The Angband Ladder: Nimbar, Half-Troll Blackguard by LordL

  [Angband 4.2.3 Character Dump]

 Name   Nimbar       Age             24          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'6"   Str:  18/41  +4  +2  +6 18/161 18/151
 Class  Blackguard   Weight    11st 0lb   Int:     18  -4  +0  +6  18/20  18/10
 Title  Tormentor    Turns used:          WIS:      9  -2  -3  +0      4
 HP     -7/456       Game        390702   Dex:     14  -4  +0  +6     16      5
 SP     52/52        Standard     41633   CON:     17  +3  +2  +2  18/60
                     Resting       5014

 Level                 32    Armor      [58,+26]    Saving Throw     42%
 Cur Exp           216266                           Stealth          Bad
 Max Exp           220987    Melee       1d6,+39    Disarm - phys.   55%
 Adv Exp           240000    To-hit       71,+19    Disarm - magic   42%
                             Blows      2.7/turn    Magic Devices     51
 Gold               47985                           Searching        31%
 Burden          142.9 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight      -37.0 lb    To-hit        24,+9    Speed       2 (1.2x)
 Max Depth    2200' (L44)    Shots      0.0/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 bright red hair, and white scabby skin.


Resistances         Abilities
 Acid:+.......+.... pFear:+........+...
 Elec:....*...+.... pBlnd:.............
 Fire:+...+...+.... pConf:+........+...
 Cold:........+.... pStun:.........+...
 Pois:....+........ HLife:.............
Light:............. Regen:............+
 Dark:.............   ESP:.............
Sound:.........+... S.Inv:+............
Shard:............. FrAct:+.....+......
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The berserker hits you.
> *** LOW HITPOINT WARNING! ***
> You failed to use the staff properly.
> The berserker conjures up scary horrors.
> You fight off a sense of dread.
> You resist the effect!
> The berserker conjures up scary horrors.
> You fight off a sense of dread.
> You resist the effect!
> The berserker hits you.
> *** LOW HITPOINT WARNING! ***
> The berserker hits you.
> *** LOW HITPOINT WARNING! ***
> The berserker hits you.
> You die.

Killed by a berserker.

  [Character Equipment]

a) the Spear of Umirn (1d6) (+10,+14) <+1, +6, +3>
     Conjured forth by magic at 2200 feet (level 44)
     
     +1 strength.
     +6 intelligence.
     +3 dexterity.
     Slays demons (powerfully), undead, dragons, giants, trolls, orcs,
     animals, evil creatures.
     Branded with weak lightning, cold, fire, acid.
     Provides resistance to Acid, Fire, Disenchantment.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 68 to 75 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +5 DEX you would get 3.0 blows
     Average damage/round: 169.2 vs demons, 147.3 vs undead, dragons,
     giants, trolls, orcs, creatures not resistant to cold, creatures
     not resistant to fire, and creatures not resistant to acid, 136.2
     vs animals, evil creatures, and creatures not resistant to
     lightning, and 125.2 vs. others.
     Average thrown damage: 540.7 vs demons, 324.4 vs undead, dragons,
     giants, trolls, orcs, creatures not resistant to cold, creatures
     not resistant to fire, and creatures not resistant to acid, 216.3
     vs animals, evil creatures, and creatures not resistant to
     lightning, and 108.1 vs. others.
     
c) a Ring of Strength <+3>
     Found lying on the floor at 1850 feet (level 37)
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+12)
     Found lying on the floor at 1050 feet (level 21)
     
e) the Elfstone of Halcamron <+3>
     Found lying on the floor of a labyrinth at 1850 feet (level 37)
     
     +3 dexterity.
     Provides immunity to Lightning.
     Provides resistance to Fire, Poison.
     
f) a Lantern (Everburning)
     Found lying on the floor at 1000 feet (level 20)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Partial Plate Armour (Dwarven) (-3) [40,+4] <+2, +4>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) a Fur Cloak [3,-1]
     Dropped by a stonefoot warrior at 1800 feet (level 36)
     
i) a Small Metal Shield of Resistance [5,+15]
     Found lying on the floor of a labyrinth at 1850 feet (level 37)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Golden Crown of Serenity [0,+9]
     Dropped by a ranger at 1050 feet (level 21)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by Acid.
     
k) a Set of Gauntlets of Slaying (+4,+2) [3,+2]
     Bought from a store
     
l) a Pair of Steel Shod Boots of Speed [7,-1] <+2>
     Dropped by an unknown monster at 1600 feet (level 32)
     
