The Angband Ladder: Xizz, Gnome Rogue by Thraalbeast

  [Angband 3.5.0 Character Dump]

 Name   Xizz         Age             61          Self  RB  CB  EB   Best
 Sex    Female       Height        3'4"   STR! 18/100  -1  +0 +11 18/200
 Race   Gnome        Weight     5st 3lb   INT:  18/66  +2  +1  +5 18/146
 Class  Rogue        Turns used:          WIS:  18/84  +0  -3  +5 18/104
 Title  Thief        Game        572624   DEX! 18/100  +2  +3 +11 18/***
 HP     -18/862      Standard     94775   CON! 18/100  +1  -1  +8 18/180
 SP     74/180       Resting      16368

 Level                 44    Armor     [38,+181]    Saving Throw     91%
 Cur Exp          3331943                           Stealth       Heroic
 Max Exp          3331943    Melee       6d5,+41    Disarming       100%
 Adv Exp          3600000    To-hit       76,+46    Magic Devices    106
                             Blows      7.0/turn    Perception    1 in 1
 Gold              314048                           Searching        68%
 Burden         203.4 lbs    Shoot to-dam    +13    Infravision   100 ft
 Speed                 31    To-hit       70,+43
 Max Depth    4900' (L98)    Shots        2/turn

 You are one of several children of a Gnome Prankster.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and a dark complexion.


rAcid:......+.*.... Nexus:....+........
rElec:.+........... Nethr:.............
rFire:.+.*.....+... Chaos:+.......+....
rCold:.+.......+... Disen:.............
rPois:....+........ Feath:.............
rLite:.....+...+... pFear:...+....+....
rDark:.....+....... pBlnd:.........+...
Sound:........+.... pConf:.......+.+...
Shard:......+...... pStun:.........+...

Light:.....+...+... Tunn.:.............
Regen:...+.....+... Speed:.++++.+....+.
  ESP:...+......... Blows:+............
Invis:...+.+...+... Shots:.+...........
FrAct:...+..+.+...+ Might:.+...........
HLife:.....+....... S.Dig:.+.+.........
Stea.:....+..++.... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Carcharoth, the Jaws of Thirst bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> You feel very good.
> You have no more Potions of Healing (h).
> You miss Carcharoth, the Jaws of Thirst.
> You hit Carcharoth, the Jaws of Thirst.
> You miss Carcharoth, the Jaws of Thirst.
> You hit Carcharoth, the Jaws of Thirst.
> You miss Carcharoth, the Jaws of Thirst.
> You hit Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst breathes nether.
> You die.

Killed by Carcharoth, the Jaws of Thirst.

  [Character Equipment]

a) a Blade of Chaos of Extra Attacks (6d5) (+14,+18) <+2>
     Dropped by Ancalagon the Black at 4900 feet (level 98).
     
     +2 attack speed.
     Provides resistance to chaos.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 447.3.
     
b) the Short Bow of Amras (x3) (+11,+13) <+2, +1>
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Speed <+12>
     Found lying on the floor in a pit at 3400 feet (level 68).
     
     +12 speed.
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 775 to 1520 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
e) an Amulet of Trickery <+5, +2, +6>
     Conjured forth by magic at 4150 feet (level 83).
     
     +5 dexterity.
     +2 stealth, speed.
     +6 infravision.
     +30% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Radagast the Brown at 4800 feet (level 96).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) an Ethereal Cloak of the Magi [0,+20] <+2, +3>
     Conjured forth by magic at 3600 feet (level 72).
     
     +2 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Tom the Stone Troll at 3600 feet (level 72).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Golden Crown of Gondor [0,+15] <+3, +2, +1> (charging)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +3 strength, constitution.
     +2 wisdom.
     Provides resistance to fire, cold, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it heals 500 hit points.
     Takes 950 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
k) a Set of Caestus of Power (+1,+5) [5,+15] <+4>
     Dropped by Cantoras, the Skeletal Lord at 4800 feet (level 96).
     
