[Angband 4.2.3 Character Dump] Name Nimbar Age 24 Self RB CB EB Best Race Half-Troll Height 7'6" Str: 18/41 +4 +2 +6 18/161 18/151 Class Blackguard Weight 11st 0lb Int: 18 -4 +0 +6 18/20 18/10 Title Tormentor Turns used: WIS: 9 -2 -3 +0 4 HP -7/456 Game 390702 Dex: 14 -4 +0 +6 16 5 SP 52/52 Standard 41633 CON: 17 +3 +2 +2 18/60 Resting 5014 Level 32 Armor [58,+26] Saving Throw 42% Cur Exp 216266 Stealth Bad Max Exp 220987 Melee 1d6,+39 Disarm - phys. 55% Adv Exp 240000 To-hit 71,+19 Disarm - magic 42% Blows 2.7/turn Magic Devices 51 Gold 47985 Searching 31% Burden 142.9 lb Shoot to-dam +0 Infravision 70 ft Overweight -37.0 lb To-hit 24,+9 Speed 2 (1.2x) Max Depth 2200' (L44) Shots 0.0/turn Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:+.......+.... pFear:+........+... Elec:....*...+.... pBlnd:............. Fire:+...+...+.... pConf:+........+... Cold:........+.... pStun:.........+... Pois:....+........ HLife:............. Light:............. Regen:............+ Dark:............. ESP:............. Sound:.........+... S.Inv:+............ Shard:............. FrAct:+.....+...... Nexus:............. Feath:............. Nethr:............. S.Dig:+............ Chaos:............. TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The berserker hits you. > *** LOW HITPOINT WARNING! *** > You failed to use the staff properly. > The berserker conjures up scary horrors. > You fight off a sense of dread. > You resist the effect! > The berserker conjures up scary horrors. > You fight off a sense of dread. > You resist the effect! > The berserker hits you. > *** LOW HITPOINT WARNING! *** > The berserker hits you. > *** LOW HITPOINT WARNING! *** > The berserker hits you. > You die. Killed by a berserker. [Character Equipment] a) the Spear of Umirn (1d6) (+10,+14) <+1, +6, +3> Conjured forth by magic at 2200 feet (level 44) +1 strength. +6 intelligence. +3 dexterity. Slays demons (powerfully), undead, dragons, giants, trolls, orcs, animals, evil creatures. Branded with weak lightning, cold, fire, acid. Provides resistance to Acid, Fire, Disenchantment. Provides protection from fear, confusion. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants the ability to see invisible things. Prevents paralysis. When activated, it increases your AC and to-hit bonus for 1d24+12 turns. Takes 68 to 75 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +5 DEX you would get 3.0 blows Average damage/round: 169.2 vs demons, 147.3 vs undead, dragons, giants, trolls, orcs, creatures not resistant to cold, creatures not resistant to fire, and creatures not resistant to acid, 136.2 vs animals, evil creatures, and creatures not resistant to lightning, and 125.2 vs. others. Average thrown damage: 540.7 vs demons, 324.4 vs undead, dragons, giants, trolls, orcs, creatures not resistant to cold, creatures not resistant to fire, and creatures not resistant to acid, 216.3 vs animals, evil creatures, and creatures not resistant to lightning, and 108.1 vs. others. c) a Ring of Strength <+3> Found lying on the floor at 1850 feet (level 37) +3 strength. Sustains strength. d) a Ring of Damage (+0,+12) Found lying on the floor at 1050 feet (level 21) e) the Elfstone of Halcamron <+3> Found lying on the floor of a labyrinth at 1850 feet (level 37) +3 dexterity. Provides immunity to Lightning. Provides resistance to Fire, Poison. f) a Lantern (Everburning) Found lying on the floor at 1000 feet (level 20) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Partial Plate Armour (Dwarven) (-3) [40,+4] <+2, +4> Found lying on the floor at 1600 feet (level 32) +2 strength. +2 constitution. +4 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak [3,-1] Dropped by a stonefoot warrior at 1800 feet (level 36) i) a Small Metal Shield of Resistance [5,+15] Found lying on the floor of a labyrinth at 1850 feet (level 37) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) a Golden Crown of Serenity [0,+9] Dropped by a ranger at 1050 feet (level 21) Provides resistance to Sound. Provides