The Angband Ladder: Aminglon II, Half-Troll Rogue by PowerDiver

  [Angband 3.2.0 Character Dump]

 Name   Aminglon II                              Self  RB  CB  EB   Best
 Sex    Male         Age             22   STR! 18/100  +4  +2  +0 18/160
 Race   Half-Troll   Height         107   INT! 18/100  -4  +1  +3 18/100
 Class  Rogue        Weight         204   Wis! 18/100  -2  -2  +1  18/70     18
 Title  ***WINNER*** Social       Liked   DEX! 18/100  -4  +3  +5 18/140
 HP     626/948      Maximize         Y   CON! 18/100  +3  +1  +6 18/200
 SP     128/161                           Chr! 18/100  -6  -1  +0  18/30     14

 Level               44   Armor   [49,+161]     Saving Throw         67%
 Cur Exp        3184999   Fight   (+59,+36)     Stealth             Good
 Max Exp        3184999   Melee   (+76,+48)     Fighting       Legendary
 Adv Exp        3480000   Shoot   (+68,+11)     Shooting          Heroic
 MaxDepth  5000' (L100)   Blows    8.0/turn     Disarming           100%
 Game Turns      243092   Shots      1/turn     Magic Device          69
 Standard Turns   32316   Infra       30 ft     Perception       1 in 21
 Resting Turns     1649   Speed          21     Searching            31%
 Gold            512272   Burden  152.6 lbs

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and black leprous skin.



rAcid:.....*+...... rConf:....+........
rElec:+.....+...... Sound:.....+.......
rFire:.*....+...... Shard:.............
rCold:.+....+...+.. Nexus:......+......
rPois:......+...... Nethr:..........+..
rFear:......+...... Chaos:.............
rLite:....+.+.+.... Disen:+.....+.+....
rDark:............. S.Dig:..........+..
rBlnd:......+...... Feath:......+...+..

Light:............. Aggrv:.............
Regen:.....+......+ Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:.......+..... Infra:............+
FrAct:.........+... Tunn.:.............
HLife:......+.+.... Speed:...+..+....+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Main Gauche of Hauril (3d5) (+17,+12) (+3) {attacks}
     Dropped by The Witch-King of Angmar at 4050 feet (level 81).
     
     +3 attack speed.
     Provides resistance to lightning, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 474.4.
     
b) The Short Bow of Heret (x2) (+9,+11) (+1) {immFire}
     Dropped by Akhorahil the Blind at 4050 feet (level 81).
     
     +1 wisdom.
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it cures confusion and hallucination, removes fear
     and grants you temporary resistance to confusion.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
c) a Ring of Damage (+0,+14)
     Found lying on the floor at 4000 feet (level 80).
     
     
     
d) a Ring of Speed (+12)
     Dropped by The Witch-King of Angmar at 4050 feet (level 81).
     
     +12 speed.
     
e) The Amulet of Gwardil (+3) {con rConf}
     Found lying on the floor at 4000 feet (level 80).
     
     +3 constitution.
     Provides resistance to light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Arkenstone 'Armor' {immAcid}
     Found lying on the floor at 4000 feet (level 80).
     
     Provides immunity to acid.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 117 to 228 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
     Radius 3 light.
g) The Partial Plate Armour 'Luvil' (+3,+8) [40,+17] (+2)
     Dropped by a Troll priest at 3350 feet (level 67).
     
     +2 speed.
     Provides resistance to acid, lightning, fire, cold, poison, fear,
     light, blindness, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Sustains your life force.  
     
h) a Cloak of the Magi [1,+17] (+1) {SI}
     Found lying on the floor at 4000 feet (level 80).
     
     +1 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Preservation [5,+28] {rLight}
     Found lying on the floor at 4100 feet (level 82).
     
     Provides resistance to light, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) The Iron Crown of Rathil (+5,+7) [0,+19] (+2) {int/dex ESP FA actElecR+Ball}
     Dropped by an Ancient white dragon at 3800 feet (level 76).
     