     +4 strength.
     
l) a Pair of Mithril Shod Boots of Speed [8,+16] <+9>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +9 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]

n) 6 Arrows of Wounding (1d4) (+14,+25)
     Dropped by The Cat Lord at 4900 feet (level 98).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 255.2.
     35% chance of breaking upon contact.
     
o) 2 Seeker Arrows of Frost (4d4) (+13,+11)
     Dropped by Dwar, Dog Lord of Waw at 4350 feet (level 87).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 428.4 vs. creatures not resistant to cold,
     and 214.2 vs. others.
     35% chance of breaking upon contact.
     
p) 11 Mithril Arrows of Slay Evil (3d4) (+5,+15)
     Dropped by Gorlim, Betrayer of Barahir at 2800 feet (level 56).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 369.2 vs. evil creatures, and 221.4 vs.
     others.
     35% chance of breaking upon contact.
     
q) 35 Seeker Arrows of Wounding (4d4) (+25,+24)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 298.8.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 6 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Books of Magic Spells [Mordenkainen's Escapes] {@m7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Restore Mana
k) a Potion of Speed
l) 3 Scrolls of Teleportation
m) 3 Scrolls of Teleport Level
n) 2 Scrolls of Recharging
o) a Rod of Identify
     Cannot be harmed by electricity.
     
p) a Staff of Holiness (1 charge)
q) a Staff of the Magi (0 charges)
r) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
s) the Zweihander 'Zarcuthra' (4d6) (+19,+21) <+4, +2>
     Conjured forth by magic at 4900 feet (level 98).
     
     +4 strength.
     +2 infravision.
     Slays animals, evil creatures, undead, demons, orcs, trolls,
     giants.
     *Slays* dragons.
     Branded with flames.
     Provides resistance to fire, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 420.5 vs. animals, 420.5 vs. evil creatures,
     502 vs. undead, 502 vs. demons, 502 vs. orcs, 502 vs. trolls, 502
     vs. giants, 502 vs. creatures not resistant to fire, 664 vs.
     dragons, and 339.5 vs. others.
     
t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Shagrat, the Orc Captain at 4900 feet (level 98).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 275.5 vs. orcs, 275.5 vs. creatures not
     resistant to cold, and 209.5 vs. others.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
d) 9 Potions of Speed
e) 3 Scrolls of Banishment
f) 6 Scrolls of Mass Banishment
g) 2 Scrolls of Rune of Protection
h) a Scroll of *Destruction*
i) a Ring of Strength <+5>
     Dropped by a Werebear at 2300 feet (level 46).
     
     +5 strength.
     Sustains strength.
     
j) 2 Rings of Constitution <+4>
     +4 constitution.
     Sustains constitution.
     
k) a Ring of Speed <+11>
     Conjured forth by magic at 4900 feet (level 98).
     
     +11 speed.
     
l) an Amulet of Weaponmastery (+3,+4) <+3>
     Found lying on the floor at 4900 feet (level 98).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
m) the Jewel 'Evenstar' <+2> (charging)
     Dropped by an Osyluth at 3400 feet (level 68).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 570 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
n) the Metal Brigandine Armour of the Rohirrim [50,+13] <+2>
     Dropped by Dwar, Dog Lord of Waw at 4350 feet (level 87).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) the Cloak of Thingol [1,+18] <+3>
     Dropped by Arien, Maia of the Sun at 4900 feet (level 98).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 266 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
p) a Cloak of the Magi [1,+20] <+2, +3> {pStun}
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
q) the Wicker Shield of Elros [2,+19] <+4, +1>
     Dropped by Scatha the Worm at 2500 feet (level 50).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
r) a Large Metal Shield of Elvenkind [12,+10] <+2>
     Dropped by a Dread at 2300 feet (level 46).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by Ren the Unclean at 4900 feet (level 98).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
t) a Blade of Chaos (Holy Avenger) (6d5) (+21,+20) [+3] <+3>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 432.5 vs. evil creatures, 534 vs. undead,
     534 vs. demons, and 331 vs. others.
     
u) a Blade of Chaos of Gondolin (6d5) (+10,+22) <+1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark, chaos.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 541.5 vs. demons, 541.5 vs. orcs, 541.5 vs.
     trolls, 541.5 vs. dragons, and 340 vs. others.
     
v) a Sling of Extra Might (x3) (+11,+20) <+1>
     Dropped by Itangast the Fire Drake at 2000 feet (level 40).
     
