The Angband Ladder: Azanul VIII, Dwarf Priest by rdermyer
[Angband 3.1.1 dev (r1626) Character Dump] Name Azanul VIII Self RB CB EB Best Sex Male Age 39 STR: 16 +2 -1 +0 17 Race Dwarf Height 51 INT: 10 -3 -3 +0 4 Class Priest Weight 159 WIS: 18 +2 +3 +5 18/100 Title Curate Social Well-liked DEX: 17 -2 -1 +0 14 HP -11/212 Maximize Y CON: 16 +2 +0 +0 18 SP 66/109 CHR: 13 -3 +2 +0 12 Level 27 Armor [9,+19] Saving Throw 80% Cur Exp 35917 Fight (+4,+0) Stealth Good Max Exp 37785 Melee (+19,+11) Fighting Superb Adv Exp 49000 Shoot (+16,+23) Shooting Excellent MaxDepth 2050' (L41) Blows 1/turn Disarming 41% Turns 266487 Shots 1/turn Magic Device Superb Gold 28171 Infra 50 ft Perception 1 in 17 Burden 108.8 lbs Speed Normal Searching 38% You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:+.......?.... rConf:............. rElec:+.......?.... Sound:........?.... rFire:+............ Shard:............. rCold:+.......?.... Nexus:........?.... rPois:........?.... Nethr:........?.... rFear:............. Chaos:........?.... rLite:...+....?.... Disen:........?.... rDark:............. S.Dig:............. rBlnd:............+ Feath:+.......?.... PLite:...+....?.... Aggrv:............. Regen:+............ Stea.:+............ ESP:........?.... Sear.:...+......... Invis:+.......?.... Infra:........?...+ FrAct:+............ Tunn.:........?.... HLife:............. Speed:........?.... ImpHP:............. Blows:........?.... ImpSP:............. Shots:........?.... Fear:........?.... Might:........?.... [Last Messages] > You feel your life draining away! > The Night mare hits you. > You are more confused! > The Night mare misses you. > The Night mare hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Night mare hits you. > *** LOW HITPOINT WARNING! *** > You are more confused! > You have 6 charges remaining. > The Time vortex breathes time. > The Olog grunts with pain. > You feel life has clocked back. > You die. Killed by a Time vortex. [Character Equipment] a) a Glaive (Defender) (2d6) (+15,+11) [+7] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 19.6. b) a Heavy Crossbow of Power (x4) (+12,+23) c) a Ring of Accuracy (+6) d) a Ring of Light (+3 searching) +15% to searching. Provides resistance to light. Radius 1 light. e) an Amulet of Wisdom (+4) +4 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) a Robe [2,+2] {squelch} h) a Cloak [1,+2] i) (nothing) j) a Metal Cap of Wisdom [3,+5] (+1) +1 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+0] l) a Pair of Leather Boots [2,+3] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 12 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. e) a Potion of Speed When drunk, it hastens you for 2d10+20 turns. f) 17 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. g) a Scroll of Teleport Level When read, it teleports you one level up or down. h) 2 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. i) 3 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. j) a Rod of Treasure Location (charging) When activated, it detects gold and objects nearby. Takes 50 turns to recharge. k) a Rod of Curing Cannot be harmed by electricity. When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. Takes 100 turns to recharge. l) a Wand of Stone to Mud (6 charges) When aimed, it turns rock into mud. m) a Staff of Teleportation (6 charges) When activated, it teleports you randomly up to 100 squares away. n) a Staff of Identify (16 charges) When activated, it reveals to you the extent of an item's magical powers. o) a Ring of Constitution (+2) +2 constitution. Sustains constitution. p) 49 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/hit: 105. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Strength When drunk, it restores your strength. b) a Potion of Restore Dexterity When drunk, it restores your dexterity. c) 2 Potions of Restore Charisma When drunk, it restores your charisma. d) 3 Scrolls of Enchant Weapon To-Hit When read, it attempts to magically enhance a weapon's to-hit bonu s. e) 10 Scrolls of Enchant Weapon To-Dam When read, it attempts to magically enhance a weapon's to-dam bonu s. f) a Short Sword of Slay Giant (1d7) (+9,+2) Slays giants. Combat info: 1 blow/round. Average damage/hit: 14.6 vs. giants, and 6.3 vs. others. g) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) +2 strength, constitution, speed. Slays evil creatures, demons. Branded with venom. Provides resistance to lightning, light, dark. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. Combat info: 1 blow/round. Average damage/hit: 25.5 vs. evil creatures, 31.9 vs. demons, 31.9 vs. creatures not resistant to poison, and 19.2 vs. others. Radius 1 light. h) The Morning Star 'Firestar' (2d6) (+5,+8) [+2] Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1 blow/round. Average damage/hit: 32.8 vs. creatures not resistant to fire, and 18 vs. others. i) a Long Bow of Power (x3) (+8,+18) j) 71 Arrows (1d4) (+0,+4) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 13444 200' 1 Killed Grip, Farmer Maggot's dog 13444 200' 2 Reached level 2 13444 200' 3 Reached level 3 13444 200' 4 Reached level 4 21871 300' 5 Reached level 5 26462 450' 5 Killed Fang, Farmer Maggot's dog 36853 600' 6 Reached level 6 37053 600' 7 Reached level 7 57096 800' 8 Reached level 8 57096 800' 9 Reached level 9 62441 800' 9 Found The Morning Star 'Firestar' 65207 800' 10 Reached level 10 70780 800' 11 Reached level 11 76859 850' 12 Reached level 12 79564 850' 12 Killed Orfax, Son of Boldor 79564 850' 13 Reached level 13 85720 850' 14 Reached level 14 87651 850' 14 Killed Boldor, King of the Yeeks 89473 900' 15 Reached level 15 95056 1050' 15 Killed Ulfast, Son of Ulfang 99787 1100' 16 Reached level 16 102715 1050' 17 Reached level 17 109226 1050' 18 Reached level 18 111544 1050' 18 Killed Golfimbul, the Hill Orc Chief 121910 1050' 19 Reached level 19 130582 1100' 19 Killed Mughash the Kobold Lord 130582 1100' 20 Reached level 20 134504 1050' 20 Killed Wormtongue, Agent of Saruman 134618 1050' 20 Found The Long Sword 'Anguirel' 146333 1200' 21 Reached level 21 155588 1250' 21 Killed Lugdush, the Uruk 160699 1300' 22 Reached level 22 173301 1350' 23 Reached level 23 191200 1450' 23 Killed Grishnakh, the Hill Orc 191280 1450' 24 Reached level 24 201651 1500' 24 Killed Ufthak of Cirith Ungol 204814 1500' 25 Reached level 25 208344 1500' 25 Killed Brodda, the Easterling 228528 0' 25 Found The Phial of Galadriel 236575 1650' 25 Killed Shagrat, the Orc Captain 236575 1650' 26 Reached level 26 256620 1850' 26 Killed Angamaite of Umbar 262851 2000' 27 Reached level 27 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 2.10.2009 05:55
13974. on the Ladder (of 19090)
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