     +2 intelligence, dexterity.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  
     
     When aimed, it grants electricity resistance for d20+20 turns and
     creates a lightning ball of damage 85.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
k) The Set of Leather Gloves of Breth [1,+18] (+3) {dex/con}
     Dropped by an Ogre at 3700 feet (level 74).
     
     +3 dexterity, constitution.
     Provides resistance to cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 277 to 307 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
l) a Pair of Leather Boots of Speed [2,+13] (+7)
     Found lying on the floor at 4100 feet (level 82).
     
     +7 speed.
     


  [Character Quiver]

n) 10 Mithril Arrows of Flame (3d4) (+13,+10)
     Dropped by a Mature white dragon at 3800 feet (level 76).
     
     Branded with flames.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 152.5 vs. creatures not resistant to fire,
     213.5 vs. dragons, and 61 vs. others.
     35% chance of breaking upon contact.
     
o) 2 Seeker Arrows of Holy Might (4d4) (+13,+16)
     Found lying on the floor at 3050 feet (level 61).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 158.3 vs. evil creatures, 197.9 vs. undead,
     197.9 vs. demons, 277.1 vs. dragons, and 79.2 vs. others.
     35% chance of breaking upon contact.
     
p) 20 Bolts of Slay Evil (1d5) (+11,+9)
     Dropped by Smaug the Golden at 4300 feet (level 86).
     
     Slays evil creatures.
     
q) 26 Mithril Arrows of Lightning (3d4) (+12,+13)
     Dropped by Scatha the Worm at 4000 feet (level 80).
     
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 168.5 vs. creatures not resistant to
     electricity, 235.9 vs. dragons, and 67.4 vs. others.
     35% chance of breaking upon contact.
     
r) 27 Seeker Arrows of Flame (4d4) {splendid}
     Found in a chest from 4950 feet (level 99).
     
     You do not know the full extent of this item's powers.
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 111.3 vs. creatures not resistant to fire,
     155.8 vs. dragons, and 44.5 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     Bought from a store.
     
     
     
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Tenser's Transformations] {@m8 @b8 @G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 22 Potions of Cure Critical Wounds
     
h) a Potion of Healing
     
i) 7 Potions of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
j) 3 Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
k) 16 Potions of Restore Mana {!*}
     
     
l) 32 Scrolls of Phase Door
     Bought from a store.
     
     
     
m) 6 Scrolls of Banishment {!*}
     
     
n) 2 Scrolls of Mass Banishment {!*}
     
     
o) 2 Scrolls of *Destruction* {!*}
     Bought from a store.
     
     
     
p) 7 Rods of Detection (1 charging) {@z9}
     Cannot be harmed by electricity.
     
q) 2 Rods of Magic Mapping (1 charging) {@z7}
     
     
r) a Rod of Restoration
     Found lying on the floor at 4150 feet (level 83).
     
     Cannot be harmed by electricity.
     
s) 3 Rods of Teleport Other {@z4}
     
     
t) 2 Rods of Recall {!*}
     Cannot be harmed by electricity.
     
u) 2 Staves of *Destruction* (0 charges) {!*}
     
     


  [Home Inventory]

a) 35 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 10 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
c) 7 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     
     
d) an Amulet of Sustenance
     Found lying on the floor at 4750 feet (level 95).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
e) an Amulet of Weaponmastery (+3,+3) (+2)
     Dropped by a Great Wyrm of Thunder at 4750 feet (level 95).
     
     +2 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) an Amulet of Trickery (+3)
     Found lying on the floor at 3700 feet (level 74).
     
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) The Necklace of Amindor (+1) {immElec ESP}
     Found lying on the floor at 4000 feet (level 80).
     
     +1 wisdom.
     Provides immunity to lightning.
     Provides resistance to cold, dark, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Radius 1 light.
h) The Jewel of Agloth (+2) {immCold}
     Dropped by a Great Wyrm of Thunder at 4750 feet (level 95).
     
     +2 intelligence, wisdom, charisma.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 125 to 136 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
i) The Blue Dragon Scale Mail of Alaquen (-2) [12,+29] (+2) {ESP pBlindConf}
     Dropped by The Witch-King of Angmar at 4050 feet (level 81).
     
