The Angband Ladder: Athamir, Dunadan Blackguard by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Athamir      Age             70          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'2"   STR:  18/56  +1  +2  +5 18/136
 Class  Blackguard   Weight    12st 7lb   INT:     13  +2  +0  +0     15
 Title  Tormentor    Turns used:          WIS:     12  +2  -3  +0     11
 HP     -10/419      Game        399330   DEX:  18/92  +2  +0  +3 18/142
 SP     31/31        Standard     42727   CON:     12  +3  +2  +8  18/70
                     Resting       7309

 Level                 32    Armor      [58,+82]    Saving Throw     66%
 Cur Exp           189468                           Stealth    Excellent
 Max Exp           217117    Melee       3d4,+14    Disarm - phys.   76%
 Adv Exp           240000    To-hit       67,+27    Disarm - magic   49%
                             Blows      4.0/turn    Magic Devices     63
 Gold               37033                           Searching        56%
 Burden          158.0 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight      -21.9 lb    To-hit       52,+27    Speed       1.5x (5)
 Max Depth    2450' (L49)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, wavy brown hair, and a dark complexion.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:*+....+.+.... pBlnd:.........+...
 Fire:.+..+.+.+.... pConf:.............
 Cold:.+....+.+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.+...........
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:..........+..
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:...+...+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are surrounded by a white light.
> The 8-headed hydra is no longer stunned.
> The 8-headed hydra bites you (8).
> The 8-headed hydra bites you (5).
> The 8-headed hydra misses you.
> The 8-headed hydra bites you (8).
> You feel your life draining away!
> You have 4 charges remaining.
> You are no longer stunned.
> You see an Amulet of Searching <+3>.
> The Phial of Galadriel has recharged.
> You hear a door burst open!
> A line of shimmering blue light appears.
> The 8-headed hydra breathes poison.
> You die.

Killed by a 8-headed hydra.

  [Character Equipment]

a) the Mace 'Taratol' (3d4) (+12,+12) (charging)
     Found lying on the floor of a special room at 500 feet (level 10)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 151 to 300 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 160.4 vs. creatures not resistant to
     lightning, 226.4 vs. dragons, and 94.4 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Sm�agol at 2350 feet (level 47)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Constitution <+3>
     Bought from a store
     
     +3 constitution.
     Sustains constitution.
     
d) a Ring of the Mouse (+0,-7) <+3>
     Found lying on the floor of a special room at 1600 feet (level 32)
     
     +3 dexterity.
     +3 stealth.
     
e) the Amulet of Carlammas <+1, +3>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 339 to 675 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Taken from a chest found at 2000 feet (level 40)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+13] <+3>
     Bought from a store
     
     +3 stealth.
     
i) a Small Metal Shield of Resistance [5,+16]
     Dropped by a mature black dragon at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm of Seeing [7,+4] <+1>
     Dropped by a crystal drake at 1750 feet (level 35)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+8]
     Found lying on the floor at 2000 feet (level 40)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [4,+17] <+5>
     Taken from a chest found at 2450 feet (level 49)
     
     +5 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
b) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Ration of Food
d) 5 Potions of Cure Critical Wounds
e) 7 Potions of Restore Mana
f) 2 Potions of Speed
g) 36 Scrolls of Phase Door
h) a Scroll of *Destruction*
i) 4 Rods of Treasure Location
j) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
k) a Rod of Slow Monster
l) 2 Rods of Curing
m) a Rod of Light (charging)
n) 2 Rods of Recall
     Cannot be harmed by lightning.
     
o) a Wand of Cold Balls (3 charges)
p) 2 Wands of Stone to Mud (26 charges)
q) 3 Staves of Mapping (14 charges)
r) 2 Staves of Curing (1 charge)
s) a Staff of Teleportation (4 charges)
t) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     




  [Character Quiver]

0) 17 Seeker Arrows of Slay Demon (4d4) (+4,+4)
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 207 vs. demons, and 118.3 vs. others.
     35% chance of breaking upon contact.
     
