The Angband Ladder: Cirielwe, Dunadan Blackguard by LordL

  [Angband 4.2.3 Character Dump]

 Name   Cirielwe     Age             70          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'4"   Str:     16  +1  +2  +0  18/10     18
 Class  Blackguard   Weight   13st 11lb   INT:     17  +2  +0  +0  18/10
 Title  Ruffian      Turns used:          WIS:     13  +2  -3  +0     12
 HP     -1/206       Game        105090   DEX:      8  +2  +0  +3     13
 SP     31/31        Standard     10599   CON:     14  +3  +2  +0  18/10
                     Resting       1407

 Level                 19    Armor       [18,-8]    Saving Throw     43%
 Cur Exp             4621                           Stealth          Bad
 Max Exp             4621    Melee        4d4,+8    Disarm - phys.   49%
 Adv Exp             5280    To-hit       52,+10    Disarm - magic   42%
                             Blows      1.0/turn    Magic Devices     49
 Gold                2018                           Searching        45%
 Burden          100.5 lb    Shoot to-dam     +1    Infravision     0 ft
 Overweight      -19.4 lb    To-hit        24,+8    Speed         Normal
 Max Depth    1000' (L20)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have green eyes, curly brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:...+......... Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:....+........
Nexus:............. Feath:.............
Nethr:....+........ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:............=
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:...+.........
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Something bites you.
> *** LOW HITPOINT WARNING! ***
> You have been given a graze.
> Something bites you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> Something bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> You hear a soft twung.
> You are hit by something sharp!
> You die.

Killed by a blackguard.

  [Character Equipment]

a) a Maul (4d4) (+5,+2)
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +2 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 20.2.
     
b) a Short Bow (x2) (+3,+1)
     Found lying on the floor at 650 feet (level 13)
     
c) a Ring of Reckless Attacks (+5,+4) [-17]
     Found lying on the floor at 900 feet (level 18)
     
d) a Ring of Light <+3, +1>
     Bought from a store
     
     +3 searching skill.
     +1 light.
     Provides resistance to Light.
     
e) the Jewel 'Harelach' <+3>
     Dropped by Brodda, the Easterling at 650 feet (level 13)
     
     +3 dexterity.
     Provides resistance to Nether.
     Prevents paralysis.  
     
f) a Lantern (12165 turns)
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Hard Leather Armour of Resist Cold (-1) [16,+5]
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Cold.
     
i) a Wicker Shield [2,+4]
     Found lying on the floor at 150 feet (level 3)
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 3 Mushrooms of Second Sight
d) 13 Potions of Cure Serious Wounds
e) 3 Potions of Cure Critical Wounds
f) 2 Potions of Neutralize Poison
g) a Potion of Speed
h) 20 Scrolls of Phase Door
i) 2 Scrolls of Teleportation
j) 2 Scrolls of Detect Invisible
k) 2 Scrolls of Identify Rune
l) a Scroll of Word of Recall
m) 3 Scrolls of Light
n) a Rod of Treasure Location
o) a Rod of Curing
p) a Wand of Lightning Bolts (11 charges)
q) 2 Wands of Slow Monster (7 charges)
r) a Wand of Light (10 charges)
s) a Staff of Confuse Monsters (4 charges)
t) 2 Staves of Mapping (12 charges)
u) a Ring of Accuracy (+16,+0)
     Bought from a store
     
v) a Sling (x2) (+3,+4)
     Found lying on the floor of a special room at 800 feet (level 16)
     




  [Character Quiver]

0) 11 Arrows (1d4) (+3,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 17.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 8 Potions of Speed
b) a Scroll of Deep Descent
c) an Amulet of Resist Acid
     Found lying on the floor of a special room at 500 feet (level 10)
     
     Provides resistance to Acid.
     
d) a Robe of Resist Acid [2,+7]
     Dropped by a stonefoot warrior at 500 feet (level 10)
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
e) a Main Gauche of Venom (1d5) (+2,+4)
     Found lying on the floor at 250 feet (level 5)
     
     Branded with poison.
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 21.3 vs creatures not resistant to poison
     and 14.4 vs. others.
     
f) a Mace of Disruption (5d8) (+2,+5) {cursed}
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     It poisons you from time to time.
     Slays undead.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +4 DEX you would attack a bit faster
     With +6 STR and +4 DEX you would get 1.1 blows
     With +3 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 94.9 vs undead and 40 vs. others.
     
g) 23 Bolts (1d5) (+3,+7)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       172     50'  Reached level 2
       744     50'  Reached level 3
      1056    100'  Reached level 4
      1060    100'  Killed Grip, Farmer Maggot's Dog
      1224    150'  Killed Fang, Farmer Maggot's Dog
      1224    150'  Reached level 5
      1306    200'  Reached level 6
      1485    250'  Reached level 7
      1624    300'  Reached level 8
      1990    350'  Reached level 9
      2527    450'  Reached level 10
      2572    450'  Reached level 11
      3184    500'  Reached level 12
      3900    550'  Reached level 13
      4700    600'  Reached level 14
      6520    650'  Killed Bullroarer the Hobbit
      6520    650'  Reached level 15
      6856    650'  Killed Golfimbul, the Hill Orc Chief
      6895    650'  Killed Grishnákh, the Hill Orc
      7230    650'  Reached level 16
      7366    650'  Killed Brodda, the Easterling
      7367    650'  Found the Jewel 'Harelach'
      7836    700'  Killed Mughash the Kobold Lord
      8251    700'  Reached level 17
      9334    850'  Reached level 18
      9762    900'  Reached level 19


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.9.2021 17:47
Last updated on 16.10.2021 18:04

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16576. on the Ladder (of 19090)
5907. on the Angband Ladder (of 6561)
61. for this player (

Comments

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On 26.9.2021 17:47 LordL wrote:
damn slow

On 16.10.2021 18:04 LordL wrote:
damn slow

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