The Angband Ladder: Dead Dwarf Wa, Dwarf Priest by Nosfucious

  [Angband 4.2.4 Character Dump]

 Name   Dead Dwarf WaAge             47          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:     15  +2  -1  +4  18/20
 Class  Priest       Weight    10st 4lb   INT:     12  -3  -3  +2      8
 Title  Elder        Turns used:          Wis:  18/76  +2  +3  +5 18/176 18/166
 HP     -125/303     Game       2062959   DEX:     11  -2  -1  +4     12
 SP     98/225       Standard    187150   CON:     15  +2  +1  +3  18/30
                     Resting     124536

 Level                 32    Armor      [19,+68]    Saving Throw     92%
 Cur Exp           210566                           Stealth         Fair
 Max Exp           210566    Melee       2d6,+27    Disarm - phys.   60%
 Adv Exp           240000    To-hit       41,+19    Disarm - magic   60%
                             Blows      1.0/turn    Magic Devices     72
 Gold               27001                           Searching        71%
 Burden          151.4 lb    Shoot to-dam    +15    Infravision   110 ft
 Overweight        7.5 lb    To-hit       33,+18    Speed       3 (1.3x)
 Max Depth    1700' (L34)    Shots      1.5/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:.......++.... pFear:.............
 Elec:.++....++.... pBlnd:............+
 Fire:.+.....++.... pConf:.........+...
 Cold:.+.....++.... pStun:.............
 Pois:....+..+..... HLife:.............
Light:..........+.. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:..........++.
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:.+...........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+........
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.+..+........
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Your Leather Shield of Resistance is unaffected!
> Quaker, Master of Earth, grunts with pain.
> You are no longer resistant to electricity.
> Quaker, Master of Earth, grunts with pain.
> You have 11 Scrolls of Phase Door (j).
> Quaker, Master of Earth, grunts with pain.
> You hit Quaker, Master of Earth.
> Quaker, Master of Earth, misses you.
> Quaker, Master of Earth, hits you.
> Quaker, Master of Earth, misses you.
> Quaker, Master of Earth, hits you.
> The ground shakes! The ceiling caves in!
> The cave ceiling collapses on you!
> You are severely crushed!
> You die.

Killed by an earthquake.

  [Character Equipment]

a) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +2 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 53.4 vs giants, trolls, and orcs, 45.5 vs
     evil creatures, and 37.6 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
c) a Ring of Lightning [+9] (charging)
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
d) a Ring of Strength <+4>
     Found lying on the floor at 1600 feet (level 32)
     
     +4 strength.
     Sustains strength.
     
e) an Amulet of Trickery <+2, +3, +6>
     Dropped by Beorn, the Shape-Changer, at 1450 feet (level 29)
     
     +2 dexterity.
     +2 stealth.
     +3 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+4> {@A0}
     Dropped by Grishnákh, the Hill Orc, at 600 feet (level 12)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 33% for an
     average of 21.2 damage.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
g) a Robe [2,+4]
     Bought from a store
     
h) the Cloak 'Colluin' [1,+15]
     Found lying on the floor of a cavern at 1400 feet (level 28)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 144 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) a Leather Shield of Resistance [8,+9]
     Dropped by Nár, the Dwarf, at 1000 feet (level 20)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 650 feet (level 13)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Boldor, King of the Yeeks, at 750 feet (level 15)
     
     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 31% for an average of
     9.1 damage.
     Takes 2 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
l) a Pair of Iron Shod Boots of Free Action [4,+9]
     Found lying on the floor of a cavern at 1400 feet (level 28)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@ma0=g4}
     
     You can read this book.
     
b) 4 Holy Books of Prayers [Cleansing Power] {@m1}
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary] {@m2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 12 Potions of Cure Critical Wounds
f) 2 Potions of Healing
g) 5 Potions of Restore Mana
h) 2 Potions of Speed
i) 4 Potions of Infravision
j) 11 Scrolls of Phase Door
k) 2 Scrolls of Teleport Level
l) 4 Scrolls of Magic Mapping
m) 6 Scrolls of Word of Recall
n) 2 Rods of Treasure Location
o) 2 Rods of Light
p) a Wand of Dragon's Breath (4 charges)
     Cannot be harmed by Lightning.
     
q) a Staff of Mapping (0 charges)
r) the Hard Leather Armour of Himring [20,+15]
     Dropped by a banshee at 1650 feet (level 33)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 131 to 260 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
s) a Maul of Acid (4d4) (+15,+5)
     Dropped by a ghost at 1600 feet (level 32)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +3 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 48.5 vs creatures not resistant to acid and
     25.5 vs. others.
     




