The Angband Ladder: Treehill, Half-Elf Blackguard by sffp

  [Angband 4.2.3 Character Dump]

 Name   Treehill     Age             38          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        7'0"   STR:  18/62  +0  +2  +9 18/172
 Class  Blackguard   Weight    9st 12lb   INT:     16  +1  +0  +4  18/30
 Title  Tormentor    Turns used:          WIS:     12  -1  -3  +8     16
 HP     -252/346     Game        385386   DEX:     16  +1  +0  +0     17
 SP     58/58        Standard     43193   CON:     14  -1  +2  +2     17
                     Resting       4286

 Level                 32    Armor      [54,+47]    Saving Throw     55%
 Cur Exp           216762                           Stealth         Poor
 Max Exp           216762    Melee       3d4,+50    Disarm - phys.   64%
 Adv Exp           240000    To-hit       89,+24    Disarm - magic   50%
                             Blows      3.7/turn    Magic Devices     59
 Gold               78935                           Searching        43%
 Burden          179.6 lb    Shoot to-dam    +11    Infravision    20 ft
 Overweight        0.3 lb    To-hit       29,+33    Speed       3 (1.3x)
 Max Depth    2000' (L40)    Shots      1.0/turn

 Your mother was of the Sindar.  You are one of several children of a
 Yeoman.  You are a well liked child.  You have brown eyes, wavy black
 hair, and a fair complexion.

Resistances         Abilities
 Acid:......+..+... pFear:.........+..!
 Elec:......+...+.. pBlnd:.............
 Fire:......+...+.. pConf:.....+.......
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:.........+... Regen:....+.......+
 Dark:.............   ESP:.............
Sound:............. S.Inv:..........+..
Shard:............. FrAct:........++.+.
Nexus:.....+.+..... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............+ Stea.:+.....+......
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:............+
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:............+


  [Last Messages]

> You feel like a killing machine!
> There is a wall in the way!
> The death knight wakes up.
> The death knight summons some friends.
> You bite the giant black ant.
> You have slain the giant black ant.
> You bite the death knight.
> You tear the death knight.
> You bite the death knight.
> The drolem breathes poison.
> You die.
> The frost giant dies.
> The death knight dies.
> You have an Executioner's Sword of Flame (4d5) (+9,+7) (u).
> You have a Shovel of Earthquakes (1d2) (+17,+19) <+1> {cursed} (v).

Killed by a drolem.

  [Character Equipment]

a) the Bastard Sword of Tirnennas (3d4) (+6,+17) <+3, +4>
     Found lying on the floor at 1250 feet (level 25)
     
     +3 wisdom.
     +4 stealth.
     Slays undead (powerfully), dragons (powerfully), giants.
     Cannot be harmed by Acid.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 376.6 vs undead and dragons, 307.6 vs
     giants, and 238.6 vs. others.
     
b) a Heavy Crossbow of Accuracy (x4) (+15,+11)
     Dropped by a young blue dragon at 1550 feet (level 31)
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1250 feet (level 25)
     
d) a Ring of Strength <+4>
     Found lying on the floor at 1900 feet (level 38)
     
     +4 strength.
     Sustains strength.
     
e) an Amulet of Regeneration
     Found lying on the floor at 1600 feet (level 32)
     
     Speeds regeneration.  
     
f) the Arkenstone 'Elebris' <+3>
     Dropped by Uglúk, the Uruk at 1500 feet (level 30)
     
     +3 light.
     Provides resistance to Nexus.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 66 to 130 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
g) Chain Mail of Elvenkind (-2) [32,+11] <+1>
     Found lying on the floor at 1800 feet (level 36)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
h) the Cloak of Andir [1,+7] <+3>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +3 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
i) a Small Metal Shield (Dwarven) (+1,+2) [5,+13] <+2>
     Dropped by a young red dragon at 1700 feet (level 34)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) the Iron Helm of Athrod [7,+17] <+3, +5>
     Found lying on the floor at 1700 feet (level 34)
     
     +3 intelligence.
     +5 wisdom.
     Provides resistance to Acid, Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) the Set of Caestus 'Girie' (+0,+3) [5,+7] <+3, +1>
     Found lying on the floor at 1050 feet (level 21)
     
     +3 strength.
     +1 intelligence.
     +1 light.
     Provides resistance to Lightning, Fire.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
l) a Pair of Iron Shod Boots of Free Action [4,+1]
     Found lying on the floor at 1050 feet (level 21)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 16 Potions of Cure Serious Wounds
d) 13 Potions of Cure Critical Wounds
e) 8 Potions of Neutralize Poison
f) 3 Potions of Restore Mana
g) 6 Potions of Speed
h) a Potion of Resist Heat
i) 3 Potions of Resist Poison
j) 9 Scrolls of Phase Door
k) 2 Scrolls of Teleportation
l) a Scroll of Banishment
m) 5 Scrolls of Word of Recall
n) 3 Rods of Treasure Location
o) a Rod of Frost Bolts
p) a Rod of Slow Monster
q) 3 Wands of Slow Monster (8 charges)
r) a Wand of Teleport Other (4 charges)
s) 2 Staves of Teleportation (7 charges)
t) a Ring of Resist Poison
     Provides resistance to Poison.
     
u) an Executioner's Sword of Flame (4d5) (+9,+7)
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Branded with fire.
     Provides resistance to Fire.
     
     Combat info:
     2.6 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +3 DEX you would get 3.0 blows
     Average damage/round: 238 vs creatures not resistant to fire and
     155 vs. others.
     
v) a Shovel of Earthquakes (1d2) (+17,+19) <+1> {cursed}
     Taken from a chest found at 1850 feet (level 37)
     
     It makes your skin harder to damage, but conduct electricity.
     +1 strength.
     +1 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 4.8 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 292.8 vs creatures not resistant to acid and
     275.8 vs. others.
     




