The Angband Ladder: Night, Elf Ranger by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Night        Age            148          Self  RB  CB  EB   Best
 Race   Elf          Height        6'5"   STR! 18/100  -1  +0  +5 18/140
 Class  Ranger       Weight     6st 6lb   INT! 18/100  +2  +0  +4 18/160
 Title  Ranger       Turns used:          WIS:  18/88  -1  +2  +4 18/138
 HP     -9/839       Game        450180   DEX! 18/100  +1  +1  +0 18/120
 SP     122/222      Standard     68315   CON! 18/100  -1  -1 +11 18/190
                     Resting      10097

 Level                 44    Armor     [72,+119]    Saving Throw     92%
 Cur Exp          2529486                           Stealth    Excellent
 Max Exp          2529486    Melee       4d4,+35    Disarm - phys.  100%
 Adv Exp          2880000    To-hit       77,+30    Disarm - magic   75%
                             Blows      3.8/turn    Magic Devices     87
 Gold              224048                           Searching        87%
 Burden          178.0 lb    Shoot to-dam    +19    Infravision    30 ft
 Overweight       -1.9 lb    To-hit       95,+38    Speed      3.2x (22)
 Max Depth    4800' (L96)    Shots      2.4/turn

 You have a Christian Sister that doesn't know her price for flight. No
 one should ever tell you they love you because you don't want to know.


Resistances         Abilities
 Acid:+.....+.+.... pFear:+...+........
 Elec:........+.... pBlnd:.............
 Fire:+...+...+.... pConf:......+......
 Cold:........+.... pStun:.............
 Pois:....+.+...... HLife:.....+.......
Light:+....+....+.+ Regen:.............
 Dark:+....+.......   ESP:.........+...
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:+.........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:+............ TrpIm:.......+.....
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:..+.+......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Carcharoth, the Jaws of Thirst breathes darkness.
> You resist the effect!
> You dissolve Carcharoth, the Jaws of Thirst (59).
> You miss Carcharoth, the Jaws of Thirst.
> You dissolve Carcharoth, the Jaws of Thirst (68).
> You dissolve Carcharoth, the Jaws of Thirst (59).
> You miss Carcharoth, the Jaws of Thirst.
> You dissolve Carcharoth, the Jaws of Thirst (62).
> You dissolve Carcharoth, the Jaws of Thirst (59).
> You dissolve Carcharoth, the Jaws of Thirst (68).
> You dissolve Carcharoth, the Jaws of Thirst (65).
> You dissolve Carcharoth, the Jaws of Thirst (71).
> You dissolve Carcharoth, the Jaws of Thirst (132). It was a good hit!
> Carcharoth, the Jaws of Thirst breathes nether.
> You die.

Killed by Carcharoth, the Jaws of Thirst.

  [Character Equipment]

a) the Great Axe of Durin (4d4) (+10,+20) [+15] <+3, -1, +5>
     Dropped by a dread at 4650 feet (level 93)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +5 tunneling.
     Slays dragons (powerfully), demons, trolls, orcs.
     Branded with fire, acid.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 275.3 vs. creatures not resistant to fire,
     275.3 vs. creatures not resistant to acid, 362.1 vs. dragons,
     275.3 vs. demons, 275.3 vs. trolls, 275.3 vs. orcs, and 188.5 vs.
     others.
     
b) a Long Bow of Extra Might (x4) (+18,+19) <+1>
     Found lying on the floor of a labyrinth at 4650 feet (level 93)
     
     +1 shooting power.
     
c) a Ring of Speed <+10>
     Dropped by Gilim, the Giant of Eruman at 4450 feet (level 89)
     
     +10 speed.
     
d) a Ring of Constitution <+5>
     Found lying on the floor of a cavern at 4100 feet (level 82)
     
     +5 constitution.
     Sustains constitution.
     
e) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor of a labyrinth at 4650 feet (level 93)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
f) the Arkenstone of Thráin <+3>
     Dropped by Hoarmurath of Dir at 4450 feet (level 89)
     
     +3 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Sangahyando of Umbar at 1750 feet (level 35)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 39 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
h) a Fur Cloak of the Magi [3,+11] <+2, +3>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Gives immunity to traps.  
     
i) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) a Steel Helm of Telepathy [9,+10]
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor at 3050 feet (level 61)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
l) a Pair of Leather Boots of Speed [2,+15] <+10>
     Dropped by The Phoenix at 4700 feet (level 94)
     
     +10 speed.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 18 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 11 Potions of Restore Mana
g) 23 Scrolls of Phase Door
h) a Scroll of Teleport Level
i) 2 Scrolls of Banishment
j) 3 Scrolls of Recharging
k) 7 Rods of Detection
     Cannot be harmed by lightning.
     
l) 5 Rods of Slow Monster (1 charging)
m) a Rod of Teleport Other
n) 3 Rods of Light
o) 3 Rods of Recall
     Cannot be harmed by lightning.
     
p) 2 Wands of Teleport Other (7 charges)
q) a Staff of *Destruction* (2 charges)




  [Character Quiver]

0) 14 Arrows of Wounding (1d4) (+23,+15)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 367.9.
     35% chance of breaking upon contact.
     
1) a Seeker Arrow of Slay Undead (4d4) (+7,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 657.3 vs. undead, and 375.6 vs. others.
     35% chance of breaking upon contact.
     
2) 35 Seeker Arrows of Slay Undead (4d4) (+9,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 663.8 vs. undead, and 379.4 vs. others.
     35% chance of breaking upon contact.
     
3) 22 Seeker Arrows of Wounding (4d4) (+19,+11)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 399.3.
     35% chance of breaking upon contact.
     
4) 2 Seeker Arrows of Wounding (4d4) (+12,+23)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 519.1.
     35% chance of breaking upon contact.
     
5) 25 Mithril Arrows (3d4) (+6,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 331.2.
     35% chance of breaking upon contact.
     
6) 16 Mithril Arrows (3d4) (+9,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 314.4.
     35% chance of breaking upon contact.
     
7) 6 Mithril Arrows of Wounding (3d4) (+17,+22)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 484.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
b) 2 Scrolls of Mass Banishment
c) 3 Scrolls of *Destruction*
d) 2 Staves of Speed (6 charges)
e) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
f) an Amulet of Wisdom <+6>
     Found lying on the floor at 4450 feet (level 89)
     
     +6 wisdom.
     Sustains wisdom.
     
g) an Amulet of ESP
     Dropped by a nalfeshnee at 3950 feet (level 79)
     
     Grants telepathy.  
     
h) Multi-Hued Dragon Scale Mail (-2) [45,+19]
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     
i) Balance Dragon Scale Mail (-2) [50,+10]
     Dropped by a Maia of Aul� at 3200 feet (level 64)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Ufthak of Cirith Ungol at 2950 feet (level 59)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Taken from a chest found at 2500 feet (level 50)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
l) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lokkak, the Ogre Chieftain at 1850 feet (level 37)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
m) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Gorbag, the Orc Captain at 2050 feet (level 41)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
n) the Wicker Shield of Elros [2,+20] <+1, +4>
     Conjured forth by magic at 4450 feet (level 89)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
o) the Leather Shield of Celegorm [8,+20]
     Dropped by Ulwarth, Son of Ulfang at 2450 feet (level 49)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
p) a Leather Shield of Preservation [8,+25]
     Dropped by Itangast the Fire Drake at 4050 feet (level 81)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
q) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor of a labyrinth at 2050 feet (level 41)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
r) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Itangast the Fire Drake at 4050 feet (level 81)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
s) a Pair of Iron Shod Boots of Elvenkind [4,+9] <+4, +7>
     Found lying on the floor at 4050 feet (level 81)
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
t) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by Kavlax the Many-Headed at 3050 feet (level 61)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 15 to 23 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     5.5 blows/round.
     With +1 STR and +0 DEX you would get 5.7 blows
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 330.1 vs. trolls, 330.1 vs. orcs, and 219.3
     vs. others.
     
u) a Scythe (Holy Avenger) (5d3) (+12,+18) [+2] <+4>
     Dropped by a southron assassin at 3500 feet (level 70)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 255.3 vs. undead, 255.3 vs. demons, 211.9
     vs. evil creatures, and 168.5 vs. others.
     
v) the Glaive of Pain (9d6) (+1,+30)
     Dropped by Gorlim, Betrayer of Barahir at 3650 feet (level 73)
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 274.3.
     
