[Angband 4.2.1 Character Dump] Name OCTBR Age 14 Self RB CB EB Best Race Half-Orc Height 5'7" STR: 17 +2 +2 +0 18/30 Class Blackguard Weight 10st 1lb INT: 10 -1 +0 +2 11 Title Brigand Turns used: WIS: 10 +0 -3 +0 7 HP 156/156 Game 1090747 DEX: 18 +0 +0 +0 18 SP 16/17 Standard 86325 Con: 6 +1 +2 +0 9 8 Resting 947 Level 21 Armor [29,+44] Saving Throw 36% Cur Exp 6731 Stealth Bad Max Exp 6731 Melee 6d5,+10 Disarm - phys. 51% Adv Exp 8160 To-hit 53,+12 Disarm - magic 39% Blows 1.1/turn Magic Devices 43 Gold 4560 Searching 46% Burden 200.7 lb Shoot to-dam +15 Infravision 30 ft Overweight 44.8 lb To-hit 20,+13 Speed -2 (0.8x) Max Depth 400' (L8) Shots 1.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have hazel eyes, straight black hair, and an average complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:...++........ pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............. Shard:.......+..... FrAct:..........+.. Nexus:...........+. Feath:...........+. Nethr:............. S.Dig:............. Chaos:+............ TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:..+.......... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Blade of Chaos of Slay Orc (6d5) (+8,+7) Found lying on the floor at 350 feet (level 7) Slays orcs. Provides resistance to Chaos. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 85.8 vs orcs and 37.4 vs. others. b) a Sling of Power (x2) (+9,+15) Found lying on the floor at 350 feet (level 7) c) a Corundum Ring of Searching <+4> Found lying on the floor at 350 feet (level 7) +4 searching skill. d) a Turquoise Ring of Lightning [+12] Bought from a store Provides resistance to Lightning. Cannot be harmed by Lightning. e) an Adamant Amulet of Resist Lightning Found lying on the floor at 350 feet (level 7) Provides resistance to Lightning. f) a Lantern (13832 turns) Found lying on the floor at 350 feet (level 7) Cannot be harmed by Fire. Intensity 3 light. g) Soft Leather Armour of Resist Acid [8,+4] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. h) a Fur Cloak of Protection [3,+15] Found lying on the floor in a pit at 350 feet (level 7) Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Leather Shield [8,+2] Found lying on the floor at 50 feet (level 1) j) a Metal Cap of Intelligence [3,+5] <+2> Bought from a store +2 intelligence. Sustains intelligence. k) a Set of Gauntlets of Free Action [3,+1] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots of Stability [4,+3] Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {} You can read this book. b) 2 Necromantic Tomes [Fear and Torment] You can read this book. c) 3 Rations of Food d) 38 Light Purple Potions of Cure Serious Wounds e) 13 Cerulean Potions of Cure Critical Wounds f) 14 Black Potions of Neutralize Poison g) 19 Violet Potions of Speed h) 12 Brown Potions of Heroism i) 8 Metallic Purple Potions of Berserk Strength j) 14 White Potions of Boldness k) 11 Ochre Potions of True Seeing l) a Scroll titled "lam noraes fae" of Teleportation m) 5 Scrolls titled "inve invidus" of Identify Rune n) 35 Scrolls titled "la ae anter" of Remove Hunger o) 2 Scrolls titled "freget palique" of Word of Recall p) 21 Scrolls titled "pis inuncla" of Blessing q) a Titanium Rod of Treasure Location r) 8 White Gold Rods of Light s) 2 Lead Wands of Stinking Cloud (17 charges) t) 2 Locust Staves of Detect Invisible (18 charges) u) a Dagger of Frost (1d4) (+7,+6) Dropped by a warrior at 350 feet (level 7) Branded with cold. Provides resistance to Cold. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 23.6 vs creatures not resistant to cold and 16.4 vs. others. Average thrown damage: 51.5 vs creatures not resistant to cold and 17.1 vs. others. v) a Shovel of Earthquakes (1d2) (+4,+6) <+2, +4> Found lying on the floor at 250 feet (level 5) +2 strength. +4 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 24.4 vs creatures not resistant to acid and 18.9 vs. others. [Character Quiver] 0) 7 Rounded Pebbles of Slay Animal (1d2) (+2,+4) Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 82.8 vs animals and 41.4 vs. others. Average thrown damage: 22.2 vs animals and 11.1 vs. others. 