The Angband Ladder: St. Ungolent, Kobold Priest by Sideways

  [Angband 4.1.0 Character Dump]

 Name   St. Ungolent Age             17          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   STR:     18  -1  -1  +0     16
 Class  Priest       Weight     4st 8lb   INT:     11  -1  -3  +4     11
 Title  Curate       Turns used:          WIS:     14  +0  +3  +7  18/60
 HP     -10/163      Game       1093345   DEX:  18/51  +2  -1  +0  18/61
 SP     65/65        Standard     78601   CON:     10  +2  +1  +0     13
                     Resting      18629

 Level                 29    Armor      [53,+64]    Saving Throw     70%
 Cur Exp            70498                           Stealth    Very Good
 Max Exp            70498    Melee       1d9,+16    Disarm - phys.   70%
 Adv Exp           101250    To-hit       33,+15    Disarm - magic   65%
                             Blows      1.6/turn    Magic Devices     65
 Gold               34687                           Searching        60%
 Burden          169.4 lb    Shoot to-dam    +10    Infravision    50 ft
 Overweight       61.5 lb    To-hit       34,+10    Speed             -4
 Max Depth    1300' (L26)    Shots        2/turn

 You come from a litter of 4 pups. Your father was a shaman, and your
 mother was a cook. You have brown eyes, a reddish-brown hide, and
 small, sharp teeth.


rAcid:........+.... Nexus:.............
rElec:...+......... Nethr:.............
rFire:............. Chaos:......+......
rCold:..+.......... Disen:......+......
rPois:............+ pFear:.............
rLite:+............ pBlnd:.............
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Last Messages]

> You have been stunned.
> The plasma vortex twists around.
> The plasma vortex misses you.
> The plasma vortex engulfs you.
> You are struck by electricity!
> The plasma vortex breathes plasma.
> You failed to concentrate hard enough!
> The plasma vortex misses you.
> The plasma vortex breathes plasma.
> The plasma vortex is destroyed.
> You hear a door burst open!
> You are no longer stunned.
> You miss Ji Indur Dawndeath.
> Ji Indur Dawndeath casts a ball of nether.
> You die.

Killed by Ji Indur Dawndeath.

  [Character Equipment]

a) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Dropped by Lugdush, the Uruk at 1150 feet (level 23)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it detects all objects in the immediate area..
     Takes 35 to 70 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     1.6 blows/round.
     With +5 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 46.1 vs. evil creatures, and 37.3 vs.
     others.
     
b) a Light Crossbow of the Haradrim (x4) (+8,+10) <+1>
     Found lying on the floor at 1150 feet (level 23)
     
     +1 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Ice [+12]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to cold.
     
d) a Ring of Lightning [+10]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
e) an Amulet of Regeneration
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Dropped by Ufthak of Cirith Ungol at 700 feet (level 14)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 7 to 14 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
g) Chaos Dragon Scale Mail (-2) [40,+10]
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to chaos, disenchantment.
     
h) a Cloak of Stealth [1,+3] <+1>
     Found lying on the floor at 100 feet (level 2)
     
     +1 stealth.
     
i) a Wicker Shield of Resist Acid [2,+6]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Ibun, Son of M�m at 1300 feet (level 26)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets of Free Action [3,+0]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots [4,+8]
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Mushroom of Emergency
f) 35 Potions of Cure Serious Wounds
g) 31 Potions of Cure Critical Wounds
h) 4 Potions of Speed
i) 14 Scrolls of Phase Door
j) 2 Scrolls of Teleportation
k) 3 Scrolls of Word of Recall
l) 5 Rods of Treasure Location
m) a Rod of Lightning Bolts
n) a Wand of Frost Bolts (9 charges)
o) a Wand of Lightning Balls (10 charges)
     Cannot be harmed by lightning.
     
p) a Wand of Stun Monster (3 charges)
q) a Staff of Slow Monsters (6 charges)
r) a Ring of Digging <+5>
     Dropped by a hill orc at 1200 feet (level 24)
     
     +5 tunneling.
     
s) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by a quasit at 750 feet (level 15)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 53 vs. creatures not resistant to cold, and
     32.6 vs. others.
     
t) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by a gelatinous cube at 900 feet (level 18)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 88.6 vs. dragons, and 39.2 vs. others.
     




  [Character Quiver]

0) 34 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 105.
     25% chance of breaking upon contact.
     
1) 19 Iron Shots of Flame (1d4) (+3,+2)
     Branded with fire.
     


  [Home Inventory]

a) 10 Holy Books of Prayers [Words of Wisdom]
b) 5 Holy Books of Prayers [Chants and Blessings]
c) 3 Holy Books of Prayers [Exorcism and Dispelling]
d) 11 Potions of Cure Critical Wounds
e) 2 Potions of Healing
f) 11 Potions of Restore Mana
g) 18 Potions of Restore Life Levels
h) 8 Potions of Speed
i) 12 Scrolls of Teleportation
j) 2 Scrolls of Identify
k) a Ring of Acid [+13]
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     Provides resistance to acid.
     
l) a Ring of Damage (+0,+11)
     Dropped by a white wraith at 1300 feet (level 26)
     
m) an Amulet of Inertia <-1>
     Found lying on the floor at 750 feet (level 15)
     
     -1 speed.
     Prevents paralysis.  
     
