The Angband Ladder: NingHathMore, Half-Orc Blackguard by malcontent

  [Angband 4.2.1 Character Dump]

 Name   NingHathMore Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:  18/73  +2  +2  +4 18/153
 Class  Blackguard   Weight     8st 9lb   INT:     15  -1  +0  +2     16
 Title  Tormentor    Turns used:          Wis:     11  +0  -3  +0      8      5
 HP     -8/395       Game        354118   DEX:     10  +0  +0  +0     10
 SP     41/41        Standard     35631   CON:  18/15  +1  +2  +1  18/55
                     Resting       1301

 Level                 31    Armor      [67,+47]    Saving Throw     46%
 Cur Exp           129455                           Stealth          Bad
 Max Exp           146348    Melee       1d7,+30    Disarm - phys.   56%
 Adv Exp           180000    To-hit       92,+16    Disarm - magic   42%
                             Blows      3.0/turn    Magic Devices     45
 Gold               23453                           Searching        51%
 Burden          161.1 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -18.8 lb    To-hit       25,+24    Speed         Normal
 Max Depth    2100' (L42)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have brown
 eyes, wavy brown hair, and a very dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:............!
 Elec:......+...... pBlnd:.........+...
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:....+........
 Dark:............+   ESP:+............
Sound:............. S.Inv:.........+...
Shard:.......+..... FrAct:........+..+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You failed to use the staff properly.
> The imp conjures up weird things.
> You are confused!
> The mature multi-hued dragon misses you.
> The mature multi-hued dragon claws you (15).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon misses you.
> The wyvern misses you.
> The wyvern bites you (6).
> *** LOW HITPOINT WARNING! ***
> The wyvern misses you.
> The mature gold dragon claws you (23).
> *** LOW HITPOINT WARNING! ***
> The mature gold dragon claws you (18).
> You die.

Killed by a mature gold dragon.

  [Character Equipment]

a) a Short Sword of *Slay Giant* (1d7) (+6,+12) <+2>
     Dropped by Ulfast, Son of Ulfang at 800 feet (level 16)
     
     +2 strength.
     Slays giants.
     Grants telepathy.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +7 DEX you would get 3.3 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 142.1 vs giants and creatures not resistant
     to poison, and 113.3 vs. others.
     
b) a Long Bow of Power (x3) (+14,+15)
     Found lying on the floor in a vault at 1450 feet (level 29)
     
c) a Ring of Bodykeeping
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Sustains strength, dexterity, constitution.
     
d) a Ring of Intelligence <+2>
     Found lying on the floor of a special room at 1600 feet (level 32)
     
     +2 intelligence.
     Sustains intelligence.
     
e) an Amulet of Regeneration
     Bought from a store
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Dropped by Sangahyando of Umbar at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.4%
     
g) Partial Plate Armour of Resistance (-3) [40,+11]
     Dropped by Ibun, Son of M�m at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) a Fur Cloak of Protection [3,+21]
     Dropped by a troll scavenger at 1750 feet (level 35)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Small Metal Shield (Dwarven) (+3,+4) [5,+14] <+2, +1>
     Found lying on the floor at 1900 feet (level 38)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) an Iron Helm of Seeing [7,+5] <+3>
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus (+0,+3) [5,+0]
     Found lying on the floor at 1600 feet (level 32)
     
l) a Pair of Steel Shod Boots of Free Action [7,+6]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) 7 Potions of Cure Critical Wounds
d) 4 Potions of Restore Mana
e) a Potion of Enlightenment
f) 18 Scrolls of Phase Door
g) 5 Scrolls of Remove Hunger
h) 5 Scrolls of Word of Recall
i) 2 Scrolls of Trap Creation
j) 5 Rods of Treasure Location (1 charging)
k) 2 Rods of Slow Monster (1 charging)
l) 2 Rods of Light
m) a Staff of *Destruction* (4 charges)
n) 2 Staves of Mapping (7 charges)
o) a Staff of Teleportation (7 charges)
p) a Ring of Damage (+0,+7)
     Found lying on the floor at 1500 feet (level 30)
     
q) a Heavy Crossbow of Power (x4) (+16,+15)
     Dropped by a mummified human at 2050 feet (level 41)
     




  [Character Quiver]

0) 22 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 107.1 vs creatures not resistant to poison
     and 53.5 vs. others.
     35% chance of breaking upon contact.
     
1) 6 Arrows (1d4) (+1,+1)
     Combat info:
     When fired, hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 113.2 vs creatures not resistant to poison
     and 56.6 vs. others.
     35% chance of breaking upon contact.
     
2) 25 Arrows (1d4) (+6,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 125.4 vs creatures not resistant to poison
     and 62.7 vs. others.
     35% chance of breaking upon contact.
     
3) 4 Arrows of Frost (1d4) (+5,+9)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 162.1 vs creatures not resistant to poison
     and creatures not resistant to cold, and 81.1 vs. others.
     35% chance of breaking upon contact.
     
