The Angband Ladder: terry, Half-Troll Blackguard by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   terry        Age             30          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'5"   STR:     17  +4  +2  +0  18/50
 Class  Blackguard   Weight    17st 9lb   INT:     10  -4  +0  +2      8
 Title  Raider       Turns used:          WIS:     10  -2  -3  +0      5
 HP     311/311      Game       1828226   DEX:     18  -4  +0  +4     18
 SP     5/14         Standard    159789   CON:      8  +3  +2  +0     13
                     Resting       2034

 Level                 26    Armor      [45,+41]    Saving Throw     36%
 Cur Exp            21036                           Stealth          Bad
 Max Exp            21036    Melee       1d5,+11    Disarm - phys.   57%
 Adv Exp            30000    To-hit       63,+12    Disarm - magic   42%
                             Blows      1.6/turn    Magic Devices     43
 Gold               10211                           Searching        25%
 Burden          223.7 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       43.8 lb    To-hit       21,+15    Speed      -2 (0.8x)
 Max Depth     800' (L16)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and green ulcerous skin.


Resistances         Abilities
 Acid:+.....+.+.... pFear:.............
 Elec:+............ pBlnd:.............
 Fire:+.........+.. pConf:.............
 Cold:+.+.......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:+.........+.+
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:.......+..... FrAct:+............
Nexus:...........+. Feath:+..........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:+............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Main Gauche (Defender) (1d5) (+9,+8) [+5] <+3> {!d}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 25.5.
     
b) a Sling of Power (x2) (+12,+15)
     Found lying on the floor at 300 feet (level 6)
     
c) a Jade Ring of Ice [+7]
     Bought from a store
     
     Provides resistance to Cold.
     
d) a Rhodonite Ring of Dexterity <+4>
     Dropped by a witch at 500 feet (level 10)
     
     +4 dexterity.
     Sustains dexterity.
     
e) a Tortoise Shell Amulet of Infravision <+1>
     Dropped by a stonefoot warrior at 400 feet (level 8)
     
     +1 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a pit at 500 feet (level 10)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 8 to 16 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
g) Leather Scale Mail of Resist Acid (-1) [20,+7]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
h) a Fur Cloak of Protection [3,+8]
     Taken from a chest found at 350 feet (level 7)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield of Resist Acid [8,+4]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Intelligence [7,-3] <+2>
     Dropped by Mughash the Kobold Lord at 350 feet (level 7)
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
l) a Pair of Iron Shod Boots of Stability [4,-3]
     Found lying on the floor at 400 feet (level 8)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 5 Necromantic Tomes [Into the Shadows] {}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) 27 Rations of Food
d) 6 Icky Green Potions of Cure Serious Wounds
e) 9 Red Potions of Cure Critical Wounds
f) 22 Gold Potions of Neutralize Poison
g) 13 Viscous Pink Potions of Speed
h) 17 Light Purple Potions of Heroism
i) 19 Blue Potions of Berserk Strength
j) 18 Scrolls titled "indec inctuo" of Teleportation
k) 21 Scrolls titled "tuo amo salico" of Identify Rune
l) 39 Scrolls titled "lae almus" of Remove Hunger
m) 3 Cast Iron Rods of Treasure Location
n) a Silver-Gilt Rod of Frost Bolts
o) 5 Tin Rods of Curing
p) 9 Lead-Plated Rods of Light
q) 2 Brass Rods of Illumination
r) a Tin-Plated Rod of Recall {@z9!*}
     Cannot be harmed by Lightning.
     
s) a Chromium Wand of Lightning Bolts (0 charges)
t) 8 Tin-Plated Wands of Stinking Cloud (21 charges)
u) a Dagger of Slay Orc (1d4) (+9,+8) {=g}
     Found lying on the floor at 300 feet (level 6)
     
     Slays orcs.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 33.8 vs orcs and 24.5 vs. others.
     Average thrown damage: 96.4 vs orcs and 32.1 vs. others.
     
v) a Shovel of Digging (1d2) (+9,+8) <+1>
     Found lying on the floor at 350 feet (level 7)
     
     +1 tunneling.
     Branded with acid.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 28.5 vs creatures not resistant to acid and
     22.9 vs. others.
     




  [Character Quiver]

0) 12 Rounded Pebbles (1d2) (+4,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 43.4.
     Average thrown damage: 19.7.
     25% chance of breaking upon contact.
     
1) 18 Iron Shots of Slay Undead (1d5) (+4,+8)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 131.3 vs undead and 52.5 vs. others.
     Average thrown damage: 99.9 vs undead and 33.3 vs. others.
     25% chance of breaking upon contact.
     
