The Angband Ladder: Liadh, Petty-Dwarf Mage by EugeneLesnov

  [FAangband 2.0 Character Dump]

 Name   Liadh        Age             63          Self  RB  CB  EB   Best
 Race   Petty-Dwarf  Height        4'0"   STR! 18/100  -1  -3 +17 18/***
 Class  Mage         Weight    10st 0lb   INT! 18/100  +3  +3 +13 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  -3  +0 +15 18/***
 HP     844/844      Game       1528229   DEX! 18/100  +3  +0 +17 18/***
 SP     376/396      Standard    217726   CON! 18/100  -1  -2 +15 18/***
 Gold   936460       Resting      90132

 Level                 50    Armor     [29,+122]    Saving Throw     97%
 Cur Exp          8131027    Melee     2d6,+117%    Stealth         Fair
 Max Exp          8131027    To-hit       35,+45    Disarm - phys.  100%
 Adv Exp         ********    Blows      4.0/turn    Disarm - magic  100%
 Burden          166.3 lb    Shoot to-dam    +15    Magic Devices    132
 Overweight      -13.6 lb    To-hit       31,+49    Searching        86%
 Max Depth   5050' (L101)    Shots      2.5/turn    Infravision   210 ft
                                                    Speed      33 (3.9x)

 Recall pts: Tol-In-Gaurhoth 85, Angband 101, Gondolin Town, Khazad Dûm
             Town

 You are one of two children of a Petty-Dwarf Vagabond.  You have dark
 brown eyes, straight brown hair, a two foot beard, and a dark
Resistances              Abilities
 Acid:......+.++...  84% pFear:+...+........
 Elec:.+....+.++...  90% pBlnd:.......+.....
 Fire:.+..+..-++...  86% pConf:......+..+...
 Cold:.+......++...  84% pStun:.............
 Pois:....+..+++...  98% HLife:.............
Light:.........+...  60% Regen:.............
 Dark:.......+.+...  92%   ESP:.......+.+...
Sound:.............   0% S.Inv:+....+.+.+...
Shard:......+......  45% FrAct:+.........+.+
Nexus:.........+...  60% Feath:.............
Nethr:.............   0% S.Dig:.+...........
Chaos:.............   0% TrpIm:.............
Disen:.............   0% Darkn:.......+.....

Modifiers                Hindrances
Stea.:........1.... 1    ImpHP:.............
Sear.:..2.......... 2    ImpSP:.............
Infra:.......6.*..5 21    Fear:.............
Tunn.:............2 2    Aggrv:.............
Speed:214*2.3....8. 33   NoTel:.............
Blows:............. 0    DrExp:.............
Shots:.*........... 10   Stick:.........+...
Might:.1........... 1    Fragl:.............
Light:1....4...1... 6
D.Red:............. 0
MMast:............. 0
Moves:............. 0


  [Character Equipment]

a) the Short Sword of Idril (2d6) (+8,+9) <+2, +1>
     Dropped by a nightwing in Nargothrond 55
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +2 speed.
     +1 light.
     Slays orcs, animals, evil creatures.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 188.8 vs orcs, 161.1 vs animals, 141 vs evil
     creatures, and 94.4 vs. others.
     
     
     The effectiveness of edged weapons depends on keen edges and sharp
     points.  They tend to be quite light and are easy to use, but some
     may not deal enough damage for your liking.
b) the Short Bow of Celegorm (x3) (+12,+15) <+1, +10>
     Found lying on the floor in a vault in Amon Rûdh 30
     
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 speed.
     +10 shooting speed.
     +1 shooting power.
     Provides resistance to Lightning (35%), Fire (35%), Cold (35%).
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     
     Missile launchers allow you to inflict damage from a distance
     without using magic.
c) a Ring of Physical Prowess <+1, +2, +4>
     Found lying on the floor in a vault in Tol-In-Gaurhoth 67
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +2 searching skill.
     +4 speed.
     Sustains strength, dexterity, constitution.
     
     
     You may wear a ring upon each of your two ring fingers, and
     benefit or suffer from the magics it contains.
d) a Ring of Speed <+13>
     Found lying on the floor in a vault in Angband 95
     
     +13 speed.
     