25% chance of breaking upon contact. 1) 10 Rounded Pebbles of Slay Undead (1d3) (+5,+1) Slays undead. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 90.9 vs undead and 36.3 vs. others. Average thrown damage: 18.1 vs undead and 6 vs. others. 25% chance of breaking upon contact. 2) 21 Iron Shots (1d4) (+4,+2) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 39.3. Average thrown damage: 9. 25% chance of breaking upon contact. 3) an Iron Shot of Slay Evil (1d4) (+6,+5) Slays evil creatures. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 90.9 vs evil creatures and 45.4 vs. others. Average thrown damage: 30.3 vs evil creatures and 15.1 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) a Moldy Mushroom of Vigor c) a Runed Wand of Teleport Other (8 charges) d) 2 Birch Staves of Light (26 charges) e) a Wooden Torch of Brightness (3770 turns) <+1> Found lying on the floor at 400 feet (level 8) +1 light. Intensity 3 light. f) Chain Mail (-2) [32,+4] Dropped by Bullroarer the Hobbit at 350 feet (level 7) g) Soft Leather Armour [8,+0] h) a Cloak [1,+0] i) a Wicker Shield [2,+5] Found lying on the floor at 50 feet (level 1) j) a Metal Cap of Wisdom [3,+4] <+2> +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+5] Bought from a store l) a Pair of Leather Sandals of Slow Descent [1,+5] Found lying on the floor at 50 feet (level 1) Feather Falling. m) a Pair of Leather Boots [2,+6] Found lying on the floor at 350 feet (level 7) n) a Pair of Leather Boots of Slow Descent [2,+5] Bought from a store Feather Falling. o) a Pair of Iron Shod Boots of Free Action [4,+6] Bought from a store Cannot be harmed by Fire. Prevents paralysis. p) a Dagger (1d4) (+3,+4) Dropped by a mean-looking mercenary in town Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 13.5. Average thrown damage: 13.1. q) a Main Gauche of Slay Troll (1d5) (+5,+8) Dropped by a soldier at 350 feet (level 7) Slays trolls. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 28.8 vs trolls and 20 vs. others. r) a Rapier (1d6) (+3,+4) Dropped by Bullroarer the Hobbit at 350 feet (level 7) Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 15. s) a Short Sword (1d7) (+5,+4) Dropped by a gallant at 300 feet (level 6) Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 16. t) a Tulwar (2d4) (+5,+2) Found lying on the floor of a special room at 50 feet (level 1) Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 14.6. u) a Bastard Sword (3d4) (+0,+0) Found lying on the floor at 50 feet (level 1) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 13.6. v) a Glaive (2d6) (+1,+5) Dropped by Orfax, Son of Boldor at 350 feet (level 7) Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 20. w) a Short Bow of Extra Shots (x2) (+14,+4) <+4> Bought from a store +4 shooting speed. x) 10 Bolts of Venom (1d5) (+5,+2) Branded with poison. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 672 50' Reached level 2 2516 50' Reached level 3 2539 50' Killed Grip, Farmer Maggot's Dog 2539 50' Reached level 4 3406 50' Reached level 5 6265 50' Reached level 6 9709 50' Reached level 7 13562 50' Reached level 8 13809 100' Killed Fang, Farmer Maggot's Dog 14831 350' Reached level 9 15315 350' Killed Bullroarer the Hobbit 15315 350' Reached level 10 16523 350' Reached level 11 16882 350' Killed Wormtongue, Agent of Saruman 17039 350' Reached level 12 18624 300' Reached level 13 24679 350' Reached level 14 27008 350' Killed Orfax, Son of Boldor 32941 350' Reached level 15 34538 0' Killed Farmer Maggot 38133 350' Reached level 16 51547 350' Reached level 17 53800 350' Killed Brodda, the Easterling 56843 350' Reached level 18 69056 350' Reached level 19 69980 350' Killed Mughash the Kobold Lord 83872 400' Reached level 20 84182 400' Reached level 21 86223 400' Killed Sméagol [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)