The Angband Ladder: Orlion, Gnome Rogue by LordL

  [Angband 4.2.3 Character Dump]

 Name   Orlion       Age             88          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:     16  -1  +0  +0     15
 Class  Rogue        Weight    5st 10lb   INT:     14  +2  +1  +0     17
 Title  Robber       Turns used:          WIS:     11  +0  -3  +0      8
 HP     -8/153       Game        230872   DEX:     12  +2  +3  +0     17
 SP     22/22        Standard     23113   CON:     12  +1  -1  +0     12
                     Resting       6380

 Level                 19    Armor       [22,+2]    Saving Throw     60%
 Cur Exp             4433                           Stealth    Excellent
 Max Exp             6232    Melee       2d4,+16    Disarm - phys.   92%
 Adv Exp             5280    To-hit       37,+27    Disarm - magic   92%
                             Blows      1.0/turn    Magic Devices     75
 Gold                7910                           Searching        54%
 Burden           99.6 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight       -2.3 lb    To-hit       45,+22    Speed         Normal
 Max Depth     950' (L19)    Shots      0.0/turn

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have hazel eyes, straight brown hair, and
 an average complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:........+.... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:+............ pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:............+
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.........+..+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You freeze the dark dwarven lord.
> The dark dwarven lord hits you.
> The dark dwarven lord misses you.
> The dark dwarven lord hits you.
> You miss the dark dwarven lord.
> The dark dwarven lord sets off a blinding flash.
> You repel a sudden bleariness.
> The dark dwarven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The dark dwarven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The dark dwarven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The dark dwarven lord hits you.
> You die.

Killed by a dark dwarven lord.

  [Character Equipment]

a) a Tulwar of Frost (2d4) (+5,+9)
     Found lying on the floor at 450 feet (level 9)
     
     Branded with cold.
     Provides resistance to Cold.
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 35.4 vs creatures not resistant to cold and
     23.8 vs. others.
     
c) a Ring of Reckless Attacks (+4,+4) [-17]
     Dropped by a witch at 900 feet (level 18)
     
d) a Ring of Accuracy (+12,+0)
     Bought from a store
     
e) an Amulet of Resist Acid
     Provides resistance to Acid.
     
f) a Lantern (10868 turns)
     Dropped by a kobold archer at 500 feet (level 10)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Soft Leather Armour of Resist Fire [8,+1]
     Bought from a store
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
i) a Small Metal Shield of Resist Lightning [5,+5]
     Bought from a store
     
     Provides resistance to Lightning.
     
j) an Iron Helm of Infravision [7,+1] <+3>
     Bought from a store
     
     +3 infravision.
     
k) a Set of Leather Gloves of Slaying (+4,+3) [1,+6]
     Dropped by Brodda, the Easterling at 550 feet (level 11)
     
l) a Pair of Leather Sandals of Stability [1,+5]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to Nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 11 Potions of Cure Light Wounds
c) 2 Potions of Cure Serious Wounds
d) 2 Potions of Cure Critical Wounds
e) 6 Potions of Neutralize Poison
f) a Potion of Speed
g) 3 Potions of Berserk Strength
h) a Potion of True Seeing
i) 19 Scrolls of Phase Door
j) 4 Scrolls of Remove Hunger
k) 2 Scrolls of Word of Recall
l) a Rod of Illumination
m) a Wand of Magic Missile (2 charges)
n) a Wand of Stinking Cloud (12 charges)
o) a Wand of Confuse Monster (6 charges)
p) a Wand of Light (7 charges)
q) 2 Wands of Stone to Mud (26 charges)
r) a Wand of Wonder (0 charges)
     Cannot be harmed by Lightning.
     
s) a Staff of Teleportation (1 charge)
t) Leather Scale Mail of Resist Cold (-1) [20,+4]
     Dropped by a guardian naga at 900 feet (level 18)
     
     Provides resistance to Cold.
     
u) a Shovel of Digging (1d2) (+6,+6) <+2>
     Found lying on the floor at 700 feet (level 14)
     
     +2 tunneling.
     Branded with acid.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 21.7 vs creatures not resistant to acid and
     17.9 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Potions of Restore Life Levels
c) 5 Potions of Speed
d) 2 Wands of Magic Missile (20 charges)
e) 2 Wands of Confuse Monster (9 charges)
f) a Staff of Confuse Monsters (4 charges)
g) a Staff of Sleep Monsters (11 charges)
h) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 550 feet (level 11)
     
     Provides resistance to Fire, Cold.
     
i) a Ring of Feather Falling
     Found lying on the floor at 600 feet (level 12)
     
     Feather Falling.  
     
j) an Amulet of Resist Lightning
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Lightning.
     
k) an Amulet of Resist Acid
     Provides resistance to Acid.
     
l) an Amulet of Infravision <+1>
     Found lying on the floor at 500 feet (level 10)
     
     +1 infravision.
     
m) a Sling (x2) (+4,+1)
     Found lying on the floor at 50 feet (level 1)
     
n) 33 Arrows of Slay Animal (1d4) (+5,+2)
     Slays animals.
     
o) 21 Arrows of Wounding (1d4) (+12,+11)
p) 20 Rounded Pebbles (1d2) (+2,+2)
     Combat info:
     Average thrown damage: 7.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       420    100'  Reached level 2
       714    100'  Reached level 3
      1091    100'  Killed Grip, Farmer Maggot's Dog
      1091    100'  Reached level 4
      1997    150'  Reached level 5
      2623    150'  Reached level 6
      3707    200'  Reached level 7
      4352    200'  Reached level 8
      6171    350'  Reached level 9
     11029      0'  Killed Farmer Maggot
     11218    450'  Reached level 10
     11414    450'  Killed Lagduf, the Snaga
     11414    450'  Reached level 11
     12026    500'  Reached level 12
     12320    500'  Killed Mughash the Kobold Lord
     12361    500'  Reached level 13
     13327    550'  Reached level 14
     13887    550'  Killed Brodda, the Easterling
     13941    550'  Reached level 15
     14775    650'  Killed Fang, Farmer Maggot's Dog
     16036    700'  Reached level 16
     16498    750'  Reached level 17
     18045    750'  Reached level 18
     19432    900'  Reached level 19
     20816    900'  Reached level 20
     21277    900'  Killed Ufthak of Cirith Ungol
     22961    950'  Reached level 19


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 15.9.2021 22:12

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16510. on the Ladder (of 19090)
5883. on the Angband Ladder (of 6561)
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On 15.9.2021 22:12 LordL wrote:
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