     
     You may wear a ring upon each of your two ring fingers, and
     benefit or suffer from the magics it contains.
e) the Elfstone 'Elessar' [+10] <+2>
     Dropped by Ossë, Herald of Ulmo in Tol-In-Gaurhoth 61
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to Fire (30%), Poison (45%).
     Provides protection from fear.
     
     When activated, it heals 500HP and restores your life levels.
     Takes 1950 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
     
     Amulets slip around your neck, and almost all have magics wondrous
     or perilous bound inside.
f) the Pearl 'Nimphelos' <+4>
     Taken from a chest found in Tol-In-Gaurhoth 70
     
     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Your chance of success is 97.1%
     
     
     An adventurer who cannot see is dog food.  The further away your
     illumination ends, the greater your chance to ready yourself for
     desperate combat.
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault in Nargothrond 39
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid (35%), Lightning (35%), Shards (45%).
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     
     Some kind of body protection will become a necessity as you face
     ever more dangerous opponents; rare items of this type may hold
     many and varied protective magics.
h) the Unlight Cloak of Ungoliant [0,+30] <+6>
     Dropped by Ungoliant, the Unlight in Nan Dungortheb 70
     
     +6 infravision.
     Provides resistance to Poison (80%), Dark (80%).
     Makes you vulnerable to Fire (20%).
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Allows you to see in the dark.  
     
     
     Experienced adventurers wrap a cloak around their body.  Some rare
     items of this type may allow you to slip silently around less
     alert enemies.
i) a Leather Shield of Elvenkind [8,+13] <+1>
     Found lying on the floor in Amon Rûdh 30
     
     +1 stealth.
     Provides resistance to Acid (35%), Lightning (35%), Fire (35%),
     Cold (35%), Poison (33%).
     Cannot be harmed by Acid.
     
     
     Shields can be worn on your arm, or on your back if you need both
     hands to use your weapon.  So protective can a shield be that it
     can reduce damage as much or more than body armour, and you can
     perhaps deflect physical missiles (even shards) or take advantage
     of opportunities to bash your foe if you have one on your arm.
j) the Massive Iron Crown of Morgoth [0,+0] <+10, +1>
     Dropped by Morgoth, Lord of Darkness in Angband 100
     
     +10 strength.
     +10 intelligence.
     +10 wisdom.
     +10 dexterity.
     +10 constitution.
     +10 infravision.
     +1 light.
     Provides resistance to Acid (60%), Lightning (60%), Fire (60%),
     Cold (60%), Poison (60%), Light (60%), Dark (60%), Nexus (60%).
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
     
     Many a blow will be struck upon your head, and protection here
     will certainly be helpful.  Some rare items may protect and
     enhance your mind.
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] <+2>
     Found lying on the floor in West Beleriand 14
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     
     Your hands would benefit from protection too.
l) a Pair of Ethereal Slippers of Speed [0,+17] <+8>
     Found lying on the floor in a vault in Angband 81
     
     +8 speed.
     Cannot be harmed by Acid, Fire.
     
     
     Footwear protects the feet only, but some rare items of this type
     have magics to render them fleet, light, or steady.




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
     
     A manual of sorcerous magics, bound in fine linen dyed deep red.
b) 4 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
     
     A manual of sorcerous magics, bound in fine linen dyed deep red.
c) 3 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
     
     A manual of sorcerous magics, bound in fine linen dyed deep red.
d) 4 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
     
     A manual of sorcerous magics, bound in fine linen dyed deep red.
e) 2 Books of Magic Spells [Wizard's Tome of Power]
     Cannot be harmed by Fire.
     
     You can read this book.
     
     
     A manual of sorcerous magics, bound in fine linen dyed deep red.
f) 2 Potions of Augmentation
     It can be thrown at creatures with damaging effect.
     