     +1 shooting power.
     
w) 27 Mithril Bolts of Wounding (3d5) (+16,+24)
     Dropped by Saruman of Many Colours at 3200 feet (level 64).
     
     Cannot be harmed by acid.
     
x) 27 Mithril Arrows of Holy Might (3d4) (+14,+10)
     Found lying on the floor in a vault at 2600 feet (level 52).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 320.2 vs. evil creatures, 384.2 vs. undead,
     384.2 vs. demons, and 192.2 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
     87983      0'  Began the quest to destroy Morgoth.
     87983    100'  Reached level 2
     87983    100'  Reached level 3
     87983    100'  Reached level 4
     87983    200'  Reached level 5
     87983    200'  Reached level 6
     87983    200'  Reached level 7
     87983    300'  Reached level 8
     87983    500'  Reached level 9
     87983    500'  Killed Fang, Farmer Maggot's dog
     87983    500'  Killed Brodda, the Easterling
     87983    500'  Reached level 10
     87983    500'  Reached level 11
     87983    550'  Found the Set of Gauntlets 'Paurhach' (LOST)
     87983    550'  Reached level 12
     87983    600'  Reached level 13
     87983    600'  Killed Wormtongue, Agent of Saruman
     87983    600'  Reached level 14
     87983    700'  Reached level 15
     87983    700'  Killed Grishnákh, the Hill Orc
     87983    800'  Reached level 16
     87983    900'  Killed Ulfast, Son of Ulfang
     87983    900'  Reached level 17
     87983    900'  Killed Gorbag, the Orc Captain
     87983    900'  Reached level 18
     87983    900'  Killed Nár, the Dwarf
     87983   1000'  Reached level 19
     87983   1000'  Killed Bullroarer the Hobbit
     87983   1000'  Reached level 20
     87983   1100'  Killed Grip, Farmer Maggot's dog
     87983   1150'  Killed Orfax, Son of Boldor
     87983   1150'  Reached level 21
     87983   1150'  Reached level 22
     87983   1250'  Reached level 23
     87983   1550'  Reached level 24
     87983   1550'  Reached level 24
     87983   1650'  Reached level 25
     87983   1650'  Reached level 24
     87983   1650'  Reached level 25
     87983   1650'  Killed Lagduf, the Snaga
     87983   1700'  Killed Angamaitë of Umbar
     87983   1700'  Found the Short Sword 'Sting' (LOST)
     87983   1700'  Killed Sangahyando of Umbar
     87983   1700'  Reached level 26
     87983   1700'  Reached level 27
     87983   1750'  Killed Khîm, Son of Mîm
     87983   1750'  Reached level 28
     87983   1750'  Killed Ufthak of Cirith Ungol
     87983   1900'  Reached level 29
     87983   1900'  Killed Ulfang the Black
     87983   1900'  Found the Dagger 'Nimthanc' (LOST)
     87983   1900'  Killed Ulwarth, Son of Ulfang
     87983   1900'  Killed Lokkak, the Ogre Chieftain
     87983   1900'  Found the Pick of Erebor (LOST)
     87983   1900'  Found the Rapier 'Forasgil' (LOST)
     87983   2000'  Killed Itangast the Fire Drake
     87983   2000'  Reached level 30
     87983   2000'  Found the Hard Leather Cap of Thranduil
     87983   2000'  Killed The Queen Ant
     87983   2300'  Killed Sméagol
     87983   2300'  Found the Long Sword 'Elvagil' (LOST)
     87983   2300'  Killed Adunaphel the Quiet
     87983   2300'  Reached level 30
     87983   2300'  Reached level 31
     87983   2300'  Killed Lorgan, Chief of the Easterlings
     87983   2300'  Reached level 31
     87983   2300'  Killed Beorn, the Shape-Changer
     87983   2300'  Found the Short Bow of Amras
     87983   2500'  Killed Ibun, Son of Mîm
     87983   2500'  Reached level 32
     87983   2500'  Killed Scatha the Worm
     87983   2500'  Found the Phial of Galadriel (LOST)
     87983   2500'  Found the Wicker Shield of Elros
     87983   2500'  Killed Akhorahil the Blind
     87983      0'  Killed Farmer Maggot
