The Angband Ladder: Nonael, Dunadan Blackguard by Thraalbee

  [Angband 4.2.0 Character Dump]

 Name   Nonael       Age             70          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'2"   STR:     18  +1  +2  +0  18/30
 Class  Blackguard   Weight   13st 13lb   INT:     11  +2  +0  +0     13
 Title  Raider       Turns used:          WIS:     10  +2  -3  +0      9
 HP     -9/300       Game        161406   DEX:     16  +2  +0  +0     18
 SP     13/18        Standard     15559   CON:     13  +3  +2  +0     18
                     Resting        735

 Level                 26    Armor      [59,+46]    Saving Throw     59%
 Cur Exp            21824                           Stealth          Bad
 Max Exp            21824    Melee       3d3,+14    Disarm - phys.   60%
 Adv Exp            30000    To-hit        59,+6    Disarm - magic   45%
                             Blows      1.3/turn    Magic Devices     54
 Gold                6230                           Searching        44%
 Burden          109.1 lb    Shoot to-dam    +21    Infravision     0 ft
 Overweight      -46.8 lb    To-hit        46,+8    Speed         Normal
 Max Depth    1550' (L31)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have green eyes, straight blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:+.......+.... pFear:.............
 Elec:....+...+.... pBlnd:........+....
 Fire:........+.... pConf:.............
 Cold:...+....+...! pStun:.............
 Pois:............. HLife:.............
Light:........+.... Regen:.............
 Dark:........+....   ESP:.............
Sound:............. S.Inv:.............
Shard:.......+..... FrAct:..+..........
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The ogre chieftain misses you.
> You failed to use the staff properly.
> *** LOW HITPOINT WARNING! ***
> The ogre chieftain misses you.
> The ogre chieftain hits you (13).
> *** LOW HITPOINT WARNING! ***
> The ogre chieftain hits you (18).
> *** LOW HITPOINT WARNING! ***
> The ogre chieftain misses you.
> The ogre chieftain hits you (14).
> *** LOW HITPOINT WARNING! ***
> The ogre chieftain hits you (15).
> You die.
> You have a Fur Cloak of Protection [3,+14] (h).

Killed by an ogre chieftain.

  [Character Equipment]

a) a War Hammer of Acid (3d3) (+4,+8)
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12)
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 44.2 vs. creatures not resistant to acid,
     and 27.5 vs. others.
     
b) a Short Bow of Power (x2) (+6,+21)
     Found lying on the floor of a labyrinth at 1350 feet (level 27)
     
c) a Ring of Free Action
     Dropped by an unknown monster at 1350 feet (level 27)
     
     Prevents paralysis.  
     
d) a Ring of Ice [+8] (charging)
     Bought from a store
     
     Provides resistance to cold.
     
e) an Amulet of Resist Lightning
     Dropped by an illusionist at 1200 feet (level 24)
     
     Provides resistance to lightning.
     
f) a Lantern of Brightness (12788 turns) <+1>
     Dropped by a stone troll at 1500 feet (level 30)
     
     +1 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
g) Metal Scale Mail (-2) [38,-3]
     Bought from a store
     
h) a Fur Cloak of Protection [3,+14]
     Dropped by a forest wight at 1550 feet (level 31)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Gorbag, the Orc Captain at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Metal Cap [3,+6]
     Found lying on the floor at 1500 feet (level 30)
     
k) a Set of Caestus (+0,+3) [5,-2]
     Found lying on the floor at 1300 feet (level 26)
     
l) a Pair of Leather Boots of Slow Descent [2,+1]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
b) 3 Mushrooms of Fast Recovery
c) a Sip of Miruvor
d) 5 Potions of Cure Light Wounds
e) 3 Potions of Cure Serious Wounds
f) 4 Potions of Cure Critical Wounds
g) 2 Potions of Restore Life Levels
h) 2 Potions of Berserk Strength
i) a Potion of True Seeing
j) 13 Scrolls of Phase Door
k) a Scroll of Detect Invisible
l) 4 Scrolls of Remove Hunger
m) 5 Scrolls of Word of Recall
n) 3 Scrolls of Recharging
o) a Scroll of Deep Descent
p) 2 Wands of Frost Bolts (12 charges)
q) a Wand of Light (3 charges)
r) a Wand of Stone to Mud (10 charges)
s) a Wand of Wonder (12 charges)
     Cannot be harmed by lightning.
     
t) 2 Staves of Teleportation (7 charges)
u) a Ring of Protection [+13]
     Dropped by an orc tracker at 1500 feet (level 30)
     
v) a Cloak of Stealth [1,+3] <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 stealth.
     




  [Character Quiver]

0) 17 Arrows (1d4) (+3,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 49.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Sling of Accuracy (x2) (+19,+11)
     Found lying on the floor at 150 feet (level 3)
     
b) 11 Rounded Pebbles of Slay Demon (1d2) (+7,+4)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       664    150'  Reached level 2
       767    150'  Reached level 3
       807    150'  Reached level 4
       884    200'  Killed Fang, Farmer Maggot's Dog
       954    200'  Killed Grip, Farmer Maggot's Dog
       954    200'  Reached level 5
      1229    200'  Reached level 6
      1479    200'  Reached level 7
      2409    250'  Reached level 8
      3184    550'  Reached level 9
      3393    550'  Reached level 10
      3620    550'  Reached level 11
      3753    600'  Reached level 12
      3913    600'  Reached level 13
      4269    600'  Reached level 14
      4591    600'  Killed Golfimbul, the Hill Orc Chief
      4591    600'  Reached level 15
      4616    600'  Killed Grishnákh, the Hill Orc
      4646    600'  Killed Bullroarer the Hobbit
      5084    600'  Killed Wormtongue, Agent of Saruman
      5084    600'  Reached level 16
      6686    900'  Reached level 17
      7124      0'  Killed Farmer Maggot
      7549   1200'  Reached level 18
      7958   1200'  Reached level 19
      8808   1250'  -- Note: F(/&%ing dark in this
      8808   1250'  -- Note: cave
      8888   1250'  Reached level 20
      9898   1250'  Reached level 21
     10144   1250'  Reached level 22
     11196   1300'  Reached level 23
     12033   1350'  Reached level 24
     12091   1350'  Reached level 24
     13352   1500'  Reached level 25
     13356   1500'  -- Note: Lantern!
     13356   1500'  -- Note: Also of brightness
     13356   1500'  -- Note: lovbe
     15184   1550'  Killed Gorbag, the Orc Captain
     15192   1550'  Found the Leather Shield of Celegorm
     15469   1550'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.1.2020 17:41
Last updated on 11.1.2020 21:11

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22. on the Competition No.229 Ladder (of 30)

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On 11.1.2020 17:52 Thraalbee wrote:
Lost a few blackguards but this one has been durable. Funniest incident so far was being saved by a ?Summon. A first for sure. Was at single digit hp with no !cure and pursued by a quick foe in a corridor. ?Phase didn't help much so I tried an unknown scroll and managed to bring forth a monster not interested in pursuit. Next ?phase took me beyond it and the pest hunting me could not pass.

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