The Angband Ladder: Arvi, Dwarf Axemaster by Holy_Rage
[ToME 2.3.6 (ah) Character Sheet] Name : Arvi Age 44 STR: 40 Sex : Male Height 47 INT: 5 Race : Dwarf Weight 135 WIS: 16 Class : Axemaster Social Class 15 DEX: 28 Body : Player CON: 37 God : Melkor Bauglir CHR: 23 + To Melee Hit 94 Level 42 Hit Points 783/ 783 + To Melee Damage 98 Experience 1876499 Spell Points 34/ 34 + To Ranged Hit 55 Max Exp 1876499 Sanity 236/ 236 + To Ranged Damage 16 Exp to Adv. 2250000 Piety 70244 AC 28+98 Gold 621656 Speed Fast (+8) (Miscellaneous Abilities) Fighting : Legendary[62]Perception : Very Bad Blows/Round: 11 Bows/Throw : Legendary[5] Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Excellent Mel.dmg/Rnd: 22d4+1078 Stealth : Bad Magic Device: Legendary[22]Infra-Vision: 50 feet Tactic: furious Explor: running (Character Background) You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') The Sacred Land Of Mountains: Level 68 (3400') The Land Of Rhun: Level 40 (2000') Death fate: Level 1 (50') A lost temple: Level 30 (1500') Your body is a Player. You are currently on level 68 of The Sacred Land Of Mountains. You have defeated 8059 enemies. You saved Bree from a dreadful Nazgul. You have completed five princess quests. You haven't completed a single lost sword quest. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 8th Quelle of the 2890th year of the third age. You have been adventuring for 22 days. adefkmnopsuxz{|@ Add Str : ....3...434....+ Add Int : ...............+ Add Wis : ...............+ Add Dex : ...4..3..3...... Add Con : ...43...43.....+ Add Chr : ...............+ Add Stea. : .......4........ Add Tun.. : ..............4. Add Speed : .....13......... Add Blows : 3............... Acid Brand: .............+.. Sust Str : ....+....+...... Sust Int : ................ Sust Wis : .......+...+.... Sust Dex : .......+.+...... Sust Con : ....+....+...... Sust Chr : .......+...+.... Invisible : ................ Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ...++...+....... Hold Life : .....+.......... Imm Acid : ......+.*+.+.... Res Elec : .......+...+.... Res Fire : ...............+ Res Cold : .........+...... Res Pois : ...........+.... Res Fear : ....+....++....+ Res Light : ................ Res Dark : .........+...... Res Blind : ...+...........+ Res Conf : ...+...++..+.... Res Sound : ........+....... Res Shard : ......+......... Res Neth : ......+......... Res Nexus : .........+...... Res Chaos : ...+....+....... Res Disen : ....+........... Aura Elec : .......+........ Lite : .....+.......... See Invis : .....+.......... Digestion : .........+...... Activate : .....+.......... Teleport : ...............+ Fly : .......+........ Orc.ESP : ........+....... Corruption list: Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 46.550 [0.900] - Weaponmastery 46.660 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 46.000 [0.900] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.500 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 05.930 [0.900] . Stealth -01.000 [0.400] . Disarming 43.500 [0.900] - Magic 03.229 [0.300] . Magic-Device 46.750 [1.150] . Udun 00.000 [0.400] - Spirituality 07.880 [0.400] . Prayer 28.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Cleaver of Extra Attacks (2d4) (+5,+7) (+3 attacks) It increases your attack speed by 3. You found it in the remains of a Werebear on level 28 of A lost temple. d) a Heavy Crossbow of Power (x4) (+12,+16) You found it in the remains of Smaug the Golden on level 50 of The Sacred Land Of Mountains. e) an Indestructible Ring of Slaying (+7,+9) f) The Ring of Helen (+9 to damage) (+4) It increases your dexterity and constitution by 4. It provides immunity to paralysis. It provides resistance to blindness and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 26 of Heart of the Earth. k) an Amulet of Weaponmastery (+5,+5) [+4] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lorgan, Chief of the Easterlings on level 36 of Moria. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Fur Cloak of Ekkain [3,+8] (+4 to stealth) It increases your stealth by 4. It sustains your wisdom, dexterity and charisma. It provides resistance to electricity and confusion. It allows you to fly. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Heart of the Earth. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to confusion, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of A lost temple. