The Angband Ladder: Serious Sam II, High-Elf Rogue by Magnate

  [Angband 3.1.2 dev Character Dump]

 Name   Serious Sam II                           Self  RB  CB  EB   Best
 Sex    Male         Age            111   STR:  18/35  +1  +2  +8 18/145
 Race   High-Elf     Height          78   INT:     17  +3  +1  +6  18/90
 Class  Rogue        Weight         190   WIS:     16  -1  -2  +5     18
 Title  Rogue        Social   Respected   DEX:     18  +3  +3 +10 18/160
 HP     -63/593      Maximize         Y   CON:  18/86  +1  +1  +4 18/146
 SP     61/107                            CHR:     15  +5  -1  +5  18/60

 Level               36   Armor   [32,+108]     Saving Throw         87%
 Cur Exp        1225083   Fight    (+26,+7)     Stealth           Heroic
 Max Exp        1225083   Melee   (+47,+28)     Fighting          Heroic
 Adv Exp        1237500   Shoot   (+40,+11)     Shooting          Heroic
 MaxDepth   4900' (L98)   Blows      5/turn     Disarming           100%
 Game Turns      429610   Shots      2/turn     Magic Device      Heroic
 Player Turns     58007   Infra       40 ft     Perception        1 in 1
 Active Turns     54010   Speed          27     Searching            75%
 Gold             60969   Burden  165.4 lbs

 You are the only child of a Noldorin Ranger.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... rConf:....+........
rElec:......*.+.... Sound:.............
rFire:+.....+++.... Shard:.............
rCold:+.....+.+.... Nexus:.............
rPois:......+...... Nethr:.............
rFear:.........+... Chaos:.......+.....
rLite:............+ Disen:.............
rDark:........+.... S.Dig:+....+.......
rBlnd:........+.... Feath:......+...+..

PLite:............. Aggrv:.............
Regen:........+.... Stea.:.......++....
  ESP:.........+... Sear.:....+.....+..
Invis:....+.......+ Infra:............+
FrAct:....+.....+.. Tunn.:.............
HLife:............. Speed:+..+....+..+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> It was a good hit!
> Huan, Wolfhound of the Valar snarls with pain.
> You have 7 Bolts of Slay Animal (1d5) (+10,+11) {@f3} (o).
> The Bolt of Slay Animal (1d5) (+10,+11) {@f3} pierces Huan, Wolfhound of the
Valar.
> Huan, Wolfhound of the Valar snarls with pain.
> You have 6 Bolts of Slay Animal (1d5) (+10,+11) {@f3} (o).
> You burn Huan, Wolfhound of the Valar.
> You miss Huan, Wolfhound of the Valar.
> You burn Huan, Wolfhound of the Valar.
> It was a great hit!
> You burn Huan, Wolfhound of the Valar.
> You miss Huan, Wolfhound of the Valar.
> Huan, Wolfhound of the Valar breathes sound.
> You have been stunned.
> You die.

Killed by Huan, Wolfhound of the Valar.

  [Character Equipment]

a) The Lance of Naere (2d8) (+21,+21) (+2)
     +2 strength, intelligence, wisdom, dexterity, charisma, speed.
     Slays animals, evil creatures, demons, orcs, trolls, giants.
     *Slays* dragons.
     Branded with flames.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 53 vs. animals, 53 vs. evil creatures, 63.5
     vs. demons, 63.5 vs. orcs, 63.5 vs. trolls, 63.5 vs. giants, 63.5
     vs. creatures not resistant to fire, 84.6 vs. dragons, and 42.4
     vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+14,+11) (+1) {@w0}
     +1 shooting speed.
     
c) an Alexandrite Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Silver Ring of Speed (+11)
     +11 speed.
     
e) an Ivory Amulet of the Magi [+4] (+4)
     +4 intelligence.
     +20% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) The Phial of Queth (charging) {!!}
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 45 to 82 turns to recharge at your current speed.
     
