The Angband Ladder: Coim, Gnome Rogue by Estie

  [Angband 4.1.0 Character Dump]

 Name   Coim         Age             81          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'1"   STR:  18/32  -1  +0  +0  18/22
 Class  Rogue        Weight    5st 13lb   INT:     12  +2  +1  +0     15
 Title  Filcher      Turns used:          WIS:     12  +0  -3  +6     15
 HP     212/212      Game        331293   DEX:  18/70  +2  +3  +4 18/160
 SP     27/27        Standard     33745   CON:     10  +1  -1  +0     10
                     Resting      19301

 Level                 26    Armor      [27,+75]    Saving Throw     68%
 Cur Exp            33251                           Stealth    Legendary
 Max Exp            33251    Melee       6d5,+20    Disarm - phys.  100%
 Adv Exp            37500    To-hit       52,+29    Disarm - magic  100%
                             Blows      3.3/turn    Magic Devices     82
 Gold                 898                           Searching        65%
 Burden          125.4 lb    Shoot to-dam     +6    Infravision    70 ft
 Overweight      -18.5 lb    To-hit       52,+17    Speed             15
 Max Depth    3850' (L77)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have green eyes, straight black hair, and a
 very fair complexion.


rAcid:........+.... Nexus:.............
rElec:........++... Nethr:.............
rFire:........+*... Chaos:+............
rCold:......+.++... Disen:.............
rPois:............. pFear:+........+...
rLite:............. pBlnd:.........+...
rDark:........++... pConf:.............
Sound:............. pStun:.........+...
Shard:.......+..... HLife:.............

Regen:............. Stea.:..+.....+..+.
  ESP:............. Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:............+ Tunn.:.............
Feath:...........+. Speed:...+.......+.
S.Dig:.........+... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Blade of Chaos (Holy Avenger) (6d5) (+17,+21) [+1] <+4>
     Found lying on the floor of a cavern at 3800 feet (level 76)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 269.3 vs. undead, 269.3 vs. demons, 204.1
     vs. evil creatures, and 138.8 vs. others.
     
b) a Heavy Crossbow (x4) (+5,+6)
     Bought from a store
     
c) a Ring of the Mouse (+0,-4) <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +4 stealth.
     
d) a Ring of Speed <+8>
     Found lying on the floor of a cavern at 3800 feet (level 76)
     
     +8 speed.
     
e) an Amulet of Infravision <+3>
     Found lying on the floor at 2500 feet (level 50)
     
     +3 infravision.
     
f) a Lantern (7795 turns)
     Found lying on the floor at 800 feet (level 16)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) White Dragon Scale Mail of Craftsmanship [14,+20]
     Dropped by Boldor, King of the Yeeks at 1500 feet (level 30)
     
     Provides resistance to cold.
     
h) a Cloak of Protection [1,+8]
     Dropped by Farmer Maggot in town
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Elvenkind [8,+16] <+2>
     Bought from a store
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
j) the Hard Leather Cap of Narmen [2,+7] <+2>
     Dropped by a necromancer at 2400 feet (level 48)
     
     +2 wisdom.
     Provides immunity to fire.
     Provides resistance to lightning, cold, dark.
     Provides protection from fear, blindness, stunning.
     Cannot be harmed by acid.
     Sustains constitution.
     Slows your metabolism.  
     
     When activated, it creates a large frost ball with damage 200.
     Takes 265 to 325 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
l) a Pair of Leather Boots of Elvenkind [2,+12] <+4, +7>
     Found lying on the floor at 3850 feet (level 77)
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1!k}
b) a Book of Magic Spells [Incantations and Illusions] {@m3!k}
c) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!k}
     Cannot be harmed by fire.
     
d) 5 Potions of Cure Serious Wounds
e) 2 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 2 Potions of Restore Life Levels
h) a Potion of Enlightenment
i) 3 Potions of Speed
j) 14 Scrolls of Phase Door
k) a Scroll of Banishment
l) 4 Scrolls of Word of Recall
m) 4 Scrolls of Recharging
n) a Rod of Detection
     Cannot be harmed by lightning.
     
o) a Rod of Teleport Other {@z5}
p) a Wand of Stone to Mud (6 charges)
q) 2 Wands of Teleport Other (13 charges)
r) a Wand of Drain Life (3 charges)
s) a Staff of Mapping (7 charges)
t) a Staff of Teleportation (4 charges)




  [Character Quiver]

0) 10 Bolts (1d5) (+3,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 61.2.
     25% chance of breaking upon contact.
     
