The Angband Ladder: Glass, Elf Warrior by ranger jeff

  [Angband 4.0.5 Character Dump]

 Name   Glass        Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:  18/91  -1  +3  +6 18/171
 Class  Warrior      Weight     6st 9lb   INT:     15  +2  -2  +0     15
 Title  Champion     Turns used:          WIS:     17  -1  -2  +0     14
 HP     -23/382      Game        254189   DEX:  18/74  +1  +2  +0 18/104
 SP     0/0          Standard     33233   CON:      9  -1  +2  +0     10
                     Resting       5204

 Level                 40    Armor      [44,+68]    Saving Throw     65%
 Cur Exp          1390091                           Stealth         Fair
 Max Exp          1390091    Melee       7d8,+31    Disarming        75%
 Adv Exp          1500000    To-hit       81,+35    Magic Devices     54
                             Blows      3.3/turn    Perception   1 in 16
 Gold              106020                           Searching        42%
 Burden          269.6 lb    Shoot to-dam    +24    Infravision    30 ft
 Overweight       89.7 lb    To-hit       83,+29    Speed             21
 Max Depth    3900' (L78)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:......+...... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:*.....+...... Chaos:+............
rCold:......+...... Disen:+.......+....
rPois:..+.......... pFear:............+
rLite:............+ pBlnd:.........+...
rDark:+............ pConf:.............
Sound:............. pStun:.............
Shard:.......+..... HLife:........+....

Regen:....+........ Stea.:......+......
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:..........+.. Tunn.:+............
Feath:............. Speed:...+.......+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:.....+.......


  [Last Messages]

> You have 15 charges remaining.
> You see a Rod of Sleep Monster.
> You see a Small Metal Shield [5].
> On the ground: a Small Metal Shield (Dwarven) (+4,+2) [5,+14] <+2>.
> You have 14 charges remaining.
> You hear a whooshing roar.
> You are hit by cold!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Something tries to cast a spell, but fails.
> You have 8 Scrolls of Recharging (h).
> You have 3 charges remaining.
> The Master lich disappears!
> You die.
> You have a Scroll of Mass Banishment (f).

Killed by the strain of casting Mass Banishment.

  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays dragons, animals, evil creatures, undead (powerfully).
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     3.3 blows/round.
     With +5 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 498.1 vs. creatures not resistant to fire,
     498.1 vs. dragons, 371.2 vs. animals, 371.2 vs. evil creatures,
     751.9 vs. undead, and 244 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+12,+24) <+1>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +1 shooting power.
     
c) a Ring of Resist Poison
     Dropped by an Emperor wight at 2750 feet (level 55)
     
     Provides resistance to poison gas.
     
d) a Ring of Speed <+14>
     Dropped by Ren the Unclean at 3750 feet (level 75)
     
     +14 speed.
     
e) an Amulet of Regeneration
     Taken from a chest found at 3300 feet (level 66)
     
     Speeds regeneration.  
     
f) a Lantern (14131 turns) <+2>
     Dropped by a Red naga at 950 feet (level 19)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Hard Leather Armour of Elvenkind (-1) [16,+9] <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nexus.
     Cannot be harmed by acid, fire.
     
h) a Cloak of Protection [1,+8]
     Found lying on the floor at 300 feet (level 6)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Large Metal Shield of Preservation [12,+20]
     Dropped by Saruman of Many Colours at 3400 feet (level 68)
     
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) an Iron Helm of Seeing [7,+6] <+4>
     Dropped by a Sorcerer at 1600 feet (level 32)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+7]
     Found lying on the floor at 1250 feet (level 25)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+12] <+10>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 10 Mushrooms of Second Sight
b) 6 Potions of Cure Critical Wounds
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 12 Scrolls of Phase Door
e) a Scroll of Banishment
f) a Scroll of Mass Banishment
g) 14 Scrolls of Satisfy Hunger
h) 8 Scrolls of Recharging
i) 4 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
j) 2 Rods of Teleport Other
k) 3 Rods of Illumination
l) 3 Rods of Recall
     Cannot be harmed by lightning.
     
m) 3 Wands of Teleport Other (3 charges)
n) a Staff of *Destruction* (2 charges)
o) 2 Staves of Detect Evil (30 charges)
p) 4 Staves of Mapping (30 charges)
q) 2 Staves of Curing (8 charges)
r) a Staff of Teleportation (7 charges)
s) 3 Staves of Speed (7 charges)
t) 2 Staves of Identify (14 charges)
u) Ribbed Plate Armour (Dwarven) (-3) [66,+27] <+1, +2, +3>
     Found lying on the floor in a pit at 3750 feet (level 75)
     
     +1 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     




  [Character Quiver]

0) 4 Bolts (1d5) (+6,+7)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 175.1.
     25% chance of breaking upon contact.
     