n) Leather Scale Mail of Resistance (-1) [20,+15]
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
o) a Set of Caestus (+0,+3) [5,+1]
     Found lying on the floor at 1000 feet (level 20)
     
p) a Pair of Iron Shod Boots of Slow Descent [4,-4]
     Bought from a store
     
     Cannot be harmed by fire.
     Feather Falling.  
     
q) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Orfax, Son of Boldor at 850 feet (level 17)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 53 vs. creatures not resistant to lightning,
     and 32.6 vs. others.
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by N�r, the Dwarf at 700 feet (level 14)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 58.8 vs. creatures not resistant to cold,
     51.6 vs. animals, and 44.4 vs. others.
     
s) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Boldor, King of the Yeeks at 1300 feet (level 26)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.6 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 84.1 vs. creatures not resistant to poison,
     68.8 vs. animals, and 53.4 vs. others.
     
t) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Azog, King of the Uruk-Hai at 1200 feet (level 24)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 42.3 vs. creatures not resistant to cold,
     42.3 vs. undead, and 30.2 vs. others.
     
u) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by Boldor, King of the Yeeks at 1300 feet (level 26)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 28 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     1.6 blows/round.
     With +6 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 53.6 vs. dragons, and 28.7 vs. others.
     
v) a Whip (Holy Avenger) (1d3) (+8,+10) [+3] <+4>
     Found lying on the floor of a special room at 850 feet (level 17)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 35 vs. undead, 35 vs. demons, 30.8 vs. evil
     creatures, and 26.8 vs. others.
     
w) a Long Bow of Extra Might (x4) (+15,+8) <+1>
     Found lying on the floor at 1200 feet (level 24)
     
     +1 shooting power.
     
x) 13 Rounded Pebbles of Wounding (1d2) (+13,+12)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       704     50'  Reached level 2
       779     50'  Reached level 3
      1181     50'  Reached level 4
      1446     50'  Reached level 5
      1821     50'  Reached level 6
      2416     50'  Reached level 7
      2876     50'  Killed Sméagol
      3977    100'  Killed Grip, Farmer Maggot's Dog
      7144    100'  Reached level 8
     10610    450'  Reached level 9
     11336    450'  Reached level 10
     13673    150'  Reached level 11
     15050    700'  Reached level 12
     15262    700'  Killed Wormtongue, Agent of Saruman
     15418    700'  Reached level 13
     15604    700'  Reached level 14
     15826    700'  Reached level 15
     17304    700'  Reached level 16
     17461    700'  Killed Ufthak of Cirith Ungol
     17463    700'  Found the Phial of Galadriel
     17707    700'  Reached level 17
     18055    700'  Reached level 18
     18489    700'  Reached level 19
     19018    700'  Reached level 20
     19758    700'  Killed Nár, the Dwarf
     19760    700'  Found the Rapier 'Forasgil'
     21725    750'  Reached level 21
     22445      0'  Killed Farmer Maggot
     25183    750'  Reached level 22
     30349    750'  Killed Brodda, the Easterling
     30798    750'  Reached level 23
     30870    750'  Found the Dagger 'Nimthanc'
     32688    850'  Killed Ulfast, Son of Ulfang
     35246    850'  Killed Orfax, Son of Boldor
     35318    850'  Found the Dagger 'Dethanc'
     35338    850'  Reached level 24
     38679    900'  Found the Main Gauche of Azaghâl
     41727    950'  Reached level 25
     41782    950'  Killed Gorbag, the Orc Captain
     45514   1000'  Killed Shagrat, the Orc Captain
     47794   1000'  Reached level 26
     53430   1100'  Killed Angamaitë of Umbar
     53643   1100'  Killed Sangahyando of Umbar
     60243   1150'  Reached level 27
     60368   1150'  Killed Uglúk, the Uruk
     60536   1150'  Killed Lugdush, the Uruk
     60536   1150'  Found the Quarterstaff 'Eriril'
     63805   1200'  Killed Bullroarer the Hobbit
     63836   1200'  Killed Golfimbul, the Hill Orc Chief
     63893   1200'  Killed Grishnákh, the Hill Orc
     64499   1200'  Found the Dagger 'Narthanc' (LOST)
     65703   1200'  Reached level 28
     68239      0'  Reached level 28
     68739   1200'  Killed Bolg, Son of Azog
     69625   1200'  Killed Azog, King of the Uruk-Hai
     69763   1200'  Found the Spear 'Nimloth'
     75693   1300'  Killed Boldor, King of the Yeeks
     76181   1300'  Killed Ibun, Son of Mîm
     76182   1300'  Found the Metal Cap of Thengel
     76244   1300'  Found the Short Sword 'Dagmor'
     76245   1300'  Found the Beaked Axe of Théoden
     77991   1300'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 27.6.2017 21:55

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12898. on the Ladder (of 19090)
5031. on the Angband Ladder (of 6561)
177. for this player (

Comments

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On 27.6.2017 21:55 Sideways wrote:
My first 4.1.0 attempt...

I was doing OK and was never really in any trouble, right up to the moment when I got insta-killed by a badly out of depth Ji Indur Dawndeath. I didn't even realize he was there before I got the message "You die"; I guess the "This place seems murderous" level feeling should have tipped me off, but I'd had the same level feeling the level before and that had been an unexciting undead pit, so I wasn't as careful as I should have been.

At one point I thought about making filthy street urchins pink so they'd stand out more. I guess I should have done something similar with ringwraiths ;-)

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