The Angband Ladder: Azanul VIII, Dwarf Priest by rdermyer

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Azanul VIII                              Self  RB  CB  EB   Best
 Sex    Male         Age             39   STR:     16  +2  -1  +0     17
 Race   Dwarf        Height          51   INT:     10  -3  -3  +0      4
 Class  Priest       Weight         159   WIS:     18  +2  +3  +5 18/100
 Title  Curate       Social  Well-liked   DEX:     17  -2  -1  +0     14
 HP     -11/212      Maximize         Y   CON:     16  +2  +0  +0     18
 SP     66/109                            CHR:     13  -3  +2  +0     12


 Level               27   Armor     [9,+19]     Saving Throw         80%
 Cur Exp          35917   Fight     (+4,+0)     Stealth             Good
 Max Exp          37785   Melee   (+19,+11)     Fighting          Superb
 Adv Exp          49000   Shoot   (+16,+23)     Shooting       Excellent
 MaxDepth   2050' (L41)   Blows      1/turn     Disarming            41%
 Turns           266487   Shots      1/turn     Magic Device      Superb
 Gold             28171   Infra       50 ft     Perception       1 in 17
 Burden       108.8 lbs   Speed      Normal     Searching            38%

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:+.......?.... rConf:.............
rElec:+.......?.... Sound:........?....
rFire:+............ Shard:.............
rCold:+.......?.... Nexus:........?....
rPois:........?.... Nethr:........?....
rFear:............. Chaos:........?....
rLite:...+....?.... Disen:........?....
rDark:............. S.Dig:.............
rBlnd:............+ Feath:+.......?....

PLite:...+....?.... Aggrv:.............
Regen:+............ Stea.:+............
  ESP:........?.... Sear.:...+.........
Invis:+.......?.... Infra:........?...+
FrAct:+............ Tunn.:........?....
HLife:............. Speed:........?....
ImpHP:............. Blows:........?....
ImpSP:............. Shots:........?....
 Fear:........?.... Might:........?....


  [Last Messages]

> You feel your life draining away!
> The Night mare hits you.
> You are more confused!
> The Night mare misses you.
> The Night mare hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Night mare hits you.
> *** LOW HITPOINT WARNING! ***
> You are more confused!
> You have 6 charges remaining.
> The Time vortex breathes time.
> The Olog grunts with pain.
> You feel life has clocked back.
> You die.

Killed by a Time vortex.

  [Character Equipment]

a) a Glaive (Defender) (2d6) (+15,+11) [+7] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 19.6.
     
b) a Heavy Crossbow of Power (x4) (+12,+23)
c) a Ring of Accuracy (+6)
d) a Ring of Light (+3 searching)
     +15% to searching.
     Provides resistance to light.
     
     Radius 1 light.
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) a Robe [2,+2] {squelch}
h) a Cloak [1,+2]
i) (nothing)
j) a Metal Cap of Wisdom [3,+5] (+1)
     +1 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Boots [2,+3]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 12 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
f) 17 Scrolls of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
g) a Scroll of Teleport Level
     When read, it teleports you one level up or down.
     
h) 2 Scrolls of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
i) 3 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
j) a Rod of Treasure Location (charging)
     When activated, it detects gold and objects nearby.
     Takes 50 turns to recharge.
     
k) a Rod of Curing
     Cannot be harmed by electricity.
     
     When activated, it heals cut damage, and cures all stunning, poiso
     n, blindness and confusion.
     Takes 100 turns to recharge.
     
l) a Wand of Stone to Mud (6 charges)
     
     When aimed, it turns rock into mud.
     
m) a Staff of Teleportation (6 charges)
     
     When activated, it teleports you randomly up to 100 squares away.
     
n) a Staff of Identify (16 charges)
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     
o) a Ring of Constitution (+2)
     +2 constitution.
     Sustains constitution.
     
p) 49 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 105.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Strength
     When drunk, it restores your strength.
     
b) a Potion of Restore Dexterity
     When drunk, it restores your dexterity.
     
c) 2 Potions of Restore Charisma
     When drunk, it restores your charisma.
     
d) 3 Scrolls of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
     
e) 10 Scrolls of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
     
f) a Short Sword of Slay Giant (1d7) (+9,+2)
     Slays giants.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 14.6 vs. giants, and 6.3 vs. others.
     
g) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
     +2 strength, constitution, speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 25.5 vs. evil creatures, 31.9 vs. demons, 31.9
     vs. creatures not resistant to poison, and 19.2 vs. others.
     
     Radius 1 light.
h) The Morning Star 'Firestar' (2d6) (+5,+8) [+2]
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1 blow/round.
     Average damage/hit: 32.8 vs. creatures not resistant to fire, and 
     18 vs. others.
     
i) a Long Bow of Power (x3) (+8,+18)
j) 71 Arrows (1d4) (+0,+4)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     13444    200'    1   Killed Grip, Farmer Maggot's dog
     13444    200'    2   Reached level 2
     13444    200'    3   Reached level 3
     13444    200'    4   Reached level 4
     21871    300'    5   Reached level 5
     26462    450'    5   Killed Fang, Farmer Maggot's dog
     36853    600'    6   Reached level 6
     37053    600'    7   Reached level 7
     57096    800'    8   Reached level 8
     57096    800'    9   Reached level 9
     62441    800'    9   Found The Morning Star 'Firestar'
     65207    800'   10   Reached level 10
     70780    800'   11   Reached level 11
     76859    850'   12   Reached level 12
     79564    850'   12   Killed Orfax, Son of Boldor
     79564    850'   13   Reached level 13
     85720    850'   14   Reached level 14
     87651    850'   14   Killed Boldor, King of the Yeeks
     89473    900'   15   Reached level 15
     95056   1050'   15   Killed Ulfast, Son of Ulfang
     99787   1100'   16   Reached level 16
    102715   1050'   17   Reached level 17
    109226   1050'   18   Reached level 18
    111544   1050'   18   Killed Golfimbul, the Hill Orc Chief
    121910   1050'   19   Reached level 19
    130582   1100'   19   Killed Mughash the Kobold Lord
    130582   1100'   20   Reached level 20
    134504   1050'   20   Killed Wormtongue, Agent of Saruman
    134618   1050'   20   Found The Long Sword 'Anguirel'
    146333   1200'   21   Reached level 21
    155588   1250'   21   Killed Lugdush, the Uruk
    160699   1300'   22   Reached level 22
    173301   1350'   23   Reached level 23
    191200   1450'   23   Killed Grishnakh, the Hill Orc
    191280   1450'   24   Reached level 24
    201651   1500'   24   Killed Ufthak of Cirith Ungol
    204814   1500'   25   Reached level 25
    208344   1500'   25   Killed Brodda, the Easterling
    228528      0'   25   Found The Phial of Galadriel
    236575   1650'   25   Killed Shagrat, the Orc Captain
    236575   1650'   26   Reached level 26
    256620   1850'   26   Killed Angamaite of Umbar
    262851   2000'   27   Reached level 27


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.10.2009 05:55
Last updated on 2.10.2009 05:55

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13974. on the Ladder (of 19090)
5316. on the Angband Ladder (of 6561)
37. for this player (

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