protection from fear, confusion, stunning. Cannot be harmed by Acid. k) a Set of Gauntlets of Slaying (+4,+2) [3,+2] Bought from a store l) a Pair of Steel Shod Boots of Speed [7,-1] <+2> Dropped by an unknown monster at 1600 feet (level 32) +2 speed. Cannot be harmed by Fire. [Character Inventory] a) 3 Necromantic Tomes [Into the Shadows] You can read this book. b) 2 Necromantic Tomes [Fear and Torment] You can read this book. c) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. d) 8 Potions of Cure Critical Wounds e) a Potion of Healing f) a Potion of Restore Life Levels g) 3 Potions of Speed h) 11 Scrolls of Phase Door i) 2 Scrolls of Teleportation j) a Scroll of Enchant Weapon To-Dam k) 4 Scrolls of Remove Curse l) a Rod of Detection (charging) Cannot be harmed by Lightning. m) 2 Rods of Magic Mapping (1 charging) n) a Rod of Probing o) 3 Rods of Lightning Bolts p) 4 Rods of Curing q) a Rod of Teleport Other (charging) r) 2 Rods of Recall Cannot be harmed by Lightning. s) 3 Wands of Confuse Monster (14 charges) t) a Wand of Drain Life (5 charges) u) a Wand of Polymorph (11 charges) v) 2 Staves of Teleportation (9 charges) w) a Pick of Earthquakes (1d3) (+12,+14) <+4, +3> Found lying on the floor of a special room at 2150 feet (level 43) +4 strength. +3 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +7 DEX you would get 2.0 blows Average damage/round: 87.3 vs creatures not resistant to acid and 79.1 vs. others. [Character Quiver] [Home Inventory] a) a Potion of Enlightenment b) 2 Scrolls of Recharging c) 2 Scrolls of Deep Descent d) 3 Rods of Treasure Location e) a Wand of Lightning Bolts (9 charges) f) a Wand of Stone to Mud (14 charges) g) 2 Staves of Teleportation (12 charges) h) a Staff of Remove Curse (5 charges) i) a Ring of Dexterity <+3> Bought from a store +3 dexterity. Sustains dexterity. j) a Ring of Resist Poison Dropped by an unknown monster at 1000 feet (level 20) Provides resistance to Poison. k) the Necklace of Mondil <+2, +4> Dropped by a kobold at 450 feet (level 9) +2 strength. +4 infravision. Provides resistance to Cold. Prevents paralysis. When activated, it casts a bolt of acid dealing 5d8 damage for an average of 22.0 damage. Takes 39 to 43 turns to recharge at your current speed. Your chance of success is 35.0% l) Metal Scale Mail of Resistance (-2) [38,+14] Dropped by Grishnákh, the Hill Orc at 700 feet (level 14) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. m) a Hard Leather Cap of Seeing [2,+7] <+5> Found lying on the floor of a labyrinth at 1850 feet (level 37) +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. n) the Metal Cap of Raurod [3,-13] <+4> Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14) +4 intelligence. Provides protection from blindness. Cannot be harmed by Acid. Prevents teleportation. Drains experience. o) the Set of Mithril Gauntlets 'Cargel' [6,+7] Dropped by Shagrat, the Orc Captain at 1850 feet (level 37) Provides resistance to Acid, Fire. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it makes you very hungry but restores constitution and strength. Takes 49 to 54 turns to recharge at your current speed. Your chance of success is 95.6% p) a Dagger of Slay Undead (1d4) (+9,+5) Dropped by an Easterling champion at 1700 feet (level 34) Slays undead. Combat info: 2.7 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +7 DEX you would get 3.0 blows Average damage/round: 106 vs undead and 90.5 vs. others. Average thrown damage: 68.8 vs undead and 22.9 vs. others. q) a Katana (Blessed) (3d5) (+3,+4) <+2> Found lying on the floor in a vault at 1000 feet (level 20) +2 wisdom. Provides protection from confusion. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +7 DEX you would get 2.3 blows Average damage/round: 78.8. r) a Katana of Flame (3d5) (+7,+7) Dropped by Wormtongue, Agent of Saruman at 1150 feet (level 23) Branded with fire. Provides resistance to Fire. