The Angband Ladder: Pongo, Hobbit Rogue by Nick

  [Angband 4.2.0 Character Dump]

 Name   Pongo        Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'4"   STR:  18/93  -2  +0  +6 18/133
 Class  Rogue        Weight     4st 4lb   Int:  18/55  +2  +1  +5 18/135 18/125
 Title  Thief        Turns used:          WIS:  18/34  +1  -3  +5  18/64
 HP     -55/831      Game        347408   DEX! 18/100  +3  +3  +2 18/180
 SP     180/180      Standard     54481   CON! 18/100  +2  -1 +11 18/***
                     Resting      15576

 Level                 44    Armor     [105,+96]    Saving Throw     94%
 Cur Exp          2695192                           Stealth       Superb
 Max Exp          2695192    Melee      3d10,+37    Disarm - phys.  100%
 Adv Exp          2880000    To-hit       74,+43    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    101
 Gold               81032                           Searching        96%
 Burden          174.2 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight       -5.7 lb    To-hit       72,+39    Speed      23 (3.3x)
 Max Depth    4950' (L99)    Shots      1.0/turn

 You are one of several children of a Hobbit Burglar.  You are a well
 liked child.  You have brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+...... pFear:......+.+....
 Elec:.+..+........ pBlnd:........++...
 Fire:.+........... pConf:....+........
 Cold:.+..+.+...... pStun:.............
 Pois:........+.... HLife:......+.....+
Light:+.........+.. Regen:.+...........
 Dark:+.....+......   ESP:.........+...
Sound:............. S.Inv:+...+........
Shard:............. FrAct:....+.....+..
Nexus:......++..... Feath:.............
Nethr:......+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Baphomet the Minotaur Lord grunts with pain.
> Baphomet the Minotaur Lord is unaffected!
> Fundin Bluecloak grunts with pain.
> Fundin Bluecloak is unaffected!
> The great wyrm of many colours grunts with pain.
> The great wyrm of many colours is unaffected!
> Huan, Wolfhound of the Valar snarls with pain.
> Huan, Wolfhound of the Valar is unaffected!
> The Tarrasque hisses.
> The Tarrasque is unaffected!
> The great ice wyrm grunts with pain.
> The great ice wyrm is unaffected!
> Huan, Wolfhound of the Valar shrugs off the attack.
> Fundin Bluecloak is stunned.
> The shimmering mold is destroyed.

Killed by Baphomet the Minotaur Lord.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Nan, the Giant at 4400 feet (level 88)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 460 vs. creatures not resistant to poison,
     638.5 vs. undead, 371 vs. evil creatures, and 282 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +5 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+12>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +12 speed.
     
e) the Pendant of Ingwë <+3, +4>
     Dropped by a sorcerer at 4100 feet (level 82)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 168 to 330 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
f) the Phial of Galadriel <+3>
     Dropped by Kh�m, Son of M�m at 1650 feet (level 33)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 36 to 66 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Dropped by Saruman of Many Colours at 4450 feet (level 89)
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1465 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor at 1500 feet (level 30)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 148 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Found lying on the floor at 3400 feet (level 68)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 165 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
j) the Hard Leather Cap of Thranduil [2,+9] <+2>
     Dropped by Ulfang the Black at 3150 feet (level 63)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+11] <+1>
     Conjured forth by magic at 1150 feet (level 23)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
l) a Pair of Leather Boots of Speed [2,+13] <+9>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +9 speed.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m0@b0}
     
     You can read this book.
     
b) 3 Books of Magic Spells [Arcane Control] {@m1@b1}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 4 Mushrooms of Shadows
d) 8 Potions of Cure Critical Wounds
e) 5 Potions of Healing
f) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 10 Potions of Speed
h) 14 Scrolls of Phase Door
i) 4 Scrolls of Teleportation
j) 10 Scrolls of Word of Recall
k) a Scroll of *Destruction*
l) 5 Wands of Stone to Mud (52 charges)
m) a Wand of Teleport Other (20 charges)
n) 4 Wands of Drain Life (13 charges)
o) a Wand of Annihilation (3 charges)
     Cannot be harmed by lightning.
     
p) 3 Staves of Mapping (8 charges)
q) a Staff of Power (3 charges)
r) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 673 to 1320 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
s) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 666 to 990 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
t) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Ji Indur Dawndeath at 4950 feet (level 99)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
u) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Kavlax the Many-Headed at 4200 feet (level 84)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 132 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 337 vs. creatures not resistant to fire, 337
     vs. undead, 337 vs. trolls, 337 vs. orcs, 287.5 vs. evil
     creatures, and 238 vs. others.
     




