The Angband Ladder: MITZEmir, Dunadan Priest by MITZE

  [Angband 3.5.1 Character Dump]

 Name   MITZEmir     Age             58          Self  RB  CB  EB   Best
 Sex    Female       Height        7'2"   STR:  18/31  +1  -1  +5  18/81
 Race   Dunadan      Weight   13st 12lb   INT:     10  +2  -3  +0      9
 Class  Priest       Turns used:          WIS:     15  +2  +3  +2  18/40
 Title  Priest       Game        528358   DEX:     16  +2  -1  +3  18/20
 HP     -5/155       Standard     51018   CON:     11  +3  +1  +2     17
 SP     34/44        Resting      17124

 Level                 23    Armor      [17,+36]    Saving Throw     67%
 Cur Exp            17384                           Stealth         Good
 Max Exp            17384    Melee       2d6,+16    Disarming        45%
 Adv Exp            20400    To-hit       36,+34    Magic Devices     58
                             Blows      1.6/turn    Perception    1 in 9
 Gold               13962                           Searching        39%
 Burden         135.3 lbs    Shoot to-dam    +14    Infravision     0 ft
 Speed             Normal    To-hit       30,+29
 Max Depth    1150' (L23)    Shots        1/turn

 You are one of several children of a Guildsman.  You are a credit to
 the family.  You have hazel eyes, straight brown hair, and a dark
 complexion.


rAcid:............. Nexus:...........+.
rElec:.+......+.... Nethr:.............
rFire:............. Chaos:.............
rCold:......+...... Disen:.............
rPois:............. Feath:...........+.
rLite:..+.......... pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:..+..+....... Tunn.:.............
Regen:.+........... Speed:.............
  ESP:............. Blows:.............
Invis:+........+... Shots:.............
FrAct:+............ Might:.+...........
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:..+......+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You have 11 Bolts (1d5) (+0,+0) (n).
> The Giant yellow scorpion bites you.
> The Giant yellow scorpion stings you.
> You are more poisoned!
> Your Bolt (1d5) (+0,+0) hits the Giant yellow scorpion (64).
> The Giant yellow scorpion dies.
> You feel something roll beneath your feet.
> You have 10 Bolts (1d5) (+0,+0) (n).
> You have 9 Bolts (1d5) (+0,+0) (n).
> The Death watch beetle bites you.
> The Death watch beetle wails at you.
> You stand your ground!
> You failed to use the staff properly.
> The Death watch beetle bites you.
> You die.

Killed by a Death watch beetle.

  [Character Equipment]

a) a Morning Star of Westernesse (2d6) (+13,+9) <+1, +2> {@w0}
     Dropped by a Quasit at 550 feet (level 11).
     
     +1 strength.
     +2 dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +5 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 65.5 vs. orcs, 65.5 vs. trolls, 65.5 vs.
     giants, and 40.5 vs. others.
     
b) the Light Crossbow of Unath (x4) (+8,+14) <+1>
     Found lying on the floor at 1050 feet (level 21).
     
     +1 dexterity, shooting power.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Light <+2, +1>
     Found lying on the floor at 750 feet (level 15).
     
     +10% to searching.
     Provides resistance to light.
     Radius 1 light.
     
d) a Ring of Strength <+4> {@w0}
     Bought from a store.
     
     +4 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+2>
     Dropped by a Mind flayer at 1050 feet (level 21).
     
     +2 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (10940 turns) <+3>
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) a Robe of Resist Cold [2,+1]
     Found lying on the floor at 50 feet (level 1).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
h) a Cloak of Stealth [1,+4] <+2>
     Dropped by a Green ooze at 350 feet (level 7).
     
     +2 stealth.
     
i) a Leather Shield of Resist Lightning [8,+2]
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) a Hard Leather Cap of Seeing [2,+3] <+2>
     Bought from a store.
     
     +10% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Slaying (+5,+2) [3,+10]
     Found lying on the floor at 600 feet (level 12).
     
l) a Pair of Leather Sandals of Stability [1,+9]
     Dropped by Grishn�kh, the Hill Orc at 750 feet (level 15).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 9 Bolts (1d5) (+0,+0)
     Found lying on the floor at 1100 feet (level 22).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 69.3.
     25% chance of breaking upon contact.
     
o) 18 Bolts (1d5) (+4,+4) {=g@f1}
     Found lying on the floor of a special room at 1050 feet (level
     21).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 85.6.
     25% chance of breaking upon contact.
     
p) 9 Bolts of Wounding (1d5) (+14,+11) {=g@f2}
     Found lying on the floor at 700 feet (level 14).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 115.3.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@G1@b1@m1}
b) 2 Holy Books of Prayers [Words of Wisdom] {@G2@b2@m2}
c) 2 Holy Books of Prayers [Chants and Blessings] {@G3@b3@m3}
d) a Mushroom of Clear Mind {@E2}
e) 10 Potions of Cure Serious Wounds
f) 8 Potions of Cure Critical Wounds {@q1}
g) a Potion of Contemplation {!q}
h) 6 Potions of Speed {@q4}
i) 10 Potions of Heroism {@q3}
j) 2 Scrolls of Phase Door {@r4}
k) 7 Scrolls of Word of Recall {!r}
l) 2 Rods of Treasure Location {@z0}
m) a Rod of Lightning Bolts
n) a Rod of Light {@z5}
o) a Wand of Stinking Cloud (3 charges) {@a0}
p) a Wand of Trap/Door Destruction (7 charges) {@a6}
q) 2 Staves of Teleportation (13 charges) {@u4}
r) a Staff of Identify (16 charges) {@u9}
s) a Ring of Digging <+4> {@w0}
     Found lying on the floor at 650 feet (level 13).
     