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
g) 13 Potions of Healing
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
h) 12 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
i) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
j) 5 Potions of Restore Mana
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
k) 5 Potions of Restore Life Levels
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
l) 5 Potions of Enlightenment
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
m) 5 Potions of Speed
     
     Healers, alchemists, and sages create potions in vast quantities,
     and store them in small flasks of clear glass or gleaming crystal.
      Once quaffed, a potion is guaranteed to work, but not every
     strange liquid was mixed for your benefit...
n) 18 Scrolls of Remove Hunger
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
o) 18 Scrolls of Word of Recall
     
     One will often find sheets of parchment with magic spells.  They
     are easy to read, and are a warrior or paladin's best chance at
     making use of magic.
p) 2 Rods of Recall
     Cannot be harmed by Lightning.
     
     
     The magics stored in rods never run out, given enough time between
     uses to recover.  Rods can do a lot of damage, but they affect
     only small areas.  Bolt spells in rods seldom or never beam.
q) the Rod 'Mantle of Shadow'
     Cannot be harmed by Lightning.
     
     When activated, it extends stealth for 50 turns and extends leave
     no scent trail, reduce visibility for 50 turns.
     Takes 1170 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     
     The magics stored in rods never run out, given enough time between
     uses to recover.  Rods can do a lot of damage, but they affect
     only small areas.  Bolt spells in rods seldom or never beam.
r) a Shovel of Earthquakes (1d2) (+12,+15) <+1>
     Bought from a store
     
     +1 strength.
     +1 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 51.2 vs creatures not resistant to acid and
     29.7 vs. others.
     
     
     Diggers, especially heavy ones, are invaluable for forced entry
     and escape and can make a lucky miner rich.




  [Character Quiver]



  [Home Inventory]

a) 3 Staves of Teleportation (22 charges)
     
     Staffs are heavy, and take up plenty of space in your backpack,
     but can hold a lot of sometimes powerful spells that affect large
     areas.  Staffs recharge easily and well.
b) a Ring of Basic Resistance
     Dropped by a werebear in Amon Rûdh 28
     
     Provides resistance to Cold (50%).
     Makes you vulnerable to Acid (40%).
     
     
     You may wear a ring upon each of your two ring fingers, and
     benefit or suffer from the magics it contains.
c) an Amulet of Magical Item Mastery <+1>
     Dropped by a nruling in Amon Rûdh 30
     
     +1 dexterity.
     +1 magic mastery.
     Provides resistance to Acid (40%), Shards (45%).
     
     
     Amulets slip around your neck, and almost all have magics wondrous
     or perilous bound inside.
d) the Chain Mail (Dwarven) of the Mormegil (-2) [40,+15] <+2>
     Dropped by a grand master mystic in Tol-In-Gaurhoth 58
     
     
     It is from the battle gear worn by Turin Turambar while at
     Nargothrond.
     +2 constitution.
     Provides resistance to Acid (45%), Lightning (45%), Fire (45%),
     Cold (45%), Shards (40%), Nexus (40%).
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
     
     Some kind of body protection will become a necessity as you face
     ever more dangerous opponents; rare items of this type may hold
     many and varied protective magics.
e) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Dropped by Tselakus, the Dreadlord in Tol-In-Gaurhoth 61
     
     +5 damage reduction.
     Provides resistance to Acid (45%), Lightning (45%), Fire (40%),
     Cold (40%), Poison (40%).
     Cannot be harmed by Acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     
     Some kind of body protection will become a necessity as you face
     ever more dangerous opponents; rare items of this type may hold
     many and varied protective magics.
f) a Robe of Anchoring [2,+31] {cursed}
     Found lying on the floor in Amon Rûdh 30
     
     It prevents you from teleporting; this curse cannot be removed.
     
     
     Some kind of body protection will become a necessity as you face
     ever more dangerous opponents; rare items of this type may hold
     many and varied protective magics.
g) the Elven Cloak 'Holcolleth' [2,+15] <+2>
     Dropped by Shelob, Spider of Darkness in Nargothrond 55
     
     +2 intelligence.
     +2 wisdom.
     +2 stealth.
     +2 speed.
     Provides resistance to Acid (45%).
     Cannot be harmed by Acid, Fire.
     
     When activated, it sleeps adjacent monsters.
     Takes 214 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     
     Experienced adventurers wrap a cloak around their body.  Some rare
     items of this type may allow you to slip silently around less
     alert enemies.
h) a Pair of Steel Shod Boots of Speed [7,+10] <+9>
     Found lying on the floor in Tol-In-Gaurhoth 58
     
     +9 speed.
     Cannot be harmed by Fire.
     
