The Angband Ladder: DDW3, Dwarf Priest by Nosfucious

  [Angband 4.2.4 Character Dump]

 Name   DDW3         Age             50          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR! 18/100  +2  -1  +2 18/130
 Class  Priest       Weight    9st 12lb   INT:  18/93  -3  -3  +2  18/53
 Title  Patriarch    Turns used:          WIS! 18/100  +2  +3 +11 18/***
 HP     796/796      Game       1464912   DEX:  18/86  -2  -1  +7 18/126
 SP     345/345      Standard    207014   CON! 18/100  +2  +1  +6 18/190
                     Resting      35608

 Level                 43    Armor      [46,+84]    Saving Throw    100%
 Cur Exp          2454801                           Stealth          Bad
 Max Exp          2454801    Melee      3d10,+29    Disarm - phys.   89%
 Adv Exp          2520000    To-hit       48,+34    Disarm - magic   83%
                             Blows      4.0/turn    Magic Devices     86
 Gold              523867                           Searching        72%
 Burden          158.7 lb    Shoot to-dam    +13    Infravision    50 ft
 Overweight      -21.2 lb    To-hit       40,+28    Speed      11 (2.1x)
 Max Depth    2700' (L54)    Shots      1.5/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.......+..... pFear:.............
 Elec:.+........... pBlnd:............+
 Fire:.+.....+..+.. pConf:.........+...
 Cold:.+.....+..... pStun:.............
 Pois:......+...... HLife:........+....
Light:+............ Regen:..........+..
 Dark:+............   ESP:.............
Sound:........+.... S.Inv:+....+.......
Shard:............. FrAct:.......+.....
Nexus:............. Feath:.............
Nethr:......+...... S.Dig:.+...........
Chaos:......+...... TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.+.+.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Conjured forth by magic at 2250 feet (level 45)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to Light, Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 495.2 vs undead, 347.2 vs creatures not
     resistant to poison, 273.2 vs evil creatures, and 199.2 vs.
     others.
     
b) the Short Bow of Amras (x3) (+10,+13) <+2, +1, +5>
     Dropped by a young multi-hued dragon at 1600 feet (level 32)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
c) a Ring of Constitution <+6>
     Dropped by an ancient red dragon at 2700 feet (level 54)
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+5>
     Found lying on the floor at 1000 feet (level 20)
     
     +5 speed.
     
e) an Amulet of Wisdom <+6>
     Dropped by a ghoul at 1650 feet (level 33)
     
     +6 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil <+4> {@A0}
     Found lying on the floor in a pit at 2700 feet (level 54)
     
     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 107 to 210 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a labyrinth at 1450 feet (level 29)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 212 to 420 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
h) the Cloak of Thingol [1,+17] <+3>
     Dropped by Draebor, the Imp, at 1600 feet (level 32)
     
     +3 dexterity.
     Provides resistance to Acid, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 147 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
i) a Large Metal Shield of Preservation [12,+13]
     Dropped by a gorgon at 2450 feet (level 49)
     
     Provides resistance to Sound, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Taken from a chest found at 1650 feet (level 33)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+12]
     Dropped by Lugdush, the Uruk, at 1150 feet (level 23)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 42% for an average of 56.8 damage.
     Takes 18 to 33 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
l) a Pair of Steel Shod Boots of Speed [7,+7] <+5>
     Found lying on the floor at 1350 feet (level 27)
     
     +5 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 4 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 38 Potions of Cure Critical Wounds
e) 4 Potions of Healing
f) 4 Potions of Restore Mana
g) 2 Potions of Speed
h) 27 Scrolls of Phase Door
i) a Scroll of Teleportation
j) 2 Scrolls of Banishment
k) a Rod of Detection
     Cannot be harmed by Lightning.
     
l) 4 Rods of Fire Bolts
m) 3 Rods of Acid Bolts
n) a Rod of Speed
     Cannot be harmed by Lightning.
     
o) 2 Wands of Teleport Other (6 charges)
p) a Wand of Drain Life (5 charges)
q) the Amulet of Carlammas <+1, +3>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +1 strength.
     +3 constitution.
     Provides resistance to Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 474 to 945 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
r) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Itangast the Fire Drake at 2700 feet (level 54)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
s) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Scatha the Worm at 2700 feet (level 54)
     
     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 94 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
t) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1>
     Dropped by Scatha the Worm at 2700 feet (level 54)
     
     +5 dexterity.
     +5 speed.
     +1 extra blows.
     Cannot be harmed by Acid.
     Sustains dexterity.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 208.
     




