The Angband Ladder: OCTBR, Half-Orc Blackguard by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   OCTBR        Age             14          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'7"   STR:     17  +2  +2  +0  18/30
 Class  Blackguard   Weight    10st 1lb   INT:     10  -1  +0  +2     11
 Title  Brigand      Turns used:          WIS:     10  +0  -3  +0      7
 HP     156/156      Game       1090747   DEX:     18  +0  +0  +0     18
 SP     16/17        Standard     86325   Con:      6  +1  +2  +0      9      8
                     Resting        947

 Level                 21    Armor      [29,+44]    Saving Throw     36%
 Cur Exp             6731                           Stealth          Bad
 Max Exp             6731    Melee       6d5,+10    Disarm - phys.   51%
 Adv Exp             8160    To-hit       53,+12    Disarm - magic   39%
                             Blows      1.1/turn    Magic Devices     43
 Gold                4560                           Searching        46%
 Burden          200.7 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight       44.8 lb    To-hit       20,+13    Speed      -2 (0.8x)
 Max Depth      400' (L8)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have hazel
 eyes, straight black hair, and an average complexion.

Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:...++........ pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:............+   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:..........+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Blade of Chaos of Slay Orc (6d5) (+8,+7)
     Found lying on the floor at 350 feet (level 7)
     
     Slays orcs.
     Provides resistance to Chaos.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 85.8 vs orcs and 37.4 vs. others.
     
b) a Sling of Power (x2) (+9,+15)
     Found lying on the floor at 350 feet (level 7)
     
c) a Corundum Ring of Searching <+4>
     Found lying on the floor at 350 feet (level 7)
     
     +4 searching skill.
     
d) a Turquoise Ring of Lightning [+12]
     Bought from a store
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
e) an Adamant Amulet of Resist Lightning
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to Lightning.
     
f) a Lantern (13832 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Soft Leather Armour of Resist Acid [8,+4]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
h) a Fur Cloak of Protection [3,+15]
     Found lying on the floor in a pit at 350 feet (level 7)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield [8,+2]
     Found lying on the floor at 50 feet (level 1)
     
j) a Metal Cap of Intelligence [3,+5] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Free Action [3,+1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+3]
     Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) 3 Rations of Food
d) 38 Light Purple Potions of Cure Serious Wounds
e) 13 Cerulean Potions of Cure Critical Wounds
f) 14 Black Potions of Neutralize Poison
g) 19 Violet Potions of Speed
h) 12 Brown Potions of Heroism
i) 8 Metallic Purple Potions of Berserk Strength
j) 14 White Potions of Boldness
k) 11 Ochre Potions of True Seeing
l) a Scroll titled "lam noraes fae" of Teleportation
m) 5 Scrolls titled "inve invidus" of Identify Rune
n) 35 Scrolls titled "la ae anter" of Remove Hunger
o) 2 Scrolls titled "freget palique" of Word of Recall
p) 21 Scrolls titled "pis inuncla" of Blessing
q) a Titanium Rod of Treasure Location
r) 8 White Gold Rods of Light
s) 2 Lead Wands of Stinking Cloud (17 charges)
t) 2 Locust Staves of Detect Invisible (18 charges)
u) a Dagger of Frost (1d4) (+7,+6)
     Dropped by a warrior at 350 feet (level 7)
     
     Branded with cold.
     Provides resistance to Cold.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 23.6 vs creatures not resistant to cold and
     16.4 vs. others.
     Average thrown damage: 51.5 vs creatures not resistant to cold and
     17.1 vs. others.
     
v) a Shovel of Earthquakes (1d2) (+4,+6) <+2, +4>
     Found lying on the floor at 250 feet (level 5)
     
     +2 strength.
     +4 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 24.4 vs creatures not resistant to acid and
     18.9 vs. others.
     




  [Character Quiver]

0) 7 Rounded Pebbles of Slay Animal (1d2) (+2,+4)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 82.8 vs animals and 41.4 vs. others.
     Average thrown damage: 22.2 vs animals and 11.1 vs. others.
     25% chance of breaking upon contact.
     
1) 10 Rounded Pebbles of Slay Undead (1d3) (+5,+1)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 90.9 vs undead and 36.3 vs. others.
     Average thrown damage: 18.1 vs undead and 6 vs. others.
     25% chance of breaking upon contact.
     
