The Angband Ladder: monkey face2, Dwarf Priest by Monkey Face

  [Angband 3.5.0 Character Dump]

 Name   monkey face2 Age             49          Self  RB  CB  EB   Best
 Sex    Male         Height       3'11"   STR:  18/74  +2  -1  +1  18/94
 Race   Dwarf        Weight    10st 4lb   INT:     11  -3  -3  +0      5
 Class  Priest       Turns used:          WIS! 18/100  +2  +3  +9 18/***
 Title  Canon        Game        638472   DEX:      4  -2  -1  +4      5
 HP     339/339      Standard     62816   CON:     17  +2  +1  +5  18/70
 SP     247/257      Resting      26559

 Level                 32    Armor      [30,+44]    Saving Throw     98%
 Cur Exp           246331                           Stealth         Poor
 Max Exp           246331    Melee       3d6,+36    Disarming        44%
 Adv Exp           280000    To-hit       42,+18    Magic Devices     71
                             Blows      2.0/turn    Perception   1 in 32
 Gold               39071                           Searching        23%
 Burden         174.8 lbs    Shoot to-dam    +14    Infravision    50 ft
 Speed             Normal    To-hit        33,+9
 Max Depth    2100' (L42)    Shots        1/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......+...... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:+.....+...... Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:+............
rDark:............. pBlnd:............+
Sound:............. pConf:.........+...
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:+.......+.+.. Might:.............
HLife:............. S.Dig:+............
Stea.:......+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+4, +2>
     Dropped by Lokkak, the Ogre Chieftain at 1900 feet (level 38).
     
     +4 dexterity.
     +2 wisdom.
     Slays evil creatures, orcs, trolls.
     *Slays* undead.
     Branded with frost.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 35 turns to recharge.
     Your chance of success is 94.3%
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +5 DEX you would get 2.3 blows
     Average damage/round: 117.8 vs. evil creatures, 139.6 vs. orcs,
     139.6 vs. trolls, 139.6 vs. creatures not resistant to cold, 183.2
     vs. undead, and 96 vs. others.
     
b) a Sling of Power (x2) (+6,+14)
     Found lying on the floor at 300 feet (level 6).
     
c) a Ring of Soulkeeping
     Found lying on the floor at 1550 feet (level 31).
     
     Sustains strength, intelligence, wisdom.
     
d) a Ring of Constitution <+3>
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+4>
     Dropped by a Greater mummy at 2100 feet (level 42).
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Lorgan, Chief of the Easterlings at 2100 feet (level
     42).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.3%
     
g) Studded Leather Armour of Elvenkind (-1) [12,+18] <+1>
     Found lying on the floor at 1600 feet (level 32).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+3]
     Found lying on the floor in a vault at 2000 feet (level 40).
     
i) a Small Metal Shield (Dwarven) (+2,+3) [5,+9] <+1, +2>
     Bought from a store.
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) the Metal Cap of Thengel [3,+11] <+3>
     Dropped by Bullroarer the Hobbit at 800 feet (level 16).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Caestus of Free Action (+0,+3) [5,+1]
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14).
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,-1]
     Bought from a store.
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 13 Iron Shots (1d4) (+5,+9)
     Found lying on the floor at 150 feet (level 3).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.
     25% chance of breaking upon contact.
     
o) 20 Rounded Pebbles (1d2) (+3,+8)
     Dropped by a Kobold shaman at 850 feet (level 17).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 47.4.
     25% chance of breaking upon contact.
     
p) 22 Iron Shots (1d4) (+5,+6)
     Found lying on the floor at 1550 feet (level 31).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 45.9.
     25% chance of breaking upon contact.
     
q) 27 Mithril Shots of Frost (2d4) (+11,+12)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Branded with frost.
     Cannot be harmed by acid, cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 158.1 vs. creatures not resistant to cold,
     and 63.2 vs. others.
     25% chance of breaking upon contact.
     
r) 38 Rounded Pebbles (1d2) (+4,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 41.4.
     25% chance of breaking upon contact.
     
s) 22 Iron Shots (1d4) (+4,+8)
     Dropped by a Mature red dragon at 2100 feet (level 42).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 49.4.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Mushrooms of Second Sight
h) 2 Mushrooms of Vigor
i) 22 Potions of Cure Critical Wounds
j) 3 Potions of Healing
k) a Potion of Restore Mana
l) 3 Potions of Speed
m) 3 Potions of Resist Poison
n) 2 Scrolls of Word of Recall
o) 4 Rods of Frost Bolts
p) a Wand of Dragon's Frost (2 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Ring of Acid [+9]
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
r) a Ring of Lightning [+13]
     Dropped by an unknown monster at 2000 feet (level 40).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
s) a Small Metal Shield of Elvenkind [5,+8] <+2>
     Dropped by a Dread at 2000 feet (level 40).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 3 Potions of Healing
c) 5 Potions of Restore Mana
d) a Ring of Strength <+3>
     Dropped by a Stone giant at 1850 feet (level 37).
     
