The Angband Ladder: Hildibrand I, Hobbit Rogue by rdermyer

  [Angband 4.2.1 Character Dump]

 Name   Hildibrand I Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'7"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight     4st 3lb   INT:     10  +2  +1  +0     13
 Title  Robber       Turns used:          WIS:     10  +1  -3  +1      9
 HP     -5/117       Game        208011   DEX:     18  +3  +3  +0  18/60
 SP     16/16        Standard     20515   CON:     10  +2  -1  +0     11
                     Resting       7738

 Level                 19    Armor      [20,+29]    Saving Throw     66%
 Cur Exp             4629                           Stealth    Excellent
 Max Exp             4629    Melee        2d8,+3    Disarm - phys.  100%
 Adv Exp             5280    To-hit        36,+8    Disarm - magic   95%
                             Blows      1.6/turn    Magic Devices     67
 Gold                1136                           Searching        76%
 Burden           95.4 lb    Shoot to-dam     +8    Infravision    40 ft
 Overweight       -6.5 lb    To-hit        47,+7    Speed         Normal
 Max Depth    1000' (L20)    Shots      1.0/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have dark brown eyes, curly brown hair, and a very
 fair complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:....+........ pBlnd:.............
 Fire:+............ pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The lemure misses you.
> The lemure hits you.
> *** LOW HITPOINT WARNING! ***
> You have 3 Scrolls of Phase Door (i).
> The air hound misses you.
> The air hound claws you.
> *** LOW HITPOINT WARNING! ***
> The air hound misses you.
> *** LOW HITPOINT WARNING! ***
> The air hound bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The air hound misses you.
> The air hound claws you.
> You die.

Killed by an air hound.

  [Character Equipment]

a) a Battle Axe of *Slay Evil* (2d8) (+5,+3) <+1>
     Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.6 blows/round.
     With +6 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 39 vs evil creatures and 22.4 vs. others.
     
b) a Short Bow (x2) (+4,+8)
     Bought from a store
     
c) a Ring of Searching <+4>
     Found lying on the floor of a special room at 500 feet (level 10)
     
     +4 searching skill.
     
d) a Ring of Protection [+10]
     Found lying on the floor at 950 feet (level 19)
     
e) an Amulet of Resist Lightning
     Dropped by an apprentice at 900 feet (level 18)
     
     Provides resistance to Lightning.
     
f) a Lantern (Everburning)
     Found lying on the floor at 400 feet (level 8)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Studded Leather Armour (-1) [12,+4]
     Found lying on the floor at 750 feet (level 15)
     
j) a Metal Cap [3,+6]
     Found lying on the floor at 900 feet (level 18)
     
k) a Set of Leather Gloves [1,+6]
     Found lying on the floor at 550 feet (level 11)
     
l) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 550 feet (level 11)
     
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1d!k!v!}
     
     You can read this book.
     
b) a Mushroom of Clear Mind
c) 12 Potions of Cure Light Wounds
d) 14 Potions of Cure Serious Wounds
e) a Potion of Speed
f) 6 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) a Potion of Toughness
i) 3 Scrolls of Phase Door
j) 5 Scrolls of Word of Recall {!*}
k) 2 Scrolls of Teleportation
l) 3 Scrolls of Detect Invisible
m) 5 Rods of Light {!!}
n) a Wand of Scare Monster (2 charges)
o) a Wand of Dragon's Frost (0 charges)
     Cannot be harmed by Lightning.
     
p) a Wand of Stinking Cloud (11 charges)
q) a Ring of Strength <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 strength.
     Sustains strength.
     
r) a Cutlass of Acid (1d8) (+7,+4)
     Found lying on the floor at 900 feet (level 18)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 31.8 vs creatures not resistant to acid and
     15.6 vs. others.
     




  [Character Quiver]

0) 7 Arrows (1d4) (+2,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 31.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) an Amulet of Resist Acid
     Dropped by a cave orc at 850 feet (level 17)
     
     Provides resistance to Acid.
     
b) 14 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.
     
c) 22 Rounded Pebbles of Slay Animal (1d2) (+1,+4)
     Slays animals.
     
     Combat info:
     Average thrown damage: 22.2 vs animals and 11.1 vs. others.
     
d) 7 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.
     
e) 29 Iron Shots (1d4) (+6,+1)
     Combat info:
     Average thrown damage: 7.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       912    150'  Reached level 2
      1120    150'  Reached level 3
      1587    150'  Reached level 4
      2547    250'  Reached level 5
      2697    200'  Killed Grip, Farmer Maggot's Dog
      2759    250'  Reached level 6
      3785    400'  Reached level 7
      3913    400'  Reached level 8
      4301    400'  Reached level 9
      4694    400'  Reached level 10
      5320    400'  Reached level 11
      6286    500'  Killed Fang, Farmer Maggot's Dog
     10715    550'  Reached level 12
     12517    650'  Reached level 13
     12911    650'  Killed Wormtongue, Agent of Saruman
     13493    700'  Reached level 14
     16306    900'  Reached level 15
     16757    900'  Reached level 16
     19029    950'  Reached level 17
     19319    950'  Reached level 18
     19962    950'  Reached level 19


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.7.2020 21:12

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16465. on the Ladder (of 18973)
5848. on the Angband Ladder (of 6502)
46. for this player (

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On 3.7.2020 21:12 rdermyer wrote:
Let's see how this rogue thing works out. Need to be more careful next time, pick better battles, detect more often...

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