  [Character Quiver]

0) 27 Arrows (1d4) (+12,+12) {@f0}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 128.7.
     35% chance of breaking upon contact.
     
1) 9 Arrows of Venom (1d4) (+11,+10)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 238.6 vs creatures not resistant to poison
     and 119.2 vs. others.
     35% chance of breaking upon contact.
     
2) 27 Seeker Arrows (4d4) (+11,+11)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 159.1.
     35% chance of breaking upon contact.
     
3) 17 Mithril Arrows of Slay Undead (3d4) (+8,+9)
     Slays undead.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 273.4 vs undead and 136.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 15 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 18 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 6 Potions of Healing
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 34 Potions of Restore Mana
f) 24 Potions of Speed
g) 4 Potions of Dragon Breath
h) a Scroll of Mass Banishment
i) the Phial of Galadriel <+4> {@A0}
     Dropped by Ufthak of Cirith Ungol at 950 feet (level 19)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 40% for an
     average of 22.4 damage.
     Takes 23 to 42 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Bolg, Son of Azog, at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
k) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Draebor, the Imp, at 1600 feet (level 32)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by a mature multi-hued dragon at 2200 feet (level 44)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 115 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
m) the Leather Shield of Celegorm [8,+20]
     Dropped by a mature green dragon at 2600 feet (level 52)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
n) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +1> (charging)
     Found lying on the floor at 1350 feet (level 27)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +1 extra moves.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Gives immunity to traps.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 42 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
o) the Main Gauche of Maedhros (2d6) (+12,+15) <+3>
     Dropped by Beorn, the Shape-Changer, at 1450 feet (level 29)
     
     +3 intelligence.
     +3 dexterity.
     Slays giants, trolls.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 187.2 vs giants and trolls, and 125.6 vs.
     others.
     
p) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Dropped by Orfax, Son of Boldor, at 700 feet (level 14)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 198 vs creatures not resistant to cold,
     169.6 vs animals, and 140.8 vs. others.
     
q) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Eöl, the Dark Elf, at 2450 feet (level 49)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to Fire, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 33% for
     an average of 95.7 damage.
     Takes 84 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 244.4 vs undead, trolls, orcs, and creatures
     not resistant to fire, 203.6 vs evil creatures, and 162.4 vs.
     others.
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 165.6 vs trolls and orcs, and 111.2 vs.
     others.
     
s) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid.
     Slows your metabolism.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 156.1 vs demons, orcs, and creatures not
     resistant to fire, 133.2 vs evil creatures, and 110.5 vs. others.
     
t) the Halberd 'Osondir' (3d7) (+16,+12) <+3>
     Taken from a chest found at 1650 feet (level 33)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to Fire, Sound.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 240.9 vs undead, giants, and creatures not
     resistant to fire, and 142.4 vs. others.
     
u) 28 Arrows of Flame (1d4) (+5,+2)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 162.1 vs creatures not resistant to fire and
     81 vs. others.
     35% chance of breaking upon contact.
     
v) 26 Arrows of Venom (1d4) (+5,+7)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 208.5 vs creatures not resistant to poison
     and 104.2 vs. others.
     35% chance of breaking upon contact.
     