  [Character Quiver]

0) an Arrow (1d4) (+2,+2)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 88.5.
     35% chance of breaking upon contact.
     
1) 12 Arrows (1d4) (+3,+4)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 98.7.
     35% chance of breaking upon contact.
     
2) 28 Arrows (1d4) (+5,+4)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 98.7.
     35% chance of breaking upon contact.
     
3) 14 Arrows (1d4) (+5,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 103.2.
     35% chance of breaking upon contact.
     
4) 25 Arrows of Venom (1d4) (+8,+2)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 178.9 vs creatures not resistant to poison
     and 89.4 vs. others.
     35% chance of breaking upon contact.
     
5) 4 Arrows of Slay Animal (1d4) (+7,+5)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 172 vs animals and 103.2 vs. others.
     35% chance of breaking upon contact.
     
6) 2 Arrows of Venom (1d6) (+8,+6)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 224.8 vs creatures not resistant to poison
     and 112.3 vs. others.
     35% chance of breaking upon contact.
     
7) 17 Seeker Arrows (4d4) (+2,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 113.5.
     35% chance of breaking upon contact.
     
8) 23 Mithril Arrows (3d4) (+0,+0)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 102.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power] {@m1}
     
     You can read this book.
     
c) 10 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 8 Potions of Restore Mana
f) 2 Potions of Restore Life Levels
g) a Potion of Speed
h) a Scroll of Identify Rune
i) 2 Scrolls of Remove Curse
j) 6 Scrolls of Remove Hunger
k) 4 Scrolls of Deep Descent
l) a Rod of Treasure Location
m) a Rod of Hold Monster
n) a Ring of Escaping <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
o) a Ring of the Mouse (+0,-7) <+1, +4>
     Found lying on the floor at 650 feet (level 13)
     
     +1 dexterity.
     +4 stealth.
     
p) a Ring of Digging <+5>
     Found lying on the floor of a cavern at 1150 feet (level 23)
     
     +5 tunneling.
     
q) an Amulet of Wisdom <+2>
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     +2 wisdom.
     Sustains wisdom.
     
r) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Wormtongue, Agent of Saruman, at 1450 feet (level 29)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 71 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
s) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 35% for an average of 54.0 damage.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
t) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by a gelatinous cube at 1550 feet (level 31)
     
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     
     When activated, it casts a bolt or beam of cold dealing 6d8
     damage, which your device skill increases by 35% for an average of
     36.4 damage.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 38.5 vs creatures not resistant to cold and
     31.3 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to cold
     and 44.3 vs. others.
     
u) the Dagger 'Narthanc' (1d4) (+8,+10) [+10]
     Dropped by Bullroarer the Hobbit at 250 feet (level 5)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 35% for an average of 54.0 damage.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 35.6 vs creatures not resistant to fire and
     28.5 vs. others.
     Average thrown damage: 114.7 vs creatures not resistant to fire
     and 38.2 vs. others.
     
v) the Spear 'Nimloth' (1d7) (+11,+13) <+3>
     Dropped by Draebor, the Imp, at 1450 feet (level 29)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +5 DEX you would get 1.3 blows
     Average damage/round: 43.7 vs undead and creatures not resistant
     to cold, and 33.5 vs. others.
     Average thrown damage: 315.2 vs undead and creatures not resistant
     to cold, and 105 vs. others.
     
w) a Throwing Hammer of *Slay Troll* (2d4) (+12,+12) <+2>
     Dropped by Bert the Stone Troll at 1600 feet (level 32)
     
