The Angband Ladder: Uthlobotomy, Dwarf Priest by ShadowTechnology

  [Angband 4.1.2 Character Dump]

 Name   Uthlobotomy  Age             37          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'6"   STR:  18/91  +2  -1  +6 18/161
 Class  Priest       Weight    6st 10lb   INT:     10  -3  -3  +4      8
 Title  Canon        Turns used:          WIS:     18  +2  +3  +7 18/120
 HP     -46/317      Game        825659   DEX:     12  -2  -1  +2     11
 SP     118/147      Standard     77168   CON:     17  +2  +1  +4  18/60
                     Resting       5073

 Level                 32    Armor      [70,+76]    Saving Throw     88%
 Cur Exp           211429                           Stealth         Fair
 Max Exp           215493    Melee       1d7,+30    Disarm - phys.   58%
 Adv Exp           280000    To-hit       42,+29    Disarm - magic   58%
                             Blows      4.3/turn    Magic Devices     73
 Gold               45593                           Searching        66%
 Burden          194.7 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight       14.8 lb    To-hit       33,+27    Speed         Normal
 Max Depth    2150' (L43)    Shots        2/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:......+.*.... Nexus:...........+.
rElec:.+....+...... Nethr:.............
rFire:.+....+...... Chaos:........+....
rCold:.+....+...... Disen:.............
rPois:............. pFear:........+....
rLite:......+...... pBlnd:.........+..+
rDark:............. pConf:.........+...
Sound:........+.... pStun:.............
Shard:............. HLife:.............

Regen:+............ Stea.:......+++....
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:........+.+.. Tunn.:............+
Feath:...........+. Speed:.+...........
S.Dig:++........... Blows:+............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> The storm giant disappears!
> Your Rods of Frost Bolts have recharged.
> You miss the fire giant.
> You poison the fire giant (42).
> You have slain the fire giant.
> Something screams the word 'DIE!'
> Your body spasms briefly.
> Target Selected.
> You have 10 charges remaining.
> The nalfeshnee disappears!
> You hear something appear nearby!
> Something screams the word 'DIE!'
> You die.
> You have been given a nasty cut.
> You have a Pair of Iron Shod Boots of Stability [4,+9] (l).

Killed by a patriarch.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Gorbag, the Orc Captain at 1750 feet (level 35)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +6 DEX you would get 4.7 blows
     Average damage/round: 190.5 vs. creatures not resistant to poison,
     171.6 vs. animals, and 153.3 vs. others.
     
b) the Short Bow of Amras (x3) (+11,+14) <+2, +1>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Strength <+3>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+9)
     Dropped by a demonologist at 1750 feet (level 35)
     
e) an Amulet of Wisdom <+3>
     Dropped by an ice troll at 1750 feet (level 35)
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.5%
     
g) Metal Brigandine Armour of Elvenkind (-3) [48,+16] <+1>
     Dropped by Kh�m, Son of M�m at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
h) a Fur Cloak of Stealth [3,+8] <+3>
     Dropped by Ulwarth, Son of Ulfang at 1300 feet (level 26)
     
     +3 stealth.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 2100 feet (level 42)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 94.0%
     
k) a Set of Gauntlets of Free Action [3,+3]
     Dropped by a young gold dragon at 1800 feet (level 36)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+9]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
f) 20 Potions of Cure Critical Wounds
g) 7 Potions of Healing
h) 2 Potions of Restore Mana
i) 2 Potions of Enlightenment
j) 4 Potions of Speed
k) 7 Potions of Resist Poison
l) 2 Rods of Fire Bolts
m) 3 Rods of Frost Bolts
n) 3 Rods of Lightning Bolts
o) a Rod of Acid Balls
p) 4 Rods of Curing
q) a Rod of Light
r) 3 Wands of Teleport Other (10 charges)
s) a Pair of Iron Shod Boots of Stability [4,+3]
     Dropped by a priest at 1800 feet (level 36)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
t) a Mace (Defender) (2d4) (+10,+7) [+1] <+3>
     Found lying on the floor at 1500 feet (level 30)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +6 DEX you would get 2.0 blows
     Average damage/round: 56.2.
     
u) a Light Crossbow of Power (x3) (+7,+14)
     Found lying on the floor in a vault at 1050 feet (level 21)
     




  [Character Quiver]

0) 13 Bolts (1d5) (+2,+4)
1) 19 Bolts (1d5) (+7,+6)
2) 14 Bolts of Slay Animal (1d5) (+4,+5)
     Slays animals.
     
3) 5 Bolts of Acid (1d5) (+5,+4)
     Branded with acid.
     Cannot be harmed by acid.
     
