The Angband Ladder: GoldmoonII, Human Priest by Thraalbeast

  [Angband 3.5.0 Character Dump]

 Name   GoldmoonII   Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     14  +0  -1  +0     13
 Race   Human        Weight    10st 0lb   INT:      9  +0  -3  +0      6
 Class  Priest       Turns used:          WIS:     15  +0  +3  +2  18/20
 Title  Curate       Game        451640   DEX:  18/20  +0  -1  +0  18/10
 HP     -4/212       Standard     43444   CON:     14  +0  +1  +0     15
 SP     2/46         Resting      13053

 Level                 27    Armor      [39,+39]    Saving Throw     67%
 Cur Exp            31563                           Stealth         Fair
 Max Exp            31563    Melee       3d6,+20    Disarming        42%
 Adv Exp            42000    To-hit       34,+17    Magic Devices     57
                             Blows      1.0/turn    Perception   1 in 32
 Gold               27157                           Searching        16%
 Burden         112.8 lbs    Shoot to-dam     +6    Infravision    50 ft
 Speed             Normal    To-hit       29,+10
 Max Depth    1500' (L30)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:+.....+.+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. Feath:...........+.
rLite:........+.... pFear:.............
rDark:........+.... pBlnd:........+....
Sound:............. pConf:+............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:...+......... Might:.+...........
HLife:............. S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.............  Fear:.............
Infra:.........+... Aggrv:.............


  [Last Messages]

> The Ogre chieftain misses you.
> The Ogre chieftain hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Ogre chieftain misses you.
> The Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> The Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> The Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> The Ogre chieftain hits you.
> *** LOW HITPOINT WARNING! ***
> The Ogre chieftain hits you.
> You die.

Killed by an Ogre chieftain.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by a Priest at 1250 feet (level 25).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 91.9%
     
     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 45.5 vs. evil creatures, 57.3 vs. creatures
     not resistant to fire, and 33.8 vs. others.
     
b) a Sling of Extra Might (x3) (+9,+6) <+1>
     Found lying on the floor at 1300 feet (level 26).
     
     +1 shooting power.
     
c) a Ring of Damage (+0,+8)
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
d) a Ring of Free Action
     Found lying on the floor of a cavern at 850 feet (level 17).
     
     Prevents paralysis.  
     
e) an Amulet of Wisdom <+2>
     Found lying on the floor at 1250 feet (level 25).
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.9%
     
g) Red Dragon Scale Mail (-2) [24,+13]
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+2]
     Dropped by an Illusionist at 1150 feet (level 23).
     
i) the Leather Shield of Celegorm [8,+20] {rElemDarkBlind}
     Found lying on the floor at 1350 feet (level 27).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Hard Leather Cap of Infravision [2,+3] <+5>
     Dropped by a Small kobold at 1250 feet (level 25).
     
     +5 infravision.
     
l) a Pair of Leather Boots of Stability [2,-1]
     Found lying on the floor at 1250 feet (level 25).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 13 Rounded Pebbles of Venom (1d2) (+3,+6)
     Dropped by an Easterling warrior at 1250 feet (level 25).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 81.8 vs. creatures not resistant to poison,
     and 40.9 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Iron Shots of Slay Evil (1d4) (+7,+3)
     Found lying on the floor at 1250 feet (level 25).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 58 vs. evil creatures, and 34.8 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Mushroom of Emergency
f) 6 Potions of Cure Serious Wounds
g) 14 Potions of Cure Critical Wounds
h) 8 Potions of Restore Mana
i) a Potion of Enlightenment
j) 3 Potions of Speed
k) 3 Potions of Berserk Strength
l) a Potion of Resist Poison
m) 17 Scrolls of Phase Door
n) 5 Scrolls of Word of Recall
o) a Scroll of *Destruction* {!*}
p) a Rod of Treasure Location
q) a Rod of Lightning Bolts
r) a Rod of Drain Life
s) 2 Wands of Stone to Mud (10 charges)
t) 2 Rings of Teleportation <+2> {!d!x}
     +2 speed.
     Induces random teleportation.  
     
u) a Wicker Shield of Elvenkind [2,+14] <+2> {rElemShards}
     Dropped by Gorbag, the Orc Captain at 1250 feet (level 25).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) a Pair of Iron Shod Boots of Stability [4,+5]
     Dropped by a Kobold at 1450 feet (level 29).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Home Inventory]

a) 6 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Exorcism and Dispelling]
d) 2 Potions of Resist Heat
e) 3 Potions of Resist Cold
f) a Staff of Teleportation (9 charges) {!*}
g) 5 Staves of Identify (29 charges)
h) the Broad Sword 'Aeglin' (2d5) (+12,+16) <+1> {!d!x!v @w1}
     Dropped by Brodda, the Easterling at 1150 feet (level 23).
     