1) 24 Mithril Arrows (3d4) (+3,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 108.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 3 Mushrooms of Emergency
c) 2 Mushrooms of Terror
d) a Scroll of Teleportation
e) 3 Scrolls of Identify Rune
f) 2 Wands of Slow Monster (1 charge)
g) a Staff of Slow Monsters (1 charge)
h) a Staff of Sleep Monsters (9 charges)
i) a Ring of Strength <+2>
     Dropped by an ethereal drake at 1750 feet (level 35)
     
     +2 strength.
     Sustains strength.
     
j) a Ring of Intelligence <+5>
     Found lying on the floor of a cavern at 2200 feet (level 44)
     
     +5 intelligence.
     Sustains intelligence.
     
k) a Ring of Dexterity <+2>
     Found lying on the floor at 1300 feet (level 26)
     
     +2 dexterity.
     Sustains dexterity.
     
l) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
m) a Lantern of True Sight (7500 turns)
     Dropped by an emperor wight at 1650 feet (level 33)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
n) Chain Mail of Elvenkind (-2) [32,+7] <+1>
     Dropped by a shade at 1700 feet (level 34)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
o) Hard Leather Armour of Elvenkind (-1) [16,+9] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, fire.
     
p) a Set of Caestus (+0,+3) [5,+7]
     Bought from a store
     
q) a Pair of Iron Shod Boots of Free Action [4,+5]
     Bought from a store
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
r) a Pair of Iron Shod Boots of Stability [4,+4]
     Dropped by Orfax, Son of Boldor at 1700 feet (level 34)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
s) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Bullroarer the Hobbit at 2150 feet (level 43)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 157 vs. creatures not resistant to poison,
     157 vs. trolls, 157 vs. orcs, and 104.5 vs. others.
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Sangahyando of Umbar at 2450 feet (level 49)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 164.2 vs. trolls, 164.2 vs. orcs, and 102.8
     vs. others.
     
u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by an ironfist priest at 1550 feet (level 31)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 198.3 vs. giants, 198.3 vs. trolls, 198.3
     vs. orcs, 165.3 vs. evil creatures, and 132.3 vs. others.
     
v) a Two-Handed Great Flail (Defender) (3d6) (+13,+17) [+7] <+3>
     Taken from a chest found at 2450 feet (level 49)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 127.8.
     
w) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Dropped by Grishn�kh, the Hill Orc at 2150 feet (level 43)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
x) a Heavy Crossbow of Power (x4) (+8,+23)
     Dropped by Sangahyando of Umbar at 2450 feet (level 49)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       350     50'  Reached level 2
       481    100'  Killed Grip, Farmer Maggot's Dog
       481    100'  Reached level 3
       481    100'  Reached level 4
       933    100'  Killed Fang, Farmer Maggot's Dog
       933    100'  Reached level 5
      1980    150'  Reached level 6
      3098    200'  Reached level 7
      3762    200'  Reached level 8
      4969    300'  Reached level 9
      5500    350'  Reached level 10
      6678    500'  Reached level 11
      6848    500'  Reached level 12
      7649    500'  Reached level 13
      7942    500'  Killed Wormtongue, Agent of Saruman
      8263    500'  Found the Mace 'Taratol'
      8424    750'  Reached level 14
      9001    800'  Reached level 15
      9569    850'  Reached level 16
      9615    850'  Reached level 17
      9899    850'  Reached level 18
     10821    900'  Killed Nár, the Dwarf
     10821    900'  Reached level 19
     11501    900'  Reached level 20
     12774    900'  Reached level 21
     13228   1000'  Killed Shagrat, the Orc Captain
     13533      0'  Killed Farmer Maggot
     13660   1050'  Reached level 22
     15167   1200'  Reached level 23
     16582   1250'  Reached level 24
     16658   1250'  Found the Dagger 'Narthanc' (LOST)
     17853   1300'  Reached level 25
     19421   1550'  Reached level 26
     19875   1550'  Killed Khîm, Son of Mîm
     20075   1550'  Killed Angamaitë of Umbar
     20322   1550'  Found the Broad Axe 'Barukkheled'
     21290   1600'  Reached level 27
     21568   1600'  Killed Lagduf, the Snaga
     21981   1600'  Killed Lugdush, the Uruk
     22303   1600'  Found the Phial of Galadriel
     23971   1650'  Reached level 28
     25668   1700'  Found the Dagger 'Dethanc' (LOST)
     26850   1700'  Reached level 29
     27743   1700'  Killed Orfax, Son of Boldor
     27896   1750'  Reached level 29
     29480   1800'  Killed Ulfast, Son of Ulfang
     29643   1800'  Killed Ulwarth, Son of Ulfang
     31608   2000'  Reached level 30
     31625   2000'  Found the Chain Mail of Arvedui
     32326   2150'  Killed Grishnákh, the Hill Orc
     32327   2150'  Killed Bullroarer the Hobbit
     32327   2150'  Found the Dagger of Rilia
     32334   2150'  Found the Short Bow of Amras
     32345   2150'  Killed Golfimbul, the Hill Orc Chief
     32800   2200'  Reached level 30
     33953   2150'  Reached level 31
     37559   2350'  Killed Sméagol
     37580   2350'  Found the Short Bow of Amrod
     38464   2450'  Reached level 32
     39172   2450'  Killed Uglúk, the Uruk
     39889   2450'  Killed Sangahyando of Umbar
     39890   2450'  Found the Long Sword 'Elvagil'
     40561      0'  Reached level 32
     41081   2450'  Killed Kavlax the Many-Headed
     41494   2450'  Found the Amulet of Carlammas
     42127   2450'  Killed Gorbag, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.1.2020 08:30
Last updated on 16.1.2020 21:47