     +4 tunneling.
     
t) a Flail of Slay Orc (2d6) (+11,+5)
     Dropped by a Green naga at 1150 feet (level 23).
     
     Slays orcs.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 40 vs. orcs, and 22.3 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Exorcism and Dispelling] {@G4@b4@m4}
b) a Mushroom of Emergency {!E@E1}
c) 23 Potions of Cure Serious Wounds
d) 5 Potions of Restore Mana {@q8}
e) a Potion of Contemplation {!q}
f) 2 Potions of Berserk Strength {!q}
g) 23 Scrolls of Teleportation
h) 2 Scrolls of Dispel Undead
i) a Rod of Treasure Location {@z0}
j) a Ring of Strength <+1>
     Found lying on the floor of a special room at 550 feet (level 11).
     
     +1 strength.
     Sustains strength.
     
k) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 700 feet (level 14).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
l) a Ring of Flames [+11]
     Found lying on the floor at 1150 feet (level 23).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
m) a Ring of Free Action
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     Prevents paralysis.  
     
n) a Cloak of Protection [1,+12]
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) a Flail of Slay Undead (2d6) (+7,+3)
     Found lying on the floor at 1050 feet (level 21).
     
     Slays undead.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 37.4 vs. undead, and 19.7 vs. others.
     
p) a Lead-Filled Mace (Blessed) (4d3) (+4,+5) <+3>
     Bought from a store.
     
     +3 wisdom.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 23.6.
     
q) a Maul (Blessed) (4d4) (+9,+4) <+3>
     Found lying on the floor in a pit at 550 feet (level 11).
     
     +3 wisdom.
     Blessed by the gods.  Sustains your life force.  
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 25.2.
     
r) a Maul of Slay Orc (4d4) (+2,+4)
     Dropped by an unknown monster at 350 feet (level 7).
     
     Slays orcs.
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 50.5 vs. orcs, and 25 vs. others.
     
s) 25 Arrows of Slay Giant (1d4) (+2,+4)
     Dropped by a Kobold shaman at 450 feet (level 9).
     
     Slays giants.
     
t) 16 Iron Shots of Slay Animal (1d4) (+5,+5)
     Found lying on the floor of a cavern at 800 feet (level 16).
     
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       322     50'  Reached level 2
      1420     50'  Reached level 3
      2552    100'  Killed Grip, Farmer Maggot's dog
      2552    100'  Reached level 4
      3510    100'  Reached level 5
      4286    350'  Reached level 6
      5050    350'  Reached level 7
      5326    350'  Reached level 8
      5938    350'  Reached level 9
      7091      0'  Reached level 10
      9161    350'  Reached level 11
      9809    400'  Killed Mughash the Kobold Lord
     10355    400'  Reached level 12
     12108    450'  Killed Brodda, the Easterling
     12401    450'  Killed Wormtongue, Agent of Saruman
     12401    450'  Reached level 13
     14565      0'  Reached level 14
     18962    550'  Reached level 15
     23204    550'  Killed Bullroarer the Hobbit
     24880    550'  Reached level 16
     27361    550'  Reached level 17
     28585    550'  Killed Orfax, Son of Boldor
     29150    600'  Killed Fang, Farmer Maggot's dog
     30908    700'  Reached level 18
     30935    700'  Killed Lagduf, the Snaga
     33238    700'  Killed Boldor, King of the Yeeks
     33972    750'  Killed Ufthak of Cirith Ungol
     35002    750'  Reached level 19
     35656    750'  Killed Grishnákh, the Hill Orc
     39931    750'  Reached level 20
     43020    900'  Killed Ibun, Son of Mîm
     44324    950'  Reached level 21
     46045   1000'  Reached level 21
     47265   1050'  Found the Light Crossbow of Unath
     48256   1050'  Reached level 22
     50992   1150'  Reached level 23


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.4.2022 18:08
Last updated on 19.4.2022 18:30

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11. on the Competition No.244 Ladder (of 13)

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On 19.4.2022 18:08 MITZE wrote:
Turn 48090, CL21, 1050'

You know, I remember V characters being a lot harder to get off the ground.

Found my first (rand)art, a light crossbow with extra might and regen--useful!

On 19.4.2022 18:30 MITZE wrote:
Staff use failure :(

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