     +2 dexterity, charisma.
     Provides resistance to lightning, cold, light, dark, blindness,
     confusion, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  
     
j) Bronze Dragon Scale Mail of Speed [18,+24] (+7) {!k}
     Dropped by an Archon at 4750 feet (level 95).
     
     +7 speed.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Robe of Permanence [2,+19] {pConf}
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Sustains your life force.  
     
l) a Cloak of Aman [1,+28] (+2 stealth) {pConf}
     Dropped by a Young green dragon at 3300 feet (level 66).
     
     +2 stealth.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Wicker Shield of Nildandi [2,+17] (+5)
     Dropped by a Mature black dragon at 3750 feet (level 75).
     
     +5 wisdom, dexterity, charisma.
     Provides resistance to acid, lightning, cold, dark, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
n) an Iron Crown of Night and Day [0,+6]
     Dropped by a Troll priest at 3350 feet (level 67).
     
     Provides resistance to light, dark, blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Radius 1 light.
o) The Metal Cap of Dolomar (+4,+4) [3,+8] (+3) {con/dex}
     Dropped by an Ogre at 3700 feet (level 74).
     
     +3 dexterity, constitution.
     +15% to searching.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
p) a Set of Alchemist's Gloves of Power (+3,+2) [0,+17] (+4)
     Found lying on the floor at 4000 feet (level 80).
     
     +4 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Pair of Leather Boots 'Mangorog' (+5,+2) [2,+20] (+3) {dex/speed rPoison}
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +3 dexterity, infravision, speed.
     Provides resistance to poison, fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it destroys traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
r) The Pair of Leather Boots of Ciril [2,+18] (+3) {int/speed immAcid}
     Conjured forth by magic at 4950 feet (level 99).
     
     +3 intelligence, speed.
     Provides immunity to acid.
     Provides resistance to lightning, fear, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
s) The Pair of Iron Shod Boots of Brist [4,+14] (+4)
     Dropped by a Young green dragon at 4750 feet (level 95).
     
     +4 strength, dexterity, speed.
     Provides resistance to poison, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     Radius 1 light.
t) The Short Sword of Mirir (3d7) (+11,+14) (+5) {con/speed}
     Found lying on the floor at 4250 feet (level 85).
     
     +5 wisdom, dexterity, constitution, speed.
     *Slays* dragons.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     When aimed, it allows you to breathe light or darkness for 200
     damage.
     Takes 653 to 957 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 595.5 vs. dragons, and 326.5 vs. others.
     
u) The Great Axe of Megnor (6d4) (+13,+21) (+3)
     Dropped by Ar-Pharaz�n the Golden at 4000 feet (level 80).
     
     +3 intelligence, constitution, infravision, tunneling.
     Slays orcs, giants.
     *Slays* dragons.
     Branded with acid, lightning, frost, venom.
     Provides resistance to acid, lightning, fire, cold, dark, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it heals cut damage, and cures all stunning,
     poison, blindness and confusion.
     Takes 277 to 307 turns to recharge at your current speed.
     Your chance of success is 76.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 567.5 vs. orcs, 567.5 vs. giants, 567.5 vs.
     creatures not resistant to acid, 567.5 vs. creatures not resistant
     to electricity, 567.5 vs. creatures not resistant to cold, 567.5
     vs. creatures not resistant to poison, 743 vs. dragons, and 392
     vs. others.
     
v) The Ball-and-Chain of Nique (3d4) (+10,+12) (+4) {immElec *demon}
     Dropped by Sm�agol at 2400 feet (level 48).
     
     +4 constitution.
     *Slays* demons.
     Provides immunity to lightning.
     Provides resistance to fear, sound, nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it restores your experience to full.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 463.5 vs. demons, and 292.5 vs. others.
     
w) The Light Crossbow 'Duath' (x5) (+21,+9) (+2) {str/speed sDex}
     Dropped by a Dark elven lord at 4750 feet (level 95).
     
     +2 strength, wisdom, charisma, speed, shooting power.
     Provides resistance to dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it magically renders you well-fed, curing any
     gastrointestinal problems.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
x) The Light Crossbow of Eloth (x3) (+6,+26) (+3) {pBlindConf}
     Dropped by M�m, Betrayer of Turin at 4100 feet (level 82).
     