Download this dump

14. on the Competition No.229 Ladder (of 30)

Comments

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On 12.1.2020 08:36 malcontent wrote:
Made it to stat gain depth but need to be very careful. Probably a little ambitious to be at this depth right now.

Equipment is a mess, but works so far - A thrice cursed metal cap of seeing that poisons me sometimes for 5 or 6 turns, makes me more vulnerable to electricity (offset by Taratol's lightning immunity) and more vulnerable to fire (nothing to offset that short of fire immunity). I can live with this to see invisible creatures and protect me from blindness, for now. In fact I've gotten so used to this that I forget to look for remove curse scrolls at the shop.

On 13.1.2020 08:18 malcontent wrote:
Eventually removed the vulnerable to fire curse and the cap was very nice to have. Have now replaced the cap with an uncursed helm of seeing. It is interesting that getting rid of the cursed cap removed resistance to shards, I think the vulnerable to electricity had something to do with that.

This character feels like chore, just can't get much traction in the stat gain levels. My only reliable spells are basically blessing, berserk strength, and scare monsters - which are not my typical style of playing and I'm not using them very effectively. I basically play a Blackguard like a handicapped warrior :/

On 14.1.2020 07:50 malcontent wrote:
CL30 DL44 T33356
Equipment is getting better, finally - Amras is fabulous. Stats are coming up. Not feeling out of depth in the DL40s. Taratol's speed boost is invaluable.

Rather than swapping in a poison ring I now swap in Rillia, though I may rethink this - Taratol cuts through dragons like butter so forcing myself to use Rillia against multi hued dragons is always disappointing.

On 15.1.2020 07:45 malcontent wrote:
CL31 DL47 T37644
Rillia is pretty but I decided to go back to swapping in an rPoison ring and wield Taratol full time.

I now have both Amras and Amrod and while I typically prefer Amras I'm using Amrod for the +2 CON and regeneration boost. I'm at level 47 and still only 380 max hitpoints

On 16.1.2020 07:57 malcontent wrote:
CL32 DL49 T41706
I never like stat gaining, such a slog!

Played quite poorly tonight, using lots of consumables, blowing up my only source of TO (scroll of charging).

But eventually landed in a 5-8 level and needed to use two scrolls of *destruction* to banish two Ancient dragons (bad resistance matchups) after louring them away from their loot. The ancient gold dragon was guarding a large chest with +5 speed boots - essentially my first speed item (not counting +1 Amras that I'm not using right now).

I doubt I'm ready for DL50

On 16.1.2020 21:48 malcontent wrote:
Wasn't wearing the rPoison ring and wasn't at full health - Doh!

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