The Angband Ladder: Jackson, Hobbit Mage by <bgtrudeau5@gmail.com>

  [Angband 4.1.3 Character Dump]

 Name   Jackson      Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'8"   STR! 18/100  -2  -3  +2  18/70
 Class  Mage         Weight    2st 10lb   INT! 18/100  +2  +3  +7 18/***
 Title  Warlock      Turns used:          WIS:     17  +1  +0  +4  18/40
 HP     337/337      Game        952428   DEX:     14  +3  +0  +1     18
 SP     297/297      Standard    112508   CON:  18/90  +2  -2  +1 18/100
                     Resting      38728

 Level                 37    Armor      [23,+76]    Saving Throw     84%
 Cur Exp           914186                           Stealth       Superb
 Max Exp           914186    Melee       2d4,+12    Disarm - phys.   85%
 Adv Exp           980000    To-hit       26,+17    Disarm - magic  100%
                             Blows      2.0/turn    Magic Devices    115
 Gold              123760                           Searching        60%
 Burden          141.5 lb    Shoot to-dam    +12    Infravision    80 ft
 Overweight      -38.4 lb    To-hit       31,+14    Speed         Normal
 Max Depth    2600' (L52)    Shots        2/turn

 You are one of several children of a Hobbit Miller.  You are a credit
 to the family.  You have dark brown eyes, curly red hair, and an
 average complexion.


rAcid:........+.... Nexus:...........+.
rElec:......+.+.... Nethr:....+........
rFire:........+.... Chaos:.............
rCold:....+...+.... Disen:+............
rPois:+............ pFear:.............
rLite:............. pBlnd:.....+...+...
rDark:....+........ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:....+.......+

Regen:....+........ Stea.:..+....+.....
  ESP:.........+... Sear.:.............
Invis:.....+....... Infra:......+.....+
FrAct:......+...+.. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Gorbag, the Orc Captain at 1600 feet (level 32)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge.
     Your chance of success is 98.5%
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 56.2 vs. creatures not resistant to poison,
     56.2 vs. trolls, 56.2 vs. orcs, and 35.4 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+11,+12) <+1>
     Found lying on the floor at 2050 feet (level 41)
     
     +1 shooting speed.
     
c) a Ring of the Mouse (+0,-5) <+1, +4>
     Bought from a store
     
     +1 dexterity.
     +4 stealth.
     
d) a Ring of Intelligence <+5>
     Found lying on the floor at 1650 feet (level 33)
     
     +5 intelligence.
     Sustains intelligence.
     
e) the Jewel 'Evenstar' <+2>
     Dropped by Adunaphel the Quiet at 2200 feet (level 44)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 150 turns to recharge.
     Your chance of success is 96.1%
     
f) a Lantern of True Sight (14923 turns)
     Dropped by a sorcerer at 2550 feet (level 51)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Blue Dragon Scale Mail (Dwarven) (-2) [12,+29] <+2, +1, +4>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 strength.
     +1 constitution.
     +4 infravision.
     Provides resistance to lightning.
     Prevents paralysis.  
     
h) a Cloak of Stealth [1,+7] <+3>
     Taken from a chest found at 2050 feet (level 41)
     
     +3 stealth.
     
i) a Small Metal Shield of Resistance [5,+12]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Free Action [1,+8]
     Dropped by a brigand at 600 feet (level 12)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+8]
     Dropped by a stone troll at 2600 feet (level 52)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
i) 16 Potions of Cure Critical Wounds
j) 10 Potions of Healing
k) 12 Potions of Restore Mana
l) 2 Rods of Magic Mapping
m) a Rod of Cold Balls
n) 4 Wands of Fire Bolts (6 charges)
o) 2 Wands of Acid Bolts (2 charges)
p) a Wand of Cold Balls (3 charges)
q) 4 Wands of Teleport Other (18 charges)
r) a Wand of Drain Life (5 charges)
s) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
t) 2 Staves of Teleportation (18 charges)




  [Character Quiver]

0) 40 Arrows of Venom (1d4) (+2,+2)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 199.8 vs. creatures not resistant to poison,
     and 100 vs. others.
     35% chance of breaking upon contact.
     
