The Angband Ladder: Lincoln, Half-Troll Blackguard by sffp

  [Angband 4.2.0 Character Dump]

 Name   Lincoln      Age             27          Self  RB  CB  EB   Best
 Race   Half-Troll   Height      11'10"   STR:     18  +4  +2  +0  18/60
 Class  Blackguard   Weight    16st 9lb   INT:     10  -4  +0  +3      9
 Title  Raider       Turns used:          WIS:     10  -2  -3  +2      7
 HP     -18/305      Game        258872   DEX:  18/58  -4  +0  +0  18/18
 SP     10/10        Standard     25940   CON:     10  +3  +2  +0     15
                     Resting       2864

 Level                 28    Armor      [55,+17]    Saving Throw     47%
 Cur Exp            48981                           Stealth          Bad
 Max Exp            48981    Melee       1d7,+31    Disarm - phys.   54%
 Adv Exp            60000    To-hit       64,+15    Disarm - magic   38%
                             Blows      4.0/turn    Magic Devices     45
 Gold               17658                           Searching        34%
 Burden          132.3 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight      -47.6 lb    To-hit        41,+7    Speed      -1 (0.9x)
 Max Depth    1650' (L33)    Shots      1.0/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and green scabby skin.


Resistances         Abilities
 Acid:........++... pFear:.........+...
 Elec:.........+... pBlnd:.............
 Fire:....+....+... pConf:.............
 Cold:.........+... pStun:.............
 Pois:............. HLife:....+........
Light:....+........ Regen:+...........+
 Dark:....+........   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Tom the Stone Troll bites you.
> *** LOW HITPOINT WARNING! ***
> Tom the Stone Troll hits you.
> *** LOW HITPOINT WARNING! ***
> Tom the Stone Troll misses you.
> You feel much better.
> You are full!
> You have 2 Mushrooms of Fast Recovery (b).
> Tom the Stone Troll misses you.
> Tom the Stone Troll bites you.
> *** LOW HITPOINT WARNING! ***
> Tom the Stone Troll hits you.
> *** LOW HITPOINT WARNING! ***
> Tom the Stone Troll hits you.
> You die.

Killed by Tom the Stone Troll.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 176.8 vs. creatures not resistant to poison,
     160 vs. animals, and 143.2 vs. others.
     
b) a Light Crossbow (x3) (+5,+6)
     Dropped by an uruk at 1500 feet (level 30)
     
c) a Ring of Damage (+0,+9)
     Dropped by a black ogre at 1350 feet (level 27)
     
d) a Ring of Damage (+0,+8)
     Dropped by a quasit at 1600 feet (level 32)
     
e) an Amulet of Devotion <+2, +1>
     Dropped by Kh�m, Son of M�m at 1450 feet (level 29)
     
     +2 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
f) the Phial of Galadriel <+3>
     Dropped by Ugl�k, the Uruk at 1200 feet (level 24)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
g) Augmented Chain Mail (-2) [42,+0]
     Found lying on the floor at 1500 feet (level 30)
     
h) a Cloak [1,-1]
     Dropped by an uruk at 1200 feet (level 24)
     
i) a Leather Shield of Resist Acid [8,+7]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) an Iron Crown of the Magi [0,+7] <+3>
     Dropped by Sangahyando of Umbar at 1550 feet (level 31)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     
k) a Set of Gauntlets of Free Action [3,-1]
     Found lying on the floor at 500 feet (level 10)
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+3]
     Dropped by a soldier at 1500 feet (level 30)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
b) 2 Mushrooms of Fast Recovery
c) 9 Rations of Food
d) 2 Potions of Heroism
e) 2 Scrolls of Treasure Detection
f) 4 Scrolls of Word of Recall
g) 2 Rods of Treasure Location
h) a Rod of Slow Monster
i) a Rod of Curing
j) 2 Rods of Light
k) 3 Wands of Slow Monster (14 charges)
l) a Wand of Confuse Monster (5 charges)
m) 2 Staves of Mapping (7 charges)
n) a Ring of Dexterity <+3>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 dexterity.
     Sustains dexterity.
     
o) a Ring of Resist Poison
     Found lying on the floor at 750 feet (level 15)
     
     Provides resistance to poison.
     
p) a Ring of Open Wounds (charging)
     Impairs hitpoint recovery.  
     
q) a Pick (1d3) (+7,+3) {cursed}
     Dropped by Uldor the Accursed at 1650 feet (level 33)
     
     It makes your skin harder to damage, but conduct electricity.
     It makes you hallucinate sometimes.
     It occasionally makes a loud noise.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 33.7.
     
r) a Long Bow of Accuracy (x3) (+15,+7)
     Dropped by Gorbag, the Orc Captain at 1600 feet (level 32)
     




  [Character Quiver]

