The Angband Ladder: Goldmoon, Human Priest by bio_hazard
[Angband 3.5.0 Character Dump] Name Goldmoon Age 17 Self RB CB EB Best Sex Female Height 5'2" STR: 17 +0 -1 +1 17 Race Human Weight 10st 0lb INT: 10 +0 -3 +0 7 Class Priest Turns used: WIS: 16 +0 +3 +3 18/40 Title Priest Game 516284 DEX: 16 +0 -1 +0 15 HP -3/184 Standard 47894 CON: 10 +0 +1 +2 13 SP 18/46 Resting 9163 Level 24 Armor [45,+34] Saving Throw 63% Cur Exp 13474 Stealth Poor Max Exp 13474 Melee 2d5,+18 Disarming 37% Adv Exp 15000 To-hit 32,+10 Magic Devices 52 Blows 1.0/turn Perception 1 in 27 Gold 11277 Searching 21% Burden 154.5 lbs Shoot to-dam +4 Infravision 30 ft Speed -3 To-hit 27,+5 Max Depth 1000' (L20) Shots 1/turn You are one of several children of a Yeoman. You are a credit to the family. You have dark brown eyes, straight auburn hair, and a fair complexion. rAcid:........+.... Nexus:............. rElec:+...+........ Nethr:............. rFire:..+.......... Chaos:............. rCold:..+.......... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:+............ Sound:............. pConf:.........+... Shard:............. pStun:............. Light:+....+....... Tunn.:...+......... Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:......+...... Might:............. HLife:............. S.Dig:+............ Stea.:............. ImpHP:............. Sear.:+............ Fear:............. Infra:......+...... Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The 5-headed hydra misses you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra bites you. > You die. Killed by a 5-headed hydra. [Character Equipment] a) the Broad Sword 'Aeglin' (2d5) (+12,+16) <+1> Dropped by Shagrat, the Orc Captain at 1000 feet (level 20). +5% to searching. Slays orcs, trolls, giants. Branded with lightning. Provides resistance to lightning. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Radius 1 light. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 38.1 vs. orcs, 38.1 vs. trolls, 38.1 vs. giants, 38.1 vs. creatures not resistant to electricity, and 25.4 vs. others. b) a Short Bow (x2) (+7,+4) Found lying on the floor at 250 feet (level 5). c) a Ring of Resist Fire and Cold Dropped by a Priest at 900 feet (level 18). Provides resistance to fire, cold. Cannot be harmed by fire, cold. d) a Ring of Digging <+5> Found lying on the floor at 750 feet (level 15). +5 tunneling. e) an Amulet of Resist Lightning Found lying on the floor at 500 feet (level 10). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (12417 turns) <+2> Bought from a store. Cannot be harmed by fire. Radius 2 light. g) Chain Mail (Dwarven) (-2) [32,+8] <+1, +2, +3> Dropped by Lagduf, the Snaga at 400 feet (level 8). +1 strength. +2 constitution. +3 infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Cloak [1,+1] Found lying on the floor at 200 feet (level 4). i) a Small Metal Shield of Resist Acid [5,+8] Found lying on the floor in a vault at 1000 feet (level 20). Provides resistance to acid. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 1000 feet (level 20). +3 wisdom. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Iron Shod Boots of Slow Descent [4,+4] Found lying on the floor of a special room at 300 feet (level 6). Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 16 Arrows (1d4) (+5,+6) Found lying on the floor at 900 feet (level 18). Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) 3 Potions of Cure Serious Wounds f) 5 Potions of Cure Critical Wounds g) 2 Potions of Healing h) 4 Potions of True Seeing i) 6 Scrolls of Phase Door j) 4 Scrolls of Word of Recall k) 5 Scrolls of Deep Descent l) a Rod of Detection Cannot be harmed by electricity. m) a Rod of Disarming n) 3 Wands of Stinking Cloud (8 charges) o) a Wand of Stone to Mud (3 charges) p) 3 Staves of Teleportation (16 charges) q) a Staff of Identify (1 charge) r) the Rapier 'Careth Asdriag' (2d6) (+15,+10) <+1, +2> Dropped by Boldor, King of the Yeeks at 750 feet (level 15). +1 attack speed. +2 strength, dexterity, constitution. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.6 blows With +0 STR and +3 DEX you would get 2.6 blows Average damage/round: 62.2 vs. animals, 79.2 vs. orcs, 79.2 vs. trolls, 79.2 vs. giants, 79.2 vs. dragons, and 45.4 vs. others. s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 750 feet (level 15). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 35.2 vs. orcs, 35.2 vs. trolls, and 22 vs. others. [Home Inventory] a) 2 Holy Books of Prayers [Words of Wisdom] b) 5 Flasks of oil Branded with flames. c) a Potion of *Healing* It can be thrown at creatures with damaging effect. d) 4 Potions of Heroism e) 3 Potions of Berserk Strength f) a Scroll of Treasure Detection g) a Wand of Magic Missile (11 charges) h) a Wand of Light (0 charges) i) 3 Staves of Detect Invisible (49 charges) j) a Pair of Leather Sandals of Free Action [1,+9] Bought from a store. Prevents paralysis. k) a Rapier (Defender) (1d6) (+8,+9) [+6] <+2> Found lying on the floor at 950 feet (level 19). +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 15.5. l) a Short Sword (1d7) (+4,+5) Found under some rubble at 350 feet (level 7). Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +2 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 11.3. m) a War Hammer of Slay Giant (3d3) (+2,+6) Dropped by a Gnome mage at 700 feet (level 14). Slays giants. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 27 vs. giants, and 14.5 vs. others. n) 17 Bolts (1d5) (+1,+3) Dropped by Farmer Maggot in town. o) 23 Bolts (1d5) (+0,+0) Found lying on the floor at 200 feet (level 4). p) 10 Arrows (1d4) (+7,+3) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.1. 35% chance of breaking upon contact. q) 20 Arrows (1d4) (+1,+4) Dropped by a Blue yeek at 500 feet (level 10). Combat info: Hits targets up to 100 feet away. Average damage/round: 21. 35% chance of breaking upon contact. [Player history] Turn Depth Note 46410 0' Began the quest to destroy Morgoth. 46410 0' Killed Farmer Maggot 46410 50' Reached level 2 46410 50' Reached level 3 46410 100' Killed Grip, Farmer Maggot's dog 46410 100' Reached level 4 46410 100' Reached level 5 46410 150' Reached level 6 46410 150' Reached level 7 46410 200' Reached level 8 46410 200' Killed Fang, Farmer Maggot's dog 46410 200' Reached level 9 46410 200' Reached level 10 46410 300' Reached level 11 46410 400' Reached level 12 46410 400' Killed Lagduf, the Snaga 46410 400' Reached level 13 46410 400' -- Note: Killed first baby dragon. And a boy becomes a man. 46410 400' -- Note: Got Dwarven Chainmail from Lagduf- early FA. (last trip) 46410 450' Reached level 14 46410 450' Killed Wormtongue, Agent of Saruman 46410 500' Killed Orfax, Son of Boldor 46410 500' Reached level 15 46410 500' Found the Bastard Sword 'Calris' (LOST) 46410 500' -- Note: Orfax drops Calris- explains a lot... 46410 500' Reached level 16 46410 700' Reached level 17 46410 700' Reached level 18 46410 750' Found the Long Sword 'Elvagil' 46410 750' -- Note: Elvagil lying on the ground. Might as well use it. 46410 750' Reached level 19 46410 750' Killed Boldor, King of the Yeeks 46410 750' Found the Rapier 'Careth Asdriag' 46410 750' -- Note: Realized Orb of Draining is the last spell I'll learn in C.:( 46410 750' Killed Grishnákh, the Hill Orc 46410 750' Reached level 20 46410 800' Killed Brodda, the Easterling 46410 850' Reached level 21 46410 950' Killed Sméagol 46410 950' Reached level 22 46410 1000' Killed Bolg, Son of Azog 46410 1000' Found the Metal Cap of Thengel 46410 1000' Reached level 23 47050 1000' Reached level 24 47742 1000' Killed Shagrat, the Orc Captain 47747 1000' Found the Broad Sword 'Aeglin' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) |
Posted on 1.2.2014 08:44
25. on the Competition No.151 Ladder (of 26)
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