The Angband Ladder: Minwe XIX, Human Rogue by Gelina

  [Angband 4.2.0 Character Dump]

 Name   Minwe XIX    Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        5'5"   STR! 18/100  +0  +0  +2 18/120
 Class  Rogue        Weight     9st 8lb   INT:     18  +0  +1  +0  18/10
 Title  Rogue        Turns used:          WIS:     12  +0  -3  +0      9
 HP     -56/577      Game        470418   DEX! 18/100  +0  +3  +0 18/130
 SP     34/52        Standard     48673   CON:  18/84  +0  -1  +8 18/154
                     Resting       8516

 Level                 36    Armor     [30,+106]    Saving Throw     65%
 Cur Exp           479831                           Stealth    Excellent
 Max Exp           479831    Melee       5d4,+50    Disarm - phys.  100%
 Adv Exp           550000    To-hit       65,+31    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     71
 Gold               47226                           Searching        77%
 Burden          117.1 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight      -62.8 lb    To-hit       58,+33    Speed         Normal
 Max Depth    2500' (L50)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:........+.... pFear:.........+...
 Elec:......+.+.... pBlnd:.............
 Fire:....+...+.... pConf:.............
 Cold:....+...+.... pStun:.............
 Pois:............. HLife:+............
Light:........+.... Regen:+........+...
 Dark:.............   ESP:.............
Sound:.........+... S.Inv:.............
Shard:.......+..... FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Waldern, King of Water hits you (13).
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water misses you.
> You feel much better.
> You are no longer confused.
> You have 4 Potions of Cure Light Wounds (d).
> You are no longer stunned.
> Waldern, King of Water misses you.
> Waldern, King of Water hits you (10).
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water hits you (15).
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water misses you.
> Waldern, King of Water fires a jet of water.
> You die.

Killed by Waldern, King of Water.

  [Character Equipment]

a) the Dagger of Dorod (5d4) (+9,+16) <+2>
     Found lying on the floor at 2450 feet (level 49)
     
     +2 constitution.
     Slays demons (powerfully), undead, dragons, giants.
     Cannot be harmed by acid.
     Speeds regeneration.  Sustains your life force.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 582.5 vs. demons, 451 vs. undead, 451 vs.
     dragons, 451 vs. giants, and 320 vs. others.
     
b) a Light Crossbow of Power (x3) (+11,+15)
     Found lying on the floor in a vault at 1050 feet (level 21)
     
c) a Ring of Constitution <+4>
     Dropped by an ancient black dragon at 2050 feet (level 41)
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor at 2250 feet (level 45)
     
e) the Amulet of Rahador <+2>
     Conjured forth by magic at 1500 feet (level 30)
     
     +2 constitution.
     Provides resistance to fire, cold.
     Sustains wisdom.
     
f) a Lantern (10861 turns)
     Dropped by a blue yeek at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Blue Dragon Scale Mail of Craftsmanship [12,+17]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to lightning.
     
h) a Cloak of Aman [1,+26] <+1>
     Dropped by M�m, Betrayer of Turin at 1400 feet (level 28)
     
     +1 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield of Elvenkind [2,+23] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
j) the Steel Helm of Rutunel [9,+9] <+2>
     Dropped by Angamait� of Umbar at 1350 feet (level 27)
     
     +2 strength.
     Provides resistance to sound.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  
     
k) the Set of Caestus of Ivrist (+6,+15) [5,+16]
     Dropped by Tom the Stone Troll at 2250 feet (level 45)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals [1,+6]
     Dropped by a paladin at 900 feet (level 18)
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Mushroom of Clear Mind
c) a Mushroom of Shadows
d) 4 Potions of Cure Light Wounds
e) a Potion of Restore Life Levels
f) a Potion of Resist Poison
g) 27 Scrolls of Phase Door
h) 2 Scrolls of Word of Recall
i) a Rod of Magic Mapping
j) 2 Rods of Teleport Other
k) a Rod of Illumination
l) a Wand of Fire Bolts (25 charges)
m) a Wand of Cold Balls (18 charges)
n) a Wand of Fire Balls (17 charges)
o) 4 Wands of Slow Monster (81 charges)
p) a Wand of Light (36 charges)
q) 2 Wands of Drain Life (38 charges)
r) 2 Staves of Teleportation (48 charges)
s) a Ring of See Invisible
     Bought from a store
     
     Grants the ability to see invisible things.  
     




  [Character Quiver]

0) a Bolt (1d5) (+2,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.
     25% chance of breaking upon contact.
     
1) 2 Bolts (1d5) (+6,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 64.9.
     25% chance of breaking upon contact.
     
2) 37 Bolts (1d5) (+5,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.
     25% chance of breaking upon contact.
     
3) 3 Bolts of Slay Demon (1d5) (+5,+5)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 142.1 vs. demons, and 71 vs. others.
     25% chance of breaking upon contact.
     