     +3 wisdom.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3676    150'    2   Reached level 2
      5355    150'    3   Reached level 3
      6021    150'    3   Killed Fang, Farmer Maggot's dog
      6021    150'    4   Reached level 4
      9553    350'    5   Reached level 5
      9553    350'    6   Reached level 6
     13477    600'    7   Reached level 7
     14741    600'    8   Reached level 8
     17031    650'    9   Reached level 9
     21169    700'   10   Reached level 10
     26812    900'   11   Reached level 11
     26894    900'   11   xbow from 850' +15,+14
     26894    900'   11   ?recall for bolts for xbow
     33786    950'   12   Reached level 12
     37723   1050'   13   Reached level 13
     37783   1050'   13   Killed Ufthak of Cirith Ungol
     37886   1050'   14   Reached level 14
     39341   1050'   15   Reached level 15
     44064   1200'   16   Reached level 16
     48488   1350'   17   Reached level 17
     49158   1350'   18   Reached level 18
     50496   1400'   19   Reached level 19
     54442   1450'   20   Reached level 20
     58666   1550'   21   Reached level 21
     62191   1650'   22   Reached level 22
     64968   1700'   23   Reached level 23
     68674   1700'   24   Reached level 24
     69085   1700'   24   Killed Draebor, the Imp
     69221   1700'   24   Found The Long Sword of Turind (LOST)
     69293   1700'   24   Turind Draebor
     73548   1900'   24   Found The Long Sword of Tiriarwe (LOST)
     74281   1900'   25   Reached level 25
     78880   2000'   26   Reached level 26
     80275      0'   26   still no ?rCurse for sale
     84223   2000'   26   Killed Boldor, King of the Yeeks
     89524   2050'   27   Reached level 27
     91108   2100'   27   Killed Bullroarer the Hobbit
     99096   2250'   27   Killed Shagrat, the Orc Captain
     99132   2250'   27   Found The Lucerne Hammer of Cring (LOST)
    104281   2400'   27   Killed Smeagol
    104371   2400'   27   Found The Ball-and-Chain of Nique
    104373   2400'   27   Nique Smeagol
    108778   2550'   27   -telOther[9] floor
    111847   2550'   27   Killed Nar, the Dwarf
    112355   2550'   28   Reached level 28
    121111   2650'   28   ?rCurse, floor, used _destruction on AMHD to get to it
    121961   2650'   29   Reached level 29
    125327   2650'   29   Found The Phial 'Enumlad' (LOST)
    125388   2650'   29   Found The Great Axe of Angrie (LOST)
    126230      0'   29   with Phial, have rBase
    131123   2850'   29   Killed Wormtongue, Agent of Saruman
    136793      0'   29   Killed Farmer Maggot
    156884   3250'   29   Killed Golfimbul, the Hill Orc Chief
    157065   3250'   29   gauntlets dex+4 golfimbul
    164890   3350'   30   Reached level 30
    167026   3350'   30   Found The Partial Plate Armour 'Luvil'
    167055   3350'   30   Luvil troll pit
    176260   3600'   30   Killed Brodda, the Easterling
    176910   3600'   30   Found The Full Plate Armour 'Eanyavar' (LOST)
    180976   3600'   30   HP > 400
    182741   3650'   31   Reached level 31
    184238   3650'   31   MB8 floor, still haven't seen MB5
    186108   3700'   31   Found The Set of Leather Gloves of Breth
    186125   3700'   31   Found The Metal Cap of Dolomar
    186224   3700'   31   Killed Lokkak, the Ogre Chieftain
    186527   3700'   31   Dolomar and Breth ogres escorting Lokkak
    186585   3700'   31   HP > 550 with arts
    188048   3700'   31   -telOther vault
    188077   3700'   31   Killed Ulfast, Son of Ulfang
    193309   3700'   31   Killed Bert the Stone Troll
    193817   3700'   31   Found The Rapier 'Hienth' (LOST)
    196147   3700'   32   Reached level 32
    196665   3700'   32   Killed Ugluk, the Uruk
    197563   3700'   32   CON is maxxed
    197954   3700'   32   Found The Main Gauche 'Anduren' (LOST)
    198002   3700'   32   DEX is maxxed
    200816   3700'   32   Killed Lugdush, the Uruk
    201987   3750'   33   Reached level 33
    202012   3750'   34   Reached level 34
    202327   3750'   34   cap ESP black pit
    202821   3750'   34   INT is maxxed
    202918   3750'   34   STR is maxxed
    203120   3750'   34   Found The Wicker Shield of Nildandi
    203121   3750'   34   Nildandi black pit
    203862   3750'   34   Found The Long Bow 'Elenas' (LOST)
    203864   3750'   34   Elenas black pit
    204050   3750'   34   slippers speed+4 black pit
    207075   3800'   35   Reached level 35
    207789   3800'   35   Found The Iron Crown of Rathil
    207795   3800'   35   Rathil white pit
    208565   3800'   35   Found The Metal Lamellar Armour of Anthon (LOST)
    208566   3800'   35   Anthon white pit
    209421   3800'   36   Reached level 36
    211169   3850'   36   Killed Tselakus, the Dreadlord
    211959   3850'   36   -speed+7 vault
