The Angband Ladder: Mires, Petty-Dwarf Swordmaster by Therem Harth

  [Theme 1.2.0 (ah, git) Character Sheet]

 Name  : Mires                                               STR:     38       
 Race  : Petty-Dwarf                                         INT:     23       
 Class : Swordmaster                                         WIS:     19       
 Body  : Player                                              DEX:     27       
 God   : Varda Elentari                                      CON:     23       
                                                             CHR:     23       
                                                                               
 + To Melee Hit          86 Level             29    Hit Points      396/   396 
 + To Melee Damage       59 Experience     74483    Spell Points     40/    40 
 + To Ranged Hit         52 Max Exp        74483    Sanity          174/   208 
 + To Ranged Damage      12 Exp to Adv.   101250    Piety                11673 
   AC                 -8+55 Gold           78501    Speed           Fast (+11) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]                           Blows/Round:  9         
 Bows/Throw  : Legendary[12]                           Shots/Round:  1         
 Saving Throw: Bad                                     Mel.dmg/Rnd:  18d5+531  
 Stealth     : Bad                                     Infra-Vision: 50 feet   
 Magic Device: Heroic                                  Tactic:       berserker 
                                                       Explor:       running   
Add Speed :.4.........3.....            Poison Brd:.............+...           
Add Blows :........1........            Acid Brand:.................           
Chaotic   :.................            Elec Brand:+................           
Vampiric  :.................            Fire Brand:.................           
                                        Cold Brand:.................           


  [Miscellaneous information]

 Joke monsters:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF

 Recall Depth:
        Mirkwood: Level 33
        Barrow-Downs: Level 8
        The Old Forest: Level 17

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 1198 enemies.
 You have completed 23 princess quests.
 You have completed three lost sword quests.
 You found none of the relic pieces.
 You have been adventuring for 3 days.

                   adefkmnopsuxz{|z@            
        Add Str   :......2...4......            
        Add Int   :.........2.......            
        Add Wis   :.........2.......            
        Add Dex   :.4...............            
        Add Con   :...........3.....            
        Add Chr   :......2..........            
        Add Stea. :....5......3.....            
        Add Tun.. :..............1..            
        Add Speed :.4.........3.....            
        Add Blows :........1........            
        Poison Brd:.............+...            
        Sust Str  :..........+......            
        Sust Int  :.................            
        Sust Wis  :.................            
        Sust Dex  :....+............            
        Sust Con  :.................            
        Sust Chr  :.................            
        Invisible :.................            
        Mul life  :.................            
        Sens Fire :.................            
        Reflect   :.................            
        Free Act  :+......+.........            
        Hold Life :.................            
        Res Acid  :.+....+++........            
        Res Elec  :.+....+.+........            
        Res Fire  :.+....+.+.+......            
        Res Cold  :.+....+.+........            
        Res Pois  :+........+.......            
        Res Fear  :..+...++.........            
        Res Light :...+.............            
        Res Dark  :................+            
        Res Blind :.........+.......            
        Res Conf  :....+............            
        Res Sound :.................            
        Res Shard :......+..........            
        Res Neth  :.................            
        Res Nexus :......+..........            
        Res Chaos :.................            
        Res Disen :................+            
        Levitate  :...+.............            
        Lite      :...2.1..........1            
        See Invis :.......+.........            
        Regen     :+.........+......            
        Activate  :+.........+......            
        Teleport  :+...............+            
        Cursed    :..+..............            
        Orc.ESP   :.........+.......            
        Troll.ESP :.........+.......            
        Evil.ESP  :.........+.......            


Corruption list:

Random teleportation:
  Randomly teleports you around

Carcharoth's Nose:
  You can detect nearby precious metal (treasure).
  Radius 25
  Level=3, Cost=2, Stat=INT, Difficulty=12

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level-dependent chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12



Skills (points left: 0)
 - Combat                                        28.874 [0.900]
          - Weaponmastery                        34.244 [0.950]
                   . Sword-mastery               34.600 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              20.800 [0.600]
          . Antimagic                            00.000 [0.550]
 . Stealth                                       01.000 [0.400]
 - Magic                                         02.572 [0.300]
          . Magic-Device                         33.700 [1.150]
 - Spirituality                                  07.480 [0.400]
          . Prayer                               18.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows

 One of your companion(s) has been killed.

