[Angband 4.2.0 Character Dump] Name Tuor II Age 106 Self RB CB EB Best Race High-Elf Height 6'5" Str: 16 +1 -3 +0 14 5 Class Necromancer Weight 15st 11lb INT: 16 +3 +3 +0 18/40 Title Dark Student Turns used: WIS: 10 -1 +0 +0 9 HP -3/74 Game 60847 DEX: 14 +3 +0 +2 18/10 SP 3/25 Standard 6762 CON: 14 +1 -2 +0 13 Resting 166 Level 13 Armor [24,+7] Saving Throw 62% Cur Exp 1302 Stealth Fair Max Exp 1302 Melee 3d3,+5 Disarm - phys. 47% Adv Exp 1595 To-hit 25,-1 Disarm - magic 55% Blows 1.0/turn Magic Devices 75 Gold 339 Searching 35% Burden 91.4 lb Shoot to-dam +0 Infravision 40 ft Overweight 49.5 lb To-hit 21,-10 Speed -6 (0.6x) Max Depth 800' (L16) Shots 1.0/turn You are also the last survivor.... Resistances Abilities Acid:............. pFear:............. Elec:....+........ pBlnd:+............ Fire:..+.......... pConf:............. Cold:..+.......... pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...+......... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The giant red scorpion stings you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > The giant red scorpion is no longer stunned. > The giant red scorpion misses you. > The giant red scorpion claws you. > *** LOW HITPOINT WARNING! *** > The giant red scorpion stings you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > The giant red scorpion claws you. > *** LOW HITPOINT WARNING! *** > The giant red scorpion claws you. > You die. Killed by a giant red scorpion. [Character Equipment] a) a War Hammer of *Slay Orc* (3d3) (+9,+6) <+2> Dropped by a gallant at 500 feet (level 10) +2 dexterity. Slays orcs. Provides protection from blindness. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +4 STR and +1 DEX you would get 1.1 blows Average damage/round: 23.7 vs. orcs, and 11.4 vs. others. b) a Sling (x2) (+0,+0) Dropped by a warrior at 800 feet (level 16) c) a Ring of Resist Fire and Cold Found lying on the floor at 500 feet (level 10) Provides resistance to fire, cold. d) a Ring of Teleportation <+2> {cursed} Found lying on the floor at 550 feet (level 11) It randomly makes you teleport; this curse cannot be removed. +2 speed. e) an Amulet of Resist Lightning Found lying on the floor at 800 feet (level 16) Provides resistance to lightning. g) Soft Leather Armour [8,+2] Found lying on the floor at 800 feet (level 16) h) a Cloak [1,-1] Bought from a store i) a Leather Shield [8,+0] Found lying on the floor at 800 feet (level 16) j) a Metal Cap [3,+0] l) a Pair of Iron Shod Boots [4,+4] Found lying on the floor of a special room at 450 feet (level 9) Cannot be harmed by fire. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) a Necromantic Tome [Dark Rituals] {@m2} You can read this book. c) 2 Mushrooms of Debility d) 3 Apples e) 2 Potions of Neutralize Poison f) 5 Potions of Boldness g) a Potion of True Seeing h) 3 Scrolls of Treasure Detection i) 7 Scrolls of Identify Rune j) a Scroll of Remove Hunger k) 4 Scrolls of Light l) 2 Scrolls of Word of Recall m) a Rod of Treasure Location {@z2 !!} n) a Wand of Stun Monster (1 charge) o) a Wand of Light (10 charges) {@a2} p) a Staff of Cure Light Wounds (2 charges) [Character Quiver] 0) 22 Rounded Pebbles (1d2) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 3. 25% chance of breaking upon contact. 1) 17 Rounded Pebbles of Slay Undead (1d2) (+10,+8) {=g} Slays undead. Combat info: Hits targets up to 100 feet away. Average damage/round: 47.5 vs. undead, and 19 vs. others. 25% chance of breaking upon contact. 2) 16 Iron Shots (1d4) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Resist Heat b) 9 Scrolls of Remove Hunger c) a Wand of Magic Missile (0 charges) {@a1 !g} d) a Wand of Wonder (0 charges) {@a4} Cannot be harmed by lightning. e) 20 Arrows (1d4) (+0,+0) {=g} f) 17 Arrows (1d4) (+4,+4) {=g} [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 33 0' -- Note: wand of MM again 196 100' Reached level 2 211 100' Killed Grip, Farmer Maggot's Dog 211 100' Reached level 3 331 100' Reached level 4 478 150' Reached level 5 726 150' Reached level 6 1811 250' Reached level 7 2688 400' Reached level 8 2955 450' -- Note: rod of treasure 3336 450' Reached level 9 4349 500' Reached level 10 5935 800' Reached level 11 6021 800' Reached level 12 6386 800' Reached level 13 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)