The Angband Ladder: Azaghal II, Dwarf Paladin by Fiquin

  [Angband 4.0.5 Character Dump]

 Name   Azaghal II   Age             48          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:     17  +2  +1  +0  18/20
 Class  Paladin      Weight    11st 8lb   INT:     13  -3  -3  +0      7
 Title  Warder       Turns used:          WIS:     15  +2  +1  +4  18/40
 HP     246/246      Game        316802   DEX:      9  -2  -1  +0      6
 SP     40/40        Standard     31489   CON:     15  +2  +2  +0  18/10
                     Resting       2362

 Level                 21    Armor      [42,+42]    Saving Throw     60%
 Cur Exp             9731                           Stealth          Bad
 Max Exp             9731    Melee       2d6,+13    Disarming        31%
 Adv Exp            10540    To-hit        52,+5    Magic Devices     54
                             Blows      1.0/turn    Perception   1 in 38
 Gold               26920                           Searching        19%
 Burden          138.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       -5.4 lb    To-hit        34,-2    Speed         Normal
 Max Depth     900' (L18)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a four foot
 beard, and a dark complexion.


rAcid:..?.+........ Nexus:..?........+.
rElec:..?.......... Nethr:..?..........
rFire:..?.......... Chaos:..?..........
rCold:..?+......... Disen:..?..........
rPois:..?.......... pFear:+.?..........
rLite:..?.......... pBlnd:..?.........+
rDark:..?.......... pConf:..?..........
Sound:..?.......... pStun:..?..........
Shard:..?.......... HLife:..?..........

Regen:..?.......... Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:..?.......... Tunn.:............+
Feath:..?........+. Speed:.............
S.Dig:..?.......... Blows:.............
ImpHP:..?.......... Shots:.............
 Fear:............. Might:.............
Aggrv:..?.......... Light:.....+.......


  [Character Equipment]

a) a Beaked Axe (Holy Avenger) (2d6) (+7,+10) [+4] <+2>
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
     
     +2 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +4 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 35.9 vs. demons, 35.9 vs. undead, 28.5 vs.
     evil creatures, and 21.1 vs. others.
     
b) a Light Crossbow (x3) (+0,+0)
     Found lying on the floor at 800 feet (level 16)
     
c) a Tortoise Shell Ring {worn}
     Dropped by a Forest troll at 900 feet (level 18)
     
     You do not know the full extent of this item's powers.
     
d) a Ring of Ice [+10]
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to frost.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to acid.
     
f) a Lantern of Brightness (13414 turns) <+3>
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Chain Mail (-2) [32,+3]
     Dropped by Bullroarer the Hobbit at 250 feet (level 5)
     
h) a Cloak of Stealth [1,+4] <+1>
     Found lying on the floor at 150 feet (level 3)
     
     +1 stealth.
     
i) a Wicker Shield [2,+6]
     Found lying on the floor at 550 feet (level 11)
     
j) a Hard Leather Cap of Wisdom [2,+8] <+2>
     Found lying on the floor of a special room at 850 feet (level 17)
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 550 feet (level 11)
     
l) a Pair of Iron Shod Boots of Stability [4,+8]
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 3 Mushrooms of Second Sight
e) 12 Potions of Cure Serious Wounds
f) 2 Potions of Cure Critical Wounds
g) 2 Potions of Speed
h) a Potion of Resist Poison
i) a Potion of Infravision
j) 2 Scrolls of Phase Door
k) 2 Rods of Treasure Location
l) a Rod of Curing
m) 2 Rods of Light
n) a Wand of Lightning Bolts (6 charges)
o) a Wand of Acid Balls (4 charges)
p) 2 Wands of Light (2 charges)
q) a Wand of Wonder (5 charges)
     Cannot be harmed by lightning.
     
r) 2 Staves of Confuse Monsters (8 charges)
s) a Staff of Teleportation (3 charges)
t) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to fire, frost.
     
u) a Shovel of Earthquakes (1d2) (+4,+11) <+4, +2>
     Dropped by Grishn�kh, the Hill Orc at 500 feet (level 10)
     
     +4 strength.
     +2 tunneling.
     Branded with acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +4 DEX you would get 2.3 blows
     Average damage/round: 37.6 vs. creatures not resistant to acid,
     and 31.6 vs. others.
     Sometimes creates earthquakes on impact.
     




  [Character Quiver]

0) 15 Bolts (1d5) (+6,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 18.1.
     25% chance of breaking upon contact.
     
1) 22 Bolts of Slay Animal (1d5) (+4,+8)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 55.5 vs. animals, and 33.3 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1176     50'  Reached level 2
      1256     50'  Reached level 3
      2206    100'  Reached level 4
      3815    100'  Reached level 5
      4668    150'  Reached level 6
      5103    150'  Killed Grip, Farmer Maggot's dog
      6185    150'  Reached level 7
      7681    200'  Reached level 8
      8871    200'  Killed Sméagol
      9288    200'  Reached level 9
     11769    250'  Killed Bullroarer the Hobbit
     12119    300'  Reached level 10
     12527    300'  Reached level 11
     14051    450'  Killed Fang, Farmer Maggot's dog
     14838    450'  Reached level 12
     15705    450'  Reached level 13
     16298    500'  Killed Grishnákh, the Hill Orc
     16330    500'  Reached level 14
     17430    500'  Killed Boldor, King of the Yeeks
     17430    500'  Reached level 15
     17752    500'  Killed Orfax, Son of Boldor
     19339    550'  Reached level 16
     21150    600'  Reached level 17
     22219    600'  Killed Wormtongue, Agent of Saruman
     23996    650'  Killed Brodda, the Easterling
     23996    650'  Reached level 18
     26866    800'  Reached level 19
     28744    800'  Reached level 20
     30694    900'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 31.7.2016 17:35

Download this dump

15885. on the Ladder (of 18973)
5731. on the Angband Ladder (of 6502)
8. for this player (

Comments

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On 31.7.2016 17:35 Fiquin wrote:
an "Iron Dwarf" randarts run!

On 1.8.2016 06:02 Pete Mack wrote:
6 DEX is a killer.

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