    212006   3850'   36   Killed Khamul, the Black Easterling
    212006   3850'   37   Reached level 37
    212022   3850'   37   Found The Star of Gwethlost (LOST)
    212030   3850'   37   Star Khamul
    215971   4000'   37   Found The Arkenstone 'Armor'
    216001   4000'   37   Killed Uldor the Accursed
    216224   4000'   37   Arkenstone greater vault
    216557   4000'   37   Killed Beorn, the Shape-Changer
    216684   4000'   37   Killed Orfax, Son of Boldor
    216809   4000'   37   Found The Amulet of Gwardil
    216814   4000'   37   Gwardil greater vault
    217718   4000'   37   Killed Ulfang the Black
    218340   4000'   37   Killed Khim, Son of Mim
    218391   4000'   37   Killed Scatha the Worm
    218816   4000'   37   Found The Ring 'Kelemed' (LOST)
    219207   4000'   37   Killed Angamaite of Umbar
    219495   4000'   37   Killed The Queen Ant
    219577   4000'   37   Found The Necklace of Amindor
    220267   4000'   37   Killed Gorbag, the Orc Captain
    220754   4000'   37   Killed Ar-Pharazon the Golden
    220963   4000'   37   Found The Great Axe of Megnor
    220964   4000'   37   Megnor Ar-Pharazon
    223209   4050'   37   Killed Bill the Stone Troll
    223467   4050'   37   Killed Ariel, Queen of Air
    224183   4050'   37   Killed Adunaphel the Quiet
    224183   4050'   38   Reached level 38
    224503   4050'   38   Killed The Witch-King of Angmar
    224515   4050'   38   Found The Main Gauche of Hauril
    224529   4050'   38   Found The Blue Dragon Scale Mail of Alaquen
    224604   4050'   38   =speed+12 Witch-King
    224618   4050'   38   Hauril Witch-King
    224891   4050'   38   Killed Hoarmurath of Dir
    224997   4050'   38   Killed Akhorahil the Blind
    224999   4050'   38   Found The Short Bow of Heret
    225006   4050'   38   Herat Akhorahil
    225186   4050'   39   Reached level 39
    225924   4100'   39   Killed The Lernaean Hydra
    226620   4100'   39   Killed Vargo, Tyrant of Fire
    227214   4100'   39   Killed Itangast the Fire Drake
    227214   4100'   40   Reached level 40
    227398   4100'   40   Found The Whip 'Lumharast' (LOST)
    227461   4100'   40   boots speed+7 greater vault
    228161   4100'   40   Killed Mim, Betrayer of Turin
    228174   4100'   40   Found The Light Crossbow of Eloth
    228178   4100'   40   Eloth Mim
    228840   4150'   40   Killed Quaker, Master of Earth
    229730   4250'   40   Killed Lorgan, Chief of the Easterlings
    229893   4250'   40   Found The Short Sword of Mirir
    232053   4300'   40   Killed Gorlim, Betrayer of Barahir
    232152   4300'   40   Killed Smaug the Golden
    232397   4350'   40   Killed Harowen the Black Hand
    232429   4350'   40   Found The Dagger of Aendar (LOST)
    232435   4350'   40   Aendar Harowen
    233289   4550'   41   Reached level 41
    233428   4550'   41   yet another greater vault, too many traps and animals,
go by
    234400   4700'   41   Killed Uvatha the Horseman
    234503   4700'   41   Killed Ji Indur Dawndeath
    235267   4750'   41   Killed Azriel, Angel of Death
    235813   4750'   41   WIS is maxxed
    236073   4750'   41   Found The Pair of Iron Shod Boots of Brist
    236081   4750'   41   Brist young green
    236237   4750'   41   bronze DSM speed+7 archon
    236826   4750'   41   Killed Saruman of Many Colours
    236916   4750'   41   Killed Eol, the Dark Elf
    236916   4750'   42   Reached level 42
    236922   4750'   42   Killed Mughash the Kobold Lord
    236948   4750'   42   Found The Pair of Leather Boots of Glath (LOST)
    237078   4750'   42   Found The Light Crossbow 'Duath'
    237078   4750'   42   Duath darkelf lord
    237484   4750'   42   Killed Ancalagon the Black
    237559   4750'   42   "weaponmastery thunder wyrm
    237567   4750'   42   Found The Jewel of Agloth
    237570   4750'   42   Agloth thunder wyrm
    238723   4800'   42   Killed Feagwath, the Undead Sorcerer
    240069   4950'   43   Reached level 43
    240143   4950'   43   had to telSelf away from Sauron's summons, found red
pit
    240513   4950'   43   Found The Pair of Leather Boots of Ciril
    240520   4950'   43   Ciril red pit
    240574   4950'   43   Found The Glaive of Nieng (LOST)
    240677   4950'   43   CHR is maxxed
    240677   4950'   43   statgain is finished
    240681   4950'   43   Found The Pike 'Maelegis' (LOST)
    241118   4950'   43   Killed Sauron, the Sorcerer
    241360   4950'   43   Found The Pair of Leather Boots 'Mangorog'
    241398   4950'   43   Mangorog Sauron
    241433   4950'   43   Found The Zweihander 'Geldure' (LOST)
    241437   4950'   43   Geldure Sauron
    241465   4950'   43   robe permanence pConf Sauron
    242596   5000'   44   Reached level 44
    243091   5000'   44   Killed Morgoth, Lord of Darkness


