The Angband Ladder: Quantensprung, Dwarf Priest by <picommander@t-online.de>

  [Angband 3.0.3 Character Dump]

 Name   Quantensprung                            Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     14  +2  -1  +3     18
 Race   Dwarf             Height     48   INT:     13  -3  -3  +0      7
 Class  Priest            Weight    144   WIS:     13  +2  +3  +2  18/20
 Title  Priest            Status     41   DEX:     15  -2  -1  +0     12
 HP     -4/183            Maximize    Y   Con:     13  +2  +0  +0     15     14
 SP     32/38             Preserve    Y   CHR:     16  -3  +2  +0     15

 Level           25       Armor     [21,+57]     Saving Throw     Superb
 Cur Exp      22838       Fight     (+4,+13)     Stealth            Good
 Max Exp      22838       Melee    (+12,+23)     Fighting         Superb
 Adv Exp      24500       Shoot    (+10,+17)     Shooting         Superb
                          Blows       1/turn     Disarming          Good
 Gold          4827       Shots       1/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   118.5 lbs       Infra        50 ft     Searching          Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.



  [Last Messages]

> The Dark elven lord misses you. <2x>
> You feel better.
> You have 4 Red Potions of Cure Critical Wounds (g).
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> *** LOW HITPOINT WARNING! ***
> The Green naga crushes you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven lord hits you.
> You die.


  [Character Equipment]

a) a Trident (Blessed) (1d8) (+8,+10) (+2) {@w1@w0}
   It increases your wisdom by 2.  It is blessed by the gods and makes you
   fall like a feather.  
b) a Light Crossbow of Power (x3) (+6,+17)
c) an Emerald Ring of Damage (+7) {90% off}
d) an Amethyst Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
e) a Golden Amulet of Regeneration
   It speeds your regeneration.  
f) a Brass Lantern (with 6430 turns of light)
   It cannot be harmed by fire.  
g) Leather Scale Mail of Resistance (-1) [11,+13] {L7:Wormtongue}
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
h) a Cloak of Aman [1,+22] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to blindness.  
   It cannot be harmed by the elements.  
i) a Small Leather Shield [2,+5]
j) a Metal Cap of Seeing [3,+5] (+1 to searching)
   It increases your searching by 1.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
k) a Set of Leather Gloves of Slaying (+4,+4) [1,+7]
l) a Pair of Hard Leather Boots [3,+5]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom] {10% off}
c) a Holy Book of Prayers [Chants and Blessings]
d) a Black Mushroom of Cure Confusion
e) 5 Flasks of oil
f) 4 Misty Potions of Speed
g) 4 Red Potions of Cure Critical Wounds
h) 3 Scrolls titled "whonorg lalech" of Word of Recall
i) a Rusty Rod of Slow Monster
j) a Zirconium Rod of Acid Balls
k) a Quarterstaff (1d9) (+0,+0)
l) a Flail (2d6) (+0,+0)
m) a Pick of Digging (1d3) (+4,+7) (+4) {@w2@w0}
   It increases your tunneling by 4.  It is branded with acid.  
n) 5 Bolts (1d5) (+5,+3) {@f0=g}


  [Home Inventory]

a) a Holy Book of Prayers [Exorcism and Dispelling]
b) 19 Flasks of oil
c) 17 Red Potions of Cure Critical Wounds
d) a Scroll titled "umyerg wexri" of Teleportation
e) 2 Scrolls titled "whonorg lalech" of Word of Recall {10% off}
f) 48 Scrolls titled "appu gan yp" of Identify
g) a Platinum Ring of Free Action
   It grants you immunity to paralysis.  
h) a Bone Amulet of Wisdom (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
i) 20 Bolts (1d5) (+5,+3) {@f0=g}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.12.2003 19:55
Last updated on 9.12.2003 23:36

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14914. on the Ladder (of 19090)
5525. on the Angband Ladder (of 6561)
15. for this player (

Comments

Jump to latest

On 6.12.2003 19:55 picommander@t-online.de wrote:
A little break from ToME until 300 is out ;-)
Never played Vanilla seriously, hope I get a little bit further this time...

On 8.12.2003 22:25 picommander@t-online.de wrote:
Right now I have 2 items with +2 to WIS each. Putting them on or off (+4 in total) doesn't change SP. Strange, isn't it?

On 9.12.2003 00:44 lorddimwit@hotmail.com wrote:
The first big "shelf" of wisdom after 18 is 18/50. Anything between 18 and 18/50 is pretty much the same as 18.

Once you hit 18/50, though, you get a sizeable boost.

On 9.12.2003 10:45 picommander@t-online.de wrote:
Clvl 24 now and mostly leaving the town with no money left. I like it, that's the way it should be! :-)

Found a decent pick, finally. When I found my first vault in the game I wasn't able to dig in. This shouldn't happen again now. That pick is heavy, though and I'm slowly running into weight problems.

Interesting, those cursed Seeker Bolts (4d5) (-5,-3) seem way better than my normal Bolts (1d5) (+5,+3)! Since I don't have to wield them I can't see any risk for using them.

Rod of Acid Balls is very useful for now...

On 9.12.2003 23:46 picommander@t-online.de wrote:
A silly death: I just underestimated that dark elven lord, better should have bailed out.

On 9.12.2003 23:54 Mars wrote:
Too bad, better luck next time. Those Dark elven lords can be a pain when you're not ready for them indeed.

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