     +3 strength.
     Sustains strength.
     
e) a Ring of Resist Fire and Cold
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
f) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
g) a Ring of Protection [+11]
     Found lying on the floor at 700 feet (level 14).
     
h) an Amulet of Resist Acid
     Dropped by an unknown monster at 1050 feet (level 21).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
i) an Amulet of Regeneration
     Found lying on the floor at 1550 feet (level 31).
     
     Speeds regeneration.  
     
j) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by Mughash the Kobold Lord at 1500 feet (level 30).
     
     +3 strength, wisdom.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +7 DEX you would get 1.3 blows
     Average damage/round: 65.2 vs. undead, 65.2 vs. giants, 65.2 vs.
     creatures not resistant to fire, and 42.8 vs. others.
     
k) a Short Bow (x2) {magical}
     Found lying on the floor at 300 feet (level 6).
     
     You do not know the full extent of this item's powers.
     
l) 16 Bolts of Slay Evil (1d5) (+7,+6)
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     Slays evil creatures.
     
m) 24 Bolts (1d5) (+4,+4)
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
n) 20 Bolts (1d5) (+0,+0)
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
o) 28 Arrows of Slay Evil (1d4) (+4,+7)
     Dropped by a Phantom at 2000 feet (level 40).
     
     Slays evil creatures.
     
p) 19 Arrows (1d4) (+0,+0)
     Found lying on the floor at 1050 feet (level 21).
     


[Player history]
      Turn   Depth  Note
     18880      0'  Began the quest to destroy Morgoth.
     18880     50'  Reached level 2
     18880     50'  Reached level 3
     18880    100'  Killed Grip, Farmer Maggot's dog
     18880    100'  Reached level 4
     18880    150'  Reached level 5
     18880    150'  Killed Fang, Farmer Maggot's dog
     18880    150'  Reached level 6
     18880    150'  Reached level 7
     18880    250'  Reached level 8
     18880    300'  Reached level 9
     18880    300'  Reached level 10
     18880    350'  Reached level 11
     18880    400'  Killed Wormtongue, Agent of Saruman
     18880    500'  Reached level 12
     18880    500'  Reached level 13
     18880    500'  Killed Lagduf, the Snaga
     18880    500'  Reached level 14
     18880    500'  Killed Brodda, the Easterling
     18880    500'  Found the Dagger 'Narthanc' (LOST)
     18880    500'  Reached level 15
     19200    600'  Killed Sméagol
     20618    700'  Killed Orfax, Son of Boldor
     20640    700'  Killed Boldor, King of the Yeeks
     20640    700'  Reached level 16
     23067    750'  Reached level 17
     24749    750'  Reached level 18
     25743    800'  Killed Bullroarer the Hobbit
     25745    800'  Found the Metal Cap of Thengel
     26886    850'  Reached level 19
     27931    900'  Killed Nár, the Dwarf
     27964    900'  Reached level 20
     29959   1000'  Reached level 21
     31621   1050'  Killed Ulfast, Son of Ulfang
     31772   1050'  Reached level 22
     32422   1050'  Killed Bolg, Son of Azog
     33324   1100'  Reached level 23
     34336   1100'  Reached level 24
     35749   1500'  Reached level 25
     35993   1500'  Killed Sangahyando of Umbar
     36035   1500'  Killed Angamaitë of Umbar
     37054   1500'  Killed Mughash the Kobold Lord
     37060   1500'  Found the Halberd 'Osondir'
     37369   1500'  Killed Khîm, Son of Mîm
     37614   1500'  Found the Rapier 'Forasgil' (LOST)
     37778   1500'  Killed Ibun, Son of Mîm
     39316   1550'  Reached level 26
     39854   1550'  Killed Uglúk, the Uruk
     40063   1550'  Killed Lugdush, the Uruk
     41475   1550'  Reached level 27
     42219   1550'  Reached level 28
     45421   1600'  Reached level 29
     50734   1900'  Killed Lokkak, the Ogre Chieftain
     50855   1900'  Found the Spear 'Aiglos'
     51615   1900'  Reached level 30
     55348   1950'  Reached level 31
     56878   2000'  Killed Ufthak of Cirith Ungol
     57619   2000'  Reached level 31
     58163   2000'  Reached level 31
     60985   2050'  Reached level 32
     62017   2100'  Killed Lorgan, Chief of the Easterlings
     62158   2100'  Found the Set of Gauntlets 'Pauraegen'
     62186   2100'  Found the Phial of Galadriel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 16.2.2014 02:31

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11013. on the Ladder (of 19090)
4463. on the Angband Ladder (of 6561)
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On 16.2.2014 02:31 Monkey Face wrote:
Had the strange situation (bug?) where I teleported Kavlax and then a few turns later detected him in an unopened vault.

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