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : yes (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 28.2.2011 02:21
Last updated on 3.3.2011 23:23

Download this dump

2. on the Competition No.99 Ladder (of 16)

Comments

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On 28.2.2011 02:21 PowerDiver wrote:
Spent the 1400 on detections again. Still stuck with cursed ring from 800', killing everything with my xbow.

On 28.2.2011 04:25 bulian wrote:
What do you think of no selling while diving at this pace? I see your @ currently has 159 AU though your home is pretty well stocked.

On 28.2.2011 05:16 PowerDiver wrote:
I could make do with less, and I could happily spend more. I've bought out the alchemist twice to get more ?id, but that's after it was depleted so I only wasted about 1K each time. There was a potion of CON I couldn't buy that I think I would have managed with selling at the old prices, before the recent reduction by a factor of 3. I have not bought items over 300 for awareness, except for the !rExp. I'm going farther out of my way to pick up money drops than I would in a selling game, that's for sure.

I think I just bought about 25 !CCW to stock the home, so I could have spent that on something else.

On 1.3.2011 20:12 PowerDiver wrote:
Nearing 200K gameturns, CL32 with INT 18/60 means I can learn any spell in the first 4 books, but I am too stupid to reliably cast anything I care about in books 2 through 4 so they stay at home. 16 uniques, 37 dragons, 181 humanoids, 323 orcs, 269 trolls and 68 yeeks out of 1380 kills so far.

On 2.3.2011 18:08 PowerDiver wrote:
It's hard to dive when there are so many greater vaults. CL40, DL86, endgame quality equipment. If I ignore sustains, I can cover 3 immunities.