  [Character Quiver]

0) 16 Bolts (1d5) (+3,+7)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 86.5.
     20% chance of breaking upon contact.
     
1) 23 Bolts (1d5) (+7,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 90.6.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Potion of Healing
c) 4 Potions of Restore Mana
d) 3 Potions of Restore Life Levels
e) a Potion of Resist Cold
f) 8 Scrolls of Phase Door
g) a Scroll of Identify Rune
h) 5 Scrolls of Recharging
i) a Wand of Acid Balls (0 charges)
j) 2 Staves of Mapping (10 charges)
k) 5 Staves of Teleportation (31 charges)
l) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
m) a Ring of Damage (+0,+8)
     Found lying on the floor at 1250 feet (level 25)
     
n) a Ring of Protection [+9]
     Dropped by a half-orc at 800 feet (level 16)
     
o) the Phial of Brodrin <+4, +3>
     Dropped by Boldor, King of the Yeeks at 900 feet (level 18)
     
     +4 intelligence.
     +3 light.
     Provides resistance to Cold.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 19% for an
     average of 19.0 damage.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
p) Blue Dragon Scale Mail (-2) [12,+13]
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     Provides resistance to Lightning.
     
q) Studded Leather Armour of Resist Fire (-1) [12,+5]
     Dropped by Bullroarer the Hobbit at 500 feet (level 10)
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
r) the Elven Cloak of Gelen [6,+15] <+2, +1>
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     +2 wisdom.
     +1 stealth.
     +1 speed.
     Provides resistance to Lightning, Nether.
     Cannot be harmed by Acid, Fire.
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 74 to 81 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
s) a Set of Gauntlets of Free Action [3,+7]
     Dropped by an unknown monster at 900 feet (level 18)
     
     Prevents paralysis.  
     
t) a Set of Gauntlets of Combat (+2,+5) [3,+3] <+1>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +1 strength.
     +1 constitution.
     Aggravates creatures nearby.  
     
u) a Maul of Slay Dragon (4d4) (+5,+8)
     Found lying on the floor at 700 feet (level 14)
     
     Slays dragons.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.3 blows
     Average damage/round: 243 vs dragons and 168 vs. others.
     
v) a Sling of Power (x2) (+13,+15)
     Found lying on the floor in a vault at 1000 feet (level 20)
     
w) 14 Iron Shots (1d4) (+3,+5)
     Combat info:
     Average thrown damage: 15.4.
     
x) 20 Iron Shots of Slay Undead (1d4) (+10,+8)
     Slays undead.
     
     Combat info:
     Average thrown damage: 64.9 vs undead and 21.6 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       178     50'  Reached level 2
       961     50'  Reached level 3
      1296    100'  Killed Fang, Farmer Maggot's Dog
      1296    100'  Reached level 4
      1686    150'  Reached level 5
      2073    150'  Reached level 6
      2788    200'  Reached level 7
      2934    200'  Reached level 8
      3756    250'  Reached level 9
      4013    300'  Killed Grip, Farmer Maggot's Dog
      4226    300'  Reached level 10
      4926    300'  Reached level 11
      7502    400'  Reached level 12
      8181    450'  Reached level 13
      9157    500'  Reached level 14
      9221    500'  Killed Bullroarer the Hobbit
      9486    500'  Reached level 15
     11868    600'  Reached level 16
     12258    700'  Killed Wormtongue, Agent of Saruman
     12484    700'  Killed Ufthak of Cirith Ungol
     12484    700'  Reached level 17
     13659    800'  Reached level 18
     14205    800'  Killed Ulfast, Son of Ulfang
     14511    800'  Reached level 19
     14901    850'  Killed Brodda, the Easterling
     15264      0'  Killed Farmer Maggot
     15603      0'  Reached level 20
     16680    900'  Reached level 21
     16703    900'  Killed Golfimbul, the Hill Orc Chief
     17008    900'  Killed Grishnákh, the Hill Orc
     17046    900'  Killed Orfax, Son of Boldor
     17056    900'  Killed Boldor, King of the Yeeks
     17056    900'  Found the Phial of Brodrin
     17658    950'  Reached level 22
     18588   1000'  Reached level 23
     18880   1000'  Killed Shagrat, the Orc Captain
     19334   1000'  Found the Cloak of Andir
     19929   1050'  Reached level 23
     20085   1050'  Found the Set of Caestus 'Girie'
     21424   1050'  Reached level 24
     22896   1100'  Killed Lugdush, the Uruk
     23247   1100'  Reached level 25
     24770   1150'  Killed Bolg, Son of Azog
     24771   1150'  Found the Elven Cloak of Gelen
     25756   1150'  Reached level 26
     26134   1200'  Killed Angamaitë of Umbar
     26637   1250'  Killed Gorbag, the Orc Captain
     27703   1250'  Found the Bastard Sword of Tirnennas
     28747   1600'  Reached level 27
     29463   1500'  Killed Uglúk, the Uruk
     29468   1500'  Found the Arkenstone 'Elebris'
     30592   1600'  Reached level 28
     33022   1700'  Found the Iron Helm of Athrod
     33774   1700'  Killed Nár, the Dwarf
     33995   1700'  Reached level 29
     37064   1750'  Killed Uldor the Accursed
     37550   1750'  Reached level 30
     39233   1800'  Killed Khîm, Son of Mîm
     39233   1800'  Reached level 31
     41232   1900'  Reached level 32
     41478   1900'  Reached level 32
     41566   1900'  Killed Ulwarth, Son of Ulfang
     43091   2000'  Killed Sangahyando of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.11.2021 18:03

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10968. on the Ladder (of 18973)
4435. on the Angband Ladder (of 6502)
58. for this player (

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