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +7 DEX you would get 2.3 blows Average damage/round: 128.2 vs creatures not resistant to fire and 86 vs. others. s) the Executioner's Sword of Nosgin (4d5) (+10,+15) <+4> Dropped by Ulfang the Black at 1900 feet (level 38) +4 wisdom. Slays dragons (powerfully). Provides resistance to Acid, Fire. Provides protection from confusion. Cannot be harmed by Acid. Slows your metabolism. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it causes an earthquake around you. Takes 49 to 54 turns to recharge at your current speed. Your chance of success is 87.7% Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +7 DEX you would get 1.3 blows Average damage/round: 137.4 vs dragons and 67.7 vs. others. t) a Throwing Axe of *Slay Dragon* (2d3) (+6,+5) <+1> Taken from a chest found at 800 feet (level 16) +1 constitution. Slays dragons (powerfully). Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 2.7 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +7 DEX you would get 3.0 blows Average damage/round: 145.4 vs dragons and 95.2 vs. others. Average thrown damage: 231.7 vs dragons and 46.3 vs. others. u) a Mace of Frost (2d4) (+9,+7) Dropped by Boldor, King of the Yeeks at 850 feet (level 17) Branded with cold. Provides resistance to Cold. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +7 DEX you would get 2.3 blows Average damage/round: 100 vs creatures not resistant to cold and 76.6 vs. others. v) a Sling of Accuracy (x2) (+15,+12) Found lying on the floor at 1100 feet (level 22) w) a Light Crossbow of Accuracy (x3) (+21,+8) Found lying on the floor at 1100 feet (level 22) x) a Heavy Crossbow of Power (x4) (+13,+15) Found lying on the floor of a labyrinth at 1850 feet (level 37) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 242 50' Reached level 2 447 100' Reached level 3 476 100' Reached level 4 671 100' Reached level 5 1586 150' Reached level 6 1827 200' Reached level 7 1917 200' Reached level 8 2469 300' Reached level 9 2974 350' Reached level 10 4584 400' Killed Grip, Farmer Maggot's Dog 4850 400' Reached level 11 6030 450' Killed Brodda, the Easterling 6030 450' Reached level 12 6119 450' Found the Necklace of Mondil 6546 450' Reached level 13 7268 450' Reached level 14 7379 450' Reached level 15 8370 550' Reached level 16 8860 600' Killed Orfax, Son of Boldor 8978 600' Reached level 17 9665 700' Killed Grishnákh, the Hill Orc 9668 700' Killed Bullroarer the Hobbit 9668 700' Reached level 18 9713 700' Killed Golfimbul, the Hill Orc Chief 9738 700' Found the Metal Cap of Raurod 10981 800' Reached level 19 11249 800' Killed Ufthak of Cirith Ungol 11988 850' Reached level 20 12672 850' Reached level 21 12932 850' Reached level 22 13016 850' Reached level 23 14075 850' Killed Boldor, King of the Yeeks 14088 850' Found the War Hammer of Paninya 14890 950' Reached level 24 16997 1000' Reached level 24 17626 1000' Killed Ulfast, Son of Ulfang 18410 1000' Reached level 25 20253 1050' Reached level 26 20621 1100' Reached level 26 20848 1150' Killed Wormtongue, Agent of Saruman 21144 1100' Killed Nár, the Dwarf 23362 1250' Reached level 27 23362 1250' Reached level 28 23362 1250' Reached level 29 23362 1250' Reached level 30 23362 1250' Reached level 31 25065 1600' Killed Fang, Farmer Maggot's Dog 26364 0' Reached level 31 27192 1600' Killed Uldor the Accursed 27378 1600' Killed Bolg, Son of Azog 29439 1700' Killed Ibun, Son of Mîm 29611 1700' Killed Mîm, Betrayer of Turin 29770 1700' Killed Khîm, Son of Mîm 30449 1700' Killed Ulwarth, Son of Ulfang 31206 1750' Reached level 31 32502 1800' Reached level 31 33187 1850' Killed Shagrat, the Orc Captain 33188 1850' Found the Set of Mithril Gauntlets 'Cargel' 33465 1850' Killed Sangahyando of Umbar 33490 1850' Killed Angamaitë of Umbar 33608 1850' Found the Elfstone of Halcamron 35612 1900' Killed Lokkak, the Ogre Chieftain 36048 1900' Killed Ulfang the Black 36208 1900' Found the Executioner's Sword of Nosgin 39193 2150' Reached level 32 41289 2200' Found the Spear of Umirn [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)