w) 19 Arrows of Slay Animal (1d4) (+6,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 166 vs animals and 99.6 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       419     50'  Reached level 2
       894     50'  Reached level 3
      1923    100'  Killed Fang, Farmer Maggot's Dog
      1923    100'  Reached level 4
      2100    100'  Killed Grip, Farmer Maggot's Dog
      2100    100'  Reached level 5
      2344    100'  Reached level 6
      3637    150'  Reached level 7
      4453    200'  Reached level 8
      5763    250'  Reached level 9
      6970      0'  Reached level 10
      9138    250'  Reached level 11
     10597    300'  Killed Bullroarer the Hobbit
     11224    300'  Reached level 12
     13412    350'  Reached level 13
     16810    350'  Reached level 14
     17811    400'  Reached level 15
     18085    400'  Killed Wormtongue, Agent of Saruman
     18610    400'  Killed Lagduf, the Snaga
     19127    400'  Reached level 16
     21624    450'  Reached level 17
     21684    450'  Reached level 18
     22322    450'  Killed Sméagol
     22656    450'  Reached level 19
     25372    700'  Reached level 20
     25433    700'  Killed Orfax, Son of Boldor
     25441    700'  Killed Boldor, King of the Yeeks
     25456    700'  Found the Rapier 'Forasgil'
     27530    700'  Reached level 21
     28008    700'  Killed Grishnákh, the Hill Orc
     30095    750'  Reached level 22
     31792    750'  Killed Gorbag, the Orc Captain
     32568    750'  Reached level 23
     33492    800'  Killed Mughash the Kobold Lord
     37192    850'  Reached level 24
     39678    900'  Killed Nár, the Dwarf
     40582    900'  Reached level 25
     43505    950'  Killed Ufthak of Cirith Ungol
     43507    950'  Found the Phial of Galadriel
     44627    950'  Reached level 26
     44628    950'  Killed Shagrat, the Orc Captain
     46338    950'  Killed Ulfast, Son of Ulfang
     49976    950'  Killed Brodda, the Easterling
     53375   1000'  Reached level 27
     63238   1100'  Reached level 28
     64939   1150'  Killed Angamaitë of Umbar
     65594   1150'  Killed Lugdush, the Uruk
     65646   1150'  Found the Set of Gauntlets 'Paurhach'
     66591      0'  Killed Farmer Maggot
     66984   1350'  Killed Ibun, Son of Mîm
     68177   1350'  Reached level 29
     68289   1350'  Reached level 29
     69602   1400'  Killed Sangahyando of Umbar
     69662   1400'  Killed Uldor the Accursed
     70944   1350'  Killed Uglúk, the Uruk
     73067   1350'  Found the Pair of Leather Boots of Wormtongue
     75210   1350'  Killed Old Man Willow
     75468   1350'  Killed Mîm, Betrayer of Turin
     75605   1350'  Killed Khîm, Son of Mîm
     77707   1350'  Reached level 30
     83400   1450'  Found the Hard Leather Armour of Himring
     84827   1450'  Killed Beorn, the Shape-Changer
     84830   1450'  Found the Main Gauche of Maedhros
     87091   1450'  Reached level 31
     89487   1500'  Killed Bert the Stone Troll
     89578   1500'  Killed Bill the Stone Troll
     89670   1500'  Killed Tom the Stone Troll
     96303   1600'  Reached level 32
     96727   1600'  Killed Draebor, the Imp
     96735   1600'  Found the Cloak of Thingol
     96744   1600'  Found the Leather Scale Mail 'Thalkettoth'
     99197   1600'  Found the Short Bow of Amras
     99744   1600'  Killed Lokkak, the Ogre Chieftain
    100658   1600'  Reached level 33
    102272   1600'  Found the Broad Sword 'Glamdring'
    104136   1600'  Found the Dagger 'Nimthanc' (LOST)
    105579   1600'  Killed Bolg, Son of Azog
    105581   1600'  Found the Chain Mail of Arvedui
    121939     50'  Found the Dagger 'Dethanc' (LOST)
    123649   1600'  Reached level 34
    124047   1600'  Reached level 34
    126992   1600'  Found the Long Sword 'Elvagil'
    127593   1650'  Found the Halberd 'Osondir'
    129329   1650'  Killed Golfimbul, the Hill Orc Chief
    129855   1650'  Found the Metal Cap of Thengel
    138026   1650'  Reached level 35
    145436   1800'  Found the Dagger 'Narthanc' (LOST)
    146162   1800'  Killed Ulwarth, Son of Ulfang
    146654   1800'  Killed Ulfang the Black
    146657   1800'  Found the Short Sword 'Dagmor' (LOST)
    150403   1900'  Killed Azog, Enemy of the Dwarves
    150405   1900'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    151362   1900'  Reached level 36
    151555   1900'  Found the Cloak of Thorongil (LOST)
    156821   2000'  Killed Kavlax the Many-Headed
    157105   2000'  Reached level 37
    157343   2000'  Killed Lorgan, Chief of the Easterlings
    159030   2000'  Killed Gorlim, Betrayer of Barahir
    164533   2100'  Reached level 38
    168838   2150'  Killed Vargo, Tyrant of Fire
    170319   2200'  Killed Waldern, King of Water
    172313   2200'  Found the Cloak 'Holcolleth'
    173541   2200'  Reached level 39
    173592   2250'  Reached level 39
    173699   2250'  Reached level 39
    174405   2250'  Found the Trident of Wrath
    174901   2250'  Killed Quaker, Master of Earth
    177588   2300'  Killed The Queen Ant
    178111   2300'  Killed Ariel, Queen of Air
    178460   2300'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    178591   2300'  Reached level 40
    179205   2350'  Reached level 40
    179214   2350'  Reached level 40
    179217   2350'  Reached level 40
    180441   2350'  Reached level 40
    181263   2350'  Reached level 40
    185797   2450'  Killed Eöl, the Dark Elf
    185797   2450'  Found the Long Sword 'Andúril'
    186846   2450'  Reached level 41
    190119   2500'  Killed Castamir the Usurper
    193145   2550'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    193814   2550'  Reached level 42
    197069   2600'  Found the Leather Shield of Celegorm
    201141   2650'  Killed Harowen the Black Hand
    201888   2700'  Reached level 43
    202025   2700'  Found the Star of Elendil
    203515   2700'  Reached level 43
    203721   2700'  Killed Rogrog the Black Troll
    204349   2700'  Found the Amulet of Carlammas
    205506   2700'  Killed Scatha the Worm
    205511   2700'  Found the Cloak 'Colannon'
    205515   2700'  Found the Katana 'Aglarang'
    205837   2700'  Killed Itangast the Fire Drake
    205842   2700'  Found the Soft Leather Armour 'Hithlomir'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.8.2022 14:41
Last updated on 9.11.2022 16:48