  [Fates]

You are fated to find The Dagger of Samwise on level 1.


  [Character Equipment]

a) a Long Sword of Tulkas (2d5) (+8,+9)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It does extra damage from electricity.  It is a great bane
    of dragons.  It is a great bane of undead.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It provides
    resistance to poison.  It allows you to sense the presence of dragons.
    It slows your metabolism.  It speeds your regenerative powers.  It
    induces random teleportation.  It can resist being shattered by morgul
    beings.  
    You found it in the remains of a Snaga Shaman on level 12 of Mirkwood.
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Fear Resistance {cursed}
    It makes you completely fearless.  It is cursed.  
f) a Dazzling Ring of Levitation
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 2).  It provides resistance to light.  It
    allows you to levitate.  
    You found it lying on the ground on level 13 of The Old Forest.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It sustains your dexterity.  It provides resistance to confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) an Everburning Torch
    It provides light (radius 1).  It cannot be harmed by fire.  
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and charisma by 2.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire, cold, 
    shards and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Buckler of Resistance [-30,+4] (+1 attack)
    It increases your attack speed by 1.  It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Bandobras Took on level 7 of Barrow-Downs.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to poison and blindness.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 27 of Mirkwood.
u) The Set of Gauntlets of Eregion [Manathrust] [2,+15] (+4)
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is
    being worn. It has a spell stored inside.  It increases your strength
     by 4.  It sustains your strength.  It provides resistance to fire.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution and speed by 3.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
    
{) 15 Bolts of Venom (1d5) (+10,+7)
    It poisons your foes.  
    It was given to you as a reward.
|) a Pick (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) 2 Books of Beginner Cantrips
    
b) The Hat of Radagast
    It can be activated for acquirement every 3000 turns.  
    You found it in the remains of a Shade on level 25 of Mirkwood.
c) The Immortal Skull of Telepathy {!d!v!k!s, tele@100}
    It can be activated for teleport (range 100) every 100 turns.  
    You found it in the remains of a Mummified human on level 24 of Mirkwood.
d) 28 Rations of Cram
    
e) a Sprig of Athelas
    
f) a Flask of oil
    
g) a Morphic Oil of Vapour
    
h) 4 Potions of Cure Serious Wounds
    
i) 12 Scrolls of Phase Door
    
j) 10 Scrolls of Teleportation
    
k) a Scroll of Teleport Level
    
l) 17 Scrolls of Magic Mapping
    
m) a Silver Rod of Nothing (100/100)
    
n) a Wand of Noxious Cloud[1|29] (7 charges)
    
o) a Wand of Strike[1|16] (7 charges)
    
p) a Staff of Recovery[2|10] (9 charges)
    
q) The Set of Gauntlets of Lorien [2,+15] (+4)
    It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    dexterity by 4.  It sustains your dexterity.  It provides immunity to
    paralysis.  It provides resistance to electricity.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) a Light Crossbow of Extra Shots (x3) (+12,+8)
    It fires missiles excessively fast.  
    It was given to you as a reward.
s) 20 Bolts of Slay Evil (1d5) (+7,+11)
    It fights against evil with holy fury.  
    It was given to you as a reward.
t) 20 Bolts of Slay Evil (1d5) (+6,+6)
    It fights against evil with holy fury.  
    It was given to you as a reward.
u) (nothing)
    
v) (nothing)
    
w) (nothing)
    


  [Home Inventory - Bree ]

a) a Sprig of Athelas
    


  [Home Inventory - Caras Galadhon ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1).  It decreases your luck by 20.  It does
    extra damage from fire.  It poisons your foes.  It produces chaotic
    effects.  It is very sharp and can make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    can re-curse itself.  It can resist being shattered by morgul beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 13 of Mirkwood.
b) 17 Elf Skeletons
    



Posted on 8.9.2019 00:23
Last updated on 9.9.2019 01:54

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12872. on the Ladder (of 19090)
157. on the Theme Ladder (of 186)
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