w) a Lucerne Hammer of Gondolin (2d5) (+19,+21) <+1>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 236.9 vs. dragons, 236.9 vs. demons, 236.9
     vs. trolls, 236.9 vs. orcs, and 180.5 vs. others.
     
x) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by Shelob, Spider of Darkness at 4400 feet (level 88)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 254.4 vs. creatures not resistant to acid,
     254.4 vs. demons, 254.4 vs. trolls, 254.4 vs. orcs, and 184 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       137     50'  Reached level 2
       656    100'  Reached level 3
       693    100'  Killed Fang, Farmer Maggot's Dog
       715    100'  Reached level 4
      1080    250'  Reached level 5
      1277    250'  Reached level 6
      1282    250'  Reached level 7
      1291    250'  Reached level 8
      1593    250'  Reached level 9
      2293    250'  Reached level 10
      2931    500'  Killed Brodda, the Easterling
      2931    500'  Reached level 11
      3318    500'  Reached level 12
      3707    600'  Killed Golfimbul, the Hill Orc Chief
      3707    600'  Reached level 13
      3719    600'  Killed Bullroarer the Hobbit
      3754    600'  Killed Grishnákh, the Hill Orc
      3754    600'  Reached level 14
      5048    650'  Reached level 15
      5321    700'  Killed Sméagol
      6879    700'  Reached level 16
      7761    800'  Killed Wormtongue, Agent of Saruman
      8193    850'  Reached level 17
      8721    950'  Killed Lagduf, the Snaga
      9003   1000'  Reached level 18
      9976   1100'  Reached level 19
     10029   1100'  Killed Shagrat, the Orc Captain
     10339   1100'  Reached level 20
     10934   1100'  Reached level 21
     11295   1200'  Found the Spear 'Nimloth' (LOST)
     11579   1200'  Killed Orfax, Son of Boldor
     11824   1200'  Reached level 22
     11994   1200'  Killed Boldor, King of the Yeeks
     12690   1250'  Reached level 23
     13708   1600'  Reached level 24
     14594   1600'  Killed Khîm, Son of Mîm
     14594   1600'  Reached level 25
     16550   1600'  Reached level 26
     16652   1650'  Killed Nár, the Dwarf
     19196      0'  Killed Farmer Maggot
     19474   1650'  Reached level 27
     20533   1750'  Killed Sangahyando of Umbar
     20537   1750'  Found the Augmented Chain Mail of Caspanion
     20598   1750'  Killed Angamaitë of Umbar
     20602   1750'  Found the Cutlass 'Gondricam' (LOST)
     21149   1850'  Killed Lokkak, the Ogre Chieftain
     21149   1850'  Reached level 28
     21150   1850'  Found the Soft Leather Armour 'Hithlomir'
     22656   2050'  Found the Phial of Galadriel (LOST)
     22688   2050'  Killed Gorbag, the Orc Captain
     22688   2050'  Found the Leather Scale Mail 'Thalkettoth'
     22967   2050'  Reached level 29
     22969   2050'  Found the Iron Helm 'Holhenneth'
     24397   2100'  Reached level 30
     24842   2100'  Found the Dagger 'Narthanc' (LOST)
     25486   2100'  Killed Castamir the Usurper
     25628   2100'  Reached level 31
     26304   2150'  Killed Bill the Stone Troll
     26399   2150'  Killed Tom the Stone Troll
     26586   2150'  Killed Bert the Stone Troll
     26844   2150'  Found the Dagger 'Dethanc' (LOST)
     28968   2300'  Killed Lugdush, the Uruk
     29124   2300'  Found the Large Metal Shield of Anárion
     30437   2450'  Killed Ulwarth, Son of Ulfang
     30437   2450'  Found the Leather Shield of Celegorm
     31059   2500'  Reached level 32
     31542   2500'  Reached level 32
     31588   2500'  Found the Metal Brigandine Armour of the Rohirrim
     31626   2500'  Reached level 32
     32941   2500'  Reached level 33
     33559   2550'  Reached level 34
     35456   2650'  Reached level 35
     35764   2700'  Reached level 35
     38285   2950'  Killed Rogrog the Black Troll
     39171   3050'  Killed Kavlax the Many-Headed
     39178   3050'  Found the Battle Axe 'Lotharang'
     40330   3050'  Found the Set of Leather Gloves 'Cammithrim'
     40712   3000'  Killed Ibun, Son of Mîm
     41027   2950'  Killed Ufthak of Cirith Ungol
     41028   2950'  Found the Chain Mail of Arvedui
     41400   2900'  Found the Set of Gauntlets 'Paurnen' (LOST)
     42005   2900'  Reached level 36
     44378   2950'  Killed Grip, Farmer Maggot's Dog
     45166   3000'  Reached level 37
     48163   3500'  Found the Mace 'Taratol' (LOST)
     48898   3500'  Killed The Queen Ant
     49204   3500'  Killed Smaug the Golden
     49207   3500'  Found the Amulet of Carlammas (LOST)
     50304   3600'  Reached level 38
     50818      0'  Reached level 38
     52245   3650'  Killed Gorlim, Betrayer of Barahir
     52247   3650'  Found the Glaive of Pain
     52302   3650'  Killed Bolg, Son of Azog
     53121   3650'  Found the Star of Elendil (LOST)
     53302   3650'  Reached level 39
     55061   3950'  Killed Saruman of Many Colours
     55071   3950'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     55645   3950'  Killed Adunaphel the Quiet
     55645   3950'  Reached level 40
     56351   4000'  Killed Lorgan, Chief of the Easterlings
     57518   4050'  Killed Itangast the Fire Drake
     57519   4050'  Found the Steel Helm of Hammerhand
     58559   4450'  Killed Scatha the Worm
     59020   4400'  Reached level 41
     59483   4400'  Reached level 41
     59485   4400'  Killed Uvatha the Horseman
     59591   4400'  Killed Shelob, Spider of Darkness
     59591   4400'  Found the Pick of Erebor
     60493   4400'  Killed Akhorahil the Blind
     61312   4500'  Reached level 42
     61894   4450'  Found the Wicker Shield of Elros
     62363   4450'  Killed Ji Indur Dawndeath
     62661   4450'  Killed Gilim, the Giant of Eruman
     62661   4450'  Found the Scythe 'Avavir' (LOST)
     62662   4450'  Found the Long Sword 'Anguirel' (LOST)
     62834   4450'  Killed Hoarmurath of Dir
     62839   4450'  Found the Arkenstone of Thráin
     62841   4450'  Found the Set of Gauntlets 'Camlost' (LOST)
     63414   4550'  Killed Baphomet the Minotaur Lord
     64042   4700'  Reached level 43
     65032   4650'  Killed Ar-Pharazôn the Golden
     65283   4700'  Killed The Phoenix
     65921   4700'  Killed Nan, the Giant
     65921   4700'  Found the Necklace of the Dwarves (LOST)
     66381   4700'  Killed Fundin Bluecloak
     66469   4650'  Found the Ring of Barahir (LOST)
     66531   4650'  Found the Elfstone 'Elessar'
     66567   4650'  Found the Great Axe of Durin
     67792   4800'  Reached level 44
     67796   4800'  Found the Full Plate Armour of Isildur