     Radius 3 light.
g) The Bar Chain Mail 'Miryont' (-2) [18,+18] {ImmElec, rPois}
     Provides immunity to lightning.
     Provides resistance to acid, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
h) The Cloak of Orfinden [1,+13] (+3) {!!}
     +3 strength, stealth.
     Provides resistance to fire, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it attempts to magically enhance a weapon's to-hit 
     bonus.
     Takes 229 to 451 turns to recharge at your current speed.
     
i) The Mithril Shield of Mirming [10,+27] (+4)
     +4 dexterity, constitution, stealth, speed.
     Provides resistance to acid, lightning, fire, cold, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
j) a Golden Crown of Lordliness [0,+14] (+3)
     +3 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Thievery (+1,+2) [1,+10] (+4)
     +4 dexterity.
     +20% to searching.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+11] (+10) {!d!k!v}
     +10 speed.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v}
b) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v}
c) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5!d!k!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7!d!k!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8!d!k!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 5 Potions of Cure Critical Wounds {@q1}
     
g) 10 Scrolls of Teleport Level {!r!d!k!v}
h) a Lead-Plated Rod of Healing (charging) {!!}
     Cannot be harmed by electricity.
     
i) 5 Rods of Teleport Other {@z2!d!k!v!!}
j) a Steel-Plated Rod of Identify {!!}
     Cannot be harmed by electricity.
     
k) a Staff of *Destruction* (3 charges) {!u!d!k!v}
     
l) a Pine Staff of Speed (3 charges) {!u!d!k!v}
     
m) a Walnut Staff of the Magi (2 charges) {!u!d!k!v}
     
n) The Long Bow 'Giori' (x3) (+10,+19) {@w0}
     *Slays* undead.
     Provides resistance to acid, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
o) 6 Bolts of Slay Animal (1d5) (+10,+11) {@f3}
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 208 vs. animals, and 104 vs. others.
     25% chance of breaking upon contact.
     
p) 20 Bolts (1d5) (+9,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 74.9.
     25% chance of breaking upon contact.
     
q) 9 Seeker Bolts of Frost (4d5) (+15,+8) {@f1}
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 386.9 vs. creatures not resistant to cold, and 
     128.9 vs. others.
     25% chance of breaking upon contact.
     
r) 20 Arrows (1d4) (+9,+9)
s) 30 Seeker Arrows of Flame (4d4) (+17,+10)
     Branded with flames.
     Cannot be harmed by fire.
     


  [Home Inventory]

a) 32 Potions of Cure Critical Wounds {@q1}
     
b) 6 Potions of Healing {!q!d!k!v}
     
c) a Potion of *Healing* {!q!d!k!v}
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Life {!q!d!k!v}
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Mana
f) 10 Potions of Restore Life Levels
g) 4 Potions of Speed {!q!d!k!v}
h) a Scroll of Banishment {!r!d!k!v}
i) 15 Scrolls of Recharging
j) a Scroll of Rune of Protection
k) a Scroll of *Destruction*
l) 5 Staves of *Destruction* (14 charges) {!u!d!k!v}
     
m) a Ring of Acid [+15] {squelch}
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
n) a Mother-of-Pearl Amulet of ESP (+7)
     +35% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
o) The Bar Chain Mail 'Uliolloeg' (+4,+9) [18,+17] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Jewel Encrusted Crown 'Galar' (+4,+3) [0,+19] (+4)
     +4 strength, wisdom, dexterity.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     
q) The Hard Leather Cap 'Nilod' [2,+9] (+2)
     +2 intelligence, constitution.
     Provides resistance to fire, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Set of Gauntlets of Power (+1,+5) [3,+12] (+4)
     +4 strength.
     
s) The Two-Handed Great Flail of Alaiatar (5d6) (+10,+8) [+7] (+4)
     +4 charisma.
     Slays dragons.
     *Slays* undead.
     Branded with lightning, venom.
     Provides resistance to fire, light, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 74.2 vs. dragons, 74.2 vs. creatures not
     resistant to electricity, 74.2 vs. creatures not resistant to
     poison, 114.1 vs. undead, and 34.3 vs. others.
     
t) The Great Hammer of Tareri (8d1) (+20,+19) [+3] (+5)
     +5 charisma, speed.
     Slays evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 44 vs. evil creatures, 52.9 vs. orcs, 52.9 vs.
     trolls, 52.9 vs. creatures not resistant to cold, 70.7 vs.
     dragons, 70.7 vs. demons, 70.7 vs. undead, and 35.1 vs. others.
     
u) 23 Bolts of Slay Evil (1d5) (+14,+15)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 241.3 vs. evil creatures, and 120.6 vs. others.
     25% chance of breaking upon contact.
     
v) 60 Bolts (1d5) (+8,+7) {@f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 87.3.
     25% chance of breaking upon contact.
     
w) 40 Bolts (1d5) (+7,+7) {@f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 87.3.
     25% chance of breaking upon contact.
     