1) 27 Seeker Bolts (4d5) (+5,+6)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 216.3.
     25% chance of breaking upon contact.
     
2) 6 Seeker Bolts (4d5) (+8,+4)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 206.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 2 Potions of Restore Life Levels
c) 2 Potions of Berserk Strength
d) 4 Scrolls of Recharging
e) a Wand of Stone to Mud (1 charge)
f) a Wand of Disarming (5 charges)
g) a Staff of Teleportation (8 charges)
h) a Ring of Constitution <+3>
     Found lying on the floor at 2150 feet (level 43)
     
     +3 constitution.
     Sustains constitution.
     
i) a Ring of Free Action
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       117    100'  Reached level 2
       305    100'  Reached level 3
       432    100'  Reached level 4
       682    150'  Reached level 5
       884    150'  Killed Fang, Farmer Maggot's dog
       918    150'  Reached level 6
      1408    300'  Reached level 7
      1637    300'  Reached level 8
      1692    350'  Reached level 9
      1705    350'  Reached level 10
      1937    400'  Killed Wormtongue, Agent of Saruman
      1937    400'  Reached level 11
      2465    450'  Reached level 12
      3239    450'  Reached level 13
      3887    550'  Reached level 14
      4514    550'  Reached level 15
      4814    600'  Reached level 16
      4928    600'  Reached level 17
      5657    650'  Killed Grip, Farmer Maggot's dog
      5906    650'  Killed Grishnákh, the Hill Orc
      5906    650'  Reached level 18
      6390    650'  Killed Lagduf, the Snaga
      7175    750'  Reached level 19
      7633    750'  Reached level 20
      8111    900'  Killed Ulfast, Son of Ulfang
      8593   1000'  Reached level 21
      8764   1000'  Killed Brodda, the Easterling
      8972   1100'  Killed Orfax, Son of Boldor
      8975   1100'  Killed Boldor, King of the Yeeks
      9112   1100'  Reached level 22
      9408   1100'  Killed Khîm, Son of Mîm
      9530   1100'  Reached level 23
      9739   1100'  Killed Bolg, Son of Azog
      9779   1100'  Killed Sméagol
      9931   1150'  Reached level 24
     10444   1150'  Killed Ufthak of Cirith Ungol
     10936   1150'  Reached level 25
     12091   1250'  Reached level 26
     12112   1250'  Killed Azog, King of the Uruk-Hai
     13319   1500'  Killed Uldor the Accursed
     13383   1500'  Reached level 27
     13966   1600'  Killed Shagrat, the Orc Captain
     14332   1600'  Reached level 28
     15350   2150'  Killed Adunaphel the Quiet
     15350   2150'  Reached level 29
     16599   2150'  Reached level 30
     17432   2150'  Killed Draebor, the Imp
     17475   2150'  Killed Gorbag, the Orc Captain
     17678   2200'  Reached level 31
     19796   2750'  Killed Ulwarth, Son of Ulfang
     20612   2750'  Reached level 32
     21221   2750'  Killed Sangahyando of Umbar
     21740   3000'  Reached level 33
     22231   3300'  Killed Smaug the Golden
     22544   3300'  Reached level 34
     22593   3300'  Killed The Queen Ant
     22932   3300'  Killed Lugdush, the Uruk
     22950   3300'  Killed Uglúk, the Uruk
     24110   3300'  Killed Ibun, Son of Mîm
     24122   3300'  Killed Mîm, Betrayer of Turin
     26314   3350'  Killed Angamaitë of Umbar
     26653   3400'  Reached level 35
     27579   3400'  Killed Saruman of Many Colours
     27579   3400'  Reached level 36
     27958   3400'  Reached level 37
     28435   3400'  Killed Akhorahil the Blind
     28911   3400'  Reached level 38
     29184   3400'  Killed The Lernaean Hydra
     30110   3450'  Killed Nár, the Dwarf
     30142   3450'  Reached level 39
     30550   3750'  Killed Ren the Unclean
     31292   3850'  Killed Hoarmurath of Dir
     31534   3850'  Reached level 40
     31732   3850'  Killed Ji Indur Dawndeath
     32287   3850'  Killed Baphomet the Minotaur Lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 7.7.2016 08:17

Download this dump

5. on the Competition No.189 Ladder (of 18)

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On 7.7.2016 08:17 ranger jeff wrote:
Very stressful! Didn't have any time to play until today, made a good run but ran out of options. Poor decision and Mass Banished myself to death in the end...

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