1) 2 Arrows of Slay Undead (1d4) (+7,+8)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 275.4 vs. undead, and 137.6 vs. others.
     35% chance of breaking upon contact.
     
2) 14 Arrows of Wounding (1d4) (+14,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 125.4.
     35% chance of breaking upon contact.
     
3) 8 Arrows of Acid (1d4) (+9,+8)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 275.4 vs. creatures not resistant to acid,
     and 137.6 vs. others.
     35% chance of breaking upon contact.
     
4) 13 Mithril Arrows of Slay Giant (3d4) (+12,+5)
     Slays giants.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 299.8 vs. giants, and 149.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 5 Mushrooms of Debility
c) 40 Potions of Cure Critical Wounds
d) 40 Potions of Cure Critical Wounds
e) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 10 Potions of Speed
g) 3 Scrolls of Banishment
h) a Scroll of Mass Banishment
i) 21 Scrolls of Protection from Evil
j) a Staff of *Destruction* (2 charges)
k) 5 Staves of Speed (30 charges)
l) a Ring of Dexterity <+6>
     Dropped by an ogre shaman at 1750 feet (level 35)
     
     +6 dexterity.
     Sustains dexterity.
     
m) a Ring of Constitution <+3>
     Bought from a store
     
     +3 constitution.
     Sustains constitution.
     
n) a Ring of Resist Poison
     Provides resistance to poison.
     
o) an Amulet of Devotion <+1>
     Dropped by an Easterling warrior at 850 feet (level 17)
     
     +1 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
p) a Leather Shield of Preservation [8,+18]
     Dropped by an ancient multi-hued dragon at 2500 feet (level 50)
     
     Provides resistance to nexus, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
q) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 97.6%
     
r) a Pair of Iron Shod Boots of Speed [4,+9] <+4>
     Bought from a store
     
     +4 speed.
     Cannot be harmed by fire.
     
s) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Conjured forth by magic at 2050 feet (level 41)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 40 turns to recharge.
     Your chance of success is 97.6%
     
     Combat info:
     2.0 blows/round.
     With +7 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 94 vs. creatures not resistant to fire, 94
     vs. undead, 94 vs. trolls, 94 vs. orcs, 74.8 vs. evil creatures,
     and 55.6 vs. others.
     
t) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 97.6%
     
     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 53.9 vs. creatures not resistant to fire,
     40.7 vs. evil creatures, and 27.3 vs. others.
     
u) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Ibun, Son of M�m at 1100 feet (level 22)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 97.6%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 38.5 vs. creatures not resistant to
     lightning, 55.7 vs. dragons, and 21.4 vs. others.
     
v) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a berserker at 2200 feet (level 44)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
w) 13 Bolts of Slay Demon (1d5) (+8,+10)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       862     50'  Reached level 2
      1886    150'  Killed Fang, Farmer Maggot's Dog
      1886    150'  Reached level 3
      2009    150'  Reached level 4
      2356    150'  Reached level 5
      2493    150'  Reached level 6
      2754    150'  Reached level 7
      3053    150'  Reached level 8
      4739    200'  Reached level 9
      6097    350'  Reached level 10
      7514    600'  Reached level 11
      8519    600'  Reached level 12
      8529    600'  Killed Lagduf, the Snaga
      9823    600'  Reached level 13
     10308    600'  Killed Mughash the Kobold Lord
     10608    600'  Reached level 14
     11107    600'  Killed Orfax, Son of Boldor
     13804    650'  Reached level 15
     15168    650'  Reached level 16
     15632    650'  Killed Bullroarer the Hobbit
     15988    650'  Found the Rapier 'Forasgil' (LOST)
     16257      0'  Reached level 17
     18135    700'  Reached level 18
     19000    700'  Killed Grip, Farmer Maggot's Dog
     20130    750'  Reached level 19
     21433    750'  Killed Golfimbul, the Hill Orc Chief
     21544    750'  Killed Grishnákh, the Hill Orc
     23453    800'  Reached level 20
     26458    850'  Reached level 21
     30666    900'  Killed Wormtongue, Agent of Saruman
     30672    900'  Found the Dagger 'Narthanc' (LOST)
     30914    900'  Reached level 22
     32788    900'  Killed Nár, the Dwarf
     35415    950'  Reached level 23
     39123   1000'  Killed Ufthak of Cirith Ungol
     40098   1050'  Reached level 24
     40127   1050'  Found the Set of Gauntlets 'Paurhach' (LOST)
     43237   1050'  Killed Ulfast, Son of Ulfang
     44220   1050'  Reached level 25
     45215      0'  Killed Farmer Maggot
     51937   1100'  Reached level 26
     52944   1100'  Killed Ibun, Son of Mîm
     52946   1100'  Found the Mace 'Taratol'
     53667   1100'  Killed Brodda, the Easterling
     53670   1100'  Found the Phial of Galadriel (LOST)
     55663   1100'  Killed Boldor, King of the Yeeks
     56032   1100'  Killed Lugdush, the Uruk
     57417   1100'  Reached level 27
     61693   1600'  Killed Gorbag, the Orc Captain
     61696   1600'  Found the Dagger of Rilia
     62479   1600'  Killed Uglúk, the Uruk
     63690   1600'  Found the Flail 'Totila'
     63868   1600'  Reached level 28
     64185   1650'  Killed Khîm, Son of Mîm
     65127   1650'  Killed Shagrat, the Orc Captain
     65569   1650'  Found the Iron Helm 'Holhenneth'
     66849   1650'  Found the Dagger 'Dethanc' (LOST)
     67304   1650'  Reached level 29
     69058   1650'  Killed Bolg, Son of Azog
     73900   1700'  Reached level 30
     74624   1750'  Killed Akhorahil the Blind
     74637   1750'  Found the Metal Cap of Thengel (LOST)
     74644   1750'  Reached level 31
     77198   1750'  Killed Bill the Stone Troll
     77352   1750'  Killed Tom the Stone Troll
     77659   1750'  Killed Bert the Stone Troll
     78580   1750'  Killed Ulfang the Black
     78630   1750'  Killed Ulwarth, Son of Ulfang
     80280   1750'  Reached level 32
     82258   2000'  Killed Medusa, the Gorgon
     82581   2000'  Found the Long Sword 'Elvagil' (LOST)
     84720   2000'  Found the Battle Axe 'Lotharang' (LOST)
     86378   2050'  Killed Castamir the Usurper
     86888   2050'  Reached level 33
     87759   2050'  Found the Pike 'Til-i-arc' (LOST)
     89169   2050'  Killed Sangahyando of Umbar
     89372   2050'  Killed Angamaitë of Umbar
     90336   2050'  Found the Long Sword 'Andúril'
     91251   2050'  Killed Beorn, the Shape-Changer
     92484   2050'  Found the Dagger 'Nimthanc' (LOST)
     93607   2100'  Found the Short Sword 'Dagmor'
     93809   2100'  Reached level 34
     94495   2100'  Killed Azog, King of the Uruk-Hai
     94809   2100'  Killed Mîm, Betrayer of Turin
     95192   2100'  Found the Hard Leather Cap of Thranduil
     97262   2100'  Killed Lokkak, the Ogre Chieftain
     99352   2200'  Killed The Queen Ant
    100675   2200'  Killed Sméagol
    100782   2200'  Reached level 35
    100791   2200'  Killed Lorgan, Chief of the Easterlings
    101617   2200'  Found the Short Bow of Amrod
    102622   2200'  Killed Adunaphel the Quiet
    102626   2200'  Found the Jewel 'Evenstar'
    105123   2450'  Reached level 36
    106119   2450'  Killed Smaug the Golden
    110061   2550'  Reached level 37
    110927   2600'  Killed Itangast the Fire Drake
    112081   2600'  Killed Ji Indur Dawndeath
    112085   2600'  Found the Set of Gauntlets 'Pauraegen' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 1.6.2019 15:05

Download this dump

9171. on the Ladder (of 19092)
3867. on the Angband Ladder (of 6562)
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Comments

Jump to latest

On 1.6.2019 15:05 bgtrudeau5@gmail.com wrote:
Think it safe for me to dive a bit?

On 1.6.2019 16:37 Thraalbee wrote:
Reminds me of an Orson Wells movie. Diamonds ...
The answer is - I hope not. That would be boring.
But if you leverage stealth and detection a lot, diving is doable. Pick your fights carefully. Have fun!


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