On 2.3.2011 18:59 bulian wrote:
I'd like to officially vote to change the comp to game turns. I was at 31k standard turns at DL80, plus your consumables are better, so it looks like you're on pace to win. If you switch your shield, helm, necklace, and gloves, you look like you've got everything sustained and stats except str where they need to be .

On 2.3.2011 19:53 PowerDiver wrote:
I always prefer game turns to the other choices. It seems silly to lose points for resting while wearing speed items.

On 3.3.2011 06:10 PowerDiver wrote:
When I reached DL99, instead of going home to kit for S I just went for it, even though I had no banish of any form, and only 3 rods of teleport other and 1 potion of restore mana. His summons were too much, and I had to teleport away, but landed near a red dragon pit that I easily cleared with _holiness. I got the stuff I needed, but when he tracked me down I killed him without any more summons so I didn't need it. Now I have to decide whether to drop anything to pick up _holiness or 2 _destruction before I drop to DL100 and then go home.

This will be my last ladder update, to save Nick the trouble of rereconfiguring for game turns.

On 3.3.2011 08:37 PowerDiver wrote:
What the heck, updated dump in town before final recall. 2592 kills. 53 uniques, 408 orcs, 368 dragons, 335 trolls.

On 3.3.2011 18:40 bulian wrote:
You might as well post the winning dump. Each way of comparing has its advantages and disadvantages. I prefer player turns compared to standard turns, as early speed boots make a huge difference in game turn count. I would prefer player turns less resting turns even more, as its stupid to go down a level with less than full health and mana.

32k player turns is... ridiculous. Did you use many ?DD along the way? I skipped ~20 DLs in my winning game. Hopefully next V comp starts at CL 25 DL45 with @ having BoS+5.

On 3.3.2011 19:01 PowerDiver wrote:
I only found 1 ?descent, or maybe 2, all game and none for sale at the market. No create stairs. A few ?telLevel that probably balanced out up vs down. I try to remember to copy my char dump every trip, and have 19 saved so far, so it looks like 20 trips total.

One benefit of this dump is I just noticed I am lacking ?phase.

I've submitted deep starts before, but those comps were never popular. I think the best received was starting CL1 in town with perma-cursed Sting. If you have any ideas in that direction, you are likely to get a better comp.

On 3.3.2011 23:23 PowerDiver wrote:
I used a bunch of !heal and about equal !CCW, 1 !*HEAL, and 1 !LIFE to kill M. I think also 1 ?massBanish and 2 ?banish and a few !rMana. The scary part was that I kept getting mind-blasted down to speed only +21. That saving throw of 67% was definitely a weak spot. Final tally 2602 kills, 54 uniques slain.

On 4.3.2011 02:43 zummy wrote:
Congratulations on another impressive win!

I am curious about one thing though : did you play with extra care ( or slow ) like a keystroke in 5 sec and never run ?? Can you give us an estimate how long (on the char won ) totally did
you play in real time?

I kept died between DL20 to DL40 ...

On 4.3.2011 04:15 PowerDiver wrote:
I always ran, except if I was heading toward a corner in a corridor where I wanted to phase or to a granite wall in a vault to break. Then running takes you too far. When I was playing egoless I was much more careful and single-stepped a lot.

We've had this discussion about estimating real time before. If's really hard to figure because sometimes I am multitasking. Ignoring that, I can't just time it with a script because I tend to leave the window open. How do you count time when you face a hard decision [or an easy decision that you do not want to do :) ] and walk away? This game was particularly fast, much faster than games I have estimated between 15 to 20 hours. It was an exceptionally fast pace up until DL74, then slowed down as the vaults and dragon pits piled up. It takes time to sort through all the loot.

I make copies of my char dump after I do my shopping after each trip. The first trip was just collecting the 1400 and recalling and shopping. My next trip was down to DL18. The difference in time stamps on those two files shows 28 minutes elapsed. I was probably playing most but not all of that time. After that, none of the consecutive timestamps are consistent with playing most of the time in between so I can't estimate based on them.

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