  [Character Quiver]

0) 4 Arrows of Slay Undead (1d4) (+9,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 192.9 vs. undead, and 110.2 vs. others.
     35% chance of breaking upon contact.
     
1) 3 Arrows of Flame (1d4) (+12,+7)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.3 vs. creatures not resistant to fire,
     and 101.9 vs. others.
     35% chance of breaking upon contact.
     
2) 20 Seeker Arrows (4d4) (+8,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 133.1.
     35% chance of breaking upon contact.
     
3) 7 Mithril Arrows of Venom (3d4) (+15,+11)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 246.2 vs. creatures not resistant to poison,
     and 140.7 vs. others.
     35% chance of breaking upon contact.
     
4) 9 Mithril Arrows of Slay Evil (3d4) (+10,+9)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 196.5 vs. evil creatures, and 131 vs.
     others.
     35% chance of breaking upon contact.
     
5) 25 Mithril Arrows of Slay Demon (3d4) (+17,+17)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 290.3 vs. demons, and 165.9 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) a Scroll of Identify Rune
e) 2 Scrolls of *Remove Curse*
f) 4 Scrolls of Banishment
g) a Rod of Magic Mapping
h) a Rod of Drain Life
i) a Rod of Teleport Other
j) a Staff of Teleportation (2 charges)
k) a Staff of Speed (6 charges)
l) a Ring of Strength <+6>
     Found lying on the floor of a special room at 4850 feet (level 97)
     
     +6 strength.
     Sustains strength.
     
m) a Ring of Speed <+8>
     +8 speed.
     
n) a Ring of Resist Poison
     Provides resistance to poison.
     
o) an Amulet of Sustenance
     Found lying on the floor of a special room at 4850 feet (level 97)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
p) an Amulet of ESP
     Dropped by a demilich at 4550 feet (level 91)
     
     Grants telepathy.  
     
q) an Amulet of Trickery <+2, +1, +6, +5>
     Dropped by a spirit naga at 3500 feet (level 70)
     
     +2 dexterity.
     +1 stealth.
     +6 searching skill.
     +5 infravision.
     +1 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
r) Law Dragon Scale Mail (-2) [36,+17]
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     Provides resistance to sound, shards.
     
s) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +5 damage reduction.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
t) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lugdush, the Uruk at 1200 feet (level 24)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
u) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 2600 feet (level 52)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 333 to 660 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
v) a Small Metal Shield of Resistance [5,+18]
     Dropped by Draebor, the Imp at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
w) a Jewel Encrusted Crown of Might [0,+11] <+1, +3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 strength.
     +3 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
x) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Gorlim, Betrayer of Barahir at 4450 feet (level 89)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 184 to 363 turns to recharge at your current speed.
     Your chance of success is 96.6%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       312     50'  Reached level 2
       718    100'  Reached level 3
       921    100'  Reached level 4
      2010    150'  Killed Fang, Farmer Maggot's Dog
      2010    150'  Reached level 5
      2255    200'  Reached level 6
      2335    200'  Reached level 7
      2860    250'  Reached level 8
      3341    350'  Reached level 9
      4476    350'  Reached level 10
      4568    350'  Reached level 11
      5166    400'  Reached level 12
      7962    550'  Reached level 13
      7970    550'  Killed Grishnákh, the Hill Orc
      8541    600'  Reached level 14
      9657    650'  Reached level 15
     10507    800'  Killed Wormtongue, Agent of Saruman
     11027    800'  Reached level 16
     11771    900'  Reached level 17
     12974   1000'  Reached level 18
     13102   1000'  Killed Ulfast, Son of Ulfang
     13428   1050'  Reached level 19
     14112   1100'  Reached level 20
     14263   1100'  Reached level 21
     14664   1150'  Reached level 22
     15319   1150'  Found the Set of Leather Gloves 'Cammithrim'
     15968   1200'  Killed Lugdush, the Uruk
     15968   1200'  Reached level 23
     15975   1200'  Found the Soft Leather Armour 'Hithlomir'
     16668   1250'  Killed Sangahyando of Umbar
     16668   1250'  Reached level 24
     17306   1250'  Killed Angamaitë of Umbar
     18397   1500'  Reached level 25
     19490   1500'  Found the Cloak 'Colannon'
     20851   1550'  Killed Azog, Enemy of the Dwarves
     20856   1550'  Killed Bolg, Son of Azog
     20863   1550'  Found the Pike 'Til-i-arc'
     20911   1550'  Reached level 26
     21331   1550'  Killed Uldor the Accursed
     21334   1550'  Found the Scimitar 'Haradekket'
     21498      0'  Killed Farmer Maggot
     22099   1650'  Reached level 27
     22863   1650'  Reached level 28
     23066   1650'  Killed Khîm, Son of Mîm
     23071   1650'  Found the Phial of Galadriel
     23331   1650'  Killed Lorgan, Chief of the Easterlings
     24355   1650'  Reached level 29
     24527   1650'  Killed Castamir the Usurper
     24693   1650'  Killed Tom the Stone Troll
     24821   1650'  Killed Lokkak, the Ogre Chieftain
     25089   1650'  Killed Draebor, the Imp
     25089   1650'  Found the Long Sword 'Anguirel'
     25356   1650'  Found the Set of Gauntlets 'Paurhach' (LOST)
     25546   1650'  Killed Bill the Stone Troll
     26691   1850'  Reached level 30
     27350   1950'  Killed Gorbag, the Orc Captain
     27448   1950'  Killed Old Man Willow
     27523   1950'  Killed Rogrog the Black Troll
     27527   1950'  Found the Rapier 'Forasgil' (LOST)
     27612   1950'  Reached level 31
     27758   1950'  Killed The Queen Ant
     28126   2000'  Found the Broad Sword 'Orcrist' (LOST)
     28391   2000'  Killed Bullroarer the Hobbit
     28401   2000'  Killed Golfimbul, the Hill Orc Chief
     29434   2100'  Reached level 32
     31393   2600'  Found the Hard Leather Armour of Himring
     31575   2600'  Reached level 33
     31905   2600'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     33859   2850'  Killed Beorn, the Shape-Changer
     33860   2850'  Found the Halberd 'Osondir'
     36132   3100'  Reached level 34
     37221   3150'  Killed Ulwarth, Son of Ulfang
     37247   3150'  Killed Ulfang the Black
     37248   3150'  Found the Hard Leather Cap of Thranduil
     37300   3400'  -- Note: Deep Descent...
     37573   3400'  Found the Leather Shield of the Haradrim
     38538   3450'  Reached level 35
     38768   3450'  Reached level 36
     38996   3450'  Killed Scatha the Worm
     39923   3450'  Reached level 37
     40840   3500'  Found the Mithril Chain Mail 'Belegennon'
     40882   3500'  Found the Short Bow of Amrod
     42426   3700'  Killed Ar-Pharazôn the Golden
     42973   3850'  Reached level 38
     43881   3950'  Killed Ibun, Son of Mîm
     43898   3950'  Killed Mîm, Betrayer of Turin
     44523   4000'  Killed The Phoenix
     45425   4100'  Found the Pendant of Ingwë
     46316   4200'  Reached level 39
     46332   4200'  Killed Kavlax the Many-Headed
     46335   4200'  Found the Long Sword 'Andúril'
     46886   4250'  Killed Itangast the Fire Drake
     47516   4400'  Killed Nan, the Giant
     47523   4400'  Found the Trident of Wrath
     48773   4450'  Killed Gorlim, Betrayer of Barahir
     48773   4450'  Found the Battle Axe 'Lotharang' (LOST)
     48774   4450'  Found the Iron Helm 'Holhenneth'
     48978   4450'  Reached level 40
     49225   4450'  Killed Nár, the Dwarf
     49502   4450'  Killed Saruman of Many Colours
     49513   4450'  Found the Adamantite Plate Mail 'Soulkeeper'
     50978   4800'  Killed Glaurung, Father of the Dragons
     50978   4800'  Reached level 41
     51516   4900'  Killed Adunaphel the Quiet
     51519   4900'  Found the Set of Gauntlets of Eöl (LOST)
     51608   4900'  Killed Hoarmurath of Dir
     51620   4900'  Killed Dwar, Dog Lord of Waw
     51983   4900'  Killed The Witch-King of Angmar
     51983   4900'  Reached level 42
     52157   4900'  Killed Akhorahil the Blind
     52187   4900'  Found the Lucerne Hammer 'Turmil' (LOST)
     52294   4900'  Killed Feagwath, the Undead Sorcerer
     52865   4950'  Killed Ji Indur Dawndeath
     52865   4950'  Reached level 43
     52878   4950'  Killed Ren the Unclean
     52884   4950'  Killed Uvatha the Horseman
     52890   4950'  Found the Leather Scale Mail 'Thalkettoth'
     53235   4950'  Killed Eöl, the Dark Elf
     53473   4950'  Killed Uglúk, the Uruk
     53639   4950'  Killed Smaug the Golden
     53810   4950'  Reached level 44
     54327   4950'  Found the Ring of Adamant 'Nenya'
     54406   4950'  Found the Ring of Fire 'Narya'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.10.2019 13:57
Last updated on 26.10.2019 01:59

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6. on the Competition No.225 Ladder (of 17)

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Welcome to level 90

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On 18.10.2019 13:57 Nick wrote:
First dive, not much to say.