Download this dump

7552. on the Ladder (of 18973)
3284. on the Angband Ladder (of 6502)
Third best for this player (

Comments

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On 3.8.2022 14:41 Nosfucious wrote:
Really, another boring conference call/war-room well spent.

On 3.8.2022 20:37 Nosfucious wrote:
Dead Dwarf Walking 3 has so far failed to die. It will be soon and it will be from careless inattention.

On 4.8.2022 17:06 Nosfucious wrote:
Most productive conference call ever.

On 4.8.2022 23:19 sffp wrote:
I wonder how many of my coworkers are play angband while on the same boring tedious conference call.

If I'm not driving the call...

On 7.10.2022 17:29 Nosfucious wrote:
So, conference calls have been thin on the ground over summer. Starting again during Autumn.

On 7.11.2022 19:04 Nosfucious wrote:
YACC. Yet another conf call. not had one in a while. Another few levels. I think just a bit more con and i can go much deeper. But my kindom for a better pair of gloves. And shield. But the RNG giveth and the RNG surely taketh away. May the Flying Spaghetti Monster intervene on my behalf.

On 8.11.2022 17:46 Nosfucious wrote:
I probably don't dive as fast as I could. Need to keep an ear on the calls. Just in case. But I'd rather not lose a promising char than miss a question.

On 9.11.2022 16:48 Nosfucious wrote:
I really have NO idea which is the better armor right now.

My kingdom for a Mathom House - I hate to throw away the Phial. It's just not right.

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