[Angband 4.0.5 Character Dump] Name Azaghal II Age 48 Self RB CB EB Best Race Dwarf Height 4'0" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 11st 8lb INT: 13 -3 -3 +0 7 Title Warder Turns used: WIS: 15 +2 +1 +4 18/40 HP 246/246 Game 316802 DEX: 9 -2 -1 +0 6 SP 40/40 Standard 31489 CON: 15 +2 +2 +0 18/10 Resting 2362 Level 21 Armor [42,+42] Saving Throw 60% Cur Exp 9731 Stealth Bad Max Exp 9731 Melee 2d6,+13 Disarming 31% Adv Exp 10540 To-hit 52,+5 Magic Devices 54 Blows 1.0/turn Perception 1 in 38 Gold 26920 Searching 19% Burden 138.5 lb Shoot to-dam +0 Infravision 50 ft Overweight -5.4 lb To-hit 34,-2 Speed Normal Max Depth 900' (L18) Shots 1/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. rAcid:..?.+........ Nexus:..?........+. rElec:..?.......... Nethr:..?.......... rFire:..?.......... Chaos:..?.......... rCold:..?+......... Disen:..?.......... rPois:..?.......... pFear:+.?.......... rLite:..?.......... pBlnd:..?.........+ rDark:..?.......... pConf:..?.......... Sound:..?.......... pStun:..?.......... Shard:..?.......... HLife:..?.......... Regen:..?.......... Stea.:.......+..... ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:..?.......... Tunn.:............+ Feath:..?........+. Speed:............. S.Dig:..?.......... Blows:............. ImpHP:..?.......... Shots:............. Fear:............. Might:............. Aggrv:..?.......... Light:.....+....... [Character Equipment] a) a Beaked Axe (Holy Avenger) (2d6) (+7,+10) [+4] <+2> Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12) +2 wisdom. Slays demons, undead, evil creatures. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +4 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would get 1.1 blows Average damage/round: 35.9 vs. demons, 35.9 vs. undead, 28.5 vs. evil creatures, and 21.1 vs. others. b) a Light Crossbow (x3) (+0,+0) Found lying on the floor at 800 feet (level 16) c) a Tortoise Shell Ring {worn} Dropped by a Forest troll at 900 feet (level 18) You do not know the full extent of this item's powers. d) a Ring of Ice [+10] Found lying on the floor at 650 feet (level 13) Provides resistance to frost. e) an Amulet of Resist Acid Found lying on the floor at 500 feet (level 10) Provides resistance to acid. f) a Lantern of Brightness (13414 turns) <+3> Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Radius 3 light. g) Chain Mail (-2) [32,+3] Dropped by Bullroarer the Hobbit at 250 feet (level 5) h) a Cloak of Stealth [1,+4] <+1> Found lying on the floor at 150 feet (level 3) +1 stealth. i) a Wicker Shield [2,+6] Found lying on the floor at 550 feet (level 11) j) a Hard Leather Cap of Wisdom [2,+8] <+2> Found lying on the floor of a special room at 850 feet (level 17) +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 550 feet (level 11) l) a Pair of Iron Shod Boots of Stability [4,+8] Found lying on the floor at 850 feet (level 17) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 3 Mushrooms of Second Sight e) 12 Potions of Cure Serious Wounds f) 2 Potions of Cure Critical Wounds g) 2 Potions of Speed h) a Potion of Resist Poison i) a Potion of Infravision j) 2 Scrolls of Phase Door k) 2 Rods of Treasure Location l) a Rod of Curing m) 2 Rods of Light n) a Wand of Lightning Bolts (6 charges) o) a Wand of Acid Balls (4 charges) p) 2 Wands of Light (2 charges) q) a Wand of Wonder (5 charges) Cannot be harmed by lightning. r) 2 Staves of Confuse Monsters (8 charges) s) a Staff of Teleportation (3 charges) t) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12) Provides resistance to fire, frost. u) a Shovel of Earthquakes (1d2) (+4,+11) <+4, +2> Dropped by Grishnákh, the Hill Orc at 500 feet (level 10) +4 strength. +2 tunneling. Branded with acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +4 DEX you would get 2.3 blows Average damage/round: 37.6 vs. creatures not resistant to acid, and 31.6 vs. others. Sometimes creates earthquakes on impact. [Character Quiver] 0) 15 Bolts (1d5) (+6,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 18.1. 25% chance of breaking upon contact. 1) 22 Bolts of Slay Animal (1d5) (+4,+8) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 55.5 vs. animals, and 33.3 vs. others. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1176 50' Reached level 2 1256 50' Reached level 3 2206 100' Reached level 4 3815 100' Reached level 5 4668 150' Reached level 6 5103 150' Killed Grip, Farmer Maggot's dog 6185 150' Reached level 7 7681 200' Reached level 8 8871 200' Killed Sméagol 9288 200' Reached level 9 11769 250' Killed Bullroarer the Hobbit 12119 300' Reached level 10 12527 300' Reached level 11 14051 450' Killed Fang, Farmer Maggot's dog 14838 450' Reached level 12 15705 450' Reached level 13 16298 500' Killed Grishnákh, the Hill Orc 16330 500' Reached level 14 17430 500' Killed Boldor, King of the Yeeks 17430 500' Reached level 15 17752 500' Killed Orfax, Son of Boldor 19339 550' Reached level 16 21150 600' Reached level 17 22219 600' Killed Wormtongue, Agent of Saruman 23996 650' Killed Brodda, the Easterling 23996 650' Reached level 18 26866 800' Reached level 19 28744 800' Reached level 20 30694 900' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)