The Angband Ladder: Gondolom, Human Priest by Nick

  [Angband 3.5.0 Character Dump]

 Name   Gondolom     Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:     17  +0  -1  +0     16
 Race   Human        Weight    10st 0lb   INT:     10  +0  -3  +0      7
 Class  Priest       Turns used:          WIS:  18/18  +0  +3  +2  18/68
 Title  Curate       Game        229860   DEX:     15  +0  -1  +0     14
 HP     -7/198       Standard     22445   CON:      9  +0  +1  +0     10
 SP     27/61        Resting       9092

 Level                 27    Armor      [23,+31]    Saving Throw     68%
 Cur Exp            30025                           Stealth    Excellent
 Max Exp            30025    Melee       3d6,+15    Disarming        39%
 Adv Exp            42000    To-hit       34,+17    Magic Devices     55
                             Blows      1.0/turn    Perception   1 in 32
 Gold               18491                           Searching        16%
 Burden         148.9 lbs    Shoot to-dam     +7    Infravision     0 ft
 Speed                 -1    To-hit        29,+7
 Max Depth    1450' (L29)    Shots        1/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:......+.+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:+.+.....+.... Chaos:.............
rCold:..+.....+.... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:+............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:+......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight misses you.
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 13 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +5 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 38.4 vs. evil creatures, 49.6 vs. creatures
     not resistant to fire, and 27.2 vs. others.
     
b) a Heavy Crossbow (x4) (+6,+7)
     Found lying on the floor of a cavern at 1250 feet (level 25).
     
c) an Adamantite Ring of Resist Fire and Cold
     Dropped by a Master rogue at 1450 feet (level 29).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
d) a Corundum Ring of Free Action
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     Prevents paralysis.  
     
e) a Mithril Amulet of Wisdom <+2>
     Found lying on the floor at 1400 feet (level 28).
     
     +2 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (14546 turns) <+3>
     Found lying on the floor of a special room at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Soft Leather Armour of Resist Acid [8,+3]
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+3] <+3>
     Found lying on the floor of a special room at 600 feet (level 12).
     
     +3 stealth.
     
i) a Leather Shield of Resistance [8,+10]
     Found lying on the floor at 1300 feet (level 26).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap [3,+0]
     Found lying on the floor of a special room at 850 feet (level 17).
     
k) a Set of Leather Gloves of Slaying (+1,+2) [1,+9]
     Found in a chest from 1300 feet (level 26).
     
l) a Pair of Leather Boots [2,+6]
     Dropped by a Mind flayer at 1400 feet (level 28).
     


  [Character Quiver]

n) 16 Bolts of Venom (1d5) (+6,+4)
     Found lying on the floor of a special room at 600 feet (level 12).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 98.9 vs. creatures not resistant to poison,
     and 56.5 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Bolts (1d5) (+4,+5)
     Dropped by a Snaga at 600 feet (level 12).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 60.6.
     25% chance of breaking upon contact.
     
p) 13 Bolts of Flame (1d5) (+5,+4)
     Found lying on the floor at 850 feet (level 17).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 98.9 vs. creatures not resistant to fire,
     and 56.5 vs. others.
     25% chance of breaking upon contact.
     
q) 23 Rounded Pebbles of Wounding (1d2) (+16,+13)
     Found lying on the floor at 1400 feet (level 28).
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m1@b1}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m2@b2}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m3@b3}
e) 7 Hazy Potions of Cure Serious Wounds
f) 4 Dark Red Potions of Cure Critical Wounds
g) 2 Purple Speckled Potions of Restore Mana
h) a Shimmering Potion of Speed
i) a Clear Potion of Brawn
j) a White Potion of Infravision
k) a Green Potion of Berserk Strength
l) 9 Scrolls titled "pro tio" of Phase Door
m) 8 Scrolls titled "extodia digo" of Word of Recall
n) a Scroll titled "vienna ca ho" of Holy Chant
o) 3 Scrolls titled "ae nitto deli" of Aggravate Monster
p) an Ivory Rod of Treasure Location
q) a Mithril Wand of Stone to Mud (1 charge)
r) a Hemlock Staff of Teleportation (8 charges)
s) a Gold Ring of See Invisible
     Found lying on the floor in a pit at 1300 feet (level 26).
     