     
     Footwear protects the feet only, but some rare items of this type
     have magics to render them fleet, light, or steady.
i) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness in Angband 100
     
     Slays undead, dragons, demons, trolls, orcs, animals, evil
     creatures.
     Provides resistance to Acid (60%), Lightning (60%), Fire (60%),
     Cold (60%).
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  preferring two-handed
     wielding.  Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 1018 vs undead, dragons, demons, trolls, and
     orcs, 864.4 vs animals, 763.3 vs evil creatures, and 508.5 vs.
     others.
     
     
     Hafted weapons rely on blunt force to inflict damage.
j) the Heavy Crossbow Sianglin (x5) (+6,+3) <+2, +1>
     Dropped by Ibun, Son of Mîm in Amon Rûdh 28
     
     +2 wisdom.
     +1 constitution.
     +2 stealth.
     +1 shooting power.
     Provides resistance to Acid (34%), Nexus (45%).
     Cannot be harmed by Acid, Fire.
     
     
     Missile launchers allow you to inflict damage from a distance
     without using magic.


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        13      0'  Gained the Meditation specialty.
        45    100'  Reached level 2
       257    100'  Reached level 3
       412    100'  Reached level 4
       744    100'  Reached level 5
      2098    200'  Reached level 6
      2311    200'  Reached level 7
      2825    300'  Reached level 8
      4462    400'  Reached level 9
      4629    400'  Killed The Thief of the Mountains
      4629    400'  Reached level 10
      4873    400'  Reached level 11
      8132    400'  Killed Balcmeg, the cave orc
      8388    400'  Killed Pongo the Devious
     10094    400'  Reached level 12
     11973    400'  Reached level 13
     12764    500'  Reached level 14
     15214    650'  Reached level 15
     15555    650'  Killed The Ickiness
     16515    650'  Reached level 16
     17227    650'  Killed Ulfast, son of Ulfang
     18319    700'  Reached level 17
     20386    800'  Reached level 18
     22363    800'  Reached level 19
     24338    900'  Reached level 20
     25781   1000'  Found the Cloak 'Colannon' (LOST)
     26021   1000'  Reached level 21
     28317   1100'  Reached level 22
     29786   1200'  Reached level 23
     29892   1200'  Killed Lug, the hill orc
     31559   1200'  Reached level 24
     34214   1400'  Reached level 25
     36057   1400'  Killed Orcogar, son of Orcobal
     39161   1400'  Reached level 26
     41833   1400'  Killed Ibun, Son of Mîm
     41834   1400'  Found the Heavy Crossbow Sianglin
     46905   1100'  Reached level 27
     51334   1500'  Killed Liadh, the Wight
     53786   1500'  Reached level 28
     58265   1200'  Killed Othrod, Lord of the orcs
     61729   1500'  Killed Khîm, Son of Mîm
     62565   1500'  Reached level 29
     69817   1500'  Found the Iron Helm of Gorlim (LOST)
     70274   1500'  Killed Ulwarth, Son of Ulfang
     71119      0'  Killed The Complainer
     72724   1500'  Killed Liadh, the Wight
     72987      0'  Moved house to Khazad Dûm.
     73417   1500'  Reached level 30
     73417   1500'  Reached level 31
     73417   1500'  Reached level 32
     74044   1500'  Killed Liadh, the Ghost
     75462   1500'  Found the Lamp of Gwindor (LOST)
     81327   1500'  Found the Hard Leather Armour of Himring (LOST)
     81387   1500'  Killed Orcobal the Mighty
     84437   1500'  Reached level 33
     85144   1500'  Killed Uldor the Accursed
     88982   1500'  Killed Liadh, the Ghost
     89056   1500'  Reached level 33
     90416   1500'  Found the Short Bow of Celegorm
     90998   1500'  Killed Old Man Willow
     94375   1500'  Killed Draebor, the Imp
     94809   1500'  Killed Antoine, the Wight
