The Angband Ladder: Gylyrn, High-Elf Ranger by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Gylyrn       Age            130          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'0"   STR! 18/100  +1  +0  +4 18/150
 Class  Ranger       Weight    13st 3lb   INT:  18/66  +3  +0  +2 18/116
 Title  ***WINNER*** Turns used:          WIS:  18/84  -1  +2  +4 18/134
 HP     674/674      Game        250141   DEX! 18/100  +3  +1  +1 18/150
 SP     232/232      Standard     45353   CON! 18/100  +1  -1  +5 18/150
                     Resting       5386

 Level                 44    Armor     [53,+108]    Saving Throw    100%
 Cur Exp          3230047                           Stealth       Superb
 Max Exp          3230047    Melee       1d7,+26    Disarm - phys.  100%
 Adv Exp          3480000    To-hit       82,+36    Disarm - magic   68%
                             Blows      7.0/turn    Magic Devices     99
 Gold            10061883                           Searching        91%
 Burden          171.9 lb    Shoot to-dam    +21    Infravision    40 ft
 Overweight       -8.0 lb    To-hit       98,+42    Speed      3.8x (30)
 Max Depth   5000' (L100)    Shots      2.4/turn

 You are one of several children of a Telerin Ranger.  You have light
 blue eyes, wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.*.... pFear:+.......+....
 Elec:......+...... pBlnd:.........+...
 Fire:......+...... pConf:.............
 Cold:....+.+...... pStun:.............
 Pois:......+...... HLife:....++.......
Light:+....+....+.+ Regen:....+........
 Dark:....++.......   ESP:.........+...
Sound:........+.... S.Inv:+....+......+
Shard:.......+..... FrAct:+.......+.+..
Nexus:............. Feath:...........+.
Nethr:....+........ S.Dig:.............
Chaos:........+.... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+-..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+.++...+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+....+..
                    D.Red:......+......
                    Moves:.............


  [Last Messages]

> The Mithril Bolt of Holy Might breaks.
> You have found 68 gold pieces worth of silver.
> You have found 199 gold pieces worth of sapphires.
> You see a Book of Nature Magics [Gifts of Nature].
> One of your Rods of Slow Monster has recharged.
> You have found 118 gold pieces worth of gold.
> You have found 110 gold pieces worth of garnets.
> You see a Dagger (1d4) (+8,+7).
> You see a Mithril Bolt of Holy Might (3d5) (+27,+21) {@t0}.
> You have 5 Mithril Bolts of Holy Might (3d5) (+27,+21) {@t0} (0).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see the Leather Shield of Celegorm [8,+20].
> You see a Pair of Mithril Shod Boots of Stability [8,+14].
> You see the Pair of Leather Boots of Fëanor [2,+20] <+15>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+12,+10) <+1, +3, +2>
     Dropped by Bullroarer the Hobbit at 1100 feet (level 22)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 extra blows.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 284.9 vs undead and orcs, 254.3 vs animals
     and evil creatures, and 223.7 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+18,+21) <+1>
     Dropped by Ren the Unclean at 4250 feet (level 85)
     
     +1 shooting power.
     
c) a Ring of Speed <+10>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +10 speed.
     
d) a Ring of Speed <+10>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +10 speed.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 570 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
f) the Arkenstone of Thráin <+4>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Dropped by Ji Indur Dawndeath at 4100 feet (level 82)
     
     +5 damage reduction.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
i) an Elven Cloak of Aman [6,+25] <+3, +1>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +3 stealth.
     +1 speed.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor of a labyrinth at 4500 feet (level 90)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor at 4050 feet (level 81)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 44% for an average of
     10.0 damage.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
p) a Pair of Iron Shod Boots of Elvenkind [4,+8] <+4, +6>
     Bought from a store
     
