The Angband Ladder: Cureb Aldley, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.0 Character Dump]

 Name   Cureb Aldley Age             34          Self  RB  CB  EB   Best
 Sex    Male         Height       5'11"   STR:     12  +0  +0  +0     12
 Race   Half-Elf     Weight    10st 3lb   INT:     12  +1  +1  +0     14
 Class  Rogue        Turns used:          Wis:     14  -1  -3  +0     10      9
 Title  Robber       Game        570700   DEX:     17  +1  +3  +0  18/30
 HP     173/173      Standard     51003   CON:     14  -1  -1  +0     12
 SP     15/17        Resting       5135

 Level                 19    Armor      [29,+70]    Saving Throw     51%
 Cur Exp             5802                           Stealth    Very Good
 Max Exp             5802    Melee       2d4,+17    Disarming        75%
 Adv Exp             5940    To-hit       45,+16    Magic Devices     55
                             Blows      1.3/turn    Perception   1 in 15
 Gold                7779                           Searching        38%
 Burden         115.1 lbs    Shoot to-dam    +18    Infravision    40 ft
 Speed                 -3    To-hit       42,+14
 Max Depth     600' (L12)    Shots        1/turn

 Your father was of the Nandor.  You are one of several children of a
 Yeoman.  You are the black sheep of the family.  You have hazel eyes,
 straight blond hair, and an average complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:+............ Chaos:.............
rCold:......+...... Disen:.............
rPois:............. Feath:.............
rLite:..........+.. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........++. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:.........+..+ Aggrv:.............


  [Last Messages]

> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> You see a Potion of Infravision.
> You have a Potion of Infravision (i).
> The Phial of Galadriel has recharged.
> You have no room for an Amulet of Resist Lightning.
> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> The Phial of Galadriel has recharged.
> You sense no traps.
> You sense the presence of doors and stairs!
> There is a wall in the way!
> You have found 220 gold pieces worth of silver.

Killed by Quitting.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 100 feet (level 2).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 43.2 vs. creatures not resistant to fire,
     and 29.6 vs. others.
     
b) a Long Bow of Power (x3) (+7,+18)
     Bought from a store.
     
c) a Ring of Protection [+14]
     Found lying on the floor of a special room at 500 feet (level 10).
     
d) a Ring of Protection [+12] {@w1}
     Bought from a store.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 7 to 14 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
g) Studded Leather Armour of Resist Cold (-1) [12,+5]
     Found lying on the floor at 400 feet (level 8).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
h) a Cloak of Stealth [1,+1] <+1>
     Found lying on the floor at 600 feet (level 12).
     
     +1 stealth.
     
i) a Leather Shield [8,+9]
     Found lying on the floor at 500 feet (level 10).
     
j) a Metal Cap of Infravision [3,+5] <+2>
     Found lying on the floor at 550 feet (level 11).
     
     +2 infravision.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Found lying on the floor at 450 feet (level 9).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
l) a Pair of Iron Shod Boots of Free Action [4,+3]
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 19 Arrows (1d4) (+1,+5)
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     
o) 20 Arrows (1d4) (+3,+5)
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 9 Slime Molds
d) 16 Potions of Cure Critical Wounds
e) 10 Potions of Neutralize Poison
f) 7 Potions of Speed
g) 10 Potions of Heroism
h) 2 Potions of True Seeing
i) a Potion of Infravision
j) 3 Scrolls of Phase Door
k) 2 Scrolls of Magic Mapping
l) 4 Scrolls of Word of Recall {!r}
m) 5 Scrolls of Holy Chant
n) a Rod of Curing
o) a Wand of Stinking Cloud (10 charges)
p) a Wand of Slow Monster (12 charges)
q) a Wand of Sleep Monster (12 charges)
r) 2 Wands of Light (8 charges)
s) 2 Staves of Confuse Monsters (14 charges)
t) a Staff of Detect Invisible (10 charges)
u) 2 Staves of Teleportation (17 charges)
v) a Ring of Digging <+5> {@w1}
     Found lying on the floor at 400 feet (level 8).
     
     +5 tunneling.
     


