[Angband 4.2.4 Character Dump] Name Dead Dwarf WaAge 47 Self RB CB EB Best Race Dwarf Height 3'11" STR: 15 +2 -1 +4 18/20 Class Priest Weight 10st 4lb INT: 12 -3 -3 +2 8 Title Elder Turns used: Wis: 18/76 +2 +3 +5 18/176 18/166 HP -125/303 Game 2062959 DEX: 11 -2 -1 +4 12 SP 98/225 Standard 187150 CON: 15 +2 +1 +3 18/30 Resting 124536 Level 32 Armor [19,+68] Saving Throw 92% Cur Exp 210566 Stealth Fair Max Exp 210566 Melee 2d6,+27 Disarm - phys. 60% Adv Exp 240000 To-hit 41,+19 Disarm - magic 60% Blows 1.0/turn Magic Devices 72 Gold 27001 Searching 71% Burden 151.4 lb Shoot to-dam +15 Infravision 110 ft Overweight 7.5 lb To-hit 33,+18 Speed 3 (1.3x) Max Depth 1700' (L34) Shots 1.5/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.......++.... pFear:............. Elec:.++....++.... pBlnd:............+ Fire:.+.....++.... pConf:.........+... Cold:.+.....++.... pStun:............. Pois:....+..+..... HLife:............. Light:..........+.. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:..........++. Nexus:....+........ Feath:............. Nethr:............. S.Dig:.+........... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:....+........ ImpSP:............. Sear.:....+........ Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:.+..+........ DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > Your Leather Shield of Resistance is unaffected! > Quaker, Master of Earth, grunts with pain. > You are no longer resistant to electricity. > Quaker, Master of Earth, grunts with pain. > You have 11 Scrolls of Phase Door (j). > Quaker, Master of Earth, grunts with pain. > You hit Quaker, Master of Earth. > Quaker, Master of Earth, misses you. > Quaker, Master of Earth, hits you. > Quaker, Master of Earth, misses you. > Quaker, Master of Earth, hits you. > The ground shakes! The ceiling caves in! > The cave ceiling collapses on you! > You are severely crushed! > You die. Killed by an earthquake. [Character Equipment] a) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Found lying on the floor in a vault at 1350 feet (level 27) +3 constitution. Slays giants, trolls, orcs, evil creatures. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +2 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 53.4 vs giants, trolls, and orcs, 45.5 vs evil creatures, and 37.6 vs. others. b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5> Found lying on the floor in a vault at 1500 feet (level 30) +2 intelligence. +2 wisdom. +2 dexterity. +1 speed. +5 shooting speed. +1 shooting power. Provides resistance to Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Slows your metabolism. c) a Ring of Lightning [+9] (charging) Found lying on the floor at 1100 feet (level 22) Provides resistance to Lightning. Cannot be harmed by Lightning. d) a Ring of Strength <+4> Found lying on the floor at 1600 feet (level 32) +4 strength. Sustains strength. e) an Amulet of Trickery <+2, +3, +6> Dropped by Beorn, the Shape-Changer, at 1450 feet (level 29) +2 dexterity. +2 stealth. +3 searching skill. +6 infravision. +3 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) the Phial of Galadriel <+4> {@A0} Dropped by Grishnákh, the Hill Orc, at 600 feet (level 12) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 33% for an average of 21.2 damage. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 96.4% g) a Robe [2,+4] Bought from a store h) the Cloak 'Colluin' [1,+15] Found lying on the floor of a cavern at 1400 feet (level 28) Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 144 turns to recharge at your current speed. Your chance of success is 96.4% i) a Leather Shield of Resistance [8,+9] Dropped by Nár, the Dwarf, at 1000 feet (level 20) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 650 feet (level 13) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by Boldor, King of the Yeeks, at 750 feet (level 15) +1 light. Provides resistance to Light. Cannot be harmed by Acid, Fire. Sustains constitution. Prevents paralysis. When activated, it casts a bolt or beam of a missile dealing 3d4 damage, which your device skill increases by 31% for an average of 9.1 damage. Takes 2 turns to recharge at your current speed. Your chance of success is 96.2% l) a Pair of Iron Shod Boots of Free Action [4,+9] Found lying on the floor of a cavern at 1400 feet (level 28) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] {@ma0=g4} You