     +4 stealth.
     +6 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Mushroom of Vigor
d) 10 Rations of Food
e) 23 Potions of Cure Critical Wounds
f) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 12 Potions of Restore Mana
i) 8 Scrolls of Phase Door
m) a Scroll of Mass Banishment
n) 5 Scrolls of Word of Recall
o) 12 Scrolls of Recharging
p) 3 Rods of Treasure Location
q) 2 Rods of Detection
     Cannot be harmed by lightning.
     
r) 2 Rods of Slow Monster (1 charging)
s) 3 Rods of Teleport Other (1 charging)
t) 3 Wands of Slow Monster (10 charges)
u) 4 Wands of Teleport Other (10 charges)
v) a Staff of *Destruction* (2 charges)
w) 2 Staves of Teleportation (14 charges)




  [Character Quiver]

0) 5 Mithril Bolts of Holy Might (3d5) (+27,+21) {@t0}
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 1037.5 vs undead and demons, 907.9 vs evil
     creatures, and 648.7 vs. others.
     20% chance of breaking upon contact.
     
1) 18 Seeker Bolts (4d5) (+5,+8)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 512.9.
     20% chance of breaking upon contact.
     
2) 22 Mithril Bolts (3d5) (+6,+5)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 438.1.
     20% chance of breaking upon contact.
     
3) 5 Mithril Bolts (3d5) (+3,+8)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 474.5.
     20% chance of breaking upon contact.
     
4) 20 Mithril Bolts (3d5) (+7,+9)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 488.5.
     20% chance of breaking upon contact.
     
5) 23 Mithril Bolts (3d5) (+8,+9)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 488.9.
     20% chance of breaking upon contact.
     
6) 10 Bolts of Venom (1d6) (+3,+2) {@t6}
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 529.5 vs creatures not resistant to poison
     and 331.1 vs. others.
     20% chance of breaking upon contact.
     
7) 11 Mithril Bolts of Slay Dragon (3d6) (+13,+12) {@t0}
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 875.5 vs dragons and 547.4 vs. others.
     20% chance of breaking upon contact.
     
8) 3 Mithril Bolts of Acid (3d6) (+5,+11) {@t0}
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 850.1 vs creatures not resistant to acid and
     531.5 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 16 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) 14 Scrolls of Identify Rune
d) 6 Wands of Drain Life (28 charges)
e) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
f) a Ring of Constitution <+4>
     Found lying on the floor at 2900 feet (level 58)
     
     +4 constitution.
     Sustains constitution.
     
g) an Amulet of Wisdom <+6>
     Found lying on the floor at 4200 feet (level 84)
     
     +6 wisdom.
     Sustains wisdom.
     
h) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Smaug the Golden at 3150 feet (level 63)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
i) Studded Leather Armour of Elvenkind (-1) [12,+13] <+2>
     Taken from a chest found at 4100 feet (level 82)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, fire.
     
j) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor at 4200 feet (level 84)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
k) a Small Metal Shield of Elvenkind [5,+13] <+2>
     Dropped by a demonologist at 1900 feet (level 38)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
l) a Large Metal Shield of Preservation [12,+26]
     Dropped by a dreadmaster at 3900 feet (level 78)
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
m) a Large Metal Shield of Elvenkind [12,+8] <+1>
     Dropped by Old Man Willow at 1000 feet (level 20)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
n) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Ar-Pharazôn the Golden at 3850 feet (level 77)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) a Katana (Defender) (3d5) (+20,+14) [+1] <+3>
     Found lying on the floor at 4000 feet (level 80)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 188.4.
     
p) the Lead-Filled Mace 'Turmil' (4d4) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 277 vs orcs and creatures not resistant to
     cold, and 176.8 vs. others.
     
q) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +4 wisdom.
     +8 tunneling.
     Slays dragons (powerfully), undead, demons, evil creatures.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 633.1 vs dragons, 451.1 vs undead, demons,
     and creatures not resistant to acid, 360.1 vs evil creatures, and
     269.1 vs. others.
     