     +5% to searching.
     Slays orcs, trolls, giants.
     Branded with lightning.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     Radius 1 light.
     
     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 44.2 vs. orcs, 44.2 vs. trolls, 44.2 vs.
     giants, 44.2 vs. creatures not resistant to electricity, and 30.8
     vs. others.
     
i) a Lucerne Hammer (Holy Avenger) (2d5) (+7,+12) [+3] <+2>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 32.8 vs. evil creatures, 39.4 vs. undead,
     39.4 vs. demons, and 26.2 vs. others.
     
j) a Morning Star (Defender) (2d6) (+10,+7) [+8] <+3> {!d!x!v @w2}
     Found lying on the floor at 1250 feet (level 25).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 24.
     
k) a Long Bow (x3) (+4,+3)
     Dropped by a Scruffy looking hobbit at 1100 feet (level 22).
     
l) a Light Crossbow of Extra Might (x4) (+9,+22) <+1>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +1 shooting power.
     
m) 30 Arrows (1d4) (+0,+0)
     Dropped by an Apprentice at 250 feet (level 5).
     
n) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
o) 19 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 300 feet (level 6).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.7.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
     37650      0'  Began the quest to destroy Morgoth.
     37650     50'  Reached level 2
     37650    100'  Killed Fang, Farmer Maggot's dog
     37650    100'  Reached level 3
     37650    100'  Reached level 4
     37650    100'  Reached level 5
     37650    150'  Reached level 6
     37650    450'  Reached level 7
     37650    450'  Reached level 8
     37650      0'  Reached level 9
     37650    150'  Killed Grip, Farmer Maggot's dog
     37650    250'  Reached level 10
     37650    250'  Reached level 11
     37650    450'  Reached level 12
     37650    450'  Killed Wormtongue, Agent of Saruman
     37650    450'  Reached level 13
     37650    700'  Reached level 14
     37650    700'  Reached level 15
     37650    800'  Reached level 16
     37650    800'  Reached level 17
     37650    850'  Reached level 18
     37650    850'  Reached level 19
     37650    900'  Reached level 20
     37650   1000'  Reached level 21
     37650   1000'  Killed Grishnákh, the Hill Orc
     37650   1000'  Killed Golfimbul, the Hill Orc Chief
     37650   1000'  Killed Bullroarer the Hobbit
     37650   1000'  Found the Phial of Galadriel
     37650   1000'  Found the Rapier 'Forasgil' (LOST)
     37650   1100'  Reached level 22
     37650   1150'  Killed Brodda, the Easterling
     37650   1150'  Found the Broad Sword 'Aeglin'
     37650   1150'  Reached level 23
     37650   1200'  Reached level 24
     37650   1250'  Reached level 25
     37650   1250'  Killed Gorbag, the Orc Captain
     37650   1250'  Killed Orfax, Son of Boldor
     37650   1250'  Reached level 25
     37650   1250'  Killed Ulfast, Son of Ulfang
     37650   1250'  Found the Flail 'Totila'
     37650   1250'  Killed Mughash the Kobold Lord
     37650   1250'  Reached level 26
     37810   1300'  Killed Angamaitë of Umbar
     37844   1300'  Killed Sangahyando of Umbar
     40717   1350'  Found the Leather Shield of Celegorm
     42789   1450'  Reached level 27


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.1.2014 16:44
Last updated on 20.1.2014 08:44

Download this dump

22. on the Competition No.151 Ladder (of 26)

Comments

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On 19.1.2014 16:44 Thraalbeast wrote:
New attempt. Killed Grishnak and then less than 40 turns later Golfimbul AND Bullroarer in the same attack (OOD) - Double wammy! That's the way you want 'em uniques to go! Got the Phial and Forasgil but the latter not of much use.

On 19.1.2014 21:20 Thraalbeast wrote:
Some progress

On 20.1.2014 08:44 Thraalbeast wrote:
Fast playing again. When will I learn that fast diving is not associated with fast typing? I tend to to balance this wrong.

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