The Angband Ladder: Elromir_IV, Dunadan Priest by malcontent

  [Angband 3.5.1 Character Dump]

 Name   Elromir_IV   Age             58          Self  RB  CB  EB   Best
 Sex    Female       Height        7'3"   STR:     17  +1  -1  +2  18/10
 Race   Dunadan      Weight    12st 3lb   Int:     11  +2  -3  +0     10      9
 Class  Priest       Turns used:          WIS:     18  +2  +3  +6 18/110
 Title  Curate       Game        296886   DEX:     10  +2  -1  +0     11
 HP     -17/248      Standard     30894   CON:     16  +3  +1  +0  18/20
 SP     26/120       Resting       6129

 Level                 27    Armor      [50,+36]    Saving Throw     77%
 Cur Exp            59172                           Stealth         Good
 Max Exp            62766    Melee        3d5,+8    Disarming        43%
 Adv Exp            70000    To-hit        39,+4    Magic Devices     63
                             Blows      1.0/turn    Perception    1 in 9
 Gold               75865                           Searching        39%
 Burden         140.9 lbs    Shoot to-dam    +16    Infravision     0 ft
 Speed                  1    To-hit        33,+7
 Max Depth    2200' (L44)    Shots        1/turn

 You are one of several children of a Guildsman.  You are a well liked
 child.  You have brown eyes, straight brown hair, and a dark
 complexion.


rAcid:........+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:........+.... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.........+...
Sound:......+...... pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:...........+.
  ESP:............. Blows:.............
Invis:+........+... Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:........+.... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Cloud giant grunts with pain.
> The Cloud giant picks up a Wand of Sleep Monster (22 charges).
> You have 7 Scrolls of Phase Door (g).
> The Hellhound breathes fire.
> *** LOW HITPOINT WARNING! ***
> The Hellhound bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The Hellhound bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> One of your Holy Books of Prayers [Words of Wisdom] (b) was destroyed!
> The Hellhound bites you.
> You are enveloped in flames!
> You die.

Killed by a Hellhound.

  [Character Equipment]

a) a Halberd of *Slay Evil* (3d5) (+5,+6) <+2>
     Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19).
     
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +4 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 27.8 vs. evil creatures, and 18.1 vs.
     others.
     
b) a Long Bow of Power (x3) (+8,+16)
     Bought from a store.
     
c) a Ring of Strength <+2>
     Found lying on the floor at 1600 feet (level 32).
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Bodykeeping
     Found lying on the floor at 2150 feet (level 43).
     
     Sustains strength, dexterity, constitution.
     
e) an Amulet of Wisdom <+4>
     Bought from a store.
     
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning) <+2>
     Dropped by an Acolyte at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Gold Dragon Scale Mail (-2) [28,+15] (charging)
     Dropped by a Shade at 1650 feet (level 33).
     
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+1]
     Dropped by Lagduf, the Snaga at 400 feet (level 8).
     
i) a Wicker Shield of Elvenkind [2,+11] <+2>
     Found lying on the floor of a special room at 1750 feet (level
     35).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Seeing [7,-1] <+4>
     Dropped by Brodda, the Easterling at 650 feet (level 13).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Free Action [3,+3]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+7] <+2>
     Dropped by Ugl�k, the Uruk at 1100 feet (level 22).
     
     +2 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 16 Arrows (1d4) (+4,+7)
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     
o) 18 Arrows of Slay Dragon (1d4) (+10,+7)
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.5 vs. dragons, and 77.2 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 10 Potions of Cure Critical Wounds
f) a Potion of Restore Mana
g) 7 Scrolls of Phase Door
h) 4 Scrolls of Word of Recall
i) 2 Rods of Treasure Location (1 charging)
j) a Rod of Fire Bolts
k) 3 Rods of Frost Bolts
l) a Rod of Disarming
m) 2 Rods of Light
n) a Wand of Fire Bolts (7 charges)
o) 2 Wands of Slow Monster (2 charges)
p) a Wand of Confuse Monster (10 charges)
q) 3 Wands of Stone to Mud (9 charges)
r) a Wand of Teleport Other (0 charges)
s) a Wand of Dragon's Breath (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Staff of Speed (5 charges)
u) a Staff of Identify (3 charges)
v) a Cutlass of Acid (1d8) (+9,+10)
     Dropped by a Dark elven sorcerer at 2150 feet (level 43).
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +1 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 26.7 vs. creatures not resistant to acid,
     and 17.3 vs. others.
     


  [Home Inventory]

a) 4 Holy Books of Prayers [Exorcism and Dispelling]
b) 3 Mushrooms of Vigor
c) 14 Potions of Cure Critical Wounds
d) a Potion of Enlightenment
e) 2 Potions of Speed
f) 11 Scrolls of Recharging
g) a Rod of Fire Bolts
h) a Rod of Curing
i) a Staff of Curing (7 charges)
j) a Staff of Identify (7 charges)
k) a Ring of Dexterity <+2>
     Dropped by a Master vampire at 1900 feet (level 38).
     