r) 28 Arrows of Acid (1d5) (+12,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
s) 34 Arrows of Slay Evil (1d4) (+16,+19)
     Slays evil creatures.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        67     50'  Reached level 2
       301    100'  Reached level 3
       388    100'  Reached level 4
       851    100'  Killed Fang, Farmer Maggot's Dog
       935    100'  Reached level 5
      1265    150'  Reached level 6
      1340    150'  Killed Grip, Farmer Maggot's Dog
      1824    200'  Reached level 7
      2341    250'  Reached level 8
      2618    250'  Found the Phial of Galadriel (LOST)
      2991    500'  Reached level 9
      3357    550'  Reached level 10
      3884    550'  Killed Brodda, the Easterling
      3884    550'  Reached level 11
      4470    550'  Killed Grishnákh, the Hill Orc
      4470    550'  Reached level 12
      5039    600'  Reached level 13
      5289    600'  Reached level 14
      6219    650'  Reached level 15
      6258    650'  Killed Lagduf, the Snaga
      6785    700'  Reached level 16
      7321    800'  Reached level 17
      7627    850'  Killed Nár, the Dwarf
      8000    950'  Reached level 18
      8163   1000'  Killed Old Man Willow
      8163   1000'  Reached level 19
      8163   1000'  Reached level 20
      8232   1050'  Reached level 21
      8291   1100'  Found the Rapier 'Forasgil' (LOST)
      8533   1100'  Reached level 22
      8964   1100'  Reached level 23
      9142   1100'  Killed Bullroarer the Hobbit
      9201   1100'  Found the Short Sword 'Sting'
      9327   1100'  Killed Golfimbul, the Hill Orc Chief
      9327   1100'  Found the Dagger 'Dethanc' (LOST)
      9340   1100'  Killed Ulfast, Son of Ulfang
      9472   1100'  Reached level 24
     10887   1250'  Killed Ibun, Son of Mîm
     10887   1250'  Found the Dagger 'Narthanc' (LOST)
     11027   1300'  Killed Sangahyando of Umbar
     11100   1300'  Reached level 25
     11178   1300'  Killed Angamaitë of Umbar
     11178   1300'  Reached level 25
     11803   1500'  Found the Lead-Filled Mace 'Turmil'
     11866   1500'  Found the Long Sword 'Elvagil' (LOST)
     12475   1500'  -- Note: Telepath headgear !!!!!
     12646   1500'  Reached level 26
     12741   1500'  Killed Sméagol
     13314   1550'  Killed Tom the Stone Troll
     13455   1600'  Reached level 27
     13651   1600'  Killed Khîm, Son of Mîm
     14162   1600'  Killed Uglúk, the Uruk
     14212   1600'  Killed Lugdush, the Uruk
     14217   1600'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     15011   1650'  Killed Wormtongue, Agent of Saruman
     15106   1650'  Found the Jewel 'Evenstar'
     15271   1650'  Reached level 28
     16548   1800'  Found the Halberd 'Osondir'
     16754   1800'  Killed Rogrog the Black Troll
     16760   1800'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     16819   1800'  Reached level 29
     18425   2000'  Killed Ulwarth, Son of Ulfang
     18471   2000'  Reached level 30
     18810   2050'  Killed Beorn, the Shape-Changer
     20518      0'  Reached level 31
     21593   2300'  Found the Metal Cap of Thengel (LOST)
     21838      0'  Killed Farmer Maggot
     22394   2300'  Killed Castamir the Usurper
     22645   2350'  Killed Uldor the Accursed
     23013   2450'  Killed Lokkak, the Ogre Chieftain
     23250   2450'  Killed Eöl, the Dark Elf
     23250   2450'  Reached level 32
     23560   2500'  Found the Bastard Sword 'Calris' (LOST)
     23581   2500'  Found the Dagger 'Nimthanc' (LOST)