     96039   1500'  Killed Nick, the Wight
    100638   1500'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
    100836   1500'  Reached level 34
    104572   1500'  Killed Liadh, the Wight
    108075    650'  Killed Jeff Greene, the Zombie
    108153    700'  Found the Set of Leather Gloves 'Cambeleg'
    111146   1750'  Killed Lokkak, the Ogre Chieftain
    112287   1950'  Reached level 35
    112820   1950'  Found the Leather Scale Mail 'Thalkettoth'
    116977   1500'  Killed Mîm, Betrayer of Turin
    117050   1500'  Gained the Heighten Magic specialty.
    117449   2150'  Killed Lorgan, Chief of the Easterlings
    119151   2250'  Reached level 36
    120318   2450'  Killed Harowen the Black Hand
    121104   2450'  Found the Battle Axe 'Lotharang' (LOST)
    121540   2650'  Killed Eöl, the Dark Elven Smith
    121540   2650'  Reached level 37
    121566   2650'  Found the Metal Cap 'Holhenneth' (LOST)
    122424   2750'  Killed Rogrog the Black Troll
    122429   2750'  Found the Leather Shield of Haleth (LOST)
    123464   2750'  Found the Iron Helm Egromir (LOST)
    123515   2750'  Found the Steel Helm of Ecthelion (LOST)
    123825   2750'  Reached level 38
    125316   2650'  Killed Brodda, the Easterling
    125476   2650'  Killed Kavlax the Many-Headed
    125484   2650'  Found the Cloak of Valinor (LOST)
    126023   2750'  Killed Scatha the Worm
    126308   2750'  Killed The Queen Ant
    126308   2750'  Reached level 39
    126350   2750'  Reached level 39
    126640   2750'  Reached level 39
    126997   2650'  Found the Full Plate Armour of Nevrast (LOST)
    127963   2750'  Killed Shelob, Spider of Darkness
    127964   2750'  Found the Elven Cloak 'Holcolleth'
    130096   2750'  Reached level 40
    130940   2750'  Found the Partial Plate Armour Nathloth (LOST)
    131008   2750'  Found the Short Sword 'Dagmor' (LOST)
    131451   2750'  Found the Short Sword of Idril
    131723   2750'  Killed Vargo, Tyrant of Fire
    132178   2750'  Killed Ulfang the Black
    132496   2750'  Killed Glaurung, Father of the Dragons
    132496   2750'  Reached level 41
    132576   2750'  Gained the Clarity specialty.
    133308   2150'  Reached level 41
    133738   2300'  Killed Quaker, Master of Earth
    135632   3350'  Reached level 42
    136347   3500'  Found the Pearl 'Nimphelos'
    136682   3800'  Killed Itangast the Fire Drake
    138365   1400'  Killed Liadh, the Mummy
    138625   2000'  Killed Liadh, the Ghost
    139110   2150'  Killed Waldern, King of Water
    139835   2300'  Reached level 43
    140753   2450'  Reached level 43
    141733   2600'  Reached level 43
    142396   2750'  Killed The Phoenix
    142764   2750'  Reached level 43
    145113   2450'  Reached level 43
    146302   2600'  Reached level 44
    146897   2600'  Killed Ariel, Queen of Air
    147659   2750'  Found the Staff of the Kelvar (LOST)
    149042   2900'  Killed Boldor, King of the Yeeks
    149152   2900'  Killed Orfax, Son of Boldor
    149683   2900'  Found the Morning Star 'Firestar' (LOST)
    150053   2900'  Found the Chain Mail (Dwarven) of the Mormegil
    151337   2900'  Killed Liadh, the Lich
    152253   2900'  Reached level 45
    152278   2900'  Found the War Hammer Alaquar (LOST)
    153150   3050'  Killed The Phantom of Eilinel
    153151   3050'  Reached level 45
    155443   3050'  Killed Tselakus, the Dreadlord
    155443   3050'  Reached level 46
    155453   3050'  Found the Mithril Chain Mail 'Belegennon'
    156385   3050'  Reached level 46
    156775   3050'  Killed Thuringwethil, the Vampire Messenger
    157215   3050'  Found the Broad Sword 'Aranrúth' (LOST)
    157367   3050'  Killed Ossë, Herald of Ulmo
    157381   3050'  Found the Elfstone 'Elessar'