     Grants the ability to see invisible things.  
     
t) a Dragon Tooth Amulet of Resist Acid
     Dropped by a Snaga at 1450 feet (level 29).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
u) a Pike (Blessed) (2d5) (+6,+5) <+1>
     Found lying on the floor at 1300 feet (level 26).
     
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +6 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 12.7.
     


  [Home Inventory]

a) a Holy Book of Prayers [Exorcism and Dispelling] {@m3@b3}
b) a Jet Ring of Flames [+10]
     Found lying on the floor of a cavern at 950 feet (level 19).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
c) a Moonstone Ring of Accuracy (+14,+0)
     Found lying on the floor at 1000 feet (level 20).
     
d) a Mithril Amulet of Wisdom <+2>
     Dropped by a Grave wight at 1300 feet (level 26).
     
     +2 wisdom.
     Sustains wisdom.
     
e) a Mithril Amulet of Wisdom <+1>
     Bought from a store.
     
     +1 wisdom.
     Sustains wisdom.
     
f) Augmented Chain Mail of Resist Fire (-2) [42,+2]
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
g) a Robe of Resist Fire [2,+6]
     Found lying on the floor of a cavern at 1250 feet (level 25).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 29.9 vs. creatures not resistant to fire,
     and 19.2 vs. others.
     
i) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 250 feet (level 5).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 29.9 vs. creatures not resistant to cold,
     and 19.2 vs. others.
     
j) 26 Arrows (1d4) (+5,+3)
     Found lying on the floor at 650 feet (level 13).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       553    150'  Reached level 2
       553    150'  Reached level 3
      1007    150'  Reached level 4
      1600    150'  Reached level 5
      1694    200'  Killed Fang, Farmer Maggot's dog
      2162    200'  Reached level 6
      2560    250'  Found the Dagger 'Nimthanc'
      2995    350'  Reached level 7
      3453    450'  Reached level 8
      3564    450'  Killed Bullroarer the Hobbit
      3568    450'  Found the Dagger 'Narthanc'
      3899    450'  Reached level 9
      4483    550'  Killed Brodda, the Easterling
      4483    550'  Reached level 10
      5091    600'  Reached level 11
      5189    600'  Reached level 12
      5559    600'  Killed Wormtongue, Agent of Saruman
      5699    600'  Reached level 13
      6017    650'  Killed Grip, Farmer Maggot's dog
      6080    650'  Reached level 14
      6413    650'  Killed Grishnákh, the Hill Orc
      6413    650'  Reached level 15
      7188      0'  Killed Farmer Maggot
      7666      0'  Reached level 16
      9882    800'  Reached level 17
     11606    900'  Reached level 18
     12601    950'  Killed Shagrat, the Orc Captain
     12601    950'  Reached level 19
     12650    950'  Found the Flail 'Totila'
     13470   1000'  Reached level 20
     14123   1250'  Reached level 21
     15135   1250'  Reached level 22
     16130   1300'  Reached level 23
     16176   1300'  Reached level 24
     16656   1300'  Reached level 25
     16689   1300'  Reached level 25
     17525   1300'  Reached level 26
     18815   1300'  Killed Sangahyando of Umbar
     20559   1300'  Killed Orfax, Son of Boldor
     20574   1300'  Killed Boldor, King of the Yeeks
     22437   1450'  Reached level 27


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 27.1.2014 10:04
Last updated on 28.1.2014 04:48

Download this dump

19. on the Competition No.151 Ladder (of 26)

Comments

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On 27.1.2014 10:04 Nick wrote:
Nimthanc and Narthanc on my first dive, and got to DL15. Death awaits, I guess.

On 27.1.2014 11:09 Nick wrote:
Dive 2, DL20, and pConf and FA covered. SI and pBlind next on the shopping list - hat of Seeing would be nice.

On 27.1.2014 13:01 Nick wrote:
3rd dive, DL26, picked up SI and a telepathy swap.

On 28.1.2014 04:48 Nick wrote:
Moral: Don't regard monsters as a temporary distraction from working out what all these new items do.

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