     23878   2500'  Found the Set of Leather Gloves 'Cammithrim'
     23896   2500'  Killed Draebor, the Imp
     24685   2600'  Killed Bill the Stone Troll
     24747   2600'  Killed The Queen Ant
     24792   2600'  Killed Bert the Stone Troll
     25117   2700'  Reached level 33
     26351   2750'  Found the Broad Axe 'Barukkheled'
     26831   2750'  Found the Morning Star 'Bloodspike' (LOST)
     26838   2750'  Killed Azog, Enemy of the Dwarves
     26842   2750'  Killed Bolg, Son of Azog
     27394   2800'  Killed Shelob, Spider of Darkness
     27394   2800'  Reached level 34
     27394   2800'  Found the Iron Helm 'Holhenneth'
     27891   2850'  Found the Amulet of Carlammas
     27948   2850'  Found the Arkenstone of Thráin
     28431   2950'  Killed Kavlax the Many-Headed
     28438   2950'  Found the Scythe 'Avavir' (LOST)
     28951   3050'  Killed Scatha the Worm
     28954   3050'  Found the Glaive of Pain (LOST)
     29106   3100'  Killed Ulfang the Black
     29271   3150'  Killed Smaug the Golden
     29277   3150'  Found the Metal Brigandine Armour of the Rohirrim
     29531   3200'  Reached level 35
     29595   3200'  Killed Itangast the Fire Drake
     30725   3350'  Killed Saruman of Many Colours
     30725   3350'  Reached level 36
     30725   3350'  Found the Star of Elendil (LOST)
     30726   3350'  Found the Light Crossbow 'Cubragol'
     30727   3350'  Found the Iron Helm of Gorlim (LOST)
     32089   3550'  Killed The Phoenix
     32089   3550'  Reached level 37
     34393   3850'  Killed Ar-Pharazôn the Golden
     34393   3850'  Reached level 38
     34395   3850'  Found the Steel Helm of Hammerhand
     34582   3850'  Killed Uvatha the Horseman
     36069   4000'  Reached level 39
     36514   4050'  Found the Hard Leather Cap of Thranduil
     36836   4100'  Killed Akhorahil the Blind
     36890   4100'  Killed Adunaphel the Quiet
     36940   4100'  Reached level 40
     37602   4100'  Killed Ji Indur Dawndeath
     37602   4100'  Found the Mithril Chain Mail 'Belegennon'
     38220   4200'  Found the Wicker Shield of Elros
     39058   4200'  Killed Hoarmurath of Dir
     39058   4200'  Reached level 41
     39425   4250'  Killed Ren the Unclean
     40309   4350'  Killed Dwar, Dog Lord of Waw
     40403   4350'  Reached level 42
     40824   4400'  Killed Khamûl, the Black Easterling
     41047   4500'  Found the Small Metal Shield of Thorin
     42230   4750'  Reached level 43
     42466   4750'  Found the Great Hammer of Aulë
     44281   4950'  Killed Sauron, the Sorcerer
     44281   4950'  Reached level 44
     44284   4950'  Found the Lance of the Eorlingas
     45295   5000'  Killed Morgoth, Lord of Darkness
     45302   5000'  Found the Massive Iron Crown of Morgoth
     45303   5000'  Found the Pair of Leather Boots of Fëanor
     45348   5000'  Found the Mighty Hammer 'Grond'
     45349   5000'  Found the Leather Shield of Celegorm


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.10.2024 04:34

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7352. on the Ladder (of 19090)
3211. on the Angband Ladder (of 6561)
51. for this player (

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On 3.10.2024 04:37 malcontent wrote:
This game was crossbows all the way. Never found any slings or bows that could do as well, even before I found the 5x Heavy crossbow.

On 24.10.2024 15:38 Grotug wrote:
The standard set doesn't have very good artifact launchers. That's one reason I like to play randarts with my rangers.

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