The Angband Ladder: Colin, Half-Troll Blackguard by sffp

  [Angband 4.2.0 Character Dump]

 Name   Colin        Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'2"   STR:     17  +4  +2  +0  18/50
 Class  Blackguard   Weight   16st 12lb   INT:      9  -4  +0  +0      5
 Title  Brigand      Turns used:          WIS:     11  -2  -3  +0      6
 HP     278/278      Game        249542   DEX:     18  -4  +0  +2     16
 SP     4/4          Standard     24986   CON:     10  +3  +2  +0     15
                     Resting       3132

 Level                 25    Armor      [32,+27]    Saving Throw     44%
 Cur Exp            19170                           Stealth          Bad
 Max Exp            19170    Melee       4d2,+14    Disarm - phys.   49%
 Adv Exp            21000    To-hit       60,+10    Disarm - magic   35%
                             Blows      3.1/turn    Magic Devices     41
 Gold               10795                           Searching        31%
 Burden          156.7 lb    Shoot to-dam    +10    Infravision    60 ft
 Overweight      -23.2 lb    To-hit       38,+16    Speed         Normal
 Max Depth    1350' (L27)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 mangy sea-weed green hair, and green ulcerous skin.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:........+.... pBlnd:.............
 Fire:..........+.. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:..........+.+
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:..++........+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+....+..+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Ufthak of Cirith Ungol at 1300 feet (level 26)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 106.1 vs. undead, 86.2 vs. animals, 86.2 vs.
     evil creatures, and 66.2 vs. others.
     
b) a Sling of Accuracy (x2) (+15,+10)
     Found lying on the floor of a special room at 650 feet (level 13)
     
c) a Ring of Open Wounds
     Found lying on the floor at 550 feet (level 11)
     
     Impairs hitpoint recovery.  
     
d) a Ring of Open Wounds
     Dropped by a stonefoot warrior at 1050 feet (level 21)
     
     Impairs hitpoint recovery.  
     
e) an Amulet of Infravision <+2>
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     +2 infravision.
     
f) a Lantern (6194 turns)
     Found lying on the floor at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Hard Leather Armour of Resist Acid (-1) [16,+4]
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak [1,+5]
     Found lying on the floor at 1300 feet (level 26)
     
i) a Leather Shield of Resist Lightning [8,+7]
     Bought from a store
     
     Provides resistance to lightning.
     
j) a Hard Leather Cap of Infravision [2,-2] <+1>
     Bought from a store
     
     +1 infravision.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 92.4%
     
l) a Pair of Leather Boots of Free Action [2,-2]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
b) a Mushroom of Vigor
c) 5 Potions of Cure Serious Wounds
d) 8 Potions of Cure Critical Wounds
e) a Potion of Neutralize Poison
f) 4 Potions of Speed
g) 11 Scrolls of Phase Door
h) a Scroll of Magic Mapping
i) 3 Scrolls of Remove Hunger
j) 2 Scrolls of Word of Recall
k) a Wand of Confuse Monster (5 charges)
l) a Wand of Hold Monster (2 charges)
m) a Wand of Annihilation (3 charges)
     Cannot be harmed by lightning.
     
n) a Copper-Plated Wand
o) a Staff of Slow Monsters (0 charges)
p) a Hemlock Staff {tried}
q) a Golden Staff
r) a Ring of Lightning [+6]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
s) Chain Mail (-2) [32,+6]
     Dropped by a banshee at 1350 feet (level 27)
     
t) a Katana (3d5) (+5,+6) {??}
     Taken from a chest found at 1050 feet (level 21)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 21.7.
     
u) a Lucerne Hammer of *Slay Dragon* (2d5) (+7,+5) <+1>
     Dropped by a paladin at 1300 feet (level 26)
     
     +1 constitution.
     Slays dragons (powerfully).
     Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 46.5 vs. dragons, and 17 vs. others.
     




  [Character Quiver]

0) 35 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     25% chance of breaking upon contact.
     