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 7.2.2020 07:34
Last updated on 25.2.2020 07:16

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9. on the Competition No.230 Ladder (of 24)

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On 7.2.2020 07:39 malcontent wrote:
CL23 DL32 T13255

Night Ranger has done well to get to stat gain dungeon levels in a relatively good turn count (for me). Have found Nimloth and a nice cloak and I now have superb stealth and a little bit of speed to explore with.

On 8.2.2020 08:07 malcontent wrote:
CL26 DL33 T19153

Motoring

On 10.2.2020 07:22 malcontent wrote:
CL31 DL45 T27558

Still waiting to find one of the artifact bows :)

I fear it will take a long time to get CON up to snuff.

On the bright side - The ESP war hammer, 2nd spell book and Holhenneth (pBlind, pConf) - were nice finds.

Choosing between Caspanion and Thalkettoth is always a tough decision for me. Right now I'm liking the speed boost, but wasting a ring finger for rPois will get old as CON gets higher (right now my CON ring +3 only boosts my CON 4 HPs).


On 11.2.2020 06:50 malcontent wrote:
CL32 DL50 T31472

Not much to report - CON has not improved at all :(

Probably out of depth DL50. Oh well, its not fun to just wander around looking for potions. No !Exp yet either :(

I have great stealth and can get speed up to 2.6 if I need to so I can hopefully play smart and not die ;)


On 13.2.2020 07:34 malcontent wrote:
CL34 DL53 T34600

CON is finally getting better, but still has a way to go.