4) 5 Arrows of Venom (1d4) (+6,+11)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 174.4 vs creatures not resistant to poison
     and 87.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 3 Mushrooms of Vigor
c) 3 Mushrooms of Terror
d) 4 Sips of Miruvor
e) 2 Potions of Restore Life Levels
f) 8 Scrolls of Identify Rune
g) a Scroll of Banishment
h) 16 Scrolls of Remove Hunger
i) 9 Scrolls of Recharging
j) a Rod of Frost Bolts
k) 2 Rods of Illumination
l) 2 Wands of Frost Bolts (11 charges)
m) 2 Wands of Slow Monster (3 charges)
n) 3 Wands of Stone to Mud (9 charges)
o) a Staff of Teleportation (2 charges)
p) a Ring of Dexterity <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 dexterity.
     Sustains dexterity.
     
q) a Ring of Constitution <+5>
     Found lying on the floor at 1800 feet (level 36)
     
     +5 constitution.
     Sustains constitution.
     
r) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
s) a Lantern of True Sight (13726 turns)
     Found lying on the floor at 700 feet (level 14)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
t) Studded Leather Armour of Resistance (-1) [12,+13]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
u) a Wicker Shield of Resistance [2,+12]
     Found lying on the floor of a special room at 2100 feet (level 42)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
v) a Metal Cap of Telepathy [3,+8]
     Found lying on the floor of a special room at 2100 feet (level 42)
     
     Grants telepathy.  
     
w) a Trident of Westernesse (1d10) (+10,+10) <+2, +1>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 strength.
     +1 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +6 DEX you would get 3.3 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 151.1 vs giants, trolls, orcs, and creatures
     not resistant to poison, and 111.5 vs. others.
     
x) a Halberd of Lightning (3d5) (+2,+9)
     Dropped by Mughash the Kobold Lord at 450 feet (level 9)
     
     Branded with lightning.
     Provides resistance to Lightning.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +7 DEX you would get 1.6 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 81.2 vs creatures not resistant to poison
     and creatures not resistant to lightning, and 51.6 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       143    100'  Killed Grip, Farmer Maggot's Dog
       143    100'  Reached level 2
       143    100'  Reached level 3
       143    100'  Reached level 4
       744    100'  Reached level 5
      1083    150'  Reached level 6
      1786    150'  Reached level 7
      3134    200'  Reached level 8
      4436    300'  Reached level 9
      5252    350'  Reached level 10
      5740    350'  Reached level 11
      6300    450'  Killed Mughash the Kobold Lord
      6330    450'  Reached level 12
      7352    500'  Reached level 13
      7645    550'  Reached level 14
      8802    650'  Reached level 15
     10012    700'  Reached level 16
     10063    700'  Killed Grishnákh, the Hill Orc
     10233    700'  Reached level 17
     10769    700'  Killed Wormtongue, Agent of Saruman
     11248    750'  Reached level 18
     11684    750'  Reached level 19
     11808    800'  Killed Golfimbul, the Hill Orc Chief
     11811    800'  Killed Bullroarer the Hobbit
     12127    800'  Killed Ulfast, Son of Ulfang
     12127    800'  Reached level 20
     12170    800'  Killed Orfax, Son of Boldor
     12297    800'  Killed Boldor, King of the Yeeks
     12965    850'  Reached level 21
     13276    900'  Killed Brodda, the Easterling
     15523   1000'  Killed Nár, the Dwarf
     15523   1000'  Reached level 21
     16278   1050'  Reached level 22
     16817   1100'  Killed Khîm, Son of Mîm
     16925   1100'  Reached level 23
     17068   1100'  Killed Shagrat, the Orc Captain
     17158   1150'  Reached level 24
     18301   1250'  Killed Angamaitë of Umbar
     18447   1250'  Reached level 25
     18563   1250'  Killed Sangahyando of Umbar
     18563   1250'  Found the Phial of Galadriel
     19981   1450'  Reached level 26
     22520   1500'  Reached level 27
     23193   1550'  Killed Ibun, Son of Mîm
     24265   1600'  Reached level 28
     24645   1600'  Killed Bolg, Son of Azog
     25377   1650'  Killed Ufthak of Cirith Ungol
     26232   1650'  Reached level 29
     26533   1650'  Killed Ulwarth, Son of Ulfang
     29929   1850'  Killed Ulfang the Black
     29929   1850'  Reached level 30
     33912   2000'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.11.2020 06:29
Last updated on 7.11.2020 03:48

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11. on the Competition No.234 Ladder (of 18)

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On 6.11.2020 06:34 malcontent wrote:
One more time...

This time has been a bit more enjoyable, primarily due to early telepathy. Telepathy also prevents me from complaining about not being able to pick my fights, but equipment in most other respects seems to be particularly hard to find for my Blackguards.

yes...an amulet of wisdom is the best amulet I've come across so far. Maybe there was infravision at one point that I had to ditch, hard to remember, I've killed several more of these guys than I've posted.

On 7.11.2020 03:48 malcontent wrote:
Staff of Teleportation failed three times :(

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