1) 19 Bolts of Slay Animal (1d5) (+7,+3)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 73.4 vs. animals, and 48.9 vs. others.
     25% chance of breaking upon contact.
     
2) 17 Bolts of Lightning (1d5) (+5,+7)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 114.2 vs. creatures not resistant to
     lightning, and 65.2 vs. others.
     25% chance of breaking upon contact.
     
3) 14 Seeker Bolts of Flame (4d5) (+9,+8)
     Branded with fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 185.6 vs. creatures not resistant to fire,
     and 106 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
b) a Rod of Magic Mapping
c) 10 Staves of Mapping (12 charges)
d) a Ring of Strength <+5>
     Found lying on the floor at 1550 feet (level 31)
     
     +5 strength.
     Sustains strength.
     
e) a Ring of Resist Poison
     Found lying on the floor at 3850 feet (level 77)
     
     Provides resistance to poison.
     
f) a Ring of Damage (+0,+11)
     Found lying on the floor at 3700 feet (level 74)
     
g) a Wicker Shield of Preservation [2,+11]
     Taken from a chest found at 2150 feet (level 43)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
h) a Small Metal Shield of Resist Acid [5,+5]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
i) a Dagger (Blessed) (1d4) (+5,+10) <+3>
     Found lying on the floor at 2100 feet (level 42)
     
     +3 wisdom.
     Sustains your life force.  Blessed by the gods.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 56.6.
     
j) a Short Sword of *Slay Animal* (1d7) (+4,+10) <+2>
     Found lying on the floor at 1100 feet (level 22)
     
     +2 intelligence.
     Slays animals.
     Prevents paralysis.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 77.2 vs. animals, and 59 vs. others.
     
k) a Broad Sword of *Slay Giant* (2d5) (+6,+11) <+2>
     Found lying on the floor at 500 feet (level 10)
     
     +2 strength.
     Slays giants.
     Provides resistance to lightning.
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 120.4 vs. giants, and 69.2 vs. others.
     
l) a Bastard Sword of *Slay Troll* (3d4) (+6,+5) <+1>
     Taken from a chest found at 1400 feet (level 28)
     
     +1 strength.
     Slays trolls.
     Provides resistance to cold.
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 114 vs. trolls, and 50 vs. others.
     
m) a Two-Handed Great Flail (Defender) (3d6) (+14,+8) [+1] <+2>
     Found lying on the floor of a special room at 2550 feet (level 51)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 66.9.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       237     50'  Reached level 2
       745     50'  Reached level 3
      1126      0'  Killed Farmer Maggot
      1385    100'  Reached level 4
      1914    350'  Reached level 5
      3172    500'  Reached level 6
      3172    500'  Reached level 7
      3362    500'  Reached level 8
      4123    500'  Reached level 9
      4237    500'  Reached level 10
      4538    500'  Reached level 11
      5800    550'  Reached level 12
      8374    650'  Reached level 13
      8854    650'  Killed Orfax, Son of Boldor
      9838    750'  Reached level 14
     10770    750'  Killed Wormtongue, Agent of Saruman
     11549    800'  Reached level 15
     13320   1000'  Killed Grip, Farmer Maggot's Dog
     13934   1050'  Reached level 16
     15727   1400'  Reached level 17
     15771   1400'  Killed Fang, Farmer Maggot's Dog
     16416   1500'  Reached level 18
     16523   1500'  Killed Boldor, King of the Yeeks
     17418   1600'  Found the Rapier of Inoromur (LOST)
     17551   1500'  Reached level 19
     18216   1850'  Reached level 20
     19405   1950'  Killed Lagduf, the Snaga
     19960   2000'  Reached level 21
     22455   2050'  Reached level 22
     23422   2150'  Reached level 23
     23870   2150'  Reached level 23
     26372   2300'  Reached level 24
     27736   2400'  Reached level 25
     27740   2400'  Found the Hard Leather Cap of Narmen
     30010   2650'  Killed Brodda, the Easterling
     31820   3500'  Reached level 26
     32858   3800'  Killed Mughash the Kobold Lord
     32927   3800'  Killed Khîm, Son of Mîm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 31.8.2017 08:26

Download this dump

14412. on the Ladder (of 19092)
5397. on the Angband Ladder (of 6562)
242. for this player (

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On 31.8.2017 08:26 Estie wrote:
Same Coim, one town trip later.

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