[Angband 4.1.2 Character Dump] Name Uthlob II Age 41 Self RB CB EB Best Race Dwarf Height 3'6" STR: 16 +2 -1 +0 17 Class Priest Weight 10st 1lb INT: 10 -3 -3 +2 6 Title Priest Turns used: WIS: 16 +2 +3 +0 18/30 HP -6/177 Game 171896 DEX: 10 -2 -1 +3 10 SP 36/38 Standard 16953 CON: 17 +2 +1 +0 18/20 Resting 3734 Level 21 Armor [27,+67] Saving Throw 69% Cur Exp 8606 Stealth Bad Max Exp 8606 Melee 2d4,+12 Disarm - phys. 50% Adv Exp 9520 To-hit 35,+7 Disarm - magic 49% Blows 1.0/turn Magic Devices 60 Gold 2749 Searching 41% Burden 119.5 lb Shoot to-dam +0 Infravision 50 ft Overweight 5.6 lb To-hit 25,-2 Speed -1 (x0.9) Max Depth 900' (L18) Shots 1/turn Dwarves are known to overcome their enemies by their great persistence and Uthlob is no exception. He is prepared to fight Morgoth even if he has to walk the whole way. rAcid:......+...... Nexus:............. rElec:...-+.+.+.... Nethr:............. rFire:+.....+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:...+......... HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The cave ogre misses you. > The cave ogre hits you. > *** LOW HITPOINT WARNING! *** > The cave ogre misses you. > You can move again. > You have a Scroll of Phase Door (l). > The ogre shaman hits you. > *** LOW HITPOINT WARNING! *** > The ogre shaman misses you. > Something mumbles. > You are paralysed! > The ogre shaman teleports away. > The ogre shaman hits you. > You die. > You have 20 Rounded Pebbles of Slay Animal (1d2) (+4,+9) (1). Killed by an ogre shaman. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 200 feet (level 4) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 94.6% Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 28.8 vs. creatures not resistant to fire, and 18.1 vs. others. b) a Long Bow (x3) (+0,+0) Found lying on the floor at 500 feet (level 10) c) a Ring of Protection [+14] Found lying on the floor at 700 feet (level 14) d) a Ring of Dexterity <+3> {cursed} Dropped by an apprentice at 750 feet (level 15) It makes your skin harder to damage, but conduct electricity. It periodically turns your skin to stone. +3 dexterity. Sustains dexterity. e) an Amulet of Resist Lightning Found lying on the floor at 850 feet (level 17) Provides resistance to lightning. f) the Phial of Galadriel <+3> Dropped by Lagduf, the Snaga at 650 feet (level 13) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 94.2% g) Soft Leather Armour of Resistance [8,+8] Found lying on the floor at 400 feet (level 8) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. i) a Small Metal Shield of Resist Lightning [5,+5] Found lying on the floor at 850 feet (level 17) Provides resistance to lightning. j) an Iron Helm of Intelligence [7,+6] <+2> Found lying on the floor in a pit at 800 feet (level 16) +2 intelligence. Sustains intelligence. k) a Set of Gauntlets [3,+0] Found lying on the floor at 650 feet (level 13) l) a Pair of Iron Shod Boots [4,+4] Dropped by a quasit at 800 feet (level 16) Cannot be harmed by fire. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 10 Rations of Food c) 5 Flasks of oil d) 12 Potions of Cure Light Wounds e) 7 Potions of Cure Serious Wounds f) a Potion of Cure Critical Wounds g) 4 Potions of Neutralize Poison h) 2 Potions of Speed i) 2 Potions of Heroism j) 2 Potions of Boldness k) 4 Potions of Resist Heat l) a Scroll of Phase Door m) a Scroll of Enchant Weapon To-Hit n) 6 Scrolls of Satisfy Hunger o) a Scroll of Light p) 4 Scrolls of Blessing q) a Wand of Magic Missile (14 charges) r) a Staff of Cure Light Wounds (10 charges) s) a Ring of the Dog <-2> Dropped by a snaga at 850 feet (level 17) -2 stealth. Provides protection from fear. t) a Ring of Slow Digestion Dropped by an unknown monster at 800 feet (level 16) Slows your metabolism. u) a Metal Cap [3,+0] {cursed} Dropped by a quasit at 800 feet (level 16) It makes you vulnerable to cold attacks, but resistant to fire. It paralyses you every now and then. It poisons you from time to time. v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Ufthak of Cirith Ungol at 850 feet (level 17) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +7 DEX you would attack a bit faster With +4 STR and +7 DEX you would get 1.1 blows With +0 STR and +10 DEX you would get 1.1 blows Average damage/round: 31.6 vs. trolls, 31.6 vs. orcs, and 19 vs. others. [Character Quiver] 0) 19 Rounded Pebbles (1d2) (+4,+2) 1) 20 Rounded Pebbles of Slay Animal (1d2) (+4,+9) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1019 50' Reached level 2 2189 50' Reached level 3 3200 50' -- Note: 90% explored. 3513 100' Killed Fang, Farmer Maggot's Dog 3513 100' Reached level 4 4389 100' Reached level 5 4528 100' -- Note: 35% cleared. 4626 150' Killed Grip, Farmer Maggot's Dog 5241 150' -- Note: 45% explored. 5283 200' Found the Dagger 'Narthanc' 5383 200' Reached level 6 6298 200' Reached level 7 6467 200' -- Note: Lice infestation. 6467 200' -- Note: 75% explored. 7250 250' -- Note: 50% explored. 7302 300' -- Note: 10% explored. 7369 350' Reached level 8 7808 350' Reached level 9 7820 350' -- Note: 30% explored. 7996 400' -- Note: 15% explored. 8156 450' Reached level 10 8441 450' -- Note: 20% explored. 8617 500' Reached level 11 9087 500' -- Note: 60% explored. 9314 550' Reached level 12 9323 550' -- Note: 15% explored. 9463 600' Killed Grishnákh, the Hill Orc 10385 600' Killed Golfimbul, the Hill Orc Chief 10385 600' Reached level 13 10392 600' -- Note: Leather Scale Mail (-1) [20,+2] 10608 600' Reached level 14 10924 600' Reached level 15 11360 600' -- Note: 60% explored. 11721 650' Reached level 16 11762 650' Killed Lagduf, the Snaga 11774 650' Found the Phial of Galadriel 12113 650' -- Note: 50% explored. 12714 700' -- Note: 45% explored. 12791 750' Reached level 17 13095 750' -- Note: 20% explored. 13270 800' Reached level 18 13888 800' Reached level 19 15073 800' -- Note: 55% explored. 15442 850' Reached level 20 15807 850' Killed Ufthak of Cirith Ungol 15807 850' Found the Long Sword 'Elvagil' 16095 850' Reached level 21 16912 850' -- Note: 75% explored. [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : yes (birth_levels_persist)