4) 19 Bolts of Flame (1d5) (+11,+10)
     Branded with fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 174.7 vs. creatures not resistant to fire,
     and 87.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 3 Mushrooms of Emergency
c) a Sip of Miruvor
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Restore Life Levels
f) a Scroll of Detect Invisible
g) a Scroll of *Remove Curse*
h) a Wand of Frost Bolts (30 charges)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       544     50'  Reached level 2
      1185     50'  Reached level 3
      1477    100'  Reached level 4
      1477    100'  Reached level 5
      2064    100'  Reached level 6
      2760    100'  Killed Fang, Farmer Maggot's Dog
      2760    100'  Reached level 7
      2793    100'  Killed Grip, Farmer Maggot's Dog
      4018    150'  Reached level 8
      5171    200'  Reached level 9
      6131    250'  Reached level 10
      6516    300'  Reached level 11
      8163    450'  Reached level 12
      8866    450'  Reached level 13
     10171    500'  Reached level 14
     10822    550'  Reached level 15
     11865    600'  Reached level 16
     12656    650'  Killed Brodda, the Easterling
     12827    650'  Killed Lagduf, the Snaga
     12903    650'  Reached level 17
     14357    800'  Reached level 18
     15429    850'  Reached level 19
     16250    850'  Reached level 20
     17333    900'  Reached level 21
     17903    950'  Killed Wormtongue, Agent of Saruman
     18124      0'  Killed Farmer Maggot
     18508   1000'  Killed Ufthak of Cirith Ungol
     18819   1000'  Reached level 22
     20653   1050'  Reached level 23
     20862   1050'  Reached level 24
     20995   1050'  Killed Shagrat, the Orc Captain
     21468   1350'  Reached level 25
     21557   1350'  Killed Nár, the Dwarf
     21919   1350'  Killed Khîm, Son of Mîm
     22405   1350'  Killed Angamaitë of Umbar
     22414   1350'  Killed Sangahyando of Umbar
     22443   1350'  Found the Steel Helm of Rutunel
     22825   1350'  Reached level 26
     25160   1400'  Reached level 27
     25311   1400'  Killed Azog, Enemy of the Dwarves
     25320   1400'  Killed Bolg, Son of Azog
     25328   1400'  Found the Set of Leather Gloves of Thlor (LOST)
     25450   1400'  Killed Ibun, Son of Mîm
     25470   1400'  Killed Mîm, Betrayer of Turin
     27058   1500'  Found the Amulet of Rahador
     27075   1500'  Reached level 28
     28952   1700'  Killed Ulfast, Son of Ulfang
     30210   1750'  Reached level 29
     32073   1850'  Killed Orfax, Son of Boldor
     32080   1850'  Reached level 30
     32113   1850'  Killed Boldor, King of the Yeeks
     32386   1850'  Reached level 30
     32870   1850'  Killed Lokkak, the Ogre Chieftain
     32874   1850'  Found the Ball-and-Chain of Hanar (LOST)
     33757   1900'  Reached level 31
     33820   1900'  Killed Uglúk, the Uruk
     33869   1900'  Killed Lugdush, the Uruk
     36034   2050'  Reached level 32
     36333   2050'  Reached level 32
     38869   2150'  Reached level 33
     39277   2200'  Killed Ariel, Queen of Air
     39431   2200'  Killed Ulfang the Black
     40137   2200'  Killed Gorbag, the Orc Captain
     40436   2250'  Found the Dagger of Gathaladh
     40591   2250'  Reached level 33
     41666   2250'  Killed Bert the Stone Troll
     41682   2250'  Killed Bill the Stone Troll
     41702   2250'  Killed Tom the Stone Troll
     41703   2250'  Found the Set of Caestus of Ivrist
     42284   2300'  Reached level 34
     43884   2350'  Reached level 35
     44453   2350'  Killed Beorn, the Shape-Changer
     44678   2350'  Killed Castamir the Usurper
     46512   2450'  Found the Dagger of Dorod
     47927   2500'  Reached level 36


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.6.2022 19:26

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9432. on the Ladder (of 18973)
3957. on the Angband Ladder (of 6502)
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Comments

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On 14.6.2022 19:26 Gelina wrote:
I'm trying out a bunch of different things with this character, and having a tough time of it! Sooo many rapid deaths. I'm playing a human and a rogue for the first time, with birth settings I've not used before: randarts + force_descend + selling.

This has been my best effort so far. I've struggled to get a character to survive long enough to find decent gear, but if I manage that, then the force_descend quickly pushes me into very dangerous territory! Lots to learn.

On 30.7.2022 17:06 malcontent wrote:
Sorry for chiming in so late!

So you died at DL50 at CL36. I think this is fairly reasonable, particularly for someone that is leaning into to discomfort of descending faster than they are used to.

I see that you are still at speed 1.0 and do not have Telepathy yet. These things are not ideal and not your fault necessarily, just the luck of the draw. I see you do have some TO rods, which is great, but until you have the 2nd spellbook and/or some wands of TO, you won't be able to really sort through vaults much. You were probably on the verge of a breakthrough :)

I also see that you eventually got a human rogue to DL100 so you clearly had some better luck later :)

On 30.7.2022 17:24 Gelina wrote:
I've had a LOT of bad luck though! or maybe just bad skills. lol.

Quite demoralising just how often my characters are dying. It is so damn tempting to save a backup when I get to CL20 or something, and then play new games from that, instead of suffering the early game over and over and... :/

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