     87983   2500'  Reached level 33
     87983   2600'  Killed Harowen the Black Hand
     87983   2800'  Killed Gorlim, Betrayer of Barahir
     87983   3000'  -- Note: First BoS (+8)!
     87983   3100'  Reached level 34
     87983   3100'  Killed Golfimbul, the Hill Orc Chief
     87983   3200'  Killed Saruman of Many Colours
     87983   3200'  Found the Iron Crown of Berúthiel (LOST)
     87983   3400'  Reached level 35
     87983   3400'  Found the Jewel 'Evenstar'
     87983   3400'  -- Note: =RoS +12. Sweet!
     87983   3400'  Killed Ji Indur Dawndeath
     87983   3400'  Found the Morning Star 'Bloodspike'
     87983   3400'  Reached level 36
     87983   3600'  Killed Bill the Stone Troll
     87983   3600'  Killed Tom the Stone Troll
     87983   3600'  Killed Bert the Stone Troll
     87983   3600'  Found the Halberd 'Osondir' (LOST)
     87983   3600'  Found the Small Metal Shield of Thorin
     87983   3600'  -- Note: Thorin!
     87983   3600'  -- Note: Always like that one
     87983   4150'  Found the Long Sword 'Anguirel' (LOST)
     87983   4350'  Reached level 37
     87983   4350'  Reached level 37
     87983   4350'  Killed Dwar, Dog Lord of Waw
     87983   4350'  Found the Metal Brigandine Armour of the Rohirrim
     87983   4350'  Reached level 37
     87983   4650'  Killed Omarax, the Eye Tyrant
     87983   4650'  Reached level 38
     87983   4750'  Killed Bolg, Son of Azog
     87983   4800'  Killed Radagast the Brown
     87983   4800'  Killed Cantoras, the Skeletal Lord
     87983   4800'  Reached level 37
     87983   4800'  Found the Iron Helm 'Holhenneth'
     87983   4800'  Reached level 37
     87983   4800'  Reached level 38
     87983   4800'  Found the Leather Scale Mail 'Thalkettoth'
     87983   4900'  Reached level 39
     87983   4900'  Killed The Lernaean Hydra
     87983   4950'  Found the Star of Elendil (LOST)
     87983   4900'  Killed The Cat Lord
     87983   4900'  Reached level 40
     87983   4900'  Killed Ren the Unclean
     87983   4900'  Found the Jewel Encrusted Crown of Númenor
     87983   4900'  Found the Battle Axe of Balli Stonehand (LOST)
     87983   4900'  Killed Arien, Maia of the Sun
     87983   4900'  Found the Cloak of Thingol
     87983   4900'  Found the Arkenstone of Thráin
     87983   4900'  Killed Hoarmurath of Dir
     87983   4900'  Reached level 41
     87983   4900'  Killed Castamir the Usurper
     87983   4900'  Killed Glaurung, Father of the Dragons
     87983   4900'  Killed Ancalagon the Black
     87983   4900'  Reached level 42
     87983   4900'  Found the Morning Star 'Firestar'
     87983   4900'  Found the Golden Crown of Gondor
     87983   4900'  Killed Ariel, Queen of Air
     87983   4900'  Killed Quaker, Master of Earth
     87983   4900'  Killed The Phoenix
     88481   4900'  Killed The Balrog of Moria
     88637   4900'  Reached level 43
     88705   4900'  Killed Lungorthin, the Balrog of White Fire
     88707   4900'  Found the Amulet of Carlammas
     89500   4900'  Killed Vargo, Tyrant of Fire
     90491   4900'  Found the Broad Sword 'Aeglin'
     90950   4900'  Killed Shagrat, the Orc Captain
     90955   4900'  Found the Lucerne Hammer 'Turmil'
     91226   4900'  Killed Gothmog, the High Captain of Balrogs
     91234   4900'  Found the Large Metal Shield of Anárion
     91969   4900'  Killed Ungoliant, the Unlight
     93102   4900'  Found the Leather Shield of Celegorm
     93126   4900'  Found the Augmented Chain Mail of Caspanion
     93196   4900'  Found the Ring of Power 'Narya'
     93241   4900'  Reached level 44
     93728   4900'  Found the Zweihander 'Zarcuthra'
     94113   4900'  Killed Azog, King of the Uruk-Hai
     94522   4900'  Killed Tselakus, the Dreadlord


