[Angband 3.5.1 Character Dump] Name MITZEmir Age 58 Self RB CB EB Best Sex Female Height 7'2" STR: 18/31 +1 -1 +5 18/81 Race Dunadan Weight 13st 12lb INT: 10 +2 -3 +0 9 Class Priest Turns used: WIS: 15 +2 +3 +2 18/40 Title Priest Game 528358 DEX: 16 +2 -1 +3 18/20 HP -5/155 Standard 51018 CON: 11 +3 +1 +2 17 SP 34/44 Resting 17124 Level 23 Armor [17,+36] Saving Throw 67% Cur Exp 17384 Stealth Good Max Exp 17384 Melee 2d6,+16 Disarming 45% Adv Exp 20400 To-hit 36,+34 Magic Devices 58 Blows 1.6/turn Perception 1 in 9 Gold 13962 Searching 39% Burden 135.3 lbs Shoot to-dam +14 Infravision 0 ft Speed Normal To-hit 30,+29 Max Depth 1150' (L23) Shots 1/turn You are one of several children of a Guildsman. You are a credit to the family. You have hazel eyes, straight brown hair, and a dark complexion. rAcid:............. Nexus:...........+. rElec:.+......+.... Nethr:............. rFire:............. Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:...........+. rLite:..+.......... pFear:............. rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:............. Light:..+..+....... Tunn.:............. Regen:.+........... Speed:............. ESP:............. Blows:............. Invis:+........+... Shots:............. FrAct:+............ Might:.+........... HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:..+......+... Fear:............. Infra:............. Aggrv:............. [Last Messages] > You have 11 Bolts (1d5) (+0,+0) (n). > The Giant yellow scorpion bites you. > The Giant yellow scorpion stings you. > You are more poisoned! > Your Bolt (1d5) (+0,+0) hits the Giant yellow scorpion (64). > The Giant yellow scorpion dies. > You feel something roll beneath your feet. > You have 10 Bolts (1d5) (+0,+0) (n). > You have 9 Bolts (1d5) (+0,+0) (n). > The Death watch beetle bites you. > The Death watch beetle wails at you. > You stand your ground! > You failed to use the staff properly. > The Death watch beetle bites you. > You die. Killed by a Death watch beetle. [Character Equipment] a) a Morning Star of Westernesse (2d6) (+13,+9) <+1, +2> {@w0} Dropped by a Quasit at 550 feet (level 11). +1 strength. +2 dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +5 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 65.5 vs. orcs, 65.5 vs. trolls, 65.5 vs. giants, and 40.5 vs. others. b) the Light Crossbow of Unath (x4) (+8,+14) <+1> Found lying on the floor at 1050 feet (level 21). +1 dexterity, shooting power. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. c) a Ring of Light <+2, +1> Found lying on the floor at 750 feet (level 15). +10% to searching. Provides resistance to light. Radius 1 light. d) a Ring of Strength <+4> {@w0} Bought from a store. +4 strength. Sustains strength. e) an Amulet of Wisdom <+2> Dropped by a Mind flayer at 1050 feet (level 21). +2 wisdom. Sustains wisdom. f) a Lantern of Brightness (10940 turns) <+3> Found lying on the floor at 350 feet (level 7). Cannot be harmed by fire. Radius 3 light. g) a Robe of Resist Cold [2,+1] Found lying on the floor at 50 feet (level 1). Provides resistance to cold. Cannot be harmed by cold. h) a Cloak of Stealth [1,+4] <+2> Dropped by a Green ooze at 350 feet (level 7). +2 stealth. i) a Leather Shield of Resist Lightning [8,+2] Found lying on the floor at 500 feet (level 10). Provides resistance to lightning. Cannot be harmed by electricity. j) a Hard Leather Cap of Seeing [2,+3] <+2> Bought from a store. +10% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets of Slaying (+5,+2) [3,+10] Found lying on the floor at 600 feet (level 12). l) a Pair of Leather Sandals of Stability [1,+9] Dropped by Grishnákh, the Hill Orc at 750 feet (level 15). Provides resistance to nexus. Feather Falling. [Character Quiver] n) 9 Bolts (1d5) (+0,+0) Found lying on the floor at 1100 feet (level 22). Combat info: Hits targets up to 140 feet away. Average damage/round: 69.3. 25% chance of breaking upon contact. o) 18 Bolts (1d5) (+4,+4) {=g@f1} Found lying on the floor of a special room at 1050 feet (level 21). Combat info: Hits targets up to 140 feet away. Average damage/round: 85.6. 25% chance of breaking upon contact. p) 9 Bolts of Wounding (1d5) (+14,+11) {=g@f2} Found lying on the floor at 700 feet (level 14). Combat info: Hits targets up to 140 feet away. Average damage/round: 115.3. 25% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@G1@b1@m1} b) 2 Holy Books of Prayers [Words of Wisdom] {@G2@b2@m2} c) 2 Holy Books of Prayers [Chants and Blessings] {@G3@b3@m3} d) a Mushroom of Clear Mind {@E2} e) 10 Potions of Cure Serious Wounds f) 8 Potions of Cure Critical Wounds {@q1} g) a Potion of Contemplation {!q} h) 6 Potions of Speed {@q4} i) 10 Potions of Heroism {@q3} j) 2 Scrolls of Phase Door {@r4} k) 7 Scrolls of Word of Recall {!r} l) 2 Rods of Treasure Location {@z0} m) a Rod of Lightning Bolts n) a Rod of Light {@z5} o) a Wand of Stinking Cloud (3 charges) {@a0} p) a Wand of Trap/Door Destruction (7 charges) {@a6} q) 2 Staves of Teleportation (13 charges) {@u4} r) a Staff of Identify (16 charges) {@u9} s) a Ring of Digging <+4> {@w0} Found lying on the floor at 650 feet (level 13). +4 tunneling. t) a Flail of Slay Orc (2d6) (+11,+5) Dropped by a Green naga at 1150 feet (level 23). Slays orcs. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 40 vs. orcs, and 22.3 vs. others. [Home Inventory] a) a Holy Book of Prayers [Exorcism and Dispelling] {@G4@b4@m4} b) a Mushroom of Emergency {!E@E1} c) 23 Potions of Cure Serious Wounds d) 5 Potions of Restore Mana {@q8} e) a Potion of Contemplation {!q} f) 2 Potions of Berserk Strength {!q} g) 23 Scrolls of Teleportation h) 2 Scrolls of Dispel Undead i) a Rod of Treasure Location {@z0} j) a Ring of Strength <+1> Found lying on the floor of a special room at 550 feet (level 11). +1 strength. Sustains strength. k) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 700 feet (level 14). Provides resistance to fire, cold. Cannot be harmed by fire, cold. l) a Ring of Flames [+11] Found lying on the floor at 1150 feet (level 23). Provides resistance to fire. Cannot be harmed by fire. m) a Ring of Free Action Found lying on the floor of a cavern at 1000 feet (level 20). Prevents paralysis. n) a Cloak of Protection [1,+12] Dropped by Boldor, King of the Yeeks at 700 feet (level 14). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. o) a Flail of Slay Undead (2d6) (+7,+3) Found lying on the floor at 1050 feet (level 21). Slays undead. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 37.4 vs. undead, and 19.7 vs. others. p) a Lead-Filled Mace (Blessed) (4d3) (+4,+5) <+3> Bought from a store. +3 wisdom. Blessed by the gods. Prevents paralysis. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 23.6. q) a Maul (Blessed) (4d4) (+9,+4) <+3> Found lying on the floor in a pit at 550 feet (level 11). +3 wisdom. Blessed by the gods. Sustains your life force. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 25.2. r) a Maul of Slay Orc (4d4) (+2,+4) Dropped by an unknown monster at 350 feet (level 7). Slays orcs. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 50.5 vs. orcs, and 25 vs. others. s) 25 Arrows of Slay Giant (1d4) (+2,+4) Dropped by a Kobold shaman at 450 feet (level 9). Slays giants. t) 16 Iron Shots of Slay Animal (1d4) (+5,+5) Found lying on the floor of a cavern at 800 feet (level 16). Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 322 50' Reached level 2 1420 50' Reached level 3 2552 100' Killed Grip, Farmer Maggot's dog 2552 100' Reached level 4 3510 100' Reached level 5 4286 350' Reached level 6 5050 350' Reached level 7 5326 350' Reached level 8 5938 350' Reached level 9 7091 0' Reached level 10 9161 350' Reached level 11 9809 400' Killed Mughash the Kobold Lord 10355 400' Reached level 12 12108 450' Killed Brodda, the Easterling 12401 450' Killed Wormtongue, Agent of Saruman 12401 450' Reached level 13 14565 0' Reached level 14 18962 550' Reached level 15 23204 550' Killed Bullroarer the Hobbit 24880 550' Reached level 16 27361 550' Reached level 17 28585 550' Killed Orfax, Son of Boldor 29150 600' Killed Fang, Farmer Maggot's dog 30908 700' Reached level 18 30935 700' Killed Lagduf, the Snaga 33238 700' Killed Boldor, King of the Yeeks 33972 750' Killed Ufthak of Cirith Ungol 35002 750' Reached level 19 35656 750' Killed Grishnákh, the Hill Orc 39931 750' Reached level 20 43020 900' Killed Ibun, Son of Mîm 44324 950' Reached level 21 46045 1000' Reached level 21 47265 1050' Found the Light Crossbow of Unath 48256 1050' Reached level 22 50992 1150' Reached level 23 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)