     +2 dexterity.
     Sustains dexterity.
     
l) a Ring of Damage (+0,+7)
     Found lying on the floor of a special room at 1750 feet (level
     35).
     
m) a Ring of See Invisible
     Found lying on the floor at 1600 feet (level 32).
     
     Grants the ability to see invisible things.  
     
n) the Set of Gauntlets 'Brinamir' [3,+17]
     Found lying on the floor at 1600 feet (level 32).
     
     Provides resistance to light, dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 36 to 39 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
o) a Pair of Leather Boots of Free Action [2,+10]
     Dropped by a Mage at 2050 feet (level 41).
     
     Prevents paralysis.  
     
p) a Bastard Sword of Lightning (3d4) (+9,+12)
     Found lying on the floor of a special room at 1300 feet (level
     26).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +2 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 38.3 vs. creatures not resistant to
     electricity, and 22.5 vs. others.
     
q) a Lead-Filled Mace of Flame (4d3) (+7,+7)
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +3 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 35 vs. creatures not resistant to fire, and
     18 vs. others.
     
r) a Maul of Westernesse (4d4) (+8,+11) <+2, +1>
     Dropped by a Master rogue at 2100 feet (level 42).
     
     +2 strength, dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 47 vs. orcs, 47 vs. trolls, 47 vs. giants,
     and 25.6 vs. others.
     
s) the Sling of Hurim (x2) (+5,+10) <+2>
     Conjured forth by magic at 1100 feet (level 22).
     
     +2 infravision.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
t) 7 Arrows of Slay Dragon (1d4) (+10,+7)
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.5 vs. dragons, and 77.2 vs. others.
     35% chance of breaking upon contact.
     
u) 19 Arrows (1d4) (+4,+7)
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     
v) 31 Arrows (1d4) (+5,+6)
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 74.2.
     35% chance of breaking upon contact.
     
w) 17 Iron Shots (1d4) (+2,+6)
     Dropped by a Dark elven mage at 2100 feet (level 42).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       272     50'  Reached level 2
       671    100'  Reached level 3
      1310    100'  Killed Fang, Farmer Maggot's dog
      1310    100'  Reached level 4
      1707    150'  Reached level 5
      2873    150'  Reached level 6
      3784    200'  Reached level 7
      4666      0'  Reached level 8
      6125    400'  Killed Lagduf, the Snaga
      6125    400'  Reached level 9
      6549    450'  Reached level 10
      8062    500'  Reached level 11
      8287    500'  Killed Bullroarer the Hobbit
      9049    500'  Reached level 12
      9231      0'  Killed Farmer Maggot
     10299    600'  Reached level 13
     11699    650'  Killed Brodda, the Easterling
     11699    650'  Reached level 14
     12256    700'  Reached level 15
     13528    800'  Reached level 16
     13903    800'  Killed Sméagol
     14946    950'  Reached level 17
     15142    950'  Killed Wormtongue, Agent of Saruman
     16422   1050'  Reached level 18
     17153   1100'  Killed Uglúk, the Uruk
     17153   1100'  Reached level 19
     17490   1100'  Killed Grishnákh, the Hill Orc
     17773   1100'  Killed Lugdush, the Uruk
     17773   1100'  Reached level 20
     18194   1100'  Killed Golfimbul, the Hill Orc Chief
     18642   1100'  Found the Sling of Hurim
     19635   1250'  Reached level 21
     20208   1450'  Killed Nár, the Dwarf
     21403   1550'  Killed Orfax, Son of Boldor
     21403   1550'  Reached level 22
     22636   1600'  Reached level 23
     22967   1600'  Found the Set of Gauntlets 'Brinamir'
     23365   1700'  Reached level 24
     24612   1750'  Killed Sangahyando of Umbar
     24717   1750'  Reached level 25
     26010   1750'  Killed Beorn, the Shape-Changer
     26027   1750'  Found the Two-Handed Great Flail of Morgon
     27256   1900'  Reached level 26
     29278   2100'  Killed Angamaitë of Umbar
     29314   2100'  Found the Jewel 'Erilorod'
     29740   2100'  Reached level 27


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 27.4.2022 07:50
Last updated on 29.4.2022 07:05

Download this dump

8. on the Competition No.244 Ladder (of 13)

Comments

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On 27.4.2022 07:52 malcontent wrote:
Seem to be going about the same speed as my predecessor, extremely unlikely to unseat Sphara, so maybe I will start taking a few more chances :)

On 29.4.2022 07:09 malcontent wrote:
Phased with low HPs right into several Hellhounds. Okay, now I'm done....maybe....probably....

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