[Angband 4.2.1 Character Dump] Name terry Age 30 Self RB CB EB Best Race Half-Troll Height 7'5" STR: 17 +4 +2 +0 18/50 Class Blackguard Weight 17st 9lb INT: 10 -4 +0 +2 8 Title Raider Turns used: WIS: 10 -2 -3 +0 5 HP 311/311 Game 1828226 DEX: 18 -4 +0 +4 18 SP 5/14 Standard 159789 CON: 8 +3 +2 +0 13 Resting 2034 Level 26 Armor [45,+41] Saving Throw 36% Cur Exp 21036 Stealth Bad Max Exp 21036 Melee 1d5,+11 Disarm - phys. 57% Adv Exp 30000 To-hit 63,+12 Disarm - magic 42% Blows 1.6/turn Magic Devices 43 Gold 10211 Searching 25% Burden 223.7 lb Shoot to-dam +15 Infravision 40 ft Overweight 43.8 lb To-hit 21,+15 Speed -2 (0.8x) Max Depth 800' (L16) Shots 1.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty bright red hair, and green ulcerous skin. Resistances Abilities Acid:+.....+.+.... pFear:............. Elec:+............ pBlnd:............. Fire:+.........+.. pConf:............. Cold:+.+.......... pStun:............. Pois:............. HLife:............. Light:............. Regen:+.........+.+ Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:.......+..... FrAct:+............ Nexus:...........+. Feath:+..........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:+............ ImpSP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Main Gauche (Defender) (1d5) (+9,+8) [+5] <+3> {!d} Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains wisdom. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 25.5. b) a Sling of Power (x2) (+12,+15) Found lying on the floor at 300 feet (level 6) c) a Jade Ring of Ice [+7] Bought from a store Provides resistance to Cold. d) a Rhodonite Ring of Dexterity <+4> Dropped by a witch at 500 feet (level 10) +4 dexterity. Sustains dexterity. e) a Tortoise Shell Amulet of Infravision <+1> Dropped by a stonefoot warrior at 400 feet (level 8) +1 infravision. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 500 feet (level 10) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 8 to 16 turns to recharge at your current speed. Your chance of success is 92.1% g) Leather Scale Mail of Resist Acid (-1) [20,+7] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. h) a Fur Cloak of Protection [3,+8] Taken from a chest found at 350 feet (level 7) Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Leather Shield of Resist Acid [8,+4] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. j) an Iron Helm of Intelligence [7,-3] <+2> Dropped by Mughash the Kobold Lord at 350 feet (level 7) +2 intelligence. Sustains intelligence. k) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 500 feet (level 10) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 7 to 12 turns to recharge at your current speed. Your chance of success is 92.6% l) a Pair of Iron Shod Boots of Stability [4,-3] Found lying on the floor at 400 feet (level 8) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. [Character Inventory] a) 5 Necromantic Tomes [Into the Shadows] {} You can read this book. b) 2 Necromantic Tomes [Fear and Torment] You can read this book. c) 27 Rations of Food d) 6 Icky Green Potions of Cure Serious Wounds e) 9 Red Potions of Cure Critical Wounds f) 22 Gold Potions of Neutralize Poison g) 13 Viscous Pink Potions of Speed h) 17 Light Purple Potions of Heroism i) 19 Blue Potions of Berserk Strength j) 18 Scrolls titled "indec inctuo" of Teleportation k) 21 Scrolls titled "tuo amo salico" of Identify Rune l) 39 Scrolls titled "lae almus" of Remove Hunger m) 3 Cast Iron Rods of Treasure Location n) a Silver-Gilt Rod of Frost Bolts o) 5 Tin Rods of Curing p) 9 Lead-Plated Rods of Light q) 2 Brass Rods of Illumination r) a Tin-Plated Rod of Recall {@z9!*} Cannot be harmed by Lightning. s) a Chromium Wand of Lightning Bolts (0 charges) t) 8 Tin-Plated Wands of Stinking Cloud (21 charges) u) a Dagger of Slay Orc (1d4) (+9,+8) {=g} Found lying on the floor at 300 feet (level 6) Slays orcs. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 33.8 vs orcs and 24.5 vs. others. Average thrown damage: 96.4 vs orcs and 32.1 vs. others. v) a Shovel of Digging (1d2) (+9,+8) <+1> Found lying on the floor at 350 feet (level 7) +1 tunneling. Branded with acid. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 28.5 vs creatures not resistant to acid and 22.9 vs. others. [Character Quiver] 0) 12 Rounded Pebbles (1d2) (+4,+5) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 43.4. Average thrown damage: 19.7. 25% chance of breaking upon contact. 1) 18 Iron Shots of Slay Undead (1d5) (+4,+8) Slays undead. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 131.3 vs undead and 52.5 vs. others. Average thrown damage: 99.9 vs undead and 33.3 vs. others. 25% chance of breaking upon contact. 2) 9 Iron Shots of Slay Dragon (1d5) (+10,+1) Slays dragons. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 96.9 vs dragons and 38.7 vs. others. Average thrown damage: 36.7 vs dragons and 12.2 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 11 Necromantic Tomes [Into the Shadows] You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) 2 Slimy Mushrooms of Clear Mind d) a Cloudy Potion of *Healing* It can be thrown at creatures with damaging effect. e) 3 Indigo Potions of Restore Life Levels f) a Bronze Wand of Fire Balls (2 charges) g) an Obsidian Ring of the Mouse (+0,-6) <+3, +4> Dropped by a rogue at 350 feet (level 7) +3 dexterity. +4 stealth. h) Studded Leather Armour of Resist Fire (-1) [12,+5] Found lying on the floor at 400 feet (level 8) Provides resistance to Fire. Cannot be harmed by Fire. i) a Leather Shield [8,+0] An inheritance from your family j) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 300 feet (level 6) Cannot be harmed by Fire. k) a Short Sword (1d7) (+4,+6) Found lying on the floor in a vault at 300 feet (level 6) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 24. l) a Scimitar of *Slay Evil* (4d2) (+4,+2) <+1> Bought from a store +1 wisdom. Slays evil creatures. Provides protection from fear. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 25.8 vs evil creatures and 16.6 vs. others. m) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Ufthak of Cirith Ungol at 500 feet (level 10) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 62.7 vs trolls and orcs, and 39.8 vs. others. n) a Katana of Slay Dragon (3d5) (+8,+8) Bought from a store Slays dragons. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 57.8 vs dragons and 30.3 vs. others. o) a Zweihander (3d6) (+2,+2) Dropped by Orfax, Son of Boldor at 300 feet (level 6) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 21.1. p) a Beaked Axe of Frost (2d6) (+11,+8) Dropped by Bullroarer the Hobbit at 300 feet (level 6) Branded with cold. Provides resistance to Cold. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 43.8 vs creatures not resistant to cold and 24.5 vs. others. q) a Whip of *Slay Orc* (1d3) (+3,+10) <+2> Found lying on the floor of a special room at 400 feet (level 8) +2 dexterity. Slays orcs. Sustains your life force. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 41.8 vs orcs and 33 vs. others. r) a Morning Star (2d6) (+4,+6) Dropped by Farmer Maggot in town Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 24.2. s) a Mace of *Slay Undead* (2d4) (+9,+4) <+1> Found lying on the floor of a special room at 300 feet (level 6) +1 wisdom. Slays undead (powerfully). Provides resistance to Cold. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 48.6 vs undead and 18 vs. others. t) a Sling (x2) (+0,+0) Found lying on the floor of a special room at 50 feet (level 1) u) a Short Bow of Power (x2) (+4,+15) Dropped by Bullroarer the Hobbit at 300 feet (level 6) v) 29 Rounded Pebbles (1d2) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 33.3. Average thrown damage: 4.5. 25% chance of breaking upon contact. w) 20 Rounded Pebbles of Slay Undead (1d3) (+5,+2) Slays undead. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 95.9 vs undead and 38.3 vs. others. Average thrown damage: 36.3 vs undead and 12.1 vs. others. 25% chance of breaking upon contact. x) 4 Arrows of Slay Animal (1d4) (+10,+3) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 90 0' Killed Farmer Maggot 612 50' Reached level 2 2603 50' Reached level 3 3771 50' Reached level 4 5599 300' Reached level 5 5655 300' Reached level 6 5988 300' Killed Fang, Farmer Maggot's Dog 6059 300' Reached level 7 6955 300' Reached level 8 9847 50' Reached level 9 11410 300' Killed Grip, Farmer Maggot's Dog 12110 300' Reached level 10 19049 50' Reached level 11 20643 300' Reached level 12 20788 300' Killed Orfax, Son of Boldor 22941 300' Killed Sméagol 23467 300' Reached level 13 25882 300' Killed Bullroarer the Hobbit 26741 300' Reached level 14 32284 300' Reached level 15 41598 300' Reached level 16 50039 300' Reached level 17 50883 300' Reached level 18 55049 350' Reached level 19 59930 350' Killed Mughash the Kobold Lord 64749 350' Reached level 20 73335 400' Reached level 21 76246 400' Killed Wormtongue, Agent of Saruman 96237 400' Reached level 22 97784 400' Killed Brodda, the Easterling 97846 400' Killed Grishnákh, the Hill Orc 100562 400' Killed Lagduf, the Snaga 117254 500' Reached level 23 120306 500' Found the Phial of Galadriel 121364 500' Reached level 24 124967 500' Killed Ufthak of Cirith Ungol 125017 500' Found the Long Sword 'Elvagil' 138944 500' Found the Set of Gauntlets 'Paurhach' 140128 500' Reached level 25 159730 800' Reached level 26 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)