2) 9 Iron Shots of Slay Dragon (1d5) (+10,+1)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 96.9 vs dragons and 38.7 vs. others.
     Average thrown damage: 36.7 vs dragons and 12.2 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 11 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 2 Slimy Mushrooms of Clear Mind
d) a Cloudy Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Indigo Potions of Restore Life Levels
f) a Bronze Wand of Fire Balls (2 charges)
g) an Obsidian Ring of the Mouse (+0,-6) <+3, +4>
     Dropped by a rogue at 350 feet (level 7)
     
     +3 dexterity.
     +4 stealth.
     
h) Studded Leather Armour of Resist Fire (-1) [12,+5]
     Found lying on the floor at 400 feet (level 8)
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
i) a Leather Shield [8,+0]
     An inheritance from your family
     
j) a Pair of Iron Shod Boots [4,+0]
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by Fire.
     
k) a Short Sword (1d7) (+4,+6)
     Found lying on the floor in a vault at 300 feet (level 6)
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 24.
     
l) a Scimitar of *Slay Evil* (4d2) (+4,+2) <+1>
     Bought from a store
     
     +1 wisdom.
     Slays evil creatures.
     Provides protection from fear.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 25.8 vs evil creatures and 16.6 vs. others.
     
m) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Ufthak of Cirith Ungol at 500 feet (level 10)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 62.7 vs trolls and orcs, and 39.8 vs.
     others.
     
n) a Katana of Slay Dragon (3d5) (+8,+8)
     Bought from a store
     
     Slays dragons.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 57.8 vs dragons and 30.3 vs. others.
     
o) a Zweihander (3d6) (+2,+2)
     Dropped by Orfax, Son of Boldor at 300 feet (level 6)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 21.1.
     
p) a Beaked Axe of Frost (2d6) (+11,+8)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Branded with cold.
     Provides resistance to Cold.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 43.8 vs creatures not resistant to cold and
     24.5 vs. others.
     
q) a Whip of *Slay Orc* (1d3) (+3,+10) <+2>
     Found lying on the floor of a special room at 400 feet (level 8)
     
     +2 dexterity.
     Slays orcs.
     Sustains your life force.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 41.8 vs orcs and 33 vs. others.
     
r) a Morning Star (2d6) (+4,+6)
     Dropped by Farmer Maggot in town
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 24.2.
     
s) a Mace of *Slay Undead* (2d4) (+9,+4) <+1>
     Found lying on the floor of a special room at 300 feet (level 6)
     
     +1 wisdom.
     Slays undead (powerfully).
     Provides resistance to Cold.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 48.6 vs undead and 18 vs. others.
     
t) a Sling (x2) (+0,+0)
     Found lying on the floor of a special room at 50 feet (level 1)
     
u) a Short Bow of Power (x2) (+4,+15)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
v) 29 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 33.3.
     Average thrown damage: 4.5.
     25% chance of breaking upon contact.
     
w) 20 Rounded Pebbles of Slay Undead (1d3) (+5,+2)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 95.9 vs undead and 38.3 vs. others.
     Average thrown damage: 36.3 vs undead and 12.1 vs. others.
     25% chance of breaking upon contact.
     
x) 4 Arrows of Slay Animal (1d4) (+10,+3)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        90      0'  Killed Farmer Maggot
       612     50'  Reached level 2
      2603     50'  Reached level 3
      3771     50'  Reached level 4
      5599    300'  Reached level 5
      5655    300'  Reached level 6
      5988    300'  Killed Fang, Farmer Maggot's Dog
      6059    300'  Reached level 7
      6955    300'  Reached level 8
      9847     50'  Reached level 9
     11410    300'  Killed Grip, Farmer Maggot's Dog
     12110    300'  Reached level 10
     19049     50'  Reached level 11
     20643    300'  Reached level 12
     20788    300'  Killed Orfax, Son of Boldor
     22941    300'  Killed Sméagol
     23467    300'  Reached level 13
     25882    300'  Killed Bullroarer the Hobbit
     26741    300'  Reached level 14
     32284    300'  Reached level 15
     41598    300'  Reached level 16
     50039    300'  Reached level 17
     50883    300'  Reached level 18
     55049    350'  Reached level 19
     59930    350'  Killed Mughash the Kobold Lord
     64749    350'  Reached level 20
     73335    400'  Reached level 21
     76246    400'  Killed Wormtongue, Agent of Saruman
     96237    400'  Reached level 22
     97784    400'  Killed Brodda, the Easterling
     97846    400'  Killed Grishnákh, the Hill Orc
    100562    400'  Killed Lagduf, the Snaga
    117254    500'  Reached level 23
    120306    500'  Found the Phial of Galadriel
    121364    500'  Reached level 24
    124967    500'  Killed Ufthak of Cirith Ungol
    125017    500'  Found the Long Sword 'Elvagil'
    138944    500'  Found the Set of Gauntlets 'Paurhach'
    140128    500'  Reached level 25
    159730    800'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 9.12.2020 23:24
Last updated on 31.1.2021 20:08

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14569. on the Ladder (of 19090)
5469. on the Angband Ladder (of 6561)
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