     +2 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 8 Potions of Cure Critical Wounds
e) a Potion of Healing
f) a Potion of Restore Life Levels
g) 3 Potions of Speed
h) 11 Scrolls of Phase Door
i) 2 Scrolls of Teleportation
j) a Scroll of Enchant Weapon To-Dam
k) 4 Scrolls of Remove Curse
l) a Rod of Detection (charging)
     Cannot be harmed by Lightning.
     
m) 2 Rods of Magic Mapping (1 charging)
n) a Rod of Probing
o) 3 Rods of Lightning Bolts
p) 4 Rods of Curing
q) a Rod of Teleport Other (charging)
r) 2 Rods of Recall
     Cannot be harmed by Lightning.
     
s) 3 Wands of Confuse Monster (14 charges)
t) a Wand of Drain Life (5 charges)
u) a Wand of Polymorph (11 charges)
v) 2 Staves of Teleportation (9 charges)
w) a Pick of Earthquakes (1d3) (+12,+14) <+4, +3>
     Found lying on the floor of a special room at 2150 feet (level 43)
     
     +4 strength.
     +3 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +7 DEX you would get 2.0 blows
     Average damage/round: 87.3 vs creatures not resistant to acid and
     79.1 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) a Potion of Enlightenment
b) 2 Scrolls of Recharging
c) 2 Scrolls of Deep Descent
d) 3 Rods of Treasure Location
e) a Wand of Lightning Bolts (9 charges)
f) a Wand of Stone to Mud (14 charges)
g) 2 Staves of Teleportation (12 charges)
h) a Staff of Remove Curse (5 charges)
i) a Ring of Dexterity <+3>
     Bought from a store
     
     +3 dexterity.
     Sustains dexterity.
     
j) a Ring of Resist Poison
     Dropped by an unknown monster at 1000 feet (level 20)
     
     Provides resistance to Poison.
     
k) the Necklace of Mondil <+2, +4>
     Dropped by a kobold at 450 feet (level 9)
     
     +2 strength.
     +4 infravision.
     Provides resistance to Cold.
     Prevents paralysis.  
     
     When activated, it casts a bolt of acid dealing 5d8 damage for an
     average of 22.0 damage.
     Takes 39 to 43 turns to recharge at your current speed.
     Your chance of success is 35.0%
     
l) Metal Scale Mail of Resistance (-2) [38,+14]
     Dropped by Grishnákh, the Hill Orc at 700 feet (level 14)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
m) a Hard Leather Cap of Seeing [2,+7] <+5>
     Found lying on the floor of a labyrinth at 1850 feet (level 37)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
n) the Metal Cap of Raurod [3,-13] <+4>
     Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14)
     
     +4 intelligence.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Prevents teleportation.  Drains experience.  
     
o) the Set of Mithril Gauntlets 'Cargel' [6,+7]
     Dropped by Shagrat, the Orc Captain at 1850 feet (level 37)
     
     Provides resistance to Acid, Fire.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it makes you very hungry but restores constitution
     and strength.
     Takes 49 to 54 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
p) a Dagger of Slay Undead (1d4) (+9,+5)
     Dropped by an Easterling champion at 1700 feet (level 34)
     
     Slays undead.
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +7 DEX you would get 3.0 blows
     Average damage/round: 106 vs undead and 90.5 vs. others.
     Average thrown damage: 68.8 vs undead and 22.9 vs. others.
     
q) a Katana (Blessed) (3d5) (+3,+4) <+2>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +2 wisdom.
     Provides protection from confusion.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +7 DEX you would get 2.3 blows
     Average damage/round: 78.8.
     
r) a Katana of Flame (3d5) (+7,+7)
     Dropped by Wormtongue, Agent of Saruman at 1150 feet (level 23)
     
     Branded with fire.
     Provides resistance to Fire.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +7 DEX you would get 2.3 blows
     Average damage/round: 128.2 vs creatures not resistant to fire and
     86 vs. others.
     
s) the Executioner's Sword of Nosgin (4d5) (+10,+15) <+4>
     Dropped by Ulfang the Black at 1900 feet (level 38)
     
     +4 wisdom.
     Slays dragons (powerfully).
     Provides resistance to Acid, Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Slows your metabolism.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it causes an earthquake around you.
     Takes 49 to 54 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +7 DEX you would get 1.3 blows
     Average damage/round: 137.4 vs dragons and 67.7 vs. others.
     
t) a Throwing Axe of *Slay Dragon* (2d3) (+6,+5) <+1>
     Taken from a chest found at 800 feet (level 16)
     
     +1 constitution.
     Slays dragons (powerfully).
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +7 DEX you would get 3.0 blows
     Average damage/round: 145.4 vs dragons and 95.2 vs. others.
     Average thrown damage: 231.7 vs dragons and 46.3 vs. others.
     
