The Angband Ladder: AzizAnsari, Dwarf Priest by Sphara
[Angband 4.2.0 Character Dump] Name AzizAnsari Age 49 Self RB CB EB Best Race Dwarf Height 3'1" STR: 17 +2 -1 +1 18/10 Class Priest Weight 10st 10lb INT: 10 -3 -3 +2 6 Title Evangelist Turns used: WIS: 16 +2 +3 +2 18/50 HP 225/225 Game 143987 DEX: 9 -2 -1 +2 8 SP 19/49 Standard 13923 CON: 17 +2 +1 +1 18/30 Resting 78 Level 24 Armor [37,+39] Saving Throw 73% Cur Exp 14998 Stealth Bad Max Exp 14998 Melee 3d3,+13 Disarm - phys. 52% Adv Exp 15000 To-hit 36,+9 Disarm - magic 51% Blows 1.0/turn Magic Devices 63 Gold 4342 Searching 70% Burden 108.5 lb Shoot to-dam +15 Infravision 50 ft Overweight -23.4 lb To-hit 27,+13 Speed Normal Max Depth 1050' (L21) Shots 1.0/turn You are one of two children of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight brown hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:............. pFear:............. Elec:..+.......... pBlnd:.........+..+ Fire:...+..+...... pConf:.........+... Cold:...+......... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+........+... Shard:............. FrAct:+.........++. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:....+....+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a War Hammer of Westernesse (3d3) (+8,+8) <+1, +2> Found lying on the floor of a special room at 950 feet (level 19) +1 strength. +2 dexterity. +1 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +1 STR and +2 DEX you would attack a bit faster With +5 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would attack a bit faster With +1 STR and +9 DEX you would get 1.1 blows With +0 STR and +12 DEX you would get 1.1 blows Average damage/round: 32.4 vs. giants, 32.4 vs. trolls, 32.4 vs. orcs, and 19.8 vs. others. b) a Sling of Power (x2) (+12,+15) Found lying on the floor at 600 feet (level 12) c) a Ring of Lightning [+10] Found lying on the floor in a vault at 1000 feet (level 20) Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Resist Fire and Cold Found lying on the floor at 950 feet (level 19) Provides resistance to fire, cold. e) an Amulet of Searching <+3> Dropped by a ranger at 900 feet (level 18) +3 searching skill. f) a Lantern of Brightness (14179 turns) <+1> Found lying on the floor at 500 feet (level 10) +1 light. Cannot be harmed by fire. Intensity 4 light. g) Soft Leather Armour of Resist Fire [8,+5] Bought from a store Provides resistance to fire. Cannot be harmed by fire. h) a Cloak [1,-1] Bought from a store i) a Leather Shield [8,-1] Found lying on the floor at 500 feet (level 10) j) the Iron Helm 'Holhenneth' [7,+10] <+2> Found lying on the floor in a vault at 1000 feet (level 20) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 56 to 110 turns to recharge. Your chance of success is 92.8% k) a Set of Caestus of Free Action (+0,+3) [5,+8] Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) Prevents paralysis. l) a Pair of Mithril Shod Boots of Free Action [8,+8] Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) Cannot be harmed by acid, fire. Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) a Holy Book of Prayers [Cleansing Power] You can read this book. c) 9 Potions of Cure Critical Wounds d) a Potion of Restore Mana e) 2 Potions of Speed f) 2 Potions of Resist Poison g) 24 Scrolls of Phase Door h) 2 Scrolls of Teleportation i) a Scroll of Identify Rune j) a Scroll of Summon Monster k) a Scroll of Remove Hunger l) 3 Scrolls of Word of Recall m) a Rod of Treasure Location (charging) n) a Rod of Curing o) 2 Rods of Light p) a Wand of Stun Monster (7 charges) q) 2 Wands of Stone to Mud (16 charges) r) 2 Staves of Mapping (10 charges) [Character Quiver] 0) 13 Rounded Pebbles of Slay Animal (1d2) (+3,+8) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 98.9 vs. animals, and 49.4 vs. others. 25% chance of breaking upon contact. 1) 9 Iron Shots (1d4) (+7,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 43.4. 25% chance of breaking upon contact. [Home Inventory] a) a Holy Book of Prayers [Cleansing Power] You can read this book. b) a Ration of Food c) 2 Slices of Meat d) a Sip of Miruvor e) a Potion of Restore Life Levels f) 2 Scrolls of Remove Hunger g) 3 Staves of Mapping (17 charges) h) a Staff of Curing (5 charges) i) an Amulet of Resist Lightning Provides resistance to lightning. j) a Light Crossbow of Accuracy (x3) (+15,+10) Found lying on the floor at 950 feet (level 19) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 145 50' Reached level 2 475 50' Reached level 3 919 100' Reached level 4 1004 100' Killed Fang, Farmer Maggot's Dog 1164 100' Reached level 5 1803 100' Killed Grip, Farmer Maggot's Dog 2097 400' Reached level 6 2628 400' Reached level 7 2737 400' Reached level 8 3626 450' Reached level 9 4130 500' Reached level 10 4524 500' Reached level 11 4569 500' Reached level 12 4872 550' Reached level 13 5193 600' Reached level 14 5801 600' Found the Set of Gauntlets 'Camlost' (LOST) 6616 650' Reached level 15 6820 750' Killed Sméagol 6974 750' Reached level 16 7714 800' Reached level 17 7913 800' Reached level 18 8650 850' Reached level 19 9142 900' Killed Nár, the Dwarf 9521 900' Reached level 20 9683 900' Killed Golfimbul, the Hill Orc Chief 10250 950' Reached level 21 10875 950' Killed Mughash the Kobold Lord 11126 950' Reached level 22 11363 950' Killed Orfax, Son of Boldor 12322 1000' Reached level 23 12878 1000' Killed Bolg, Son of Azog 13021 1000' Reached level 24 13139 1000' Found the Iron Helm 'Holhenneth' 13335 1000' Reached level 24 13348 1000' Killed Ulfast, Son of Ulfang [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 18.9.2019 09:01
16. on the Competition No.223 Ladder (of 20)
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