The Angband Ladder: Abalind, Gnome Rogue by <pietrisco@iol.it>
[ToME 2.2.3 Character Dump] Name : Abalind Age 75 STR: 18/60 Sex : Male Height 57 INT: 18/50 Race : Gnome Weight 99 WIS: 17 Class : Rogue Social Class 12 DEX: 18/130 Body : Player CON: 18/40 God : Tulkas CHR: 16 + To Melee Hit 41 Level 32 Max Hit Points 354 + To Melee Damage 28 Experience 311340 Cur Hit Points 354 + To Ranged Hit 16 Max Exp 311340 Max SP (Mana) 42 + To Ranged Damage 5 Exp to Adv. 320000 Cur SP (Mana) 42 AC 26+85 Gold 111794 Piety 13257 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 5 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Very Good Disarming : Excellent Mel.dmg/Rnd: 10d5+140 Stealth : Legendary[17]Magic Device: Legendary[15]Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Gnome Beggar. You are a well liked child. You have brown eyes, straight brown hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Illusory Castle: Level 35 (1750') Orc Cave: Level 22 (1100') A lost temple: Level 19 (950') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 6450 enemies. You saved Bree from a dreadful Nazgul. You saved 32 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : ...5............ Add Int : 3............... Add Wis : .........3...... Add Dex : 3.....3......... Add Chr : .........3...... Add Sear. : .....4.......... Add Tun.. : ..............6. Add Speed : 3.5...3......... Slay Orc : .+.............. Slay Troll: +............... Slay Giant: +............... Sust Str : ....+........... Sust Int : ....+........... Sust Wis : ....+........... Sust Dex : ....+........... Sust Con : ....+.....+..... Sust Chr : ....+........... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+....+ Hold Life : +...+........... Res Acid : ......+.+....... Res Elec : ........+....... Res Fire : ........+....... Res Cold : ........+....... Res Pois : ................ Res Fear : ................ Res Lite : ........+.+..... Res Dark : ......+.+....... Res Blind : ................ Res Conf : .........+...... Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ........+....... Res Disen : ................ Levitate : ...........+.... Lite : ..........+..... See Invis : +............... Digestion : ....+........... Activate : .....+....+..... Cursed : ...+............ Skills (points left: 0) - Combat 04.038 [0.700] - Weaponmastery 13.950 [0.700] - Sword-mastery 20.065 [0.300] . Critical-hits 16.500 [0.500] - Sneakiness 08.200 [2.000] . Stealth 31.000 [1.500] . Disarming 01.000 [2.000] . Backstab 22.000 [1.000] . Stealing 01.000 [2.000] . Dodging 01.000 [2.000] - Magic 02.260 [0.700] . Magic-Device 41.300 [1.550] . Conveyance 04.000 [0.500] . Divination 04.000 [0.500] . Temporal 00.000 [0.500] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Symbiosis 01.300 [0.400] Abilities * Extra Max Blow(1) * Trapping [Fates] You may find a Potion of Cure Light Wounds on level 1. You may meet a Singing, happy drunk on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!d!k!v} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Small Wooden Boomerang of *Slay Orc* (1d4) (+7,+5) (+2) {cursed, !d!k!v} e) an Indestructible Ring of Speed (+5) {!k!d!v} f) a Ring of Strength (+5) {cursed, !d!k!v} It increases your strength by 5. It is cursed. You bought it from the Black Market. k) an Amulet of Sustenance It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lost soul on level 16 of Mirkwood. m) The Phial of Galadriel (+4) {!k!d!v} It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 34 of Heart of the Earth. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!d!k!v} It increases your dexterity and speed by 3. It provides resistance to acid, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak [1,+3] {!d!k!v} p) The Large Leather Shield of Celegorm [4,+20] {!k!d!v} It provides resistance to acid, electricity, fire, cold, light, dark and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Orc Cave. s) The Metal Cap of Thengel [3,+12] (+3) {!k!d!v} It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] {!d!k!v} It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Levitation [6,+6] z) a Hairy mold named Glapk (120 hp) {) 34 Iron Shots (1d4) (+0,+0) |) a Magical Shovel of Digging (1d2) (+6,+5) (+6) [Character Inventory] a) a Book of Beginner Cantrips {!k!d!v} b) the Immortal Skull of Benetar {!k!d!v} It can be activated for curing. You bought it from the Magic shop. c) 10 Mushrooms of Cure Serious Wounds {!k!E!d!v} d) 2 Rations of Food e) 3 Lembases f) a Scroll of Identify g) a Wooden Rod of Door/Stair Location (10/10) {!k!d!v} h) a Wooden Rod of Trap Location (10/10) {!k!d!v} i) a Silver Rod of Recall (97/100) j) a Wand of Manathrust[2|18] (7 charges) {!k!d!v} k) a Wand of Fireflash[4|17] (7 charges) {!k!d!v} l) a Wand of Firewall[2|7] (6 charges) {!k!d!v} m) a Wand of Tidal Wave[10|20] (7 charges) n) a Wand of Tidal Wave[5|20] o) a Wand of Strike[4|12] (5 charges) {!k!d!v} p) a Wand of Teleport Away[7|20] (7 charges) {!k!d!v} q) a Wand of Charm[1|23] (3 charges) r) a Staff of Fiery Shield[2|8] (5 charges) s) a Staff of Shake[1|9] (9 charges) {!k!d!v} t) a Staff of Teleportation[1|20] (14 charges) u) a Ring of Invisibility {!k!d!v} v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Restore Mana b) a Wooden Rod of Nothing (10/10) c) a Copper Rod of Nothing (20/20) d) an Iron Rod of the Istari of Drain Life (100/100) {!d!k!v} e) a Rod Tip of Polymorph (25 Mana to cast) f) a Rod Tip of Fire Bolts (40 Mana to cast) g) a Rod Tip of Frost Bolts (35 Mana to cast) h) a Staff of Remove Curses[1|15] (7 charges) {!k!d!v} i) a Staff of Vision[2|10] (4 charges) j) a Bolt Trap Set k) a Dagger (Defender) (1d4) (+5,+7) [+1] (+2 to stealth) {!k!d} It increases your stealth by 2. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) a Harp of the Eldar (+1) It can be activated for singing a song of freedom if it is being worn. It increases your charisma by 1. It provides resistance to acid and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. m) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) 6 Sprigs of Athelas b) a Potion of Cure Insanity c) 99 Potions of Water Curing {quest} d) a Potion of Enlightenment e) a Potion of Curing f) a Golden Rod of Nothing (125/125) g) a Rod Tip of Detection (80 Mana to cast) h) a Rod Tip of Acid Bolts (40 Mana to cast) i) a Wand of Manathrust[6|15] (12 charges) j) a Wand of Manathrust[1|15] (15 charges) k) a Wand of Fireflash[1|15] of Plenty (13 charges) l) a Wand of Fireflash[7|20] m) a Wand of Ice Storm[3|27] (9 charges) n) a Wand of Ice Storm[2|25] (9 charges) {!k!d!v} o) a Wand of Ice Storm[1|28] (5 charges) p) The Wand of Digging of Thrain (98 charges) {!k!d!v} q) a Staff of Globe of Light[3|11] (14 charges) r) a Staff of Recovery[3|20] (9 charges) s) 4 Staffs of Genocide[1|5] (3 charges) t) a Bolt Trap Set for Animals (+18,+17) [+11] (+4) u) an Indestructible Ring of Strength (+3) v) a Ring of Strength (+4) {!k!d!v} It increases your strength by 4. You stole it from the Black Market. w) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {!d!k} It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity , speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) Climbing Set [The Mathom-house Inventory - Bree ] a) The Ring of Power of Uvatha the Horseman It makes you invisible. It sustains your constitution. It provides immunity to paralysis. It provides resistance to acid, fire, shards, nether and chaos. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. c) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {!d!k!v} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2 . It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Bandit corpse named gonzo |
Posted on 4.11.2003 19:24
10938. on the Ladder (of 19090)
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