    158092   3200'  Killed Mughâsh the Kobold Lord
    161213   3350'  Killed Tevildo, Prince of Cats
    161213   3350'  Reached level 47
    161217   3350'  Found the Bastard Sword 'Calris' (LOST)
    161593   3350'  Found the Rod of Delving (LOST)
    162008   3350'  Found the Halberd 'Osondir' (LOST)
    165532   3950'  Killed The Defiler
    165807   3950'  Reached level 48
    166141   3950'  Found the Executioner's Sword 'Crisdurian' (LOST)
    166465   3950'  Killed Feagwath, the Undead Sorcerer
    166476   3950'  Found the Lance Sorin (LOST)
    167402   4100'  Killed Gilim, the Giant of Eruman
    167814   4100'  Killed Baphomet the Minotaur Lord
    167819   4100'  Found the Long Bow Gainuvien (LOST)
    169525   3950'  Reached level 49
    169712   3950'  Killed Nan, the Giant
    169727   3950'  Found the Augmented Chain Mail of Caspanion (LOST)
    169800   3950'  Killed Maeglin, the Traitor of Gondolin
    169805   3950'  Found the Great Axe of Eönwë (LOST)
    170356   3950'  Killed Pazuzu, Lord of Air
    170403   3950'  Found the Short Bow of Amrod (LOST)
    170529   3950'  Found the Staff of Winds (LOST)
    171210   3950'  Killed Omarax, the Eye Tyrant
    171962   4250'  Killed Wiruin, the Maelstrom
    172963   3950'  Found the Wand 'Ilkorin' (LOST)
    173198   3950'  Found the Iron Crown of Thuringwethil (LOST)
    175638   3950'  Killed Qlzqqlzuup, the Emperor Quylthulg
    176134   3950'  Reached level 50
    176847   3800'  Reached level 50
    182811   4100'  Found the War Hammer Olwath (LOST)
    185184   4250'  Killed Makar, the Warrior
    185838   4250'  Killed Sauron, the Sorcerer
    185845   4250'  Found the Broad Sword Oionwe (LOST)
    186665   2000'  Found the Broad Axe 'Barukkheled' (LOST)
    189158   3950'  Killed Liadh, the Deathlord
    192151   4250'  Killed Meássë, the Bloody
    193028   4250'  Found the Pair of Leather Boots 'Dal-i-thalion' (LOST)
    194003   4250'  Killed Cantoras, the Skeletal Lord
    194009   4250'  Found the Hard Leather Cap of Mablung (LOST)
    200158   3500'  Killed Ungoliant, the Unlight
    200166   3500'  Found the Wand of Beguiling (LOST)
    200170   3500'  Found the Main Gauche of Maedhros (LOST)
    200172   3500'  Found the Unlight Cloak of Ungoliant
    204823   3800'  Killed Krotus, the Dark Lord
    207178   4050'  Found the Rod 'Mantle of Shadow'
    207852   4050'  Found the Pair of Steel Shod Boots of Hithlum (LOST)
    208115   4050'  Found the Wand of Ossë (LOST)
    208164   4050'  Killed Carcharoth, the Jaws of Thirst
    208169   4050'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
    208416   4050'  Found the Magestaff 'Eriril' (LOST)
    208479   4050'  Found the Rod of Portals (LOST)
    208740   4050'  Killed Lungorthin, the Balrog of White Fire
    208744   4050'  Found the Staff of Holding (LOST)
    208829   4050'  Killed Gothmog, the High Captain of Balrogs
    209168   4050'  Killed The Tarrasque
    209725   4050'  Killed Errata the Mage
    211423   4200'  Killed Smaug the Golden
    211675   4200'  Killed Ancalagon the Black
    215953   4750'  Found the Shadow Cloak of Tuor (LOST)
    217306   5000'  Killed Morgoth, Lord of Darkness
    217316   5000'  Found the Massive Iron Crown of Morgoth
    217320   5000'  Found the Mighty Hammer 'Grond'
    217322   5000'  Found the Small Metal Shield of Khazad-dum (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (currently does nothing): no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (disabled)                 : no  (birth_levels_persist)


Posted on 3.9.2021 22:11

Download this dump

4625. on the Ladder (of 19092)
65. on the FAangband Ladder (of 498)

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