x) 33 Seeker Bolts (4d5) (+9,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 124.8.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3574    100'    1   Killed Fang, Farmer Maggot's dog
      3574    100'    2   Reached level 2
      3574    100'    3   Reached level 3
      3634    100'    3   Killed Grip, Farmer Maggot's dog
      6387    150'    4   Reached level 4
     16192    250'    5   Reached level 5
     17852    300'    6   Reached level 6
     23112    350'    7   Reached level 7
     28294    400'    8   Reached level 8
     32497    450'    9   Reached level 9
     40777    650'    9   Killed Bullroarer the Hobbit
     40777    650'   10   Reached level 10
     49902    800'   11   Reached level 11
     54480   1000'   12   Reached level 12
     59600   1000'   13   Reached level 13
     62345   1050'   14   Reached level 14
     71078   1100'   15   Reached level 15
     78260   1200'   16   Reached level 16
     84810   1200'   17   Reached level 17
     91243   1400'   18   Reached level 18
    107569   1900'   19   Reached level 19
    109088   1900'   20   Reached level 20
    110568   1900'   20   Found The Pair of Leather Boots 'Niphrodor' (LOST)
    122714   1950'   21   Reached level 21
    123639   1950'   21   Found The Chain Mail of Mingion (LOST)
    125744   2000'   22   Reached level 22
    128076   2000'   23   Reached level 23
    128351   2000'   24   Reached level 24
    140152   2100'   25   Reached level 25
    155582   2150'   26   Reached level 26
    190770   2550'   27   Reached level 27
    211100   2650'   27   Killed Nar, the Dwarf
    221233   2700'   28   Reached level 28
    228148   2750'   28   Found The Hard Leather Cap 'Nilod'
    242601   2800'   28   Found The Metal Scale Mail 'Maros' (LOST)
    261211   2950'   28   Found The Set of Leather Gloves of Amorwar (LOST)
    264972   3000'   29   Reached level 29
    302631   3400'   29   Killed Smaug the Golden
    302631   3400'   30   Reached level 30
    312692   3550'   30   Found The Flail of Rhunim
    327280   3650'   30   Killed Medusa, the Gorgon
    346984   4000'   30   Found The Long Bow 'Giori'
    364501   4200'   31   Reached level 31
    366775   4250'   32   Reached level 32
    367884   4250'   32   Found The Bar Chain Mail 'Miryont'
    368282   4250'   32   Found The Pair of Steel Shod Boots of Silmarth (LOST)
    375901   4250'   32   Found The Metal Cap 'Mingond' (LOST)
    376140   4250'   32   Killed Smeagol
    378041   4250'   32   Found The Metal Cap 'Calair' (LOST)
    380135   4300'   32   Killed Kavlax the Many-Headed
    382520   4400'   33   Reached level 33
    388822   4450'   33   Killed Adunaphel the Quiet
    390467   4450'   33   Found The Bar Chain Mail 'Uliolloeg'
    392882   4550'   33   Killed Scatha the Worm
    395752   4600'   34   Reached level 34
    396983   4600'   34   Found The Two-Handed Great Flail of Alaiatar
    400225   4650'   34   Killed Uvatha the Horseman
    401356   4650'   34   Killed Harowen the Black Hand
    401369   4650'   34   Found The Quarterstaff of Minyamas (LOST)
    401375   4650'   34   Found The Mithril Shield of Mirming
    404463   4700'   34   Found The Jewel Encrusted Crown 'Galar'
    405489   4700'   35   Reached level 35
    408337   4750'   35   Found The Broad Sword 'Naelin'
    408416   4750'   35   Found The Set of Mithril Gauntlets of Camarvere
    409438   4750'   34   Found The Metal Cap of Elingri
    417191   4800'   35   Found The Phial of Queth
    417530   4800'   35   Found The Amulet of Findolon (LOST)
    418546   4800'   35   Found The Cloak of Orfinden
    419761   4800'   36   Reached level 36
    421133   4900'   36   Found The Small Metal Shield of Eithal (LOST)
    421368   4900'   36   Found The Great Hammer of Tareri
    425262   4900'   36   Killed Hoarmurath of Dir
    427188   4850'   36   Killed The Lernaean Hydra
    427796   4850'   36   Found The Cloak of Gaingon (LOST)
    427944   4850'   36   Found The Lance of Naere


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.11.2009 10:33

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9224. on the Ladder (of 18973)
3865. on the Angband Ladder (of 6502)
Second best for this player (

Comments

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On 7.11.2009 10:33 Magnate wrote:
Killed by some shoddy mental arithmetic. Huan breathed sound, knocking me from 593hp to 93hp. So I thought "Oh fine, I'll just get back up to over 400hp and I'll be able to survive another one of those" ...

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