On 18.10.2019 20:50 wobbly wrote:
That's a devious choice of name

On 19.10.2019 02:10 Nick wrote:
Going OK for now, Cammithrim from ?Acquirement was really nice.

On 19.10.2019 06:20 Nick wrote:
Hithlomir and =Speed+8 are the big upgrades

On 19.10.2019 14:23 Nick wrote:
OK, progress now. First Colannon, then Haradekket, then a great DL33 with two vaults netting me the Phial, a crown of Might, Anguirel, etc. Anguirel or Til-i-Arc give me more speed, but am enjoying the damage from Haradekket too much. Now looking for pConf, RPois and some stat potions.

On 20.10.2019 06:10 Nick wrote:
Dived to DL50, stopping briefly to off Rogrog in a skull vault (with a nasty moment when he double-moved me and I went to 9HP). No artifacts but Forasgil and Orcrist which I left where they lay.

Another good time ensued when I stepped into a medium diagonal vault at DL50. There were a bunch of nasty things, including Itangast, but all asleep except for a shrieker mushroom patch. Decided to surgically remove the shrieker with a rod of Lightning Bolts. Zap failed, shrieker shrieked, Itangast breathed, something confused me, and I was standing on about half HP in the middle of my enemies. Luckily _Teleport worked, but I landed next to an awake mature gold, which luckily didn't breathe. Quaff !CCW, teleport again, recall, and then bounce around the level trying to keep away from two death drakes which were chasing me. So pConf and some more speed would be nice.

On 20.10.2019 14:06 Nick wrote:
OK, good speed and decent melee damage now, but sadly had my -DrainLife blown up by a colbran. What I really need is some more stats, though - after an early !Augmentation it's been slim pickings.

On 21.10.2019 13:55 Nick wrote:
Reluctantly sacrificed some speed for HP and rearranged for more stealth. It's all pretty scary, and I really need better stats, but two !XP were pretty handy.

On 22.10.2019 14:30 Nick wrote:
A bit deeper, a bit stronger. Almost swapped Haradekket and Hithlomir for BoChaos and LDSM, but would have been left without SeeInvis, of all reasons.

On 22.10.2019 23:26 Ingwe Ingweron wrote:
Go, Nick! Go! :D

On 23.10.2019 13:49 Nick wrote:
Ingwe, BoC and LDSM instead of "trickery, Haradekket and Hithlomir - more damage, sound and shards resists instead of nether and dark, and pConf. We'll see how that goes.

On 24.10.2019 13:54 Nick wrote:
OK, this is more like it. Trident of Wrath and Anduril, all resists (almost) coverable, CON nearly maxed. Would really like some more healing potions, though.

On 25.10.2019 14:17 Nick wrote:
Looking pretty good now, still no really usable source of rSound or rShards. Should really be good to take on Sauron, although I don't really have enough ranged power and Anduril will be slow. Will think more.

On 26.10.2019 01:58 Nick wrote:
Was happily clearing a Sphere greater vault on DL99, down a bit on HP but it didn't matter because I was only fighting weak stuff. Found Narya and Nenya in the vault, but never got to wear them. So I was just beating up a hand druj on my way to checking out an unID'd amulet when it teleported me away - right into LoS of a whole bunch of things I'd teleported out of the vault. Pit fiend breathed chaos, Baphomet breathed force, and that was all she wrote. Just when I thought I was a chance of my first V win for about 15 years...

On 26.10.2019 03:07 bron wrote:
Bummer! You looked like a winner for sure.

On 26.10.2019 06:37 wobbly wrote:
Rip. Damn Nick, I thought you were going to punch a hole in reality by actually winning. Also that's a nice of insta-death critters in last messages.

On 26.10.2019 15:05 Ingwe Ingweron wrote:
So sorry, Nick. You had this one in the bag, I thought. Lessons learned? Myself, I try to only take on drujs with a hockey-stick or TO them away.

On 26.10.2019 21:29 malcontent wrote:
Ouch, so sorry!

On 26.10.2019 22:41 Nick wrote:
Well, dying on level 99 is more poetic than winning :)

On 29.10.2019 00:57 Gwarl wrote:
RIP Nick!

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