0) 20 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 27.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) a Sip of Miruvor
c) 9 Potions of Cure Light Wounds
d) a Potion of Restore Mana
e) a Scroll of Remove Curse
f) 4 Scrolls of Recharging
g) 2 Rods of Light
h) 3 Wands of Slow Monster (0 charges)
i) 2 Staves of Curing (13 charges)
j) a Staff of Teleportation (0 charges)
k) a Ring of Constitution <+2>
     Found lying on the floor at 1500 feet (level 30)
     
     +2 constitution.
     Sustains constitution.
     
l) a Ring of Damage (+0,+6)
     Found lying on the floor of a special room at 1300 feet (level 26)
     
m) a Ring of the Mouse (+0,-7) <+3, +4> {cursed}
     Found lying on the floor at 700 feet (level 14)
     
     It makes you too scared to fight.
     +3 dexterity.
     +4 stealth.
     
n) a Pair of Leather Sandals of Slow Descent [1,+1]
     Bought from a store
     
     Feather Falling.  
     
o) a Pair of Iron Shod Boots of Free Action [4,+5]
     Dropped by an uruk at 1450 feet (level 29)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
p) a Tulwar of Flame (2d4) (+5,+7)
     Found lying on the floor at 550 feet (level 11)
     
     Branded with fire.
     Provides resistance to fire.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 85.8 vs. creatures not resistant to fire,
     and 65 vs. others.
     
q) a Broad Sword of Slay Evil (2d5) (+6,+4)
     Dropped by an uruk at 1300 feet (level 26)
     
     Slays evil creatures.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 49.2 vs. evil creatures, and 40.8 vs.
     others.
     
r) a Zweihander of Flame (3d6) (+11,+6)
     Found lying on the floor at 1500 feet (level 30)
     
     Branded with fire.
     Provides resistance to fire.
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 80.5 vs. creatures not resistant to fire,
     and 50.4 vs. others.
     
s) a War Hammer of Venom (3d3) (+5,+4)
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     Branded with poison.
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 71.7 vs. creatures not resistant to poison,
     and 50.7 vs. others.
     
t) a Great Hammer (Holy Avenger) (8d1) (+6,+14) [+3] <+2>
     Found lying on the floor of a special room at 1300 feet (level 26)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 80.8 vs. undead, 80.8 vs. demons, 69.4 vs.
     evil creatures, and 57.9 vs. others.
     
u) a Long Bow (x3) (+1,+0)
     Bought from a store
     
v) 3 Arrows (1d4) (+0,+0)
w) 29 Arrows (1d4) (+3,+5)
x) 6 Arrows of Frost (2d4) (+3,+5)
     Branded with cold.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       181      0'  Killed Farmer Maggot
       472     50'  Reached level 2
      1063     50'  Reached level 3
      1321     50'  Reached level 4
      1796    350'  Killed Bullroarer the Hobbit
      1796    350'  Reached level 5
      1796    350'  Reached level 6
      1796    350'  Reached level 7
      2220    350'  Killed Grip, Farmer Maggot's Dog
      2316    400'  Reached level 8
      2661    400'  Reached level 9
      2919    400'  Reached level 10
      3597    500'  Reached level 11
      4592    550'  Reached level 12
      5328    550'  Reached level 13
      5463    550'  Killed Lagduf, the Snaga
      5672    600'  Reached level 14
      6310    700'  Reached level 15
      7760    700'  Reached level 16
      7885    700'  Killed Orfax, Son of Boldor
      8135    700'  Reached level 17
      9003    750'  Reached level 18
      9422    750'  Killed Brodda, the Easterling
     10601    800'  Reached level 19
     10901    800'  Killed Ulfast, Son of Ulfang
     11233    800'  Reached level 20
     12290   1200'  Killed Bolg, Son of Azog
     12296   1200'  Reached level 21
     13194   1200'  Reached level 22
     13525   1200'  Killed Uglúk, the Uruk
     13527   1200'  Found the Phial of Galadriel
     14838   1250'  Reached level 23
     16068   1300'  Killed Lugdush, the Uruk
     16068   1300'  Reached level 24
     16986   1400'  Reached level 25
     17820   1450'  Killed Shagrat, the Orc Captain
     18292   1450'  Killed Khîm, Son of Mîm
     19644   1500'  Killed Ibun, Son of Mîm
     20244   1500'  Reached level 26
     21036   1500'  Killed Wormtongue, Agent of Saruman
     21843   1500'  Found the Short Sword 'Dagmor'
     22286   1550'  Killed Angamaitë of Umbar
     22363   1550'  Killed Sangahyando of Umbar
     22698   1550'  Reached level 27
     23384   1600'  Killed Gorbag, the Orc Captain
     24487   1650'  Killed Sméagol
     24704   1650'  Reached level 28
     25390   1650'  Killed Uldor the Accursed


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.6.2020 19:54

Download this dump

13465. on the Ladder (of 19090)
5191. on the Angband Ladder (of 6561)
79. for this player (

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