Still in need of a really good bow...

On 14.2.2020 07:16 malcontent wrote:
CL35 DL59 T37820

Not much improvement - need some equipment upgrades - like a weapon with more damage, a better bow, or ESP or speed that isn't a temporary swap of equipment.

On 15.2.2020 07:52 malcontent wrote:
CL35 DL61 T41269

Still not much improvement. I felt a bit out of depth at DLs 60/61 so have retreated above 60.

Everything from last update still applies :(

Though I swapped one ESP weapon for another. I kind of like *Slay Dragon*. Slaying dragons seems like a nice hobby and the loot isn't bad.

On 16.2.2020 08:50 malcontent wrote:
CL37 DL70 T47832

Found some boots of +6 speed so decided it was time to descend down to DL70 to hopefully find the things I need.

Needs haven't changed all that much for the last 10K turns :(

On 17.2.2020 07:28 malcontent wrote:
CL39 DL78 T53699

Got my wish for some higher output weapons - I'll go with the Glaive of Pain for now.

I can basically cast to keep myself at +10 speed all the time, but I'd sure like to find some more speed items.

Um...Amras?? Amrod?? Belthronding?? Where are you guys!!!!

On 18.2.2020 07:18 malcontent wrote:
CL40 DL81 T56398

Not much to report (so why bother?). Made CL40, learned the last spell, would really like more speed and one of the artifact bows.

On 19.2.2020 07:44 malcontent wrote:
CL40 DL89 T58910

Upgrades in boots and bow. Continuing down at a steady "not in a hurry to get to the bottom yet" pace.

I figure I'm about three items away from the big boys ("trickery, good speed ring, one of the 4 rings).

On 19.2.2020 08:52 Sphara wrote:
Looking decent but needs speed :)

Are you doing much melee with Pain? Coz I'd probably wield Lotharang even though it's clearly less damaging. It's healing activation is insanely good.

On 20.2.2020 05:03 malcontent wrote:
Actually, yes, a fair amount of melee. With my sub par speed I take most opportunities I can to melee speed 2.0 Uniques and high Exp Pt monsters that don't drain experience, usually in a pillar dance with a pillar that I carve out myself. Otherwise I think I would burn through arrows pretty fast. I use arrows on the Exp drainers. I haven't had to use a lot of healing potions, so for now I'm feeling OK with Pain rather than Lotharang.

Though admittedly I hadn't really considered the healing advantage of Lotharang to this point, so I might in the future, thanks!

On 20.2.2020 07:19 malcontent wrote:
CL42 DL90 T61544

Pick of Erebor is helpful - HPs not bad now, rChaos, and still decent damage output.

On the down side, lack of speed, TO rods, and proper rings :(

On 20.2.2020 09:14 wobbly wrote:
Looking good.

I'd idly be considering Hithlimor & Hammerhand with that telepathy weapon, but that means relying on temp poison resist or being above the 800 damage cap.

On 23.2.2020 09:01 malcontent wrote:
CL43 DL94 T65157

+10 ROS and I'm now fiddling around in the DL90-94 range. Saw Gothmog once, hit an errant key one time and the mother $%#%er almost killed me.

@wobbly - I went to town once and looked at some equipment combos but couldn't quite talk myself into anything different, but at the time I was trying to figure out how to equip Elros because I really wanted hold life. I can see what you mean, though, Hammerhand basically replaces the CON/STR of Erebor and adds DEX and rNexus. I will look at that again, particularly now that I've found cloak that has +3 stealth and rChaos and the Arkenstone of Thrain (hold life). Thanks for the suggestion.

On 25.2.2020 07:34 malcontent wrote:
Oh well :) I don't take on Carcharoth, the Jaws of Thirst very often and I was not aware that breathing nether was part of his repertoire. I was quite pleased to find that my acid arrows and acid weapon were dissolving him fairly quickly. He got the last laugh.

As it turns out, wobbly's advice to go with Hitholmir was pretty good ;)

On 25.2.2020 10:20 bron wrote:
Hard luck on that one; Carcharoth is tough. A great run, though!

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