2) 21 Iron Shots (1d4) (+4,+2)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 39.3.
     Average thrown damage: 9.
     25% chance of breaking upon contact.
     
3) an Iron Shot of Slay Evil (1d4) (+6,+5)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 90.9 vs evil creatures and 45.4 vs. others.
     Average thrown damage: 30.3 vs evil creatures and 15.1 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Moldy Mushroom of Vigor
c) a Runed Wand of Teleport Other (8 charges)
d) 2 Birch Staves of Light (26 charges)
e) a Wooden Torch of Brightness (3770 turns) <+1>
     Found lying on the floor at 400 feet (level 8)
     
     +1 light.
     Intensity 3 light.
     
f) Chain Mail (-2) [32,+4]
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
g) Soft Leather Armour [8,+0]
h) a Cloak [1,+0]
i) a Wicker Shield [2,+5]
     Found lying on the floor at 50 feet (level 1)
     
j) a Metal Cap of Wisdom [3,+4] <+2>
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves [1,+5]
     Bought from a store
     
l) a Pair of Leather Sandals of Slow Descent [1,+5]
     Found lying on the floor at 50 feet (level 1)
     
     Feather Falling.  
     
m) a Pair of Leather Boots [2,+6]
     Found lying on the floor at 350 feet (level 7)
     
n) a Pair of Leather Boots of Slow Descent [2,+5]
     Bought from a store
     
     Feather Falling.  
     
o) a Pair of Iron Shod Boots of Free Action [4,+6]
     Bought from a store
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     
p) a Dagger (1d4) (+3,+4)
     Dropped by a mean-looking mercenary in town
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 13.5.
     Average thrown damage: 13.1.
     
q) a Main Gauche of Slay Troll (1d5) (+5,+8)
     Dropped by a soldier at 350 feet (level 7)
     
     Slays trolls.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 28.8 vs trolls and 20 vs. others.
     
r) a Rapier (1d6) (+3,+4)
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 15.
     
s) a Short Sword (1d7) (+5,+4)
     Dropped by a gallant at 300 feet (level 6)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 16.
     
t) a Tulwar (2d4) (+5,+2)
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 14.6.
     
u) a Bastard Sword (3d4) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 13.6.
     
v) a Glaive (2d6) (+1,+5)
     Dropped by Orfax, Son of Boldor at 350 feet (level 7)
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 20.
     
w) a Short Bow of Extra Shots (x2) (+14,+4) <+4>
     Bought from a store
     
     +4 shooting speed.
     
x) 10 Bolts of Venom (1d5) (+5,+2)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       672     50'  Reached level 2
      2516     50'  Reached level 3
      2539     50'  Killed Grip, Farmer Maggot's Dog
      2539     50'  Reached level 4
      3406     50'  Reached level 5
      6265     50'  Reached level 6
      9709     50'  Reached level 7
     13562     50'  Reached level 8
     13809    100'  Killed Fang, Farmer Maggot's Dog
     14831    350'  Reached level 9
     15315    350'  Killed Bullroarer the Hobbit
     15315    350'  Reached level 10
     16523    350'  Reached level 11
     16882    350'  Killed Wormtongue, Agent of Saruman
     17039    350'  Reached level 12
     18624    300'  Reached level 13
     24679    350'  Reached level 14
     27008    350'  Killed Orfax, Son of Boldor
     32941    350'  Reached level 15
     34538      0'  Killed Farmer Maggot
     38133    350'  Reached level 16
     51547    350'  Reached level 17
     53800    350'  Killed Brodda, the Easterling
     56843    350'  Reached level 18
     69056    350'  Reached level 19
     69980    350'  Killed Mughash the Kobold Lord
     83872    400'  Reached level 20
     84182    400'  Reached level 21
     86223    400'  Killed Sméagol


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.12.2020 23:18
Last updated on 24.12.2020 01:04

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15984. on the Ladder (of 18973)
5766. on the Angband Ladder (of 6502)
53. for this player (

Comments

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On 22.12.2020 23:53 JohnCW9 wrote:
x This an interesting char

On 24.12.2020 01:04 JohnCW9 wrote:
k had a hard time will S. and demon pit both at the same time

On 24.12.2020 01:04 JohnCW9 wrote:
k had a hard time will S. and demon pit both at the same time

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