u) a Mace of Frost (2d4) (+9,+7)
     Dropped by Boldor, King of the Yeeks at 850 feet (level 17)
     
     Branded with cold.
     Provides resistance to Cold.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +7 DEX you would get 2.3 blows
     Average damage/round: 100 vs creatures not resistant to cold and
     76.6 vs. others.
     
v) a Sling of Accuracy (x2) (+15,+12)
     Found lying on the floor at 1100 feet (level 22)
     
w) a Light Crossbow of Accuracy (x3) (+21,+8)
     Found lying on the floor at 1100 feet (level 22)
     
x) a Heavy Crossbow of Power (x4) (+13,+15)
     Found lying on the floor of a labyrinth at 1850 feet (level 37)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       242     50'  Reached level 2
       447    100'  Reached level 3
       476    100'  Reached level 4
       671    100'  Reached level 5
      1586    150'  Reached level 6
      1827    200'  Reached level 7
      1917    200'  Reached level 8
      2469    300'  Reached level 9
      2974    350'  Reached level 10
      4584    400'  Killed Grip, Farmer Maggot's Dog
      4850    400'  Reached level 11
      6030    450'  Killed Brodda, the Easterling
      6030    450'  Reached level 12
      6119    450'  Found the Necklace of Mondil
      6546    450'  Reached level 13
      7268    450'  Reached level 14
      7379    450'  Reached level 15
      8370    550'  Reached level 16
      8860    600'  Killed Orfax, Son of Boldor
      8978    600'  Reached level 17
      9665    700'  Killed Grishnákh, the Hill Orc
      9668    700'  Killed Bullroarer the Hobbit
      9668    700'  Reached level 18
      9713    700'  Killed Golfimbul, the Hill Orc Chief
      9738    700'  Found the Metal Cap of Raurod
     10981    800'  Reached level 19
     11249    800'  Killed Ufthak of Cirith Ungol
     11988    850'  Reached level 20
     12672    850'  Reached level 21
     12932    850'  Reached level 22
     13016    850'  Reached level 23
     14075    850'  Killed Boldor, King of the Yeeks
     14088    850'  Found the War Hammer of Paninya
     14890    950'  Reached level 24
     16997   1000'  Reached level 24
     17626   1000'  Killed Ulfast, Son of Ulfang
     18410   1000'  Reached level 25
     20253   1050'  Reached level 26
     20621   1100'  Reached level 26
     20848   1150'  Killed Wormtongue, Agent of Saruman
     21144   1100'  Killed Nár, the Dwarf
     23362   1250'  Reached level 27
     23362   1250'  Reached level 28
     23362   1250'  Reached level 29
     23362   1250'  Reached level 30
     23362   1250'  Reached level 31
     25065   1600'  Killed Fang, Farmer Maggot's Dog
     26364      0'  Reached level 31
     27192   1600'  Killed Uldor the Accursed
     27378   1600'  Killed Bolg, Son of Azog
     29439   1700'  Killed Ibun, Son of Mîm
     29611   1700'  Killed Mîm, Betrayer of Turin
     29770   1700'  Killed Khîm, Son of Mîm
     30449   1700'  Killed Ulwarth, Son of Ulfang
     31206   1750'  Reached level 31
     32502   1800'  Reached level 31
     33187   1850'  Killed Shagrat, the Orc Captain
     33188   1850'  Found the Set of Mithril Gauntlets 'Cargel'
     33465   1850'  Killed Sangahyando of Umbar
     33490   1850'  Killed Angamaitë of Umbar
     33608   1850'  Found the Elfstone of Halcamron
     35612   1900'  Killed Lokkak, the Ogre Chieftain
     36048   1900'  Killed Ulfang the Black
     36208   1900'  Found the Executioner's Sword of Nosgin
     39193   2150'  Reached level 32
     41289   2200'  Found the Spear of Umirn


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.8.2021 17:44
Last updated on 24.8.2021 17:44

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11065. on the Ladder (of 19090)
4486. on the Angband Ladder (of 6561)
14. for this player (

Comments

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On 24.8.2021 17:44 LordL wrote:
WHY I didn't read that teleport scroll

On 24.8.2021 17:44 LordL wrote:
WHY I didn't read that teleport scroll

On 24.8.2021 17:44 LordL wrote:
WHY I didn't read that teleport scroll

On 24.8.2021 17:44 LordL wrote:
WHY I didn't read that teleport scroll

On 24.8.2021 17:44 LordL wrote:
WHY I didn't read that teleport scroll

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