4) 12 Arrows (1d4) (+4,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 131.6.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       346     50'  Reached level 2
      1271    100'  Killed Grip, Farmer Maggot's Dog
      1271    100'  Reached level 3
      1273    100'  Reached level 4
      1605    150'  Reached level 5
      2205    150'  Reached level 6
      2338    150'  Reached level 7
      4238    200'  Reached level 8
      5704    250'  Killed Bullroarer the Hobbit
      5704    250'  Reached level 9
      7585    300'  Reached level 10
      9052    350'  Killed Brodda, the Easterling
      9052    350'  Reached level 11
      9586    100'  Killed Fang, Farmer Maggot's Dog
     11608    400'  Reached level 12
     12628    400'  Reached level 13
     14852    450'  Reached level 14
     16563    450'  Reached level 15
     17560    450'  Reached level 16
     18293    450'  Reached level 17
     20527    500'  Reached level 18
     23194    650'  Reached level 19
     23841    700'  Reached level 20
     24756    700'  Reached level 21
     26597    750'  Killed Ufthak of Cirith Ungol
     28177    750'  Reached level 22
     30460    950'  Reached level 23
     30808    950'  Killed Ulfast, Son of Ulfang
     33009    950'  Reached level 24
     33022    950'  Killed Shagrat, the Orc Captain
     35022   1050'  Reached level 24
     36147   1050'  Killed Lagduf, the Snaga
     36309   1050'  Killed Boldor, King of the Yeeks
     36312   1050'  Killed Orfax, Son of Boldor
     37753   1100'  Reached level 25
     37896   1100'  Found the Phial of Galadriel
     37936   1100'  Killed Lugdush, the Uruk
     41064   1200'  Found the Dagger 'Narthanc'
     41986   1300'  Reached level 26
     43835   1300'  Killed Ulwarth, Son of Ulfang
     44698   1350'  Found the Dagger 'Dethanc'
     45429   1400'  Reached level 27
     45910   1400'  Killed Uldor the Accursed
     50760   1550'  Reached level 28
     50922   1550'  Killed Uglúk, the Uruk
     52753   1600'  Found the Short Bow of Amras
     59060   1750'  Found the Leather Shield of Celegorm
     59169   1750'  Killed Bolg, Son of Azog
     59304   1750'  Killed Khîm, Son of Mîm
     59995   1750'  Reached level 29
     60144   1750'  Killed Ulfang the Black
     62085   1750'  Killed Gorbag, the Orc Captain
     62088   1750'  Found the Short Sword 'Dagmor'
     64032   1800'  Killed Ibun, Son of Mîm
     64402   1800'  Found the Dagger 'Nimthanc'
     67929   1850'  Killed Mughash the Kobold Lord
     68629   1850'  Reached level 30
     68842   1850'  Killed Lorgan, Chief of the Easterlings
     69788   1900'  Killed Nár, the Dwarf
     71234   2000'  Reached level 31
     73103   2100'  Found the Small Metal Shield of Thorin
     73503   2100'  Found the Iron Helm 'Holhenneth'
     77022   2150'  Reached level 32
     77156   2150'  Reached level 32


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 25.2.2018 07:33
Last updated on 6.3.2018 07:10

Download this dump

8. on the Competition No.214 Ladder (of 18)

Comments

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On 25.2.2018 07:33 ShadowTechnology wrote:
My 2nd attempt. currently at CL 28, DL 35. I only made a single trip back to town, from DL 7. Otherwise ironman style. I'm playing like a heavily armored tank, even though SP are reduced. Feels Dwarvish. Swapping between a mace (defender) when I need FA or Regeneration, and a tulwar (holy avenger) for more damage. Both are priestly with SI. Haven't found a single stat gain potion yet, but a potion of Augmentation made up for that. I'm not sure how long ago nexus-based stat scramble in vanilla became temporary, but I'm sure happy it did. Twice my strength ended up in the low single digits after a nexus attack.

On 25.2.2018 20:16 Ingwe Ingweron wrote:
Why did you pass up on Narthanc and Dethanc? Though not 'priestly', they deal far greater damage up close and can reach out with their activation. I'd keep a light priestly weapon as a swap for "prayer time" until I found a truly great priestly weapon.

On 26.2.2018 05:22 ShadowTechnology wrote:
I certainly thought about holding on to the artifact daggers (and did for a while). But both of the priestly weapons give see invisible, and I was feeling blind without that. Also, I like the low failure rates on those prayers that keep me alive (Heal, ProtEvil, Portal, OOD). With AC >100 and ProtEvil and regeneration, I can plunk away at bad guys in a corridor for a long time before before I finally need to heal, portal, or TO.

On 26.2.2018 06:53 Ingwe Ingweron wrote:
A quick swap to pray, and then right back at knife-work with the daggers is what I did, until finding Anduril and getting stats high enough to wield it.

On 28.2.2018 05:31 ShadowTechnology wrote:
CL 29, DL 36. Found the short sword Dagmor. Finally, a non-Priestly weapon that's powerful enough to justify swapping in at the expense of spell failure rates (+2 attach speed, poison brand, slay animal, good bonuses, regen). Also found Celegorm, armor of Elvenkind, and my first dungeon spell book.

On 28.2.2018 07:55 Ingwe Ingweron wrote:
I still think the 'thancs would currently outperform Dagmor in damage to non-resistant creatures until @'s Dex gets up, at some point reaching a cross-over point that Dagmor does better. As for spell failure rates, I never experienced a decline in failure rate because I inscribed the principal weapon and the priestly weapon each with @0, and used "x" to quick-swap before any prayer with a negatively affected fail rate. Even that doesn't last, as with increased Wis and experience levels, the failure rate starts to be unaffected.

On 6.3.2018 07:10 ShadowTechnology wrote:
> You hear something appear nearby!
> Something screams the word 'DIE!'
> You die.
I guess @ was in a cooperative mood today.

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