  [Home Inventory]

a) 35 Slime Molds
b) 3 Mushrooms of Second Sight
c) 7 Mushrooms of Clear Mind
d) a Mushroom of Emergency
e) 2 Potions of Cure Critical Wounds
f) a Potion of Neutralize Poison
g) 6 Potions of Speed
h) 8 Potions of Heroism
i) 8 Potions of Berserk Strength
j) 3 Potions of Resist Heat
k) 4 Potions of Resist Cold
l) 8 Potions of Resist Poison
m) a Potion of Lose Memories
n) 32 Scrolls of Holy Chant
o) a Staff of Identify (3 charges)
p) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
q) 14 Arrows of Frost (1d4) (+8,+9)
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 180.5 vs. creatures not resistant to cold,
     and 90.2 vs. others.
     35% chance of breaking upon contact.
     
r) 30 Arrows of Lightning (1d4) (+7,+7)
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 166.6 vs. creatures not resistant to
     electricity, and 83.3 vs. others.
     35% chance of breaking upon contact.
     
s) 11 Arrows (1d4) (+3,+5)
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
     43342      0'  Began the quest to destroy Morgoth.
     43342     50'  Reached level 2
     43342     50'  Reached level 3
     43342     50'  Reached level 4
     43342    100'  Reached level 5
     43342    100'  Killed Grip, Farmer Maggot's dog
     43342    100'  Reached level 6
     43342      0'  Killed Farmer Maggot
     43342    100'  Found the Dagger 'Narthanc'
     43342    100'  -- Note: ^^ Turn 8815
     43342    150'  Reached level 7
     43342    150'  Reached level 8
     43342    150'  Killed Fang, Farmer Maggot's dog
     43342    200'  Reached level 9
     43342    200'  Reached level 10
     43342    250'  -- Note: ^^ Turn 18948
     43342    250'  -- Note: ^^ Ignore
     43342    250'  Killed Bullroarer the Hobbit
     43342    250'  Found the Phial of Galadriel
     43342    250'  -- Note: ^^Turn 19350
     43342    250'  Reached level 11
     43342    250'  Reached level 12
     43342    300'  Reached level 13
     43342    350'  Reached level 14
     43342    400'  Reached level 15
     43342    400'  Killed Wormtongue, Agent of Saruman
     43342    450'  Found the Set of Leather Gloves 'Cammithrim'
     43342    450'  -- Note: ^^ Turn 36348
     43342    450'  Reached level 16
     43342    500'  Reached level 17
     43342    500'  Killed Sméagol
     43342    550'  Reached level 18
     44508    600'  Killed Grishnákh, the Hill Orc
     46647    600'  Reached level 19
     50757    600'  Killed Brodda, the Easterling


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 1.6.2014 09:04
Last updated on 2.6.2014 02:24

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16425. on the Ladder (of 18973)
5832. on the Angband Ladder (of 6502)
21. for this player (

Comments

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On 1.6.2014 09:04 TheOtherMITZE@yahoo.com wrote:
Turn 12199, Level 7, 150'

I don't know what Farmer Maggot's drop (the cutlass at home) is yet, but it's almost certainly outdated by 'Narthanc,' which I found on the floor at 100' the next time I recalled into the dungeon.

Maybe--hopefully--I can actually finish this character, without stupid computer problems.

On 1.6.2014 10:13 TheOtherMITZE@yahoo.com wrote:
Turn 21840, Level 11, 250'

Got the Phial from Bullroarer, and have almost every slot filled.

On 1.6.2014 22:09 TheOtherMITZE@yahoo.com wrote:
Turn 33710, Level 15, 400'

Found out what Farmer Maggot's drop was: a (Cutlass)ofSlayUndead, and it was in fact outdated (even with its slay damage) by 'Narthanc.'

Also, every slot is filled now.

On 1.6.2014 23:11 TheOtherMITZE@yahoo.com wrote:
Turn 39503, Level 16, 500'

Found Cammithrim lying on the floor at 450' . . . I probably won't find an upgrade over them for quite a while.

On 2.6.2014 02:24 TheOtherMITZE@yahoo.com wrote:
Don't ever play games you get invested in when you're tired; you might start making stupid mistakes and suicide out of frustration.

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