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 23.3.2014 13:10
Last updated on 26.3.2014 20:00

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4. on the Competition No.154 Ladder (of 24)

Related screenshot:
Vaults in Fizzixband

Comments

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On 23.3.2014 13:10 Thraalbeast wrote:
A new attempt. Trying to play fast but then I get distracted, like when a saw this special room (actually four rooms) filled with loot and ood monsters and... No tele other makes this more interesting, and time consuming. I was low on healing and food too. It took a lot more than I could do quickly to kill off the gauth's and templars and nastiness so I had to teleport *a lot*. I twice ended up next to the three named trolls - kept teleporting - and once next to the two brothers of Umbar. Those I decided to kill not remebering about their confusion attacks. Angamaite got me confused several times but I had only 1 !healing and no other way to clear confusion so I kept fighting while chugging !berserk. I just barely made it but was greatly rewarded - Sting! - and the second fight was easier. The very sleepy brother woke up with a bullet in his head and although he managed to confuse me too, I got in enough lucky hits to kill him, Sting was a big improvement from the shovel I used on his brother.
Then back to the special room filled with shiny rings and big-hit-die weapons. I had a few pots of ccw/csw now from minor monster drops, and used these only when strictly neccessary to not faint (still no food) or in near death. The fights were tough, especially the Knight Templar and the Gauth who were both much damaged but still alive took some effort.
So, lo and behold - looting time! - a few rings of junk but also =RoS +4 and a big hit die westernesse. Now I'm only steps from fainting so I tread very deliberate now. Two of the rooms looted, two more to go ... and I step on a trap door! Crap! Some of the blue bastards must have created it and I did not detect again!
So I read ?recall, get to fainting status but chug my last !csw and soon run to the general store.
Great fun - yes. Competition style optimizing my turn count - no. But I got Sting and a RoS and the Westerness was sold for 22k so I managed to buy a hat of telepathy. So now it's time to dive again!



On 24.3.2014 19:25 Thraalbeast wrote:
Looted a vault and a half ...

On 24.3.2014 19:26 Thraalbeast wrote:
Competition or not, two vaults with shiny stuff is too tempting to leave. The first one contained a Great Crystal Drake who could have one-shotted me if I had been 20 below max hp, Adunaphel, Lorgan, Beorn, Loads of Vrocks, Loads of other nasties. No teleport, no speed boost, limited healing supply -- still doable, but it does eat up more game turns. The second vault (displayed) has some fights I may not want, we'll see. The Phial sits under Waldern. Uvatha and Eol are there too. Mass ID is great though!

On 25.3.2014 09:02 Thraalbeast wrote:
First BoS found

On 25.3.2014 20:11 Thraalbeast wrote:
Thought to kill Sauron but couldn't even kill his escorts without using up my meager supply of healing so I'm back to L98. I guess I have to scum for !healing for a while and hopefully a better weapon.

On 25.3.2014 22:40 Thraalbeast wrote:
Wasted more turns but killed off some nasty U's and got new shiny weapons.

On 26.3.2014 20:00 Thraalbeast wrote:
Carcaroth is a tough nut. Clearly not the right fight when your target is to increase your healing capacity. I thought to bail, but he was close to death and I had not received any big damage yet. And another ring of power was just a few steps away in the vault. Didn't think it through, had no Nether resist at all so I suddenly to a big hit, enough to end.
Well, I'd been the slowest winner in the compo anyway, had I made it all the way. Maybe next time I'll really try to go fast.

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