can read this book. b) 4 Holy Books of Prayers [Cleansing Power] {@m1} You can read this book. c) a Holy Book of Prayers [Healing and Sanctuary] {@m2} Cannot be harmed by Fire. You can read this book. d) a Holy Book of Prayers [Battle Blessings] Cannot be harmed by Fire. You can read this book. e) 12 Potions of Cure Critical Wounds f) 2 Potions of Healing g) 5 Potions of Restore Mana h) 2 Potions of Speed i) 4 Potions of Infravision j) 11 Scrolls of Phase Door k) 2 Scrolls of Teleport Level l) 4 Scrolls of Magic Mapping m) 6 Scrolls of Word of Recall n) 2 Rods of Treasure Location o) 2 Rods of Light p) a Wand of Dragon's Breath (4 charges) Cannot be harmed by Lightning. q) a Staff of Mapping (0 charges) r) the Hard Leather Armour of Himring [20,+15] Dropped by a banshee at 1650 feet (level 33) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 131 to 260 turns to recharge at your current speed. Your chance of success is 92.2% s) a Maul of Acid (4d4) (+15,+5) Dropped by a ghost at 1600 feet (level 32) Branded with acid. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +3 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 48.5 vs creatures not resistant to acid and 25.5 vs. others. [Character Quiver] 0) an Arrow (1d4) (+2,+2) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 88.5. 35% chance of breaking upon contact. 1) 12 Arrows (1d4) (+3,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 98.7. 35% chance of breaking upon contact. 2) 28 Arrows (1d4) (+5,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 98.7. 35% chance of breaking upon contact. 3) 14 Arrows (1d4) (+5,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 103.2. 35% chance of breaking upon contact. 4) 25 Arrows of Venom (1d4) (+8,+2) Branded with poison. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 178.9 vs creatures not resistant to poison and 89.4 vs. others. 35% chance of breaking upon contact. 5) 4 Arrows of Slay Animal (1d4) (+7,+5) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 172 vs animals and 103.2 vs. others. 35% chance of breaking upon contact. 6) 2 Arrows of Venom (1d6) (+8,+6) Branded with poison. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 224.8 vs creatures not resistant to poison and 112.3 vs. others. 35% chance of breaking upon contact. 7) 17 Seeker Arrows (4d4) (+2,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 113.5. 35% chance of breaking upon contact. 8) 23 Mithril Arrows (3d4) (+0,+0) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 102.1. 35% chance of breaking upon contact. [Home Inventory] a) 4 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 3 Holy Books of Prayers [Cleansing Power] {@m1} You can read this book. c) 10 Potions of Cure Critical Wounds d) a Potion of Healing e) 8 Potions of Restore Mana f) 2 Potions of Restore Life Levels g) a Potion of Speed h) a Scroll of Identify Rune i) 2 Scrolls of Remove Curse j) 6 Scrolls of Remove Hunger k) 4 Scrolls of Deep Descent l) a Rod of Treasure Location m) a Rod of Hold Monster n) a Ring of Escaping <+2> Found lying on the floor at 1000 feet (level 20) +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. o) a Ring of the Mouse (+0,-7) <+1, +4> Found lying on the floor at 650 feet (level 13) +1 dexterity. +4 stealth. p) a Ring of Digging <+5> Found lying on the floor of a cavern at 1150 feet (level 23) +5 tunneling. q) an Amulet of Wisdom <+2> Found lying on the floor of a special room at 1100 feet (level 22) +2 wisdom. Sustains wisdom. r) the Cloak 'Holcolleth' [1,+4] <+2, +3> Dropped by Wormtongue, Agent of Saruman, at 1450 feet (level 29) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to Acid. Cannot be harmed by Acid, Fire. When activated, it puts to sleep the monsters around you. Takes 71 turns to recharge at your current speed. Your chance of success is 96.4% s) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 1100 feet (level 22) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 35% for an average of 54.0 damage. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 96.5% t) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Dropped by a gelatinous cube at 1550 feet (level 31) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it casts a bolt or beam of cold dealing 6d8 damage, which your device skill increases by 35% for an average of 36.4 damage. Takes 10 to 19 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +5 DEX you would get 1.6 blows Average damage/round: 38.5 vs creatures not resistant to cold and 31.3 vs. others. Average thrown damage: 133.1 vs creatures not resistant to cold and 44.3 vs. others. u) the Dagger 'Narthanc' (1d4) (+8,+10) [+10] Dropped by Bullroarer the Hobbit at 250 feet (level 5) Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 35% for an average of 54.0 damage. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +5 DEX you would get 1.6 blows Average damage/round: 35.6 vs creatures not resistant to fire and 28.5 vs. others. Average thrown damage: 114.7 vs creatures not resistant to fire and 38.2 vs. others. v) the Spear 'Nimloth' (1d7) (+11,+13) <+3> Dropped by Draebor, the Imp, at 1450 feet (level 29) +3 stealth. +3 speed. Slays undead. Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +5 DEX you would get 1.3 blows Average damage/round: 43.7 vs undead and creatures not resistant to cold, and 33.5 vs. others. Average thrown damage: 315.2 vs undead and creatures not resistant to cold, and 105 vs. others. w) a Throwing Hammer of *Slay Troll* (2d4) (+12,+12) <+2> Dropped by Bert the Stone Troll at 1600 feet (level 32) +2 strength. Slays trolls. Slows your metabolism. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +5 DEX you would get 1.6 blows Average damage/round: 50 vs trolls and 35.5 vs. others. Average thrown damage: 315.2 vs trolls and 105 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 477 50' Reached level 2 1440 50' Reached level 3 1887 100' Reached level 4 2567 100' Killed Grip, Farmer Maggot's Dog 2567 100' Reached level 5 3017 150' Reached level 6 3661 150' Reached level 7 5344 200' Reached level 8 6252 250' Reached level 9 6525 250' Killed Bullroarer the Hobbit 6526 250' Found the Dagger 'Narthanc' 7080 300' Reached level 10 8619 550' Reached level 11 8768 550' Killed Lagduf, the Snaga 8803 550' Reached level 12 9889 0' Reached level 13 10365 550' Reached level 14 11257 600' Reached level 15 12665 600' Reached level 16 13610 600' Killed Grishnákh, the Hill Orc 13615 600' Found the Phial of Galadriel 14207 650' Reached level 17 15190 650' Reached level 18 15191 650' Found the Metal Cap of Thengel 16041 650' Killed Brodda, the Easterling 16283 650' Reached level 19 17150 650' Killed Golfimbul, the Hill Orc Chief 18686 650' Killed Orfax, Son of Boldor 18686 650' Reached level 20 18735 650' Reached level 20 21174 750' Reached level 21 22078 750' Killed Boldor, King of the Yeeks 22087 750' Found the Set of Leather Gloves 'Cammithrim' 22488 800' Killed Ufthak of Cirith Ungol 23523 850' Reached level 22 25093 900' Reached level 23 27825 950' Reached level 24 28853 1000' Killed Bolg, Son of Azog 29197 1000' Reached level 25 30711 1000' Killed Nár, the Dwarf 30810 1000' Found the Iron Helm of Gorlim (LOST) 31258 1000' Killed Gorbag, the Orc Captain 31464 1000' Killed Shagrat, the Orc Captain 32899 1050' Reached level 26 33820 1100' Found the Set of Gauntlets 'Paurhach' 35730 1100' Reached level 27 39703 1150' Killed Lugdush, the Uruk 39752 1150' Killed Uglúk, the Uruk 41420 1200' Reached level 28 42655 1250' Killed Khîm, Son of Mîm 54144 0' Killed Farmer Maggot 54764 1300' Killed Fang, Farmer Maggot's Dog 63318 1300' Killed Ulfast, Son of Ulfang 65315 1350' Found the Broad Axe 'Barukkheled' 66814 1350' Killed Sangahyando of Umbar 66829 1350' Reached level 29 67051 1350' Killed Angamaitë of Umbar 68292 1400' Killed Ulwarth, Son of Ulfang 68430 1400' Killed Ibun, Son of Mîm 68531 1400' Killed Old Man Willow 69421 1400' Killed Mîm, Betrayer of Turin 161784 1400' Killed Uldor the Accursed 162572 1400' Found the Cloak 'Colluin' 163241 1450' Reached level 30 165717 1450' Killed Beorn, the Shape-Changer 166325 1450' Killed Draebor, the Imp 166358 1450' Killed Wormtongue, Agent of Saruman 166365 1450' Found the Cloak 'Holcolleth' 166662 1450' Found the Spear 'Nimloth' 169059 1500' Killed Castamir the Usurper 169721 1500' Reached level 31 171712 1500' Found the Short Bow of Amras 175523 1550' Found the Dagger 'Nimthanc' 177078 1600' Killed Tom the Stone Troll 177186 1600' Killed Bill the Stone Troll 177202 1600' Killed Bert the Stone Troll 180865 1650' Reached level 32 185373 1650' Found the Hard Leather Armour of Himring [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)