1) 9 Iron Shots (1d4) (+2,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 27.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Protection [+8]
     Dropped by a druid at 1050 feet (level 21)
     
b) a Ring of Slow Digestion
     Dropped by an ogre at 650 feet (level 13)
     
     Slows your metabolism.  
     
c) a Ring of Digging <+4>
     Dropped by a paladin at 1000 feet (level 20)
     
     +4 tunneling.
     
d) an Amulet of Wisdom <+2>
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     +2 wisdom.
     Sustains wisdom.
     
e) an Amulet of Searching <+1>
     Found lying on the floor at 550 feet (level 11)
     
     +1 searching skill.
     
f) a Robe of Resist Cold [2,+4]
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to cold.
     
g) a Cloak [1,+2] {cursed, ??}
     Dropped by N�r, the Dwarf at 1050 feet (level 21)
     
     You do not know the full extent of this item's powers.
     It annoys monsters and makes it hard for you to hit them.
     
h) a Metal Cap [3,+3]
     Found lying on the floor at 500 feet (level 10)
     
i) a Pair of Ethereal Slippers of Stealth [0,+4] <+1>
     Dropped by Boldor, King of the Yeeks at 1050 feet (level 21)
     
     +1 stealth.
     Cannot be harmed by acid, fire.
     
j) a Cutlass (1d8) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 10.2.
     
k) a Tulwar of Slay Animal (2d4) (+3,+4)
     Found lying on the floor at 500 feet (level 10)
     
     Slays animals.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 23.4 vs. animals, and 16.4 vs. others.
     
l) a Trident (1d10) (+7,+8)
     Dropped by a blacklock mage at 950 feet (level 19)
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 22.4.
     
m) a Flail (2d6) (+1,+4)
     Found lying on the floor at 550 feet (level 11)
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 17.
     
n) a Lead-Filled Mace of Slay Orc (4d3) (+5,+5)
     Dropped by Wormtongue, Agent of Saruman at 1050 feet (level 21)
     
     Slays orcs.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 35.4 vs. orcs, and 17.7 vs. others.
     
o) a Maul (4d4) (+0,+0)
     Found lying on the floor at 500 feet (level 10)
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 14.3.
     
p) a Light Crossbow (x3) (+0,+0)
     Bought from a store
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       159     50'  Reached level 2
       626     50'  Reached level 3
      1467    150'  Reached level 4
      1720    200'  Reached level 5
      1778    200'  Reached level 6
      3246    450'  Reached level 7
      3430    500'  Reached level 8
      3991    500'  Reached level 9
      3991    500'  Reached level 10
      4483    500'  Reached level 11
      4992    500'  Reached level 12
      5796    500'  Reached level 13
      7690    550'  Reached level 14
      9306    600'  Reached level 15
     10116    650'  Reached level 16
     11171    800'  Reached level 17
     12220    900'  Reached level 18
     13734   1000'  Reached level 18
     13802   1050'  Killed Fang, Farmer Maggot's Dog
     14081   1050'  Killed Orfax, Son of Boldor
     14185   1050'  Killed Boldor, King of the Yeeks
     14185   1050'  Reached level 19
     14390      0'  Killed Farmer Maggot
     14911   1050'  Killed Grip, Farmer Maggot's Dog
     15252   1050'  Killed Nár, the Dwarf
     15675   1050'  Reached level 20
     16868   1050'  Reached level 21
     18076   1050'  Killed Wormtongue, Agent of Saruman
     19016   1050'  Reached level 22
     19373   1300'  Found the Set of Gauntlets 'Paurhach'
     20867   1300'  Reached level 23
     22106   1300'  Killed Ufthak of Cirith Ungol
     22177   1300'  Found the Scimitar 'Haradekket'
     22617   1300'  Reached level 24
     23503   1350'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.5.2020 18:05

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14999. on the Ladder (of 19090)
5556. on the Angband Ladder (of 6561)
83. for this player (

Comments

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On 5.5.2020 18:22 sffp wrote:
I love that the first stat-switch potion I found raised Wisdom and lowered Int
Finding Paurhach and Haradakket have been real game changers though. I now do actual damage - although I found the wand of annhilation pretty early (around 600) and it's been a big deus ex machina for me a couple times.

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