The Angband Ladder: Qin Ang, Kobold Necromancer by sffp

  [Angband 4.2.4 Character Dump]

 Name   Qin Ang      Age             25          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'0"   STR:     17  -1  -3  +3     16
 Class  Necromancer  Weight     4st 9lb   INT:  18/45  -1  +3  +1  18/75
 Title  Summoner     Turns used:          WIS:     10  +0  +0  +3     13
 HP     203/203      Game        461623   DEX:     11  +2  +0 +10  18/50
 SP     47/65        Standard     44495   CON:     16  +2  -2  +2     18
                     Resting       8084

 Level                 29    Armor      [51,+92]    Saving Throw     57%
 Cur Exp            69582                           Stealth    Legendary
 Max Exp            69582    Melee        2d4,+0    Disarm - phys.   65%
 Adv Exp            90000    To-hit       34,+10    Disarm - magic   77%
                             Blows      1.3/turn    Magic Devices     83
 Gold               43348                           Searching        54%
 Burden          123.7 lb    Shoot to-dam    +18    Infravision    70 ft
 Overweight       15.8 lb    To-hit        24,+8    Speed      -1 (0.9x)
 Max Depth    2300' (L46)    Shots      1.0/turn

 You come from a litter of 5 pups. Your father was a shaman, and your
 mother was a prisoner of war. You have dark brown eyes, a dark brown
 hide, and small, sharp teeth.

Resistances         Abilities
 Acid:...+....+..+. pFear:.............
 Elec:...+....+.... pBlnd:.............
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:...+........+ HLife:.............
Light:.....+....... Regen:+..+.........
 Dark:............+   ESP:.............
Sound:...+......... S.Inv:.............
Shard:...........+. FrAct:......+....+.
Nexus:............. Feath:...........+.
Nethr:............+ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:..++.+.+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:...++........
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....-.......
                    D.Red:.............
                    Moves:...........+.


  [Character Equipment]

a) a Tulwar of *Slay Evil* (2d4) (+8,+8) <+1>
     Dropped by Brodda, the Easterling, at 750 feet (level 15)
     
     +1 wisdom.
     Slays evil creatures.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 15.4 vs evil creatures and 8.2 vs. others.
     
b) a Light Crossbow of Power (x3) (+6,+18)
     Taken from a chest found at 950 feet (level 19)
     
c) a Ring of the Mouse (+0,-9) <+1, +4>
     Found lying on the floor at 600 feet (level 12)
     
     +1 dexterity.
     +4 stealth.
     
d) the Ring 'Ringil' <+1, +2, +4, +3>
     Taken from a chest found at 1500 feet (level 30)
     
     +1 intelligence.
     +2 wisdom.
     +4 dexterity.
     +3 stealth.
     +4 tunneling.
     Provides resistance to Acid, Lightning, Poison, Sound.
     Cannot be harmed by Lightning.
     Speeds regeneration.  
     
     When activated, it detects invisible creatures nearby.
     Takes 44 to 48 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
e) the Elfstone of Vangwe [+29] <+1, +5, +3>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +1 strength.
     +5 dexterity.
     +3 tunneling.
     
f) a Lantern of Shadows (3701 turns) <+2, -4>
     Found lying on the floor at 300 feet (level 6)
     
     +2 stealth.
     -4 light.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity -1 light.
     
g) Metal Scale Mail (Dwarven) (-2) [38,+6] <+2>
     Dropped by a mummified human at 1350 feet (level 27)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+3] <+2>
     Dropped by a mind flayer at 1500 feet (level 30)
     
     +2 stealth.
     
i) a Leather Shield of Resistance [8,+10]
     Dropped by an illusionist at 900 feet (level 18)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
l) the Pair of Leather Boots 'Driengil' [2,+41] <+3, +1>
     Dropped by Wormtongue, Agent of Saruman, at 2000 feet (level 40)
     