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets of Power (+4,+2) [2,+13] (+4) It increases your strength by 4. It makes you completely fearless. You bought it from the Black Market. x) The Pair of Hard Leather Boots 'Nenna' [3,+7] It sustains your wisdom and charisma. It provides resistance to acid, electricity, poison and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. z) (nothing) {) 18 Bolts of Acid (1d5) (+10,+10) |) a Pick of Digging (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of The Land Of Rhun. [Character Inventory] a) 2 Corrupted Tomes of Melkor b) The Eye of Vecna It can be activated for Destruction every 100 turns. You found it lying on the ground on level 5 of Barrow-Downs. c) 25 Potions of Cure Critical Wounds d) a Potion of *Healing* e) a Potion of Resistance f) 16 Scrolls of Phase Door g) 18 Scrolls of Teleportation h) 10 Scrolls of Satisfy Hunger i) a Wooden Rod of Trap Location (10/10) {@z1} j) an Iron Rod of the Istari of Recall (100/100) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Expensive Black Market. k) an Iron Rod of Curing (50/50) l) an Iron Rod of Door/Stair Location (50/50) {@z2} m) a Moonstone Rod of Teleport Other (75/75) n) a Golden Rod of the Istari of Enlightenment (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Nether wraith on level 65 of The Sacred Land Of Mountains. o) a Golden Rod of Fire Balls (125/125) p) a Wand of Tidal Wave[8|25] (11 charges) q) 2 Wands of Essence of Speed[1|17] (9 charges) r) a Fireproof Staff of Fiery Shield[6|11] (2 charges) It cannot be harmed by fire. You found it in the remains of a Master lich on level 36 of The Land Of Rhun. s) a Staff of Recovery[2|19] (4 charges) t) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ice troll on level 68 of The Sacred Land Of Mountains. v) The Iron Crown of Vanth [0,+7] w) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc Archer on level 51 of The Sacred Land Of Mountains. [Home Inventory - Bree ] a) an Unholy Tome of the Hellflame b) 5 Potions of Detonations c) 11 Potions of Heroism d) a Potion of Berserk Strength e) 2 Potions of Restore Mana f) 2 Potions of Resistance g) 23 Scrolls of Recharging h) 21 Scrolls of Object Detection i) a Moonstone Rod of Disarming (75/75) j) a Wand of Tidal Wave[3|20] (9 charges) k) a Staff of Shake[1|12] (13 charges) l) a Staff of Recovery[2|16] (9 charges) m) a Staff of Vision[1|10] (7 charges) n) a Ring of Levitation o) a Ring of Poison Resistance p) The Ring of Leneglion (+0,+0) It provides resistance to electricity, fire, blindness and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. q) a Ring of Slaying (+13,+8) {25% off} You bought it from the Jewelry Shop. r) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and confusion. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 43 of Moria. [Home Inventory - Gondolin ] a) a Sprig of Athelas b) a Potion of Resistance c) 2 Scrolls of Recharging d) a Dwarven Lantern e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . f) Eol, the Dark Elf's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Lothlorien ] a) a Fireproof Corrupted Tome of Melkor b) 10 Sprigs of Athelas c) a Potion of Cure Critical Insanity d) 99 Potions of Water Curing {quest} e) 5 Potions of Speed f) 5 Potions of Healing g) 2 Potions of *Healing* h) a Potion of Life i) 2 Potions of Enlightenment j) a Fireproof Scroll of *Destruction* It cannot be harmed by fire. You bought it from the Black Market. k) a Scroll of *Destruction* l) a Scroll of Mass Genocide m) a Silver Rod of Recall (79/100) n) The Wand of Digging of Thrain (14 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. o) The Ring of Power of Adunaphel the Quiet (+2 to speed) It increases your intelligence, dexterity, speed and attack speed by 2 . It makes you invisible. It sustains your constitution. It provides immunity to paralysis. It provides resistance to poison, light and shards. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 57 of The Sacred Land Of Mountains. p) a Ring of Damage (+13) q) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 61 of The Sacred Land Of Mountains. r) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Queen Ant on level 39 of Moria. s) a Cloak of Air [1,+7] It allows you to breathe without air. You found it in the remains of a Cave ogre on level 31 of The Land Of Rhun. t) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) a Venomous Cleaver (2d4) (+12,+10) v) a Light War Axe of Spinning (2d5) (+15,+8) (+1) It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your strength and dexterity by 1. It is very sharp and can cut your foes. It was given to you as a reward. w) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Castamir the Usurper on level 47 of The Sacred Land Of Mountains. [The Mathom-house Inventory - Bree ] a) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5 . It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master lich on level 43 of Moria. b) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. c) a Parchment - Deep Thoughts d) a Parchment - More Deep Thoughts e) a Parchment - Monstrous Compendium 4 f) a Parchment - Monstrous Compendium 5 g) a Parchment - Adventurer's Guide to Middle-earth h) a Parchment - Numenorean for Beginners (II) i) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves |
Posted on 13.9.2019 01:02
7942. on the Ladder (of 19090)
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