     +2 strength.
     Slays trolls.
     Slows your metabolism.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 50 vs trolls and 35.5 vs. others.
     Average thrown damage: 315.2 vs trolls and 105 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       477     50'  Reached level 2
      1440     50'  Reached level 3
      1887    100'  Reached level 4
      2567    100'  Killed Grip, Farmer Maggot's Dog
      2567    100'  Reached level 5
      3017    150'  Reached level 6
      3661    150'  Reached level 7
      5344    200'  Reached level 8
      6252    250'  Reached level 9
      6525    250'  Killed Bullroarer the Hobbit
      6526    250'  Found the Dagger 'Narthanc'
      7080    300'  Reached level 10
      8619    550'  Reached level 11
      8768    550'  Killed Lagduf, the Snaga
      8803    550'  Reached level 12
      9889      0'  Reached level 13
     10365    550'  Reached level 14
     11257    600'  Reached level 15
     12665    600'  Reached level 16
     13610    600'  Killed Grishnákh, the Hill Orc
     13615    600'  Found the Phial of Galadriel
     14207    650'  Reached level 17
     15190    650'  Reached level 18
     15191    650'  Found the Metal Cap of Thengel
     16041    650'  Killed Brodda, the Easterling
     16283    650'  Reached level 19
     17150    650'  Killed Golfimbul, the Hill Orc Chief
     18686    650'  Killed Orfax, Son of Boldor
     18686    650'  Reached level 20
     18735    650'  Reached level 20
     21174    750'  Reached level 21
     22078    750'  Killed Boldor, King of the Yeeks
     22087    750'  Found the Set of Leather Gloves 'Cammithrim'
     22488    800'  Killed Ufthak of Cirith Ungol
     23523    850'  Reached level 22
     25093    900'  Reached level 23
     27825    950'  Reached level 24
     28853   1000'  Killed Bolg, Son of Azog
     29197   1000'  Reached level 25
     30711   1000'  Killed Nár, the Dwarf
     30810   1000'  Found the Iron Helm of Gorlim (LOST)
     31258   1000'  Killed Gorbag, the Orc Captain
     31464   1000'  Killed Shagrat, the Orc Captain
     32899   1050'  Reached level 26
     33820   1100'  Found the Set of Gauntlets 'Paurhach'
     35730   1100'  Reached level 27
     39703   1150'  Killed Lugdush, the Uruk
     39752   1150'  Killed Uglúk, the Uruk
     41420   1200'  Reached level 28
     42655   1250'  Killed Khîm, Son of Mîm
     54144      0'  Killed Farmer Maggot
     54764   1300'  Killed Fang, Farmer Maggot's Dog
     63318   1300'  Killed Ulfast, Son of Ulfang
     65315   1350'  Found the Broad Axe 'Barukkheled'
     66814   1350'  Killed Sangahyando of Umbar
     66829   1350'  Reached level 29
     67051   1350'  Killed Angamaitë of Umbar
     68292   1400'  Killed Ulwarth, Son of Ulfang
     68430   1400'  Killed Ibun, Son of Mîm
     68531   1400'  Killed Old Man Willow
     69421   1400'  Killed Mîm, Betrayer of Turin
    161784   1400'  Killed Uldor the Accursed
    162572   1400'  Found the Cloak 'Colluin'
    163241   1450'  Reached level 30
    165717   1450'  Killed Beorn, the Shape-Changer
    166325   1450'  Killed Draebor, the Imp
    166358   1450'  Killed Wormtongue, Agent of Saruman
    166365   1450'  Found the Cloak 'Holcolleth'
    166662   1450'  Found the Spear 'Nimloth'
    169059   1500'  Killed Castamir the Usurper
    169721   1500'  Reached level 31
    171712   1500'  Found the Short Bow of Amras
    175523   1550'  Found the Dagger 'Nimthanc'
    177078   1600'  Killed Tom the Stone Troll
    177186   1600'  Killed Bill the Stone Troll
    177202   1600'  Killed Bert the Stone Troll
    180865   1650'  Reached level 32
    185373   1650'  Found the Hard Leather Armour of Himring


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.7.2022 23:39
Last updated on 27.7.2022 20:29

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10976. on the Ladder (of 18973)
4439. on the Angband Ladder (of 6502)
5. for this player (

Comments

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On 26.7.2022 23:39 Nosfucious wrote:
Can't read the dumps, so posting here helps!

On 27.7.2022 20:29 Nosfucious wrote:
Quaker hits for how much? Da Truck?

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