     +3 stealth.
     +1 extra moves.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
d) 14 Potions of Cure Serious Wounds
e) 4 Potions of Cure Critical Wounds
f) 3 Potions of Healing
g) a Potion of Restore Mana
h) a Potion of Restore Life Levels
i) a Potion of Enlightenment
j) 5 Potions of Speed
k) 2 Potions of Berserk Strength
l) 4 Scrolls of Phase Door
m) 8 Scrolls of Remove Hunger
n) 2 Scrolls of Deep Descent
o) a Rod of Treasure Location (charging)
p) a Rod of Magic Mapping (charging)
q) a Rod of Light
r) a Wand of Teleport Other (10 charges)
s) a Staff of Power (2 charges)
t) a Staff of Speed (2 charges)
u) a Ring of Intelligence <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 intelligence.
     Sustains intelligence.
     
v) a Ring of Damage (+0,+11)
     Found lying on the floor at 1450 feet (level 29)
     




  [Character Quiver]

0) 8 Bolts (1d5) (+1,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 72.7.
     20% chance of breaking upon contact.
     
1) 18 Bolts (1d5) (+4,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 72.7.
     20% chance of breaking upon contact.
     
2) 12 Bolts of Frost (1d5) (+6,+11)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 193.9 vs creatures not resistant to cold and
     96.9 vs. others.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       238     50'  Reached level 2
       558     50'  Reached level 3
       691     50'  Reached level 4
       827     50'  Reached level 5
      2396    100'  Killed Fang, Farmer Maggot's Dog
      2396    100'  Reached level 6
      2626    100'  Killed Grip, Farmer Maggot's Dog
      3943    100'  Reached level 7
      6196    150'  Reached level 8
      7567    200'  Reached level 9
      9155    300'  Reached level 10
      9292    300'  Killed Bullroarer the Hobbit
      9929    300'  Reached level 11
     12560    350'  Reached level 12
     13372    450'  Reached level 13
     14278    450'  Killed Lagduf, the Snaga
     14365    450'  Reached level 14
     15949    550'  Reached level 15
     16627    550'  Killed Orfax, Son of Boldor
     17385    600'  Reached level 16
     17806    650'  Found the Band of Astirion (LOST)
     18429    650'  Reached level 17
     20145    750'  Reached level 18
     20204    750'  Killed Brodda, the Easterling
     20667    750'  Killed Grishnákh, the Hill Orc
     20937    750'  Killed Golfimbul, the Hill Orc Chief
     21165    800'  Reached level 19
     22559    900'  Reached level 20
     23306    950'  Reached level 21
     25311   1000'  Reached level 22
     26521   1200'  Reached level 23
     27272   1250'  Reached level 24
     27350   1250'  Reached level 25
     28194   1250'  Killed Lugdush, the Uruk
     31078   1500'  Found the Ring 'Ringil'
     31109   1500'  Reached level 26
     32690   1500'  Killed Ibun, Son of Mîm
     33808   1550'  Reached level 27
     33899   1550'  Killed Boldor, King of the Yeeks
     36688   1950'  Reached level 28
     38050   2000'  Reached level 29
     38518   2000'  Killed Wormtongue, Agent of Saruman
     38522   2000'  Found the Pair of Leather Boots 'Driengil'
     40514   2050'  Found the Elfstone of Vangwe
     40744   2100'  Killed Ulfast, Son of Ulfang
     43245   2150'  Reached level 28
     44023   2250'  Reached level 29
     44098   2250'  Killed Ulwarth, Son of Ulfang
     44415   2300'  Killed Shagrat, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0ecd1778


Posted on 4.7.2022 20:14
Last updated on 4.7.2022 20:14

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12794. on the Ladder (of 18973)
4975. on the Angband Ladder (of 6502)
74. for this player (

Comments

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On 4.7.2022 23:57 Estie wrote:
Hah! Ringil _and_ Driengil.

On 21.3.2023 13:11 Grotug wrote:
Pretty good equipment, tho, with the lantern, ring of the mouse, dwarven armor, crossbow, and boots! The ring 'Ringil' is pretty good, too, but not as good as the standard artifact of the same name. ;)

On 21.3.2023 13:11 Grotug wrote:
Pretty good equipment, tho, with the lantern, ring of the mouse, dwarven armor, crossbow, and boots! The ring